Nintendo listening to fans is like the kind of malicious compliance of a genie fulfilling a wish. "Skyward sword is too hand holdy" -> Granted, BOTW has no direction at all "Skyward sword is too linear" -> Granted, story is now random "The motion controls make the items too gimmicky" -> Granted, no more items "Zelda games have too many collectibles" -> Granted, it's all Koroks now "There could be more weapon variety" -> Granted, but the weapons now break in 10 hits
@Orange_Swirl2 ай бұрын
The Korok Seeds definitely did not solve the "too many collectibles" problem.
@brs293 Жыл бұрын
My kids loved the old man guiding us on the plateau. When he left the game they were sad and said they would miss him. They wished he would continue to be our guide for the whole game.
@BatLB Жыл бұрын
well your kids were definitely the target audience of this game. because nobody with a developed brain could enjoy this garbage festival.
@Theodwarf11 Жыл бұрын
I felt the complete opposite tbh, thought alright, fair trade, he wants the treasure for the paraglider. But then it became more annoying when he changed his mind and said nah I want 3 more, and then saying, nah actually go where the towers intersect, we'll talk there. Felt irritating
@netweed09 Жыл бұрын
@@Theodwarf11 Ikr?
@hanburgundy43179 ай бұрын
Having played The Wind Waker dozens of times, I was like, "oh they're doing the whole king's ghost thing again," and was annoyed by his fetch quests. My least favorite thing about both of the Wild games might just be the Great Plateau and the Great Sky Island. They're all right the first time, but they're beyond tedious on subsequent playthroughs.
@Stepup-og8tu17 күн бұрын
Your kids love an old man?
@jack7250 Жыл бұрын
I have to add this to the story/lore by splitting it into two parts, Past and Present: Present: The biggest problem that I had was that it looked like the rest of the world had gotten along fairly well without you. It looked like they didn't even need you. And the side missions to "help" people were either just insignificant (seriously, like getting 40 crickets?) or OH YOU JUST UNLOCKED ANOTHER SHRINE. I felt like I was making no impact in these peoples lives at all. Past: Majora's mask plays the silent protagonist really well as in you are just a stranger that barely anyone acknowledges, and yet you have the option to help people on a very significant level. But BotW, you are DIRECTLY connected to these characters who have died. These characters are spilling their hearts out to you while they say they cannot do anything as they are now spirits and LINK JUST STANDS THERE. HE HAS MORE EMOTION COOKING THEN MEETING PEOPLE HE WAS CONNECTED TO. It's a massive gutpunch. It would have been far, far more impactful if Link becomes more and more distressed with each new acquired memory as he is basically reclaiming them, with Zelda comforting him telepathically over the course of the game. But we didn't get that.
@Jdudec367 Жыл бұрын
It really doesn't look like that especially the more you do the side quests and main quests and stuff. No it looks like they did need you. No they weren't insignificant like helping get stuff for weapons for them to have or helping them get stuff for cooking , or even building a entire town, which were still good side quests that involved them. I felt otherwise, you were clearly making an impact in these peoples lives. Link reacts actually, he lets them speak and gives a silent face that conveys that it's time for the spirits to finally move on and that he is silently grieving for them. Not really it's just more subtle here really. It isn't a massive gutpunch at all. No what we got was still pretty good.
@E-Chap Жыл бұрын
I feel like the beasts make it pretty apparent that you're needed in the world. You're saving cities.
@Anti-HyperLink Жыл бұрын
What characters who have died?
@dragonmaster1360 Жыл бұрын
@jaydenc367 I see you on nearly EVERY critique of this game, and I'm really starting to wonder if you're just delusional. You've been presented with literally over a DOZEN hours of evidence that Breath of the Wild is a bad game, and you're still denying reality. It is OBJECTIVELY the worst Zelda game ever made, and you're too delusional to see it.
@impurfekt2 жыл бұрын
As a life-long Zelda fan I agree with your assessment. I stuck with the game for 20hrs before giving up and never playing again. It's easily the most disappointing game I've ever played. Had weapon durability not been a thing I'd have kept playing in spite of the lack of dungeons and story. That's how much I wanted to like it. After 200+ hours in Elden Ring, I can confidently say Elden Ring is a better Zelda than Breath of the Wild.
@Mark-ml6ly Жыл бұрын
Thoroughly agree, especially re Elden Ring. I've played and loved Zelda games for literally decades, starting with the NES titles, Ocarina and Majora's (my favorite game of all time), Gameboy titles like Link's awakening and the Oracles games (anyone else remember and love these?), to wind waker, and elden ring has more of the spirit of those games in the first hours of play than I felt in dozens of hours playing botw.
@jamesbrincefield9879 Жыл бұрын
I do think the first five to ten hours of BotW are one of the best games/tech demos I’ve ever played and then once you see past the facade and realize every single area/quest/enemy/weapon/boss/etc. is copy-pasted from those first couple hours it turns into one of the most disappointing games ever made. I went from being in love with it to uninstalling it and never touching it again over the course of a couple days. You start to realize it seems repetitive pretty early on but then you find some new thing that distracts you from thinking that and makes you think the game has more to offer. Once the game ran out of smoke and mirrors and I realized what was going on I was extremely resentful towards it. I felt like I had $60 dollars stolen from me. The discoveries you make regarding the physics and chemistry mechanics, creative ways to take out enemies and traverse the world are extremely satisfying, it’s just all in the service of absolutely nothing. You don’t really have confirmation of it until later into the game, but the only rewards from interacting with the world are Korok seeds that do nothing, rupees that you can’t spend on anything, weapons that are all exactly alike, or ingredients that are meaningless. Elden Ring does what Breath of the Wild tried and failed to do perfectly. Every aspect of the world feels handcrafted. There’s so much variety in everything you do. You always feel rewarded for thinking outside the box and exploring new areas. I don’t care that they reuse bosses because actually finding those bosses was fun. The only possible thing I’d give BotW over Elden Ring is the gliding mechanic making traversal more interesting at times. I really hope the massive success of Elden Ring causes people to look at BotW 2 with a more critical eye and not just roll over and accept mediocrity like they did with the original.
@impurfekt Жыл бұрын
@@jamesbrincefield9879 Couldn't have said it better myself. Currently on my third play-through of Elden Ring.
@rpgfanatic9719 Жыл бұрын
@@jamesbrincefield9879 I really like your reply so I'd like to reward you with a triple review here. Legends Arceus has infinitely better traversal than both of them. Legends Arceus even took some of these mechanics of botw and just made them without stamina or limitations. For instance Braviary is just paraglider and revali's gale put into one thing without limitation. Botw also botched water traversal while elden ring doesn't have it, Arceus excels in it and every other kind. Botw also has terrible enemy variety in the overworld while Elden ring and Arceus have it good here, except with Arceus the enemy variety doesn't help it and in botw it never helped. Elden ring has sluggish combat but it still has fulfilling bosses and enemies as long as you don't break the game. Arceus is just easily broken without having to know what you're doing. A team of 6 is more than enough for most encounters and you can end fights early or not have to fight at all by catching them and you are rewarded for it. Most situations in botw you are not encouraged to fight because you lose gear doing so. It's better to selectively hunt. In Elden ring you are not encouraged to fight everything but it's more fun than either of these games most of the time to fight in the overworld. Most side rewards in botw are repetitive except for the master sword, the house, horses with horse gear, better rune cool downs, and tarry town. With DLC it is slightly fixed as you get helpful clothes, a teleporter, better horse gear, improved master sword, faster cool downs for champion abilities and master cycle 0. Arceus only shines for optional rewards but they are superior. Elden ring has a class system so the rewards you get may not be what you want whereas arceus, you can essentially collect multiple different classes and use them without limitation. The challenges in Elden ring are found every where in the over world and in sub-terrain. The best challenges in botw are found in the DLC and the final boss. The trial of the sword is the best challenge in botw, and the DLC also gives you replayable bosses and forces you to fight them with limited gear. Arceus's best challenge is the battle reverie, a free update DLC gauntlet of various kinds of fights situated at post game. I suppose overall superior convenient gameplay with better rewards for exploration and spotty challenge in Arceus. Combat is turned based most of the time. Limited reward, above average traversal slightly better challenge and content in DLC in botw, combat is repetitive for most enemies, not encouraging. Elden ring has extremely limited traversal, good reward with a guide, not very fun blind, good challenge everywhere throughout the game, lots of unique things to find. Sluggish melee combat.
@Crobian Жыл бұрын
@@jamesbrincefield9879 well said, because that's exactly what the Devs did. It's pretty common practice now to lure you in with a shiny pretty world then as you keep playing you realise you've been hoodwinked and the gameplay/story was an afterthought.
@WTC1996 Жыл бұрын
Just finished it yesterday after weeks of playing. I don't get how people see it as a 10/10 game. It's good, but not mindblowing for me. This was the first Zelda game I ever played and I like to compare it to Skyrim which I'm a huge fan of. My main complaints are: - The open world is pretty empty sometimes - Almost no variety of random encounters, mostly just skeleton monsters and annoying bats (Skyrim has lots of different encounters), - The shrines become repetitive (especially the mini bosses which are almost the same like 12 times) - Almost no dungeons, just tons of shrines (but the Divine Beasts are great though) - Lack of enemy variety (basically just around 15 different monsters in different colors) - Lack of rune items (I think there should have been much more than just the magnet, cryonis, remote bomb and the stasis) - Lack of legendary weapons and armor (in Skyrim I always feel excited when I visit a trader or find a treasure, because I could get an unique weapon, armor, ring or potion. In BotW you either get minerals, arrows or a weapon that's gonna break after 10 hits. And armor in BotW is so rare it's ridiculous), at some point I lost the motivation to raid Moblin camps, because my weapons would get destroyed, my arrows would get wasted and the reward would be an Opal - No skill tree - Arrows are too rare and you can't even purchase a bigger amount of them - Weapons break too damn fast, even the high level ones - It should be possible to keep playing after you defeated Ganon just like in Skyrim after you defeated Alduin. It seems they were just too lazy to change the dialogue. - The soundtrack is a complete joke compared to other games (for example Skyrim). I know it's supposed to quiet, but I found myself playing Skyrim music while wandering through Hyrule. - Almost no voiceover for the NPCs, which is again pretty lazy - The blood moon is completely overdramatic as if you really need to be prepared for this event, but in reality it almost doesn't change anything for you (i like the music of the blood moon though) - The world doesn't really make a lot of sense in generell, on the one hand the world is completely lost and full of monsters and assassins and hunted killing machines and on the other hand the people of Hyrule pretty much live in almost perfect societies and traders and explorers travel through Hyrule almost unarmed as if there are no threats. I mean shouldn't the citizens of Hyrule have guards when they leave their village or be much more skilled in combat. And why are the monsters not attacking the villages and horse stables of Hyrule? - The Ganon fight was really disappointing, I was preparing for this fight for weeks, I collected tons of resources, cooked meals and potions, I saved up level 60+ weapons and got the master sword and in the end you just mostly spam arrow at him... Don't get me wrong I had a lot of fun with it especially at the beginning and in the middle of it and putting the pieces of the story together. But I don't really see a high replay value in this game. Now I have explored the world, had my fun with the combat and knowing the story, I don't see myself playing it anytime soon. 7,5/10 for me.
