This channel is about to explode isn't it. Gosh darn majestic production and delivery! Time to go binge watch your back catalogue
@HazzorPlaysGames Жыл бұрын
Oh my, isn't that something. You up at 1AM rambling around KZbin too then spiff?
@HazzorPlaysGames Жыл бұрын
I just sound posh, rough as a badger's arse in reality I assure you.
@louiswelsh5652 Жыл бұрын
Posh cunts love ya
@SetariM Жыл бұрын
@@HazzorPlaysGames To americans, most brits sound posh. you gotta really try to sound shitty lol
@thespiffingbrit Жыл бұрын
@@HazzorPlaysGames don't judge my procrastination ;)
@mrsnygg94 Жыл бұрын
We gone from playing Rimworld as Dwarf Fortress to playing Dwarf Fortress like Rimworld
@HazzorPlaysGames Жыл бұрын
completely unintentional too, I had no idea I had timed that Rimworld game so well. Sheer dumb luck
@Jairjax Жыл бұрын
@@HazzorPlaysGames not super sure what you're trying to say. Rimworld released alpha in 2014.
@HazzorPlaysGames Жыл бұрын
@@Jairjax I'm referencing the fact that I made two rimworld videos in which I played a colony of Dwarves without knowing that this was coming out the next week. Also, did you know that the first version of Dwarf fortress came out in 2006?
@Jairjax Жыл бұрын
@@HazzorPlaysGames oh my bad, i see
@davinhunt7558 Жыл бұрын
Haha hilarious; I couldn't get into RimWorld myself reminded me to much of df
@chasewilson3693 Жыл бұрын
You were right by the way. The reason more migrants started showing up is because the traders are the ones who determine how "wealthy" your fort is and that is what determines how many migrants show up. Its an attempt to simulate how traders are spreading word of your fort wherever they go and when dwarves from other settlements hear about it they get interested or disinterested in setting off to find their fortunes at your fort. Since you had that one trader trapped in a bug he never got to report how wealthy your fort was and you were stuck with your first trader as a reference for your forts wealth. And they likely only saw the poor beginnings of your fort giving it a poor wealth rating. When you released the trader your "wealth" was updated and more dwarves were allowed to flock to your fort in migrations.
@BierBart12 Жыл бұрын
This game just keeps surprising me after so many years
@GeoffreyBronson Жыл бұрын
One of my favourite fortress concepts that I always end up defaulting back to is where you build an above ground human-looking tavern that hides the dwarf fortress underneath the wine cellar.
@Jellybelly989 ай бұрын
That's an awesome idea, I usually build a castle on the surface
@Ekdrink3 ай бұрын
Oh my god this is the best idea ever.
@noahsawyer1841 Жыл бұрын
Quick note, you can sustainably farm crops which use their seeds by using work orders. Farming these crops produces more than one seed per plant on average. If you use work orders when processing these seeds, you can use the excess new seeds to produce while making sure you have some remaining to plant. For rock nut oil, you can make a work order to extract the oil, set it to be repeated say 5 times, and set a condition so that it only occurs if your number of rock nuts is greater than 15. Thus, you will always have 10 left to replant, and will use your excess to make oil.
@iskende Жыл бұрын
You make me want to play DF like this, you sick, sick man... Also, the fortress didn't get any migrants because the dwarves didn't know it was a dwarf fortress -- they saw it and assumed it was humans, probably.
@HazzorPlaysGames Жыл бұрын
DON'T DO IT. unless you've got a good ergonomic mouse setup
@Cotac_Rastic Жыл бұрын
@@HazzorPlaysGames I played DF classic exactly like this lmao, only reason i could was because every log was brown. But its wierd that the migrants were so minor, every building becomes much more valuable due to it being constructed instead of mined.
@LoLaSn Жыл бұрын
@@Cotac_Rastic Migrants actually have to come from somewhere, they don't magically spawn out of thin air, the fewer the dwarves in the world the fewer migrants available. There could've been some sort of cataclysmic war that led to their near extinction as I've seen a few times (Almost always due to goblins)
@Darth_Insidious Жыл бұрын
@@Cotac_Rastic The migrant problem is almost certainly due to the trade caravan not leaving for 3 years. It happened to me and removing the depot fixed it for me as well.
@xzardas541 Жыл бұрын
@@Cotac_Rastic you need trade caravans departing to spread the news about your fortress to attract more migrants And there was one miserable dude stuck for 3 years disabling any wealth updates.
@jefferybrown6473 Жыл бұрын
You know you've gone deep into Dwarf Fortress when: 1. You've found "Candy" 2. You got to meet the Clowns 3. You have made functional mine cart system, that doesn't kill your Dwarves.
@ruffethereal1904 Жыл бұрын
I like how trying to make an on rails transportation totally safe is a major achievement. Really emphasizes how lethal everything is.
@vice857 Жыл бұрын
Finding Candy and the Clowns its gonna be a Big Fun moment for a lot of new people trying DF!
@alexbotsama7086 Жыл бұрын
@@AlphaCarinae yes. they say that just to not spoil it for other people
@alexbotsama7086 Жыл бұрын
guess you haven't read many of the players' stories then. enjoy the holidays.
