I would suggest adding a laser because lasers are cool
@XCharger3 жыл бұрын
This is a great tutorial. While I do t do it this way, I may change how I do it. To be like this. Some things I am having A LOT of issues with on my turret I.E. I have no idea how to do are. 1. How do I get heading stabilization? (Side to side) using a velocity pivot? I really want to be able to turn on and off a heading stability for my turret for my ship as well so one person can pilot the ship while another uses the turret easier. And it would also have to be able to accept player inputs while staying stabilized. And then the dream of dreams is to be able to use a radar with the turret as well to primarily get distance info. (I noticed the targeting laser only reports distances up to about 2200 even though it says 4000.) For a radar assisted turret. (Using the targeting computer you showed off a few videos ago) Getting these 3 things ( stabilization, targeting computer, and radar assistance.) All working together would be my dream turret setup. If you would be up for the challenge. I'm sure a lot of people would be absolutely interested in seeing something like this working @MrNJersey
@squeletondread50802 жыл бұрын
I assume it is maybe not correct but have you tried to this system but with a compass sensor ? it is only theoric and not made in practice yet but I assume it might work as well this way. And of course adapte the turning speed to the target rotation using the "Current rotation" node.
@danielkf22723 жыл бұрын
Worked flawlessly, finally my tank has a stabilizer now
@MrNJersey3 жыл бұрын
Just clamp it
@sirpluto93 жыл бұрын
Yessss perfect timing nj!!! I was going to build a stabilizer for my tank!
@lucafymail71473 жыл бұрын
very good and simple tutorial thanks
@Retsom3D3 жыл бұрын
if you use a robotic pivot for the elevation you can just take the tilt sensor value, multiply it by -4 and add it to the output of your microcontroller.
@13YELL2 жыл бұрын
It would be too slow to correct at longer ranges.
@djmicrowave6073 Жыл бұрын
@@13YELLyeah you need to make a lua pid with a vector orientation system, I made one with a tracker mode, staying locked onto any point just by looking at it
@jamesscalzo30333 жыл бұрын
Loved the video @MrNJersey! Can't wait for the next video man! I have a Paint Color in mind for a British Light Cruiser from the Crown Colony-class, Fiji-group. The HMS Kenya was known as the "Pink Lady" because of her Mountbatten Pink Camouflage, which turned out to be the same shade of pink used by the German Coastal Batteries to adjust their Shots. The RGB value for this color is 153,122,141. If you get a chance for a Ship Build series after the A-10 Warthog is done, please use this Color as part of your Ships camouflage pattern, as anyone who tries to find you in the Dawn and Dusk light will lose sight of you.
@apug88103 жыл бұрын
You can use Rotational Speed Sensors. The output factor for a 1:1 pivot is x/5. Works even better if you account for acceleration!
@shortrefmegaref3 жыл бұрын
is that going to a rotational pivot or velocity?
@r0und6033 жыл бұрын
The logic in the game is to confusing it hurts my head
@gruppesechs88473 жыл бұрын
me too buddy
@Quantum-Bullet3 жыл бұрын
Similar logic that runs everything electronical in your life.
@gruppesechs88473 жыл бұрын
@@Quantum-Bullet i don’t have a microcontroller in my chair to make it move
@Quantum-Bullet3 жыл бұрын
@@gruppesechs8847 is it an electronical device? If it has electricty for lime RGB lights, there is still some logic in there.
@user-vm3fe3wx9r Жыл бұрын
Same
@Jackbrowwn3 жыл бұрын
its good for an plane to
@Jackbrowwn3 жыл бұрын
@@brothernotsmartius1244 idc what u hope
@ItsPolarHere2 жыл бұрын
Same as Daniel I used it on my tank, it works really well since I'm using tires. 🙃 Thanks, I'm hoping to add a rangefinder to it!
@theofficiaIsteve4 ай бұрын
I wonder if rotation sensors would also work
@shrekenthusiast87032 жыл бұрын
when im lazy i always use a stabilized camera and do it with the laser.
@Panzerfanlol2 жыл бұрын
Jersey as someone asked before, could you possibly do a tutorial on a horizontal stabiliser too please? Thanks if you can my guy
@autisticreatard7848 Жыл бұрын
you can literally just take the logic he made and switch the sensor to an angular momentum sensor and use yaw
@Slovflyer3 жыл бұрын
Not sure it's been mentioned, but while this reduced most of the oscillations of extreme vertical movement vs no stability in rough ocean conditions, the issue is..it never seems to be able to *completely* stay dead steady vertically. I am guessing a PID may be a better choice as an in-between rather than a fixed function multiplying the tilt info, while finicky to work with. My guess at this slight "left over" movement is due to how tilt sensors work, and simply negating that offset by multiplying by 4, up to 8 as I tried, doesn't completely negate turret's unwanted vertical axis movement.
@xxbongobazookaxx7170 Жыл бұрын
A (1,0,0) PID is just multiplying it by a constant, if you want something better you'd want to mess with the I D sections too. Changing the P value will cause your system to respond to inputs/disturbances faster Changing I will remove any offset outputs that are likely to arise from P gain alone. Changing D will dampen any oscillations in the system but may slow the response time slightly as it "fights against" the P value.
@willanato01622 жыл бұрын
Is the boat on the workshop without the AI stuff with it for the ad on? Just the boat we can spawn at a workshop for us?
@sebase1161 Жыл бұрын
canmake the controler puplic ? im stuck for 4hrs folowing the tutorial and mine wont accapt inputs when stabilized
@xxbongobazookaxx7170 Жыл бұрын
As a control engineer the 1 0 0 PID controller pains me, that's literally just a P controller which is likely going to have some sort of offset and no damping which is a bit of a problem for waves
@sirpluto93 жыл бұрын
Hey nj, could you make a horizontal stabilizer?