@Zezinizzle Жыл бұрын
Are you forgetting that skyrim is just an awful video game? I don't care how much content it has botw is an actual game that functions and plays really well. No amount of enemy variety or items can change that. Botw may not have as many enemy types but even a simple bokoblin has more going on systemically than all skyrim enemies combined, maybe even several times over. So yeah idk. Alot of ur praises for it seem very superficial. Like really no skill tree? Good. Get lost with that crap
@Themostfluffiest Жыл бұрын
@@Zezinizzle What are you even talking about? Bokoblins swing a weapon or do a jump attack. They aren't an enemy with variety to them. Skyrim had a vast array of mobs and bosses with different movesets and multiple forms of combat.
@ash8244 Жыл бұрын
"No skill tree" Go keep playing your garbage open world games with skill trees that take 300 years to unlock in your ubisoft games, cause I'm sure that's your definition of 10/10
@Matt-eh2dy2 ай бұрын
@@ash8244 Nah Skyrim is objectively a better game than Breath of the Wild honestly. Same goes for RDR2 and Elden Ring.
@marcdereuter4370 Жыл бұрын
I'am just not a fan of open world, not because it's something bad, but i need a goal to explore an open world, in most games like in botw i just can't find a reason to do, so it's boring and lost of time for me.
@neoconker2k82 жыл бұрын
OMG finally found someone else who thinks this way about this game. Twilight Princess is my favorite Zelda game. (I feel TP is peak Zelda in all aspects)
@Iamhomosapienthatexistsonearth2 жыл бұрын
i love twilight princess but I feel like ocarinaof time is just a clasic but twilight princess is still my favorite
@DarkScorpionPete982 жыл бұрын
@@Iamhomosapienthatexistsonearth Twilight Princess is also a classic.
@spartanq77812 жыл бұрын
Twilight Princess is weird to me. One one hand it is my favorite game.....ever on the other hand it has so much wasted potential. Wolf Link for example.
@francescoettwedda-1875 Жыл бұрын
Twilight princess doesn't have the graphics of ass shit ?
@neoconker2k8 Жыл бұрын
@@francescoettwedda-1875 What does ?
@s.hagens53892 жыл бұрын
I got my Switch on launch day, together with BotW. As a lifelong Zelda fan I was so hyped and stoked for that game. I played it for an hour and was so bored out of my mind that I stopped for the day. I could only muster the energy to play BotW for one hour each day as it felt like doing chores. The constant need for new weapons because they broke after only 1-5 hits, the vast amount of korok seeds and repetitive shrines, the cooking and the huge but empty world with its hours and hours of climbing and walking for the sake of nothing made the game incredibly boring for me. Every one of the scarce sidequests ended in giving a breakable weapon, which was not a big incentive to continue. Instead of fighting and wasting breakable weapons for the sake of getting new breakable weapons I started avoiding fights altogether. All of this made me quit after only a few weeks, to pick it up years later. I struggled through the game in the hopes of it becoming more fun but I hated it so much that I ultimately quit it right before the final boss.
@amit_patel6542 жыл бұрын
The final boss is a joke. Ganon is literally the easiest boss in the entire game. He's literally just a shooting gallery!
@SBF-qv9jd2 жыл бұрын
Avoiding fights you say? It's funny cause I barely fight enemies in other Zelda games haha. Well said though friend. I feel like a crazy person for disliking botw as much as I do. Every Zelda fan I know loves it but me. I feel like they missed the point of what makes a Zelda game good. It is weird to witness most of the fan base break off from me.
@Reinvntngurxit Жыл бұрын
I echo this sentiment so hard. I was SO bored, my biggest gripe was not being able to actually traverse the map because "you have the wrong pants" on, or "it's too cold over here", or "you can't cross this river", or "you need to make this food that took 3 hours to gather ingredients for"... The game world is SO fucking boring, it's so unlively, there's NOTHING going on.... The map is WAY too fucking big... I've tried this game 2 separate play throughs, 20-30 hours each, because I thought perhaps missed some core playthrough pieces... Nope, just the same boring ass game! This doesn't even get into the weapon degeneration, which is just so completely broken.. The new Sonic Frontiers game has really opened my eyes to just how fucking bad Zelda is... Every mechanic is completely broken, the maps are too big, the shrines are too extravagant, the AI is completely overpowered for the first 30 hours of playthrough, the combat is TRASH... This is a piece of shit game, I'm so glad this video exists.
@Nighhhts Жыл бұрын
@@KazaiTV Switch is amazing for indies. Yes, Mario had a lot of stars, but it was actually a fantastic game. I compare the stars to Korok Seeds, but they were more interesting to collect than the seeds were.
@psplayer1344 Жыл бұрын
I wish I could get that $49 back too. I'm with you.
@FumblezXIII6 ай бұрын
I've played 4000+ hours in survival games. I didn't want that in a zelda game. Once i realized it was trying to do that, it made me stop playing almost immediately. And weapon durability put the nail in the coffen for me. Im glad i didn't waste my money on it and just borrowed it from friends and family.
@deanohoff Жыл бұрын
I literally have absolutely no idea what people see in this game. Combat, dull. Puzzles, repetitive and dull. The open world, pointless and souless. I played it for hour after hour waiting for it to get good. It didn’t. This game makes me think that people who like this game have only ever played Tetris. I find myself stumped as to how anyone can consider this game the best game ever, its nowhere near the best switch game. Its certainly not even the best Zelda game. I'm still baffled.
@BasedRoots Жыл бұрын
I honestly question if they are human or AI synths who replaced them to champion the death cult that had shattered our creative spirit.
@samuelmcl.947410 ай бұрын
The difference between BOTW and Tetris is that Tetris, simple as it is, offers complexity and depth without tacking on a bunch of undercooked content. BOTW’s physics mechanics are fun, yes, but EVERYTHING surrounding it is either boring, unintuitive, or pointless. Why fight enemies if doing so actively regresses my character by damaging my equipment with no reasonable reward? Why explore the world when I know every shrine is going to be some unengaging puzzle set in a dungeon that looks exactly the same as the others? There’s so little to see and experience that has actual depth or progress or evolution to it.
@oriolysmedia6 ай бұрын
Sadly the reality is not popular. You see how many more views praising videos take. I also think hollow knight is overrated too.
@Kanny644 ай бұрын
@@oriolysmediabrother i will let not liking BOTW slide but hop off hollow knight 💀
@zexoidxАй бұрын
@@samuelmcl.9474We clearly didn't play the same game.
@Enchurito8 ай бұрын
Tears of the Kingdom just is an expansion pack to Breath of the Wild but at SEVENTY DOLLARS!
@Dmoney87208 ай бұрын
I hated the weapon durability mechanic, bosses, shrines, and lack of enemy variety
@johnfonstad7500 Жыл бұрын
I wish every day that BotW was just a new IP. (Cause it basically is). The worst thing about it is that it is popular, so it’s a massive boat anchor to the Zelda franchise that ensures the new style will receive all the focus, and we’ll continue moving away from what makes Zelda great. A big part of the reason it’s so popular is because of new fans who never played a Zelda game, and as a massive fan of the series who started out on the NES way back in the late 80s, it’s frustrating as hell because it feels like my favourite franchise, the reason I’m a gamer, is dead.
@darthsoxx4839 Жыл бұрын
if you can't adapt to the times im sorry. zelda would die if they kept making the same games as they have in the past. and also dont forget you are in the complete minority theres a reason botw is loved by millions of people and OG zelda fans. its their franchise too just because you dont think its a real zelda game even though it has all the story elements that make it one means nothing. its not your property and you should respect what the creator wants to do with it HE in the end decides what a zelda game is.
@johnfonstad7500 Жыл бұрын
@@darthsoxx4839 The point . . . . . . . . . . . . Your head. Yes, it is a very fun game.
@darthsoxx4839 Жыл бұрын
@@johnfonstad7500 correct
@samuelmcl.947410 ай бұрын
Should I play the older Zelda titles, and if so which ones? BOTW was my first experience with the franchise and it killed my interest, but im curious
@EarthshakerOnamazu10 ай бұрын
play twilight princess@@samuelmcl.9474
@finalhearts6762 ай бұрын
Bore of the Wild. Not the worst Zelda game of all time, but the most overrated 100%!
@peezeezee816219 күн бұрын
💩 Bore Of The Wild 🎉
@Roflcrabs17 күн бұрын
Second worst just behind Tears of the Kingdom. Fans of them will say Totk is objectively better than Botw but Totk is just DLC for Botw. Trying to pass it off as a new game makes it worse.
@Stepup-og8tu17 күн бұрын
@@Roflcrabsanything shitendo makes is trash
@LinkDragon512 Жыл бұрын
As a Zelda fan myself I especially loved how combat worked in Twilight Princess, being able to do the shield bash, helm splitter, back slice...etc...I miss those moves man. Also I wish there was a magic system. Personally my biggest disappointment is the lack of underwater exploration despite Zora Armor still being a thing in the game, I loved how it worked in the previous games, especially Twilight Princess. As for your complaints, I definitely agree with those too man.
@liamknightus8123 Жыл бұрын
My biggest disappointment with Twilight Princess was you couldn't combo your bow and lantern for fire arrows. Sure without magic they shouldn't be able to melt anything but extra damage to moblins who do get to fire them at me.
@LinkDragon512 Жыл бұрын
@@liamknightus8123 Dude that would've been awesome!
@Evilj8223 күн бұрын
@@liamknightus8123I know your comment is old but you could combo your arrows with bombs . It has a similar explosion . This is somewhat early in the game .
