fun fact if you head to griefers crib after you completed chapter 2, you can plant a dynamite inside bubonic plant's mouth (if you position your character correctly) i dont know *why* you would want to do that, but you can!
@SuchCoolnessАй бұрын
Nice avatar.
@TheReel_SoulFuseАй бұрын
Shawt up
@victor23samuel60Ай бұрын
@@TheReel_SoulFuse yeah man nice avatar :troll:
@Acehercules7719Ай бұрын
You have somthing to do with it @SuchCoolness Don’t you
@GoldenpresentgreedАй бұрын
naw really training wheels
@hanchen267Ай бұрын
whats wrong with training wheels?
@victor23samuel60Ай бұрын
@@hanchen267 i think its because it makes you a loser when you use it because it warns you when your about to get hit
@GoldenpresentgreedАй бұрын
nah nothing is wrong with it only real pros dont use it
@hanchen267Ай бұрын
@@victor23samuel60 bruh training wheels is trash it doesn’t teach you about the animation only the timing (while animation is more crucial) I use it purely for the aethestic
@GuyFromTheRedSpireАй бұрын
@@hanchen267 So.. Are you Saying that Nobody And I Mean Nobody Including New Player's Don't Need Training Wheels?
@H30_gamingАй бұрын
Now beat hatred with dynamite only
@TheReel_SoulFuseАй бұрын
how darr u request such torture
@hanchen267Ай бұрын
thats... gonna take alot of turns right now, dynamite does 4 damage and costs 5 sp (compared to demo 1 when it did 5 damage and 4 sp) and hatred has 50 hp thats gonna take 13 dynamite throws, which costs 65 sp in total but alright, we can go cheaper by getting sp saver, you now do 1 damage for every sp you use, meaning it only now takes 52 sp if we stack baller and knight, we get 1 extra damage in our other section, decreasing the 13 dynamites into 10 and the sp cost to 40 if we get anti-up, we get another point of extra damage, which means 9 dynamite and 36 sp spent if we get power rush and are on low hp, thats right another point of damage, so 8 and 32 respectively okay, but what if we can use other actions other than dynamite? say, if we stretch the definition of 'dynamite only' to 'only use dynamite for attacking', this opens a realm of possibilities 2 stacks of charge, costs 1 sp and increases damage by 2 2 stacks of free poison, costs 1 sp and increases damage by 5 DOT included equip item+ and an epicsauce, which is at least 9 damage DOT included (this is theoretically the sp-cheapest one i could find) which means, if you play your cards right, you can down hatred with 4 dynamites, an epicsauce and 20 sp but alright you dont care about sp you want to down hatred with the least amount of dynamite required baller and knight, +1 damage anti up, +1 damage power rush, +1 damage 3 stacks of charge, +3 damage 5 stacks of free poison, +11 damage epicsauce with item+, +9 damage epicsauce and free poison, 20 potential damage charge and dynamite, 10 damage + 20 charge again, dynamite again now stall and dont die there 2 dynamites are you happy? was it worth it?