@Panzerfanlol2 жыл бұрын
Really needing this lmao, I'm trying to build an ammo transfer (from deep inside the hull to the ammo in the turret) and I need my gun to center itself for it.
@attilavs23 жыл бұрын
Wouldn't it just be simpler to use a gyro ?
@danielkf22723 жыл бұрын
i have a question. soemthime when i turn the stabelization on, than turn it off, it will just aim up. i dont know what is wrong.
@herrhiterminator81493 жыл бұрын
Can you make a horizontal stabilizer?
@DesuPL3 жыл бұрын
similar thing but replace tilt sensor with compass.
@Vlad.Shushpanov3 жыл бұрын
Спасибо
@GigaDuck-h4s6 ай бұрын
i did everythin right but when i aimed it up it went back to aiming foward and not up
@Faolon-dx2ft2 жыл бұрын
my turret randomly gives a -1 signal to my pivots when I try to rotate the turret. Any Ideas?
@anssi98832 жыл бұрын
Hi how would I dot this with a robotic pivot?
@luclanglois90863 жыл бұрын
How do you make a boat stupid fast i can never be able to make a boat with a decent speed i even added 14 medium engines and 1 large
@sawer3 жыл бұрын
Gearboxes and drag reduction mostly
@t3n0n793 жыл бұрын
Use turbines
@luclanglois90863 жыл бұрын
@@t3n0n79 i did, also tried nuclear
@davidviana63352 жыл бұрын
Could you upload this boat to your steam workshop?
@commissionerwyattb65202 жыл бұрын
Anyone know how to fix the turret flopping over
@rny4203 жыл бұрын
This has nothing to do with this video but why is the pitch setting in the radars actually changing the pivot? Like what? I can rotate my radar myself just like we do with all the other parts you know? I did some testing with my C-RAM on my ship and wanted to put the pitch angle up so it only shoots at targets that are in the air. All of the sudden my tracking was messed up and I did some testing in the hangar. Now I know what the issue was... nice. In addition to that: why is the slider going to -0.12 but in the positive direction to 0.13? That doesnt make any sense either. I hope the devs hotfix this asap because thats just really annoying. (I only did the testing with the Phalanx radar so if the other radars work thats ok I guess) Edit: They acutally fixed it with the new hotfix and I'm happy with the new update but I cant find it in the patchnotes. In addition to that they said they changed the detection range for the smaller radars in the patchnotes, which they didnt? Im really just confused at this point lmao
@cowerdnerddespacito95183 жыл бұрын
I can’t even play the game because my laptop runs the game at 3 frames per 10 second
@erikpillosko38293 жыл бұрын
Where is the brrrrrrrr
@familychromebook45823 жыл бұрын
uh oh i use the ai rescue boats for target practice sense there closer
@tylerw4837 Жыл бұрын
I wish there is a laser that deals dmg😢
@noted43 жыл бұрын
Можно-ли будет использовать эту схему для больших пушек?
@bluesgalaxy79953 жыл бұрын
Nice
@seadragon85463 жыл бұрын
finly i have ben wating
@epicman58676 ай бұрын
shame this tutorial doesnt work anymore. It just simply points my turret up and completely breaks the boat.
@krunkalert52423 ай бұрын
It worked for me. My original problem was a stupid mistake where the tilt sensor was placed incorrectly
@hisanorsato3 жыл бұрын
hi
@Sped5510 ай бұрын
tried to follow this tutorial, failed, kept troubleshooting, tank became sentient, held me hostage for 3 days. 3/10
@gxrenc0 Жыл бұрын
doesnt work yay...
@gael39b233 ай бұрын
i have build a beter one
@intulix48573 жыл бұрын
First
@Trayauraus_The_Pro3 жыл бұрын
4th actually
@Chocoscooter3 жыл бұрын
4th
@Trayauraus_The_Pro3 жыл бұрын
2nd actually
@nikodemkarmelita75183 жыл бұрын
2nd
@Trayauraus_The_Pro3 жыл бұрын
3rd actually
@normal_person44473 жыл бұрын
20th like
@masterenos3 жыл бұрын
Well MrNJersey its be fun, but will the weapons DLC and the focus on that I'm out. Stormworks was a great game, That has changed. Fhe search and rescue side of this game is going to die off and get replaced by the mobs scream for another game of destruction. I called it months ago that the workshop was going to turn into a warehouse of war machines and here we are, exactly that. I can also safely say the vast majority of the people on this channel and that play stormworks have never been shot at or been in a war zone.
@blockheadgreen_3 жыл бұрын
You sound like you burst football when kids kick them over your fence.
@nonnodacciaio7043 жыл бұрын
To play war games you actually need to go to war. Got it
@ilirlir3 жыл бұрын
@@nonnodacciaio704 average sigma male
@flyguy07653 жыл бұрын
Maybe you're forgetting the "guard" part in Coast Guard. The game depicts you running your own coast guard, which could very well mean defending against pirates, smugglers, angry armed fishermen, big sharks, etc. Besides, the weapons DLC is totally optional and you can play the game without it. So I think your complaint is more about the change in direction of NJersey's content. Just because we enjoy games about fighting and combat doesn't mean we fantasize over killing people or even going to war... And if the idea of combat bothers you, maybe you should move to a country that has no military and see how it goes
@dimanyak3733 жыл бұрын
"you should be shot to play this game" Search and rescue side of the game was dead since it left alpha, it's a game about building. Logistics are fun because they give many abilities to build new vehicles. Rescue is opposite because it is too repetitive, it is just transporting boats with no fuel and teaching crew how to use extinguisher. Workshop is filled with war machines because dlc was released several weeks ago and people are still building new vehicles.