@watchf2 жыл бұрын
I love Zelda too. I was a bigger fan of botw than it seems by a lot than you but. I do hope they go back to the old format, after botw 2 because I do miss it. It even put Zelda in a worse situation because I know many people who botw was their first Zelda game and they didn’t like any other Zelda game after emulating them in cemu because they expect the same open world type. I also really miss dungeons
@Koichi-Kun Жыл бұрын
You have the best opinion
@floydmayweatherjr.731 Жыл бұрын
Couldn’t agree more, you wrapped up all my issues with the game. It just doesn’t feel anything like a Zelda game. My brother who has bought Skyrim 4 times now swears up and down that this game is a great Zelda experience however he’s never finished a single Zelda game in his life, INCLUDING BOTW
@noobicusmaximus5696 Жыл бұрын
He probably enjoys it because he’s not a cringe hardcore Zelda fanboy
@floydmayweatherjr.731 Жыл бұрын
@@noobicusmaximus5696 You’re definitely correct
@netweed09 Жыл бұрын
👍
@noobicusmaximus5696 Жыл бұрын
@@floydmayweatherjr.731 ik
@Matt-eh2dy2 ай бұрын
@@noobicusmaximus5696 Yeah and there are like so many other better open world games than BOTW that exist too. RDR2, Elden Ring, Witcher 3, etc.
@Dandoskyballer9 ай бұрын
Weapon durability is the #1 reason why I immediately gave up on BOTW. It ruined the entire experience.
@The_Pariah7 ай бұрын
My #1 biggest complaint about the game. No one asked for this.
@56ty_7 ай бұрын
It was a stroke of genius. But yeah, I can see why it wouldn’t sit well with the more “casual” crowd. Although the game did great on the sales charts.
@butchernachos75187 ай бұрын
@@56ty_Nothing about constantly breaking weapons is a “stroke of genius.”
@robertjv6 ай бұрын
Play animal crossing my guy
@Theducksterisback5 ай бұрын
@@butchernachos7518 True
@briquesbts8 ай бұрын
I'd just change one thing you said, I think zelda botw is actually a bad designed game, not just a bad zelda game
@Taquavion155 ай бұрын
Now your just hating.
@briquesbts5 ай бұрын
@@Taquavion15 I really tried to like this game, man, but I just can't
@Roflcrabs17 күн бұрын
@@briquesbtsI think it's legitimately good for about 5-10 hours, then the content just starts repeating.
@ResurgentRaven8 ай бұрын
"The overworld was so massive I never felt the need to explore all of it." This right here. This is one of the biggest arguments I have against BotW, especially since it is aimed towards a community that hates Wind Waker for "tedious sailing from A to B." Seriously, the lack of self awareness here is too bloody high.
@MarioLopez-rn2bs Жыл бұрын
After playing BotW, I came to realize that dungeons are what make a Zelda game. Everything else is just extra. In previous games that was the whole point of traveling across Hyrule, to find and access the dungeons.
@myownfriend23 Жыл бұрын
A lot of people had fun exploring the overworld in older LoZ games. That was most of what people did in the original and LTTP. Honest question. Would you prefer a Zelda game that just treated the dungeons like levels where you complete one and then get brought to the next until the game ends?
@MarioLopez-rn2bs Жыл бұрын
@@myownfriend23 Dungeons are the stand out concepts of each game. When you think of OoT, you remember the water temple, the forest temple, shadow temple, etc. For Skyword Sword, it’s the Ancient Cistern. For TP, it’s Arbiters Grounds, Frozen Mansion. These last 2 games have non of that. It’s hard to explain in just a few words but you would have to play those games to know what I’m talking about. Sorry if I didn’t answer your question like you wanted.
@myownfriend23 Жыл бұрын
@@MarioLopez-rn2bs My question was relating to you saying that dungeons make Zelda games and that everything else is extra. I assume "extra" is the exploratory aspect of the games like finding hearts on the overworld and stuff. Sure. Dungeons can be stand-out but I don't think they make the series what it is. I loved Twilight Princess but not because of any stand out dungeons. I generally liked the dungeons except for all the times I'd get stuck. Getting stuck and constantly retracing my steps to see what I was missed would get frustrating especially when I have no option to leave to do something else. For me, I thought Twilight Princess got really fun when the whole map was open to me and I started to have options as to what I could do next. In other words, I like the "extra" more. Since you said you play the games for the dungeons, that made me curious if you think a Zelda game would still be good if it just put you through a bunch of dungeons one after the other like a 2D Mario game. None of the in-between.
@MarioLopez-rn2bs Жыл бұрын
@@myownfriend23 no I definitely appreciate the open world aspect. If you mix it in with solid, thematic, and challenging dungeon designs, the open world becomes a great feature. But at the end of the day it serves more as a side feature for me and it’s not what sells me on the games. A Zelda game just being purely dungeons would be almost as ridiculous as a game being purely open world.
@myownfriend23 Жыл бұрын
@@MarioLopez-rn2bs Ah okay. I just found it interesting because I remember there used to be people asking for a "Zelda Maker" where people make their own dungeons. But whenever I thought of that, I couldn't help but think that it might not be as fun as people expect without an overworld connecting them. So when you said you saw everything outside the dungeons as extra, it made me wonder if maybe people would actually like that.
@schnek8927 Жыл бұрын
"Yes, i like FI. She's a good character..." *Respect: +50*
@Whocares158 Жыл бұрын
I love her! 🩵💙💜
@traviscunningham7062 Жыл бұрын
Eh, I prefer Midna.🖤💚
@waldau8986 Жыл бұрын
Yeah there is a reason why it's so successful. It is the same reason, why Jurassic World made more money at the box office than Jurassic Park: Gaming / Entertainment / Nerdculture went mainstream. We got KZbin these days, where people make a living of hyping up things, so they can fill their channel with hundreds of videos of the same content. Based on the good reputation of the past.
@lowtloz6218 Жыл бұрын
I’m glad that somebody else shares this perspective - they killed the “Zelda feeling” by shredding all of the conventions that made the games so great in the first place.
@bensweeney5878 Жыл бұрын
I think that MOST people who have seen Zelda evolve feel this way but lack the knowledge of game design to express it in words. That being said I felt like breath of the wild did a great job at emulating the feeling of the very first Zelda game but not the entire Zelda series as a whole.
@bensweeney5878 Жыл бұрын
A good example of what I'm talking about is if you were to ask me to choose which game between undertale and tomb the raider which is the more perfected game I would choose tomb raider every time. However if you were to ask me which game was actually better as a whole I would choose undertale. Sometimes to make a good game it's not about using the most innovative technology or the latest and greatest mechanics it's about making an experience that is unforgettable interactive and entertaining. Sure you can do everything right on paper what in practice it might not be as great as you think it will!
@lowtloz6218 Жыл бұрын
@@bensweeney5878 yeah I think you’ve articulated that in a way I agree with. Don’t get me wrong, I really love Breath of the Wild as a game, just not as a Zelda game. Having said that, I’m optimistic that the developers will have taken on board the feedback from fans about the absence of certain conventions like traditional dungeons, and will likely have found a way to incorporate them into this more contemporary approach to Zelda.
@DanielMazahreh Жыл бұрын
These so-called “great” conventions is what made Skyward Sword and Twilight Princess the worst 3D Zeldas in the first place. Only Ocarina of Time and Majora’s Mask demonstrated 3D Zelda conventions at its best. Breath of the Wild surpassed all this.
@bensweeney5878 Жыл бұрын
@@DanielMazahreh what exactly are you referring to that makes these conventions problematic? Besides being an open world game what exactly does Botw do better than other Zelda games in particular?? Of all Zelda games the platforming in Botw is the weakest, what is your favorite dungeon in Botw? Can you name your favorite item? What's the most memorable puzzle you solved? Why can't I get link's original clothes?? Where's classic bosses like ghoma or dodongos? Why do all dungeons look the same? also swimming sucks and you can't even go underwater, wheres the iron boots?? Just because something is more complicated or has a bigger world doesn't always mean it's better
@Christian-eq7uh Жыл бұрын
So glad somebody freaking said it. This was the first Zelda game I didn’t care to finish Elden ring did everything better than this game could even hope I doubt the sequel will come close to either
@Crobian Жыл бұрын
Based on the trailer I don't believe Tears of the Kingdom will be much different. I didn't like how they added things in the sky rather than fixing the barren overworld. Won't know until the game launches but the trailer did not seem promising. BotW being a solid but empty foundation is the perfect recipe for Tears of the Kingdom filling it with lots of what makes Zelda great like interesting boss fights, items, mechanics, side quests, story etc.
@SENATORPAIN1 Жыл бұрын
im not really into souls games but played and finished elden ring,that game is everything botw wished it was and in no way will totk eclipse elden ring in scope and beauty.
@leobe2104 Жыл бұрын
@@SENATORPAIN1 stop acting like you'd know, the game isn't even out yet💀
@SENATORPAIN1 Жыл бұрын
@@leobe2104 it's called an educated guess
@Petroleum_Bomb Жыл бұрын
shut up you can feed dogs in the game
@wormhole56794 ай бұрын
The music alone (or lack thereof) ruined the game for me early on.
@RoflcrabsАй бұрын
The moment I realized I hated this game was when I made it to Ruto Village. I loved the first 10 hours until I noticed the game was incredibly repetitive and hollow, I reached Ruto Village about 50 hours in bored to tears by the repetition and I finally found some angelic music I really enjoyed. The first 30 seconds of the Ruto Village theme where violins were playing sounded really nice and I was like "finally something different and original" only to turn into a remix of Dragon Roost Island. Unrelated but I knew the formula of the divine beasts, find the descendant of the champion, they help you reach the divine beast, hit 5 terminals inside divine beast, kill Copypasteblight Ganon a 4th time, done. I beat that flying divine beast in 22 minutes flat first try including the boss. No Zelda dungeon should be over that quickly..
@TheOneAndOnlycE2 жыл бұрын
It´s by far my least favorite Zelda game. A major letdown for me.
@PittsburghSonido8 ай бұрын
Nintendo KNEW what the fandom wanted for TOTK after BotW. Filled-in overworld, better dungeons, underwater exploration with the Zora tunic, infinite weapon durability, and yet THEY STILL went “what if we did instead BotW on STEROIDS!”
@user-rf2tn8mk3fАй бұрын
Can we also talk about the controls and how regardless of the amount of hearts you have, the enemies can one or two shot you with a normal weapon? One of the most frustrating things I noticed with this game was that it didn't matter how many hearts you had. If you are in a battle with more than one enemy that isnt a keese or chuchu, you would die and have to restart at your last save. I remember running to a certain town for rupees to get armor and a sword. On the way, a group of 3 skeleton lizalfoes come out of the ground at night and chase after me. I have no weapons so I have to lay bombs and run. I defeated all but one and it got a lucky shot and one shotted me with one normal hit because the switch causes Link to crouch when you "press" the left analog stick. This is very easy to do if you played the other Zelda games and it broke the game for me. I had 15 hearts and Miphas Grace.
