bringing back the mage solo meta single handedly? ah puch ownage (SMITE)

  Рет қаралды 7,317

fineokayvods

fineokayvods

Күн бұрын

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Пікірлер: 13
@mythmakroxymore1670
@mythmakroxymore1670 7 ай бұрын
Aight here me out: the bake neko character they were cooking up? And your idea to let people jump off of walls? Okay hear this one: bake Neko gets to punce a target, and then leap to other targets, knocking people behind her around like mini-Gilgamesh kicks because she’s pushing off of people so hard, and she gets to make like 3 or 4 leaps. Also i LIKE what they had for bake kujira passive, stat conversions make item build paths very dynamic, but what if instead of simplifying builds to tank items only, you incentivized it like they did for Phinn in Vainglory? Basically his passive is Unstoppable, and it lives up to the name: you gain bonus % prots and hp based on the items you buy, and then you raise the prot/mitigation cap to match it. Then you convert all stuns, pulls, knockups etc into silences instead, and make his base move speed really slow. Lastly, give him a stomp ability which tugs enemies toward himself and adds Fortified HP to himself and others nearby based on the tank items he builds, where fortified hp takes 2x as much damage to chew through. Let’s say i get hit for 100 damage, and after mitigations i would normally take 70 damage. I only take 45 damage, because of fortified hp. Cap the fortified hp at like 200-500 per ability, make that ability a bit of a cooldown like 12 seconds basegive him a way to engage or pluck multiple enemies for a huge teamfight combo, and bam, you have a really tough primordial being character. Also i want to see alternate mana systems, like getting refunded a small portion of your mana for hitting an enemy, so abilities are your primary source of damage whether building int or str, and have the abilities give extra damage or extra refunds/cooldowns respectively. I’m telling you, look into Vainglory’s glory day characters, and you have tons of great alternate mana systems to build off of. But for smite 2: Cthulhu, Big squiddy, he needs to hit the griddy. It rhymes. They HAVE to do it. Pls hi-rez
@pink_wixard
@pink_wixard 7 ай бұрын
smite2 can easily turn out the same way OW2 did when it first launched. im not believing none of these "promises" until i see the actual product. ive learned my lesson of over hyping stuff before it comes out
@EmpyrealDepth
@EmpyrealDepth 7 ай бұрын
Kumba puts you into a nightmare world when he últs your ass and you get debuffed and slowed
@netherpan6667
@netherpan6667 7 ай бұрын
honestly smite kits need to do what league’s kits, their characters all feel fun to play
@alexjett6638
@alexjett6638 7 ай бұрын
Both Carries combined didnt have as much damage as you wild
@stefan_wsl3398
@stefan_wsl3398 7 ай бұрын
They should au quang arachne, keep the kit on some random god and rework her! Best of both
@m4ngell
@m4ngell 7 ай бұрын
26:10 Since I've been playing for about 4 years they haven't released any skin for Cuchulainn, that makes me so sad because he is my favorite god and it makes me have low expectations about seeing him at the beginning of smite 2 :C
@Glitch-ww7iz
@Glitch-ww7iz 7 ай бұрын
Imagine what it's like to be a fafnir player
@alexjett6638
@alexjett6638 7 ай бұрын
@@Glitch-ww7izrip
@m4ngell
@m4ngell 7 ай бұрын
@@Glitch-ww7iz true
@Yoshi7787
@Yoshi7787 7 ай бұрын
Okay, fine
@waff7403
@waff7403 7 ай бұрын
Nice
@GrinKeeper
@GrinKeeper 7 ай бұрын
I just dont like stims. Stim abilities are just so boring to play with
playing support like a solo laner (gigachad)
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the best support in the game (i promise)
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100K MITIGATIONS HUN BATZ IS AN UNSTOPPABLE MENACE!
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i cannot miss on the Fercules
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