Рет қаралды 20
softlocking by starting events WELL before they are supposed to start; thus causing a sequence break
(yes I play on 11khz xd)
If I had to give an explanation, by following the intended path much faster than you are supposed to, the game loads the place where you're forced into the Mk.19 grenade launcher well before the helicopter reaches the area, as well as your allies; thus you warp into the helicopter and the escape sequence begins, however since no one else has entered your helicopter (everyone else despawns), you are stuck on the ground until the end of time.
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to do this you just need god mode (god), patience (or timescale 100 if you don't have the patience to wait throughout the entire first helicopter ride), and substantially increase your run speed (g_speed) and maybe increase your jump height (jump_height), when you land, do not enter the building before Vasquez's line, else you will softlock because he didn't mention the allies and you will be stuck inside the building, even noclipping out of the building, running through the intended path will solve the issue (as the door is blocked so no one else can enter and his line will not load), after hearing his line start, run through the building, the following shootout section, jump over the gate (if it's not open), then the spot to be warped is somewhere next to the forklift, right after the grass patch on the ground ends.