@canontheory Жыл бұрын
Zelda is my favorite series but breath of the wild and tears of the kingdom turned me off Zelda, they just don’t feel or look like Zelda anymore.
@pitshoster401 Жыл бұрын
Same. I wish BotW was a brand new ip instead like it always should have been so Zelda could continue to be Zelda. I have no interest or hope for Zelda to ever be itself again.
@canontheory11 ай бұрын
@@pitshoster401 Yeah it’s ridiculous how they just changed it entirely instead of doing what you mentioned. I pretty much lost hope in them making a real Zelda again but I’m happy all the previous ones still exist, Ocarina, Majora, Wind Waker and Twilight Princess couldn’t really be topped anyways. Skyward sword was good too but it’s been like 12 years since it released, crazy.
@pitshoster40111 ай бұрын
@@canontheory whats really surreal is that the last Zelda game that actually resembles a Zelda game was ALBW... which released 10 YEARS AGO
@canontheory11 ай бұрын
@@pitshoster401 and even though it was new it wasn’t entirely an original idea since the overworlds were variations of hyrule and dark world from lttp, there’s also links awakening but that was a remake too
@pitshoster40111 ай бұрын
@@canontheory its pretty depressing to think about yeah
@marcgallant52709 ай бұрын
I was so relieved when I finally finished BOTW, as a long time Zelda fan, starting with the NES version in the early 90's I found BOTW unbearably boring. Zero Zelda charm/vibes. It felt like a generic open world with nothing special to offer. I MUCH preferred Link's Awakening remake.
@Jtzist4 ай бұрын
I feel great it isnt just me that hates this game. It is boring. No music either. Wind Waker was my first Zelda game and i loved it then I later got Twilight Princess and loved that. Then got Ocarina of Time on 3DS loved that. I picked up BOW and was playing for hours trying to get those 6 memories and couldnt find them. No real puzzles anymore. No Dungeons and getting new weapons. When Nintendo unveiled TOK...i already knew i wasnt getting it.
@kimjongun29466 ай бұрын
Zelda is my favorite franchise starting from the original NES, and this by far is the most boring one I've ever played. I didn't think I'll ever finish it because i didn't even know what the point of it is? WTF is the story? Is there even a story?? Just a lot of wandering around in an empty, boring world. I have zero incentive or motivation to even continue playing. It sucks I'm sorry.
@OcarinaHero93 Жыл бұрын
I always felt like I was the only one who didn’t like BOTW. I’m so glad I came across your video. You touched on most of the reasons why I just could not enjoy BOTW. The replacement of hearts for cooking, the lack of iconic memorable music(which is HUGE in Zelda) the lack of real dungeons with real boss fights, the weapon durability system and the master sword breaking even. All these reasons are why I just could not get into BOTW. The new trailer of tears of the kingdom is only a confirmation of my concerns of it being BOTW part 2 and that’s not a good thing. Great video.
@koolgamerryes8122 Жыл бұрын
You may be forgetting the guardian stalker theme exists.
@jynxtwin3966 Жыл бұрын
I agree with everything you said except for the cooking part
@stefanlynch3210 Жыл бұрын
@@koolgamerryes8122 ehh, just parry
@Whocares158 Жыл бұрын
Basic BOTW Pianos 🎹 Music goes BRRRRRRRRRRRRRR!!!
@netweed09 Жыл бұрын
@@koolgamerryes8122 Parry. Rinse & repeat (with your weapon breaking about 4 times in between or just 'Master Sword it') and yawn.
@MrReivezIsntOP11 ай бұрын
Breath of the wild nah it should be called shrines of the wild because 90% of your game play is going to be shrines 10% is getting towers and 10% is the actual story driven based missions
@Anti-HyperLink Жыл бұрын
The game is so popular because most of the people who like it play mostly Nintendo games, have probably not played many open world games, don't like RPGs that much (which BoTW wants to be so badly), and if they have played an open world game, it's Skyrim, which they don't know is Elder Scrolls FIVE. Someone once told me that Skyrim seemed like an early open world game because they're so delusional and so convinced that BoTW is some revolutionary masterpiece that they refuse to believe otherwise and will believe utter nonsense to make it seem spectacular. I mean, the one game where I would like to name Link, you can't. It acts like an RPG and is riding on coattails of survival genre that's also Minecraft-esque, but you're just plopped into this world that's way too big with almost zero instruction. People say it's a living breathing world, but it's post-apocalyptic. However, a lot of my complaints also apply to other Zelda games. I think The Legend of Zelda kind of sucks in general, and so that's why BoTW could never have been a good game. There's never many towns, you can never customize Link other than the name, there's never any actual magic, you have to be the hero, etc.
@kyordannydelvalle523 Жыл бұрын
I thought I was among the few that thought the zelda franchise generally are overrated. Not bad but really not the best.
@amandaslough125 Жыл бұрын
If someone's not a fan of the series, most people I've heard label them as "good, but just good", and I can totally understand that sentiment despite it being my favorite series. Though I'd like to specify, Link is a character himself. He's a silent protagonist, he's not supposed to be a customizable avatar. Though the irony of it all with BotW/TotK treating Link as basically a robot and the most blank avatar he can be, while also being the only games (from the voice acting) locking him away from being customizable.
@poleon20035 ай бұрын
Speaking of Nintendo fans not really liking RPGs that much it's honestly a shame that so many people I see in Mario RPG related videos say that they love the Mario RPGs but don't give a flying fuck about Square, Final Fantasy or Turn Based RPGs in general
@felipedelduqui11 ай бұрын
I often ask myself "why is this game even mentioned as a possible game of the year?" It is fun, but lack in most of the things other than fun. No story, cheap voice acting, most of songs are whatever or feel like created by AI, shrines are really easy, dungeons are big shrines, weapon breaking is no fun... the list go on... I liked the game, but I expected something way better coming from a Zelda game.
@SaveMeMoonАй бұрын
I wish I'd searched "I hate botw" earlier. It's SO NICE to hear someone else echo everything you feel about this game! The only thing I got from botw is that it made me appreciate the other Zelda games more and went back to replay them with a greater passion.
@Lucy-uf6oi Жыл бұрын
i hate the concept of calamity ganon. the pure form of malice and hatred should have been demise. it makes me sad that nintendo took all the bad parts of skyward sword like bad enemy diversity, item durability, and stamina, while ignoring the brilliant aspects of skyward sword like dungeon design, lore, and storytelling.
@sekiro_the_one-armed_wolf Жыл бұрын
The calamity isn’t the pure form of malice and hatred. It’s the pure form of ganon’s malice and hatred lmao.
@Lucy-uf6oi Жыл бұрын
@@sekiro_the_one-armed_wolf same thing considering ganon is demise's reincarnation 🤷🏼♀️
@Dado_nastro Жыл бұрын
@@Lucy-uf6oi but shouldn't demise be sealed inside the master sword? Also, the fact that the master sword is broken in totk makes me worry about how strong ganondolf is
@Lucy-uf6oi Жыл бұрын
@@Dado_nastro tbh my original comment is outdated bc totk makes it clear that botw and totk are in a completely different universe than all other zelda games
@jon9509 Жыл бұрын
Great video and I couldn't agree more. I went into the game and was so excited for all the things to explore and discover and after a bit I realized that... all that content was the exact same thing. Every shrine was going to be the same tedious thing. Every reward was going to feel like a slap in the face. I hope you do a review for TotK because it looks like it's going to be more of the same.
@nervousgaymer Жыл бұрын
Currently working on the video about Tears of the Kingdom!
@jon9509 Жыл бұрын
@@nervousgaymer Nice, looking foward to it!
@netweed09 Жыл бұрын
@@nervousgaymer Thanks. I totally disagree with that guy though - Tears for me is most definitely _not_ 'more of the same'. Oh no. Of course, the world _is_ 're-Used' yadda yadda as all the 'critique' videos ahem,, re-Use 😄 *but* it's all about the Dungeons and everything that revolves in such a Beautifully abstract manner around them. In short: Breath felt empty, I hated the scratchy 'Champions' (Mipha aside of course.) TOTK is an _actual *Zelda game!_
@IMMORTICALITY Жыл бұрын
I WANTED TO MAKE THIS VIDEO FOR YEARS, I DESTROYED MY WII U COPY, YOU BEAT ME TO IT SO CONGRATS
@MasonOfLife6 ай бұрын
It could’ve been so phenomenal, I was so excited seeing the first trailer in 2014, but it turned out to be a huge disappointment that felt hollow
@izzyvalenzuela7645 Жыл бұрын
I used to say it was a good game, but after playing elden ring (which isn’t perfect either) I realized that on the foundational level, the game’s weapon durability and absolute freedom-to-go-anywhere means that in order for the many issues to be rectified the game would have to be altered from the ground up. So unfortunately I just want them to scrap the game entirely and go back to the metroidvania progression style.
@grimgiant3378 Жыл бұрын
but then you would say nintendo is lazy and won’t do anything new 🙄
@agoogleuser4859 Жыл бұрын
@@grimgiant3378 literally no one said that but you
@demifolk8940 Жыл бұрын
elden ring? the game you have to run away from enemies 99% of the game just so you can make it to the next checkpoint? at least in botw you can constantly cycle out weaker weapons from fighting normal enemies. see an enemy with no weapon? then just skip them because weapons drop 100% of the time. you might not like the durability but its very much well made and adheres to the play style of the game. theres a sense of cohesion to every working element. you never run out of weapons in the game. EVER. but in elden ring, as cool as the weapons, there are few with actual good scaling. my friend used the uchigatana for a majority of the game until he got rivers of blood. which he STILL used uchigatana in his other hand. and dont get me started on staffs. the meteor staff being used by every mage player, not for its effect, but because its hard to find any good ones until late game. SUPER late game. the durability arguments are so fucking dumb. once again if you don’t like it thats cool but millions of players think otherwise.
@grimgiant3378 Жыл бұрын
@@demifolk8940 Agreed especially when you can use the durability crit mechanic to deal more damage against stronger enemies
@PlasticSorcererTheOriginal Жыл бұрын
@@demifolk8940 I personally love the durability system, if you're careful you'll always have back up and it means you have to experiment and use what you have
@josephercanbrack8393 Жыл бұрын
I feel like I've been taking crazy pills with how everyone else loves this game, while I'm just extremely disappointed by it.
@lucapagnozzi1077Ай бұрын
My god yes, when it was released I was so utterly confused (we were gaslighted for sure)
@mikeehrmantraut1899 Жыл бұрын
tbh While everybody love BOTW but Okami blows it out of the water in terms of exploration, combat, Overworld, looks, atmosphere, NPCs, music, story and bosses , and the dungeons are a mixed bag. Sad that nobody plays Okami and compare to BOTW and it was so much better.
@Ryutheuchiha84 Жыл бұрын
Yeah Okami was such a masterpiece and I loved it. It's sad that Clover Studios got shut down and we never got a sequel from them. Okamiden was still cute and nice though but I'd be way more interested to see what Kamiya had done with a second Okami game.
@elftower907 Жыл бұрын
BOTW felt soulless to me
@elftower907 Жыл бұрын
@azart61 it had even less as I remember
@eltqtie Жыл бұрын
@azart61 you're right and it hurts. I really thought that SS at least was somewhat good. But even that, lacks the soul of Zelda
@Crobian Жыл бұрын
@@eltqtie I just finished SS for the first time and I disagree. It did lack the world-building of Zelda games but it did at least have what made Zelda games different from all other games - the amazing dungeons, unique items and mechanics, unique boss fights etc. For me the BEST Zelda game is Twilight Princess.
@stefanlynch3210 Жыл бұрын
@@eltqtie ss still had some of the soul left but come on, that story with zelda was fucking amazing in ss.
@The_Loot_Boot69 Жыл бұрын
No soul? I've been playing Zelda since Ocarina of Time came out and this game has a lot less story than the games before it, but to say it's soulless doesn't make sense considering it's ranking.. I think it has just the right amount of soul considering how enormous the games are.
@InfinityDz10 ай бұрын
I agree with everything you've said and cannot wait to hear what you think about Tears of the Kingdom. I'm afraid Aonuma and Nintendo have given up on us. They went to attract fans of other games and genres, as if Rockstar Games went after Zelda fans by adding puzzle solving to GTA. Sure the sales are high and nothing is better than money, but I fear the Zelda that us hardcore fans have enjoyed so much is dead, until proof of the contrary. I'm already preparing myself to put it in the same category as Earthbound/Mother, only playing and replaying the same games from the first Zelda to A Link Between Worlds.
@aba4055 Жыл бұрын
Overjoyed every time i see a new soldier join the force (botw haters)
@Zezinizzle Жыл бұрын
🤢these comments are so cringe
@flintfrommother3gaming Жыл бұрын
@@Zezinizzle On god.
@sekiro_the_one-armed_wolf Жыл бұрын
@@Zezinizzle so much effort to just not like a game. It’s very strange to me.
@jexkem1176 Жыл бұрын
@@sekiro_the_one-armed_wolfuntil it comes to genshin, then I'm fine with hating games😂😅
@anibalhyrulesantihero70213 ай бұрын
You sound like a sore loser bro
@WCircuit7224 Жыл бұрын
Even though I personally believe there is now major flaws with this game there is still something about it that doesn't appeal to me as much that I just can't figure out.
@letzgrow6153 Жыл бұрын
I miss having to get the pendents the old games were a lot better in my opinion loved the temple fire water forest that shit was dope 😢hope they bring back the original Zelda someday doubt it though instead we have a big blank map that's really pointless
@sekiro_the_one-armed_wolf Жыл бұрын
@azart61 why would playing dress up be a bad thing?
@The_Pariah7 ай бұрын
Like a lot of other commenters, I'm a very big Zelda fan. The original TLOZ was one of my *very first* games. I'm talking 6 yr old me tried playing that game, and it was fun, but it wouldn't be until years later that I actually beat it. Plus, remember, we didn't have internet back then to look up guides on how to do stuff. Also owned TLOZ 2...and eventually would go on to play the hell out of LTTP and Ocarina of time (I mean I put a stupid amount of hours into those games). Links Awakening, Oracle of Seasons/Time (COMPLETELY underrate games!), Twilight Princess...I've done a lot of TLOZ. But BOTW just bored the hell out of me. I didn't complete it. I didn't even get to any of the divine beasts. I got bored with it. I got annoyed with it. I disliked it. And when I voiced my opinion about it, I was condemned for it. I had no taste in video games. I didn't know what I was talking about. I was an idiot. I wasn't a "real gamer". I got shit on whenever I mentioned how bad the game is by the fan boys who swear it's the best thing since sliced bread. This video summed up a LOT of what I thought was wrong. The receptiveness of it. The weapon durability crap (why did they do that?!?!). The HUGE open spaces with literally nothing to do. The Lack of diversity in enemies. It was boring! Boring boring boring. If this game was named ANYTHING other than Legend of Zelda, it'd have been fantastic. I'd be all on board. It's its own thing and, while flawed, could be fun. But this is NOT a Legend of Zelda game. It's a butchering of a time-honored series that has set a standard. And BOTW didn't meet that standard in any way, shape, or form. Rarely do I not finish a game and it's unheard of for me to not at least get 1/2 way through so I can say I gave it a "fair shake". But BOTW bored me sooooooo badly that after something like 10 hours of play I just shut it off and never went back. Never felt bad about it. Never wanted to "give it another shot". It saddens me that this is the direction Nintendo is going. I breaks my heart to see the roots of TLOZ being destroyed. 10/10 video and props to you for standing up to the masses and saying "No. You're wrong...this just is NOT a good Zelda game." Because it isn't. It's a great "any other game" but it's an abomination when held to the Zelda series standard.
@yeetdiscreet1278 Жыл бұрын
I heard so many good things about this game, I just had to buy it and give it a try because I never had a bad experience with a zelda game. This broke that streak for me. I was surprised by how much this game sucked and the experience I was having overall. I agree, this is objectively a well-made game, and it can have its fun moments… But in the end when I beat it, I just found myself exhausted and glad it was over. I have absolutely no desire to go back to it and complete the DLC that I paid for. I thought I was the only one who felt this way, so thanks for your video! As for what kind of Zelda game I like… I prefer a more linear experience and a linear story. The open world approach I found to be exhausted because I'm not a completionist.
@thatwasonce11 ай бұрын
mmo design game without the multiplayer
@Thorn99855 Жыл бұрын
I came here wondering if I was the only one. I AM enjoying myself playing it. But I had to recategorize it in my mind. It is a dungeon-lite story-lite cozy exploration game with occasional moments of thrill. When I wound my way through the first divine beast I was lit up with excitement. All of it was good: breaking in with Sidon, solving the network of puzzles, and then defeating the boss. But now I am back to exploration that is repetitive and kind of a threadbare story. It isn't a bad game to me (to me!) but it also isn't the high adventure that I thought I was in for. I also want to add that the world doesn't seem to make sense in certain areas. Lurelin village is so friggin casual, I think maybe they have one lacadaisical guard on duty any time and yet right above them barely a hundred yards away there is a large moblin camp armed to the teeth. Huh? How can a group of well-armed enemies of the the Hylians live right above them? And the town seems sleepy and lazy. How is this an actual scenario? Maybe I am overthinking it.
@Djewell3142 жыл бұрын
The more I think about it the more I believe that BotW isn't just a bad Zelda game. BotW is just a bad game.
@tailsfan11westandwithukraine Жыл бұрын
@@isaacv1673 and it couldn’t be better! 😌
@francescoettwedda-1875 Жыл бұрын
Incel
@thelilyfarrell Жыл бұрын
it's definitely one of the worst games but definitely probably the 2nd worst zelda game. adventures of link takes the cake lol
@francescoettwedda-1875 Жыл бұрын
@@thelilyfarrell i n c e l !
@fgclash454 Жыл бұрын
Lol all you haters in the comments
@yahweh2christ387 Жыл бұрын
I'm extremely mad that I brought this trash. This video game is like tryna find a specific rare needle on planet earth. It's like giving you directions without a map.
@fluidexpressions68562 жыл бұрын
amen to everything you are saying. like so boring of a game all the same same same
@Spacemonkeymojo Жыл бұрын
This game would deserve the praise it got if it came out in... 2001. Seriously. I don't understand why it has such high ratings. It's the worst game. It's boring. The shrines suck. Weapon durability sucks. Climbing in the rain sucks (thanks for the troll Nintendo). Cooking sucks. It all sucks. It just sucks.
@waldau8986 Жыл бұрын
Cause these ratings aren't authentic.
@callinater6133 Жыл бұрын
If you seriously think a game like this could have existed in 2001 then I’m afraid you’re a ‘seriously low iq person,’ as the orange man would say.
@sukr46637 ай бұрын
I think that now when you hear 'Zelda Fans' it means 'the people who enjoyed playing BOTW or ToTK'... I just want a new zelda game that feels like a real zelda game, with a real good story and good caracter development, a real fighting system, better music, no more of those stupid weapon system with things breaking in 3 hits, no more of that cooking shit and please add a little bit more linearity. I think they should make a Twilight Princess 2 kind of game. Im currently playing TP on an emulator on my pc, its still fire.
@bluezaton2 жыл бұрын
I love the game but you bring up some good points. Surprised you didn't bring up swimming underwater was taken out. I do hope the next one offers more enemy variety and interesting boss fights. I can live with the game being this way moving forward. I think they have a strong framework that can definitely be improved on, especially if they decide to do time travel or add the sky/underground dynamics maybe more harsher weather like tornados, hail, hurricanes, earthquakes. But I like that nintendo isn't afraid to change their ways of thinking and try a well calculated idea on an iconic series.
@SBF-qv9jd2 жыл бұрын
The story told through memories reminds me of a great quote fromthe creator of fallout 1 that goes like, "the player must experience the cool parts in a game. If you have a story being told to the player, what is the point of that? The great story should be experienced by the player" the idea of a lost (past) hyrule isn't new to the series. But it was executed in the worst way in botw
@Crobian Жыл бұрын
It's like playing a Pokemon game and when you beat a Gym it plays an episode of the TV show. Things that happened in the past don't matter to you playing the game in the present...Just lazy and a waste of development time.
@samikhalifa6021 Жыл бұрын
One thing i also hated was just the horses. With Epona being able to run to you with a whistle or a quick play of the ocarina i didnt understand the revert back to not being able to find one when you need one and then not having that certain attachment to your own horse. Uhhhh man i hope switch 2 releases an ocarina / twilight in 1080. I
@josephercanbrack8393 Жыл бұрын
Horses were so clunky, that between that and the world design being heavy climbing focused, I had no incentive to try and use a horse, let alone get better ones.
@james_daniels Жыл бұрын
I like it when people actually criticize Nintendo and it’s classic IPs instead of simply praising every single thing about their games. I have to agree with a lot of your points. The lack of diverse enemies, the barren landscape, the boring same bosses, the weapons breaking so easily. I got used to the weapons breaking but it was annoying at times and I found myself also hoarding good weapons and didn’t want to use the champion ones. When it comes to weapons it made zero sense to me that there wasn’t something like a blacksmith to repair or at least purchase your favorite weapons from. They could have had a blacksmith where you went and could repair and upgrade weapons. How many other Zelda games had some sort of blacksmith? Or at least had shops in the towns that you could purchase weapons from. I did enjoy my time playing BOTw but I really hated the divine beasts and hated their bosses. I dreaded each one after the first. There were barely any enemies inside of them. It was just about activating the terminals and then figuring out which way to position the divine beast. Really boring for me. Again back to enemies. Why did they exclude so many classic enemies? Was it just not possible to include a wide array of enemies after having so much other content in the game?
@darthsoxx4839 Жыл бұрын
weapon durability diversities gameplay. keeps you from being too attracted to weapons and has you switching around. the game would be way more boring if you just had the master sword that never broke because it would be too easy. remember that in the end theres only 5 types of weapons that appear with different attacks. you are probably too attached to your weapons to enjoy the diversity of weapons, environments, and enemies this game has to offer
@darthsoxx4839 Жыл бұрын
remember theres not a single weapon that can't be obtained again and having the ability to purchase weapons you like would eliminate the reason to attack enemies in the first place. and the ones that do break you can go to a blacksmith to reforge it. hyrule shield does break but theres a reason its in hyrule castle before you fight ganon
@james_daniels Жыл бұрын
@@darthsoxx4839 I am getting used to it now. I just started playing two weeks ago. I didn’t like the fusing weapons at first or decayed weapons. After a while though I am now starting to enjoy fusing weapons. I’m getting used to it all and having fun. I’ve made some weapons that look totally killer and awesome. Attached one of the gold bokoblin horns to a spear or something and it looks like an awesome gold tipped trident now. I also attached a lizalfos horn to some sword and it looks so cool. I’m going to be sad when that breaks. I’m trying to get the master sword early though. Id really feel better having at least one weapon in the game that does not break with me at all times. I wish they could have added maybe three or four unbreakable weapons. Would have had to do some really hard quest to obtain them or something. Oh well. I also wish they had put the swords from Majoras mask in the game. Still it’s been a good game so far. Sometimes frustrating but fun.
@james_daniels Жыл бұрын
@@darthsoxx4839 who’s that? The little goron in tarry town? I haven’t gotten there yet but I heard about him. I thought I had heard he can un fuse your weapons for 20 rupees. I also heard about using the octoroks to fix weapons. Yes I guess you’re right. Buying weapons would defeat the purpose of fighting enemies. But not entirely because you do need to fight most enemies to obtain good and precious items. Like stone talus. You definitely want to fight them for ore and their rock heart. You also have to fight some enemies to progress. I don’t know, I just wish they added more ways to buy weapons besides having to give three diamonds to a Zora for that special spear. If they had just a few more weapons that could be made like that but was alittle cheaper than three diamonds, I would be fine with that. I wouldn’t expect or want every weapon in the game to be available for purchase or to be made.
@philosophicaljay3449 Жыл бұрын
One thing I think could have made BotW great, instead of the disappointment it was, would have been a fix to the flashbacks. Make Link regaining his memories more important. Have memories with various champions be tied to clearing the temples, but then also include memories that "upgrade" Link's combat abilities (like the skills from TP). These would be tied to various locations where you would go, and have a "flashback" where you played as Link during the conflict 100 years ago. Instead of traditional dungeons, you have Link going through these ruins, maybe find items to help you traverse them, and reach a point where you "flashback" and play as Link 100 years ago during the battle that took place there. When you finish, you get a new sword skill. If the enemy variety added difficulty, and bosses were decent, then as you learned these sword skills you would find enemies easier to face. During these flashback sections you could even have a genuine companion to help guide you, maybe even one that sacrifices themself at some point to ensure you survive, thus giving more of an emotional depth to the game. As it is, BotW is the only game that I never really feel like playing again. Hell, even AoL and TFH are games I feel like replaying more than BotW. Doing the above wouldn't make BotW a top 3 Zelda game, but it would keep BotW as the same core game it was while making it significantly better.
@murmirr Жыл бұрын
i agree with you. at least AoL and TFH are fun after playing through once...
@philosophicaljay3449 Жыл бұрын
@@murmirr Exactly. BotW was fun at first, but that is because of its novelty. It offered a lot that other open world games didn't, and as a result has, and will continue to, impact open world game development. But that's just it, what good aspects there are to BotW's open world is the novel aspects that all other open world games can and will adapt in the future. There is nothing uniquely fun about the open world. It is a game that, when evaluated purely as an open world, is subpar yet with novel design aspects that will impact open world design. It is a game that, when evaluated purely as a Zelda game, is subpar yet with some design choices that are good enough to impact elements of future Zelda titles. It is only when looking at it as an Open World Zelda game that so many people seem to ignore the elements that make it not a good open world and not a good Zelda game.
@myownfriend23 Жыл бұрын
Can you give some examples of what flashbacks would lead to what abilities? Most of them were just Zelda and the champions talking. They're Link's memories but they're not really about Link. They're more about familiarizing you Zelda's story and the champions, They're not really the kind of scenarios that provide a lot of gameplay possibilities outside of the last few and it would only really make sense to combine those into one gameplay scenario. Basically by collecting that last memory, the player would be committing to playing a maybe 20 minute sequence that, unlike the shrines or dungeons in the game, you wouldn't be able to leave until it's completed. In what ways would you tie the memories of the champions to completing the temples? Also the enemies in the game are already very difficult. Even after you've upgraded your health and armor, there's always interesting ways that enemies can wind up killing you.
@idontknou4783 Жыл бұрын
damn, i think the worst about this game is the end, like you fell every single thing you did was pointless
@Crobian Жыл бұрын
I didn't even know the Divine Beasts were optional. The fact that you can just finish the tutorial plateau and go kill Ganon if you want to is the weirdest design choice I've seen in any game. I assumed that the lasers the divine beasts shot were to break the dark mist around Hyrule Castle, I was in awe when I learned all they were there for is to reduce Calamity Ganon's HP when you fight him...
@sekiro_the_one-armed_wolf Жыл бұрын
@@Crobian really? A game being open ended is the weirdest design choice you’ve ever seen? What a strange thing to say.
@parrot9988 ай бұрын
@@sekiro_the_one-armed_wolfYes. Absolute freedom is awful from a game design perspective. If you think it is something that can never be taken to the point it actually starts harming a game, then you know nothing about game design at all.
@briquesbts8 ай бұрын
botw success worries me more than climate change
@Big_Dai Жыл бұрын
Link doesn't need a McGuffin to be "interesting" and courageous.. that's just silly and not justifiable.
@Nonspecies7 ай бұрын
STORY: NOT EXISTENT!
@forestmeyersiscooltoday Жыл бұрын
I'm also one of the "biggest Zelda fans out there" and while botw 100% has it's flaws I would never go as far as saying it's the worst Zelda game. Feel free to hate the game but don't tell other people they are wrong to love this game. It's a good Zelda game in my opinion.
@Goosewitdajuice317Ай бұрын
He never said that. Are you dumb ignorant stupid or all three ?
@shaputer Жыл бұрын
I hated this game from the start. I'm a HUGE Zelda fan, but this game was the most boring, frustrating game I ever played. No story line, never knew what to do, weapons break constantly, etc, etc, etc. Tears of the kingdom looks the same way. Extremely disappointing.
@fyb3rotik2 жыл бұрын
Finally someone with some sense and even the comment section seems to see it as well. This game was hands down terrible Zelda. Not even a good game for me. I can’t believe botw is accepted the way it is. And we’re gonna be stuck like this for a while. Hate to say it folks. But ZELDA is finished
@leokm9586 Жыл бұрын
I'm sure Nintendo will go back to making more traditional Zelda games after Tears of the Kingdom comes out, if it's gonna be anything like its predecessor
@ash8244 Жыл бұрын
If Zelda is finished, why am I a super fan of every game, completely enamored with botw? If Zelda is dead, why is it more popular than ever? What a retarded comment
@nekonomicon2983 Жыл бұрын
I get you don't like the game in particular, but saying Zelda is over. Come on, stop being over dramatic
@fyb3rotik Жыл бұрын
@@nekonomicon2983 na this is clearly a new era of Zelda. The old is dead
@FlyingFoka10 ай бұрын
One thing you didn't mention, but that bothered me, was that in this Zelda game EVERYONE knows from the start who you are, i.e. the legendary knigh/hero or whatever. While in other titles you are just boy in a green tunic running around without people paying much attention to you, and then being thankful once they see what you have done. And one more thing. I really dislike the quest system. In previous titles you could at best talk to Navi, Midna etc. to help you understand where you have to go. Instead, here you have a quest list, really making it like any other RPG out there - Zelda never had "quests", and they were never specifically written down. The closest to this was the notebook in MM.
@WormAteWords2 ай бұрын
That is an excellent observation.
@Spamus Жыл бұрын
My thoughts: Regarding weapon durability, I don't think it was inherently a bad idea, but I think it was implemented poorly. I view Dark Souls as a textbook example of a game that gets this right. Give me the opportunity to repair weapons whenever I want, let me carry more of them, and diversify their abilities and uses more. I think this had the potential to be really good and involved, but they dropped the ball. Regarding the overworld, I think the overworld being barren and ruined is intentional, and I like it. I enjoy sightseeing for its own sake, and I also enjoy going to ruined places in games and trying to figure out what could've been there once. I think taking in the beauty of Hyrule is one of the biggest draws to BotW. I also enjoy the isolation in this game. I love Midna in TP, but generally I really don't like having some other annoying character stabled to my back who interrupts me every 5 minutes to tell me what to do even though I could've figured it out on my own. If I wanted a companion, I would just play with an actual friend who I could have an actual conversation with. I think the story is pretty good, tho I do think it could've been tighter in some areas. I feel like they didn't really flesh out Link (prior to the Calamity) enough as a character, so it's hard to really get a sense for how I'm supposed to feel about other characters and seeing various places but ruined and stuff like that. I was miffed at some of the lore stuff that was omitted, but ultimately that only matters if you've played other Zelda games. Honestly, I think this game's biggest problems were the lack of dungeons/dungeon variety (which you talked about and I don't really disagree at all), and the music. I think the overworld soundtrack is bad, and I would've rather they played no music at all than bits of broken piano melodies. I'm also annoyed that music doesn't play any kind of role in the story and gameplay, as that's something that's been a mainstay since the very first game. I don't really have anything else to say, so I'll just say that I do love this game and it is one of my favorites. As someone whose first Zelda games were TP and OoT, while it initially annoyed me a lot that this game wasn't more similar to those games, I've come to really appreciate all of the ways that BotW is different and I love it for those reasons. If it was just like every other 3D Zelda game, it would just be another Skyward Sword and my God I don't think I could handle that.
@jankbunky4279 Жыл бұрын
Dark Souls weapon durability is a pretty shit mechanic though. In Dark Souls 1 and 2 it is still the best out of the series, but the whole mechanic goes no further than being something with no significance as long as you check up on durability once in a while. Then if you forget to, you may have totally fucked yourself over. It's a completely simplistic mechanic with no depth, and it's honestly good that Elden Ring did away with it. At least in Zelda it makes every weapon nothing more than a resource to be used to get more resources. They should've given weapons visual durability bars though.
@ilhanovic5219 Жыл бұрын
My frigging first Zelda was Minish Cap and i still think Minish Cap is better and harder than BotW Why the hell would someone developing a game make the Final Boss Easy af but a normal Boss (Thunderblight) the hardest??? Also in the last Scene we see that Zelda has the entire Triforce and also kills a weakened Ganon with one hit. IF SHE CAN DO THAT IN HER WEAKENED STATE WHERE SHE CANT CONTROL GANON ANYMORE THEN WHY DIDNT SHE KILLED CALAMITY GANON IN A FIGHT???
@ZAck56100 Жыл бұрын
Minish Cap is one of my best Games i played
@ilhanovic5219 Жыл бұрын
@@ZAck56100 :D
@sekiro_the_one-armed_wolf Жыл бұрын
Thunderblight is hardly a “random boss”
@sekiro_the_one-armed_wolf Жыл бұрын
Also, if you wanted the final boss to be more difficult, skip the giant ancient weapons explicitly designed to kill ganon
@ilhanovic5219 Жыл бұрын
@@sekiro_the_one-armed_wolf sorry meant normal boss
@holleringsmith3837 Жыл бұрын
At the end of the day, Botw is objectively, FACTUALLY the worst Zelda game of all time. You laid it out perfectly here.
@s.bradley608910 ай бұрын
This and Totk are the first true disappointments in such a personal beloved series of mine to which I have given up trying to like them and have decided to sell them both to await another traditional Zelda title. I have no and will never interest in this era again!
@jules2855 Жыл бұрын
Honestly I know lot of people loved the game and I understand that. But I thought it was not a great game cause he wanted to do too much but not a single aspect of the game was greatly executed. The open world was beautiful but extremely empty and I’ve just traveled from point A to point B. The rpg system was not great, the dungeons were lazy and forced the grind while having to choose between a heart or stamina which made this even longer. Also the weapons that breaks even though it’s a justified feature just took away the feeling of progression for me, like why searching for great weapons and do camp if it’s to break our best weapons, the world is already empty and we have to avoid some fight to save equipement, they should have made the unique weapons unbreakable and it would have been great. For the story it was poorly executed, the problem with the « begin where you want » is that none of the destination where useful and they all seemed repetitive, and the ending is such a deception for me, there isn’t even a conclusion, like you’ve saved Hyrule and that’s it, even worse when you relaunch it’s before the fight. The boss in general where bad and generic (all the same). And for the end, the content is dumb, 900 korogus isn’t fun, the dungeons are repetitive and the side quest are so fedex it’s insulting. While the gameplay was good I thought that everything else was badly executed, that’s a game that I wished I could like, but it ends up that after my 50h of story quest and a little bit of extra I want to relaunch into the game but each time I feel like I don’t have anything to do. And I like rpg and openworld in general but this one tried too much to succeed for me. I respect those who liked the game everyone is free to enjoy.
@yazmenakamura6750 Жыл бұрын
Trust me when I say, not only do I agree with you, but you pretty much said what I felt about Breath of the Wild. Most of what you said is what I would've said about this Game, except you didn't mention the Part where climbing becomes a pain in the Ass when it Rains. But yeah, a Style over Substance Overworld, Breakable Weapons, Inconvenient Rain, No Artistic Variety for the Shrines, and a miserably pathetic Final Boss makes Breath of the Wild one of my Least Favorite Zelda Games. I'm finally glad to see someone give a Fair and Balanced Critique that reflects my own feelings about Breath of the Wild, and not a Troll/Hater spouting off nonsense in an attempt to anger those who do love the Game for the Lulz.
@primadonna2392 Жыл бұрын
I think one of the things I dislike the most is Ganon isnt a villan anymore. He's little more then a plot obsticle. I'm gonna be honest the little stink cloud floating around hyrule castle was not scary. Nor any of his boss forms. I've had more heroing moments with gaurdians then the main boss of the game. The Yiga worship him but provide even less resistence in the story (not that I didnt enjoy them) There was no one to acually give a feeling of impending doom. Or a need to be urgent. I never felt like I was being hunted by ganons leagons. Or that my life was in danger because I was the hero. Link to the past does this better and all they do is have guards chase you when they see you.
@Lambda.Function Жыл бұрын
I would've clicked like, but I clicked 3 times to get to this video and my mouse was made by BOTW developers, so it broke. I'll have to go find another mouse.
@epicgaming5287 ай бұрын
100% agree. This and now totk are the most overhyped zelda games imho. I can't wait till we move on from this botw approach bc quite honestly, these games are mediocre.
@dyjost2 жыл бұрын
Seems you got much further than I did. My time is spread too thin to play a zelda game that doesn't feel like a zelda game.
@Crobian Жыл бұрын
@azart61 Finish the plateau, then finish one Divine Beast. There, you've experienced the entire game.
@yazmenakamura6750 Жыл бұрын
I remember when people Joke about Genshin Impact being a Breath of the Wild Clone. Well guess what, I'd rather play the Clone (Genshin Impact) over Breath of the Wild any day. Fuck this Game.
@stefanlynch3210 Жыл бұрын
@@Crobian take out the divine beasts and you've already experienced what this game has to offer lol.
@Crobian Жыл бұрын
@@stefanlynch3210 True. And to be fair the divine beasts are basically shrines anyway.
@stefanlynch3210 Жыл бұрын
@@Crobian pretty much, the only difference is you can move a body part of the shrine
@lawlietriver8869 Жыл бұрын
I loved my time in this game. But I missed having real dungeons and real bosses. To me the Divine Beasts were the least fun part of the game. Same goes for the Ganon fight. The bosses stunk in this game no doubt. The story was OK to me, because it was what I expected from a Zelda game. Barely any is what I have gotten in the titles I have played. Ocarina of Time, Windwaker and Skyward Sword. There isn't that much story to these games, so I found BotW acceptable storywise. I never expected a Witcher 3 level story. I just lost myself in the world of BotW for hours and hours, having fun seeing what I could find. Nothing about the main storyline motivated me, so I just kept doing all the shrines and trying to find armor pieces. The sequel needs to have more mainline content for me to enjoy it. I have already seen the world they are giving us, which I was fine with because I figured the lack of content came with the sheer scope of the game. Now that they already had the scope of the game pre made, the content within it needs to be far stronger.
@TheGodfather987611 ай бұрын
This game has to be the lowest on my list of Zelda games if you even call botw a zelda game. And i havent even beaten it yet due to boredom. Not touching the next one because its the same. Boring. Hopefully we go back to the old format. When it was good. Botw gets a 4/10 from me. And I will never forgive what they did to link and that disgusting gerudo outfit.
@zacharyglenn71106 ай бұрын
I enjoy it, but wish they made it sometning different than Zelda, and filled the open world more. It only feels like Zelda in theme, but not gameplay or mechanics. Definitely the worst of the LoZ titles
@anibalhyrulesantihero70213 ай бұрын
You sound butthurt about everything at this point. It's honestly sad.
@TheGodfather98763 ай бұрын
And you sound like a moron which is even sadder. Its how i feel about the game with my own opinions on it. Which Im free to do because I just spent money on a game that did not even feel like how its suppose too. So cry about it.
@Cheddar_9611 ай бұрын
I just finally tried this game for the first time the other day because of the insane hype around the new Zelda games, 6 hours in and I’m completely bored, might be the most overrated game I’ve played in a long time
@mattpace10269 ай бұрын
Another terrible part about them trying to make a Skyrim wannabe is that they didn't even do it right. One of the reasons Skyrim is liked is because there are a ton of things the player can do to change the game world in big and small ways, creating a genuinely immersive experience. In BotW, the world pretty much stays the same no matter what you do. Every quest and dungeon is about collecting repetitive junk.
@empanothing9 ай бұрын
Honestly, I find skyrim tedious too. You're gonna make me lock pick a door and grind for these spells to beat off randos? The game doesn't make sense
@mattpace10269 ай бұрын
@@empanothing Okay, first, Skyrim does not make the player grind. You need to learn what actual grinding is. Second, is Skyrim the only RPG you've ever played? Having to level up to get better is the whole point in that genre. Oh, and what the hell is with that rando thing? What, do you seriously expect every enemy in every video game to be super important and meaningful? Skyrim ain't a fighting game.
@FollowerOfChrist144 Жыл бұрын
I don’t understand how people think it’s a 10/10. Unless you don’t play open world games. It’s EMPTY. The only valuable/cool things to loot DETERIORATE, and the dungeons are mind numbingly repetitive and dull. It’s basically just a giant sandbox void of things to do in it. Elden ring (while not a perfect 10/10 like some people say either) highlights how to expand a franchise into an open world sandbox much more effectively.
@ash8244 Жыл бұрын
If you should this games world is empty, you need to play any other open world games, especially *cough cough* ubisoft garbage. Learn what an empty game is before complaining
@ZeldasMask11 ай бұрын
This is EXACTLY what I thought even down to them copying Strim but the fanboys will get angry if you say that. I love Zelda but just wtf is going on with Nintendo atm
@firenze647811 ай бұрын
What I can’t get is the huge defense for sticker star’s durability mechanics that only add pointless grinding to keep what you already have
@AhsokaTanoEDITS4883 Жыл бұрын
Botw had some empty spaces and areas not finished. They didn't have enough mobs, story needs improvement, (the ending isn't that good and needs more memories) and needs a better DLC for the champions than making u fight the same bosses. I wanted something more creative than that. I also completely understand why some people don't like this game. Its pretty bad.
@captainhook5939 Жыл бұрын
When I first played it I thought that the memories were the first ‘mission’ of the game. That the memories were just the first part of the story. So I merrily went about my way finding them, I soon realised about 3/4 of the way through collecting them that that was literally all we got. That was the only story that was being told and that there were no other real missions to embark upon other than the subpar ‘Divine Beasts’ and Hyrule Castle. We also got told there was so much to discover! Really? Like what? 120 piss easy shrines (a third of which were guardians) or korok seeds? WOW!!!!! But nope, everybody thinks it’s a masterpiece because of the sandbox gimmicks, and they have spent literally 1000’s of hours pissing around with them and showing us so with KZbin videos. It’s like vast swathes of people are happy to forget the foundations of what Zelda is as a game, and the other half are so ridiculously loyal to Nintendo as a company that even if they really were a bit disappointed they wouldn’t admit to it and would lie to themselves and everyone else and go out of their way to damage control for their beloved Nintendo.
@GoofyAhOklahoma Жыл бұрын
Damn. Is it really that easy for you to dismiss 97% of people as either being unconditional Nintendo loyalists or just being ignorant? Breath of the Wild couldn't be the second highest rated entry in the series without being a good game. You may not like it, and that's fair, but if just about everyone else loves the game, then you just have to accept that you're a minority and that you're missing out on an incredible experience.
@captainhook5939 Жыл бұрын
@@GoofyAhOklahoma I didn’t play it for 5 minutes and make this judgement. I played it to completion and spent around 60 hrs on it. I also tried to give it a second chance, but gave up around 15 hrs in. Initially I was critical but fair with with my criticisms of the game and gave reasoned arguments as to why I thought it was neither a particularly good Zelda game or an open world game that focused heavily on exploration, which I won’t go into now as it is practically a short essay. I have also praised elements of the game in the past as being fun, however I felt that these elements were clearly the things that Nintendo put all of their focus into at the cost of what has actually always been the core of the Zelda franchise. You wouldn’t believe the amount of vitriol and crap I have got from the overly loyal Nintendo fan base, because someone dared to make criticisms about a Nintendo game, particularly Zelda! So since then I have gotten fed up with the fan base and have stopped pulling my punches about the game and Nintendo in general. This is coming from a fan of the Zelda franchise (in fact it has always been by far my favourite) and Nintendo in general. I’m just not into blind fanboyism (of which I’ve noticed MANY times within the Nintendo fan base) and I don’t think that anyone or anything is beyond criticism. I’ve also seen other fans who clearly wanted more from BotW (in respect to dungeons, bosses etc) making excuses and damage controlling rather than just being honest and saying that they found those elements disappointing (probably because they were scared of the backlash and unsubs or because they themselves are fanboys) it’s a sad state of affairs really.
@GoofyAhOklahoma Жыл бұрын
@@captainhook5939 I never said that you didn't play it a lot. It's just clear to me that you didn't have the same magical experience that everyone else, myself included, did. I too have my own problems and criticisms with the game. But if I encounter someone who shares a different opinion of the game from me, I don't assume it's because they hate Nintendo or are biased against it. My problem with your critiques is that you stopped talking about the game and started talking trash about those who share a different opinion. Because you cannot understand why this game is so beloved, you assume that anyone who enjoys it must either be a hardcore Nintendo fanboy or someone who simply forgot about or never played the older Zelda games. It's just. . . ASININE.
@sekiro_the_one-armed_wolf Жыл бұрын
There are no korok seeds in shrines lmao
@captainhook5939 Жыл бұрын
@@sekiro_the_one-armed_wolf fixed!
@nileshollowthorn3 ай бұрын
I dislike when you bring up valid criticisms to fans about the overworld and they are like "it's about the beauty and the sights during the exploration!" Um, that's not enough to make an interesting game.
@viridianloom Жыл бұрын
Yeah, I'm super late to the party and only played Breath of the Wild after I played Elden Ring and I was just insanely underwhelmed by the experience. The moment all hope I had for the game died inside me was when I went to the top of Lanranyu Mountain to encounter that dragon, defeated it, dropped it's scale in the water, and as the doors to the temple opened up I was excited to see what laid behind it. But it was just another fucking copy/paste shrine just sitting in an empty stone room. It killed the experience because I was expecting anything else, like at least a nicely designed room that leads up to a pedestal with like some kind of special Nayru medallion item or something that harkened to the previous Zelda games. But no, just another shrine with a weapon chest that I couldn't pick up because my inventory was full. Made me want to not bother looking for cool stuff because it's always just going to be recycled content and nothing unique. I can't help but compare it to Elden Ring because that game constantly rewarded your exploration with unique areas, unique enemies, unique bosses, everything that tells a story of the world around you. Elden Ring is also a non-linear open world adventure game but it felt way more exciting to explore. My expectations were frequently exceeded each time the game did something even more grand than before. And yes, it has it's fair share of recycled content too but to much less of a degree.
@Jdudec367 Жыл бұрын
The Shrine was still a good reward. It is not all recycled content actually. Yes and in BOTW the world tells a story around you too. I do not see how it did. Was it less?
@viridianloom Жыл бұрын
@@Jdudec367 the reward was no different than any other shrine. You didn't get a particularly special piece of gear like a portion of an armor set, it was just an elemental ice spear that breaks like everything else. It's a reward in the same sense that you're exchanging your arcade tickets for some cheap plastic toys and gum. The world itself barely tells any story on its own that isn't explicitly told to you by flashback cutscenes or a nearby NPC. BotW may have been amazing when it was released, but it's overshadowed by many other games in the same genre today.
@Zezinizzle Жыл бұрын
@@viridianloom i think players are way too focused on the reward at the end and not the joy of getting to it. because i aint ever flown around and shot a dragon that big in any game since and thats worth noting (actually i landed on him then tumbled down the mountain first. Was a good laugh, made it all worth)
@killaknight12 Жыл бұрын
@@Zezinizzle for me, the journey also was the most fun about the game. I didn't even know there were dragons in the game and fighting one in the air so early on was insane to me. BUT I can fully understand that some people expect more special rewards or more story bits.
@dragonmaster1360 Жыл бұрын
"He has given up on reincarnation..." Did... did the devs and story writers not realize what this implies?! Zelda has a CANON time line, and it's cyclical! A Ganon will always arise, and a Link and Zelda will always rise to take him down. By saying Ganon has given up on reincarnation, they're BROKEN THE CYCLE! There can be NO Zelda games involving Ganon in the future, and if this is a sequel, like many theorize it is, they've DESTROYED the premise of all the past games! These devs really screwed the pooch in this game...
@pitshoster401 Жыл бұрын
Not to defend a game I despise or anything, but the original Japanese script says nothing about Ganon giving up on reincarnation. That was a change made the Nintendo of America localization team because they are terrible at their jobs. The Japanese quest log is even written in Link's actual point of view while NoA changed it to a generically written quest log.
@psp785 Жыл бұрын
game sucks and I've played zelda from the NES ones got to the part where I found the zoras and I just could'nt get into it
@orcaboi15587 ай бұрын
I kind off wish they mixed up the formulas together, have a huge open world BUT restrict the player to secrets only unlockable through getting the temple item of each dungeon, and you can even find huge mini dungeons in the wild. and the more you play the more you can explore.
@Metal-Gear-Moogle Жыл бұрын
The voice acting wasn't great either. I liked the random noises characters made from previous titles. It had a certain charm to it, and it still gave you an idea of what the characters sounded like and their personalities
@Whocares158 Жыл бұрын
I really miss that.
@watching7721 Жыл бұрын
To be fair, most dialogue is delivered in the way you enjoy
@JD_2609 Жыл бұрын
I liked the voice acting, but I found it very jarring for specific cutscenes to have it, and then immediately switch back to noises and grunts again
@holleringsmith3837 Жыл бұрын
Breath of the wild is a decent video game, but it is literally the worst Zelda game ever made. It’s a “Zelda” game in name only.
@watching7721 Жыл бұрын
You say that with the Philip CDI games existing, which are obviously the worst
@yayano8415 Жыл бұрын
Generally it’s the most lifeless Zelda title of all time imo. For the first time ever I’m not buying expansion or further titles.
@cameronroubiqueauthor11 ай бұрын
I totally agree with this video. I loved Ocarina of Time, and Link to the Past was pretty good too. I really wanted to like BOTW but it's honestly just a painful slog. After 15 hours I give up. Hopefully I'll like Majora's Mask better.
@tripple-a6031 Жыл бұрын
"Nintendo tends to listen to its audience." Paper. Mario. Do I even have to say more?
@火災のアイスクリーム Жыл бұрын
Boom
@wellofcire4 ай бұрын
I knew at once from hearing zelda's new voice/accent/etc. that the game would be somewhat compromised.
@milestone380 Жыл бұрын
All these "Breath of the Wild is bad" videos all boil down to the same argument: "Breath of the Wild is bad because it's not like other Zelda games" Here's my question: why does every Zelda game need to follow the same formula? Why does every game have to be "Link must go through X amount of dungeons before he can fight the villian"?
@zach177 Жыл бұрын
Your 100% right. It’s funny because before BOTW people were complaining that all Zelda games were alike and they wanted Nintendo to shake up the traditional Zelda formula. Which they did with BOTW and then people are complaining they miss the old traditional Zelda games. People are crazy but I think most of it is because BOTW is a huge success and people always gotta hate on whatever is super successful
@milestone380 Жыл бұрын
@@zach177 I actually hadn't taken the last part of your statement into account, but you're absolutely right! Something that's popular just HAS to have those people who hate it because it's popular. With TOTK on its way, these "BOTW is a bad game" videos have randomly been given new life, but they all make the same argument. Can you imagine how stale the Zelda franchise would get if every game followed the same formula?
@bucknasty696 ай бұрын
Breath of the Wild is bad because it’s filled with tedious bullshit. If you’re smooth brained enough to enjoy that, more power to you.
@milestone3806 ай бұрын
@@bucknasty69 You can find "tedious bullshit" in other Zelda games too. Do those get a pass but not Breath of the Wild? Also, alot of things in Breath of the Wild are entirely optional. So whatever "tedious bullshit" you're referring to, more than likely it's something you can skip entirely
@bucknasty696 ай бұрын
@@milestone380 Yeah sorry, other Zelda games don’t have you grinding for weapons, cooking ingredients, or doing the same little dungeon 120 times. Also, what’s the point of having optional content that’s boring as shit? Also, the Master Sword has a cooldown lmao wtf is that?