@mayyoutubebeannihilated Жыл бұрын
@@AlphaCarinae I have something incredible to tell you: The vast majority of stories are made up. It's why games and books are called 'fictional.'
@HazzorPlaysGames Жыл бұрын
This Fortress continues over here - kzbin.info/www/bejne/oJOkiauee7mVmq8 Hey folks, here's the inevitable Dwarf Fortress video, I hope you enjoy, it turned out to be quite a lot more exhausting than I had expected to play above ground like this. Thanks as ever to those that choose to support me in the many ways they do, be it patreon, subscribing on twitch, or in the many ways possible right here on youtube.
@justinrutherford707 Жыл бұрын
Just FYI, In the settings there is an option to turn on the keyboard cursor, which will allow you to use the keyboard for building/selection. There are still hotkeys for everything and they can be rebound if you prefer the old shortcuts. Macro's are also still a thing and very easy to use(ctrl-r(ecord), crtl-p(lay),crtl-s(ave),crtl-l(oad)). Basically, you can still use the keyboard for most things in DF premium, only certain menus need the mouse input, I believe.
@gavinkaufman3274 Жыл бұрын
Never watched your videos before, but as a DF new Comer I much prefer this style to the more grindy granular videos
@HazzorPlaysGames Жыл бұрын
Someone else pointed this out and I had a go, you still can't select materials with the mouse right? Because that's actually the biggest time sink in construction
@jtekholm Жыл бұрын
@@HazzorPlaysGames You could just use the "Use closest material", which is not ideal but still, it's one way to do it.
@qp7414 Жыл бұрын
Immediately subscribed to the Vod channel cause I was digging through the comments, love what you're doing Hazzor, how'd you come up with the name? I thought it was a reference the the King in Yellow, but his name is Hastur, so I just misremembered lol
@wisewizard9552 Жыл бұрын
"A single cyclops is hadrly a fortress-ending threat" Kruggsmash: *Hold my plump helmet beer*
@Ryan914874 ай бұрын
I recall running a fortress, Cyclops killed 3 unarmed and untrained dwarves before being slain by the fort's cook, who I called "Eyegouger" who later died to Goblin Crossbowmen.
@Fosuya Жыл бұрын
I much prefer to watch these where you're a story teller, very enjoyable content ❤️
@EEEEEEEE Жыл бұрын
E
@nemtudom5074 Жыл бұрын
You should give Kruggsmash a look, he does this more often!
@rainacap Жыл бұрын
Now i havent watched the video yet but i have built a fortress above ground before and the words i would use to describe the experience is definitely "digital torture".
@HazzorPlaysGames Жыл бұрын
Yeah, that's about right.
@rainacap Жыл бұрын
@@HazzorPlaysGames ps thank you for the vod channel I don’t always have the time to make it to the streams
@rav1n393 Жыл бұрын
Haha that’s funny because digital can mean “electronic” or “having to do with fingers” …I’ll see myself out
@HansLemurson Жыл бұрын
@@rav1n393 And they're both right!
@EEEEEEEE Жыл бұрын
E
@alexholker1309 Жыл бұрын
The one time I made an above ground fortress, I did it by carving a hill down into a castle so that it would still count as underground. If I got back into the game and wanted to make a proper above ground town by additive methods, I'd probably dig out a quarry or some cellars so I could at least build the ground floor walls out of stone and save the wood for floors and furniture.
@ColonelSandersLite Жыл бұрын
That's the way to go IMHO. Stone blocks are just way easier to work with than logs. Unless something important has changed in the new steam release anyways. Haven't had time to play it yet so I'm not sure there.
@pharynx007 Жыл бұрын
i want to make a tower fortress, not a very large base either, just like a 16x16 base, going as far into the sky as possible. obviously with some basements for stone/farming, and a larger perimeter wall to allow for safe trading.
@nanonano2595 Жыл бұрын
last time i did it...I started by building a fully functional giant underground fort, THEN building the aboveground stuff. Lots of vomiting ensued.
@evilbob840 Жыл бұрын
I haven't played the Steam version yet, but one of my favorite challenges is building above ground domes connected by mid-air walkways -- all out of glass (usually green glass, but clear if I'm feeling particularly up for a challenge).
@bagofholding Жыл бұрын
Not sure if you ever figured it out but one change with the steam version is that logs can be turned into 4 wooden blocks while in previous versions it was 1 log -> 1 block. This would have made building the outdoor wood buildings much faster!
@halleyscomet0867 Жыл бұрын
Ah, like minecraft
@nomad4611 Жыл бұрын
@@halleyscomet0867 Imagine if MC had a DF type mod. I'd play the shit out of that.
@novAviator01 Жыл бұрын
@@nomad4611 MineFortress is that but it’s still in development but you can play it
@EEEEEEEE Жыл бұрын
E
@BierBart12 Жыл бұрын
That seems like a very significant version difference, despite googling telling me that the two should be functionally the same Are there any more such big gameplay differences?
@temporal_paradox Жыл бұрын
16:20 You should look into Macro functions built into the game. You can save a repeatable pattern for bedrooms that you can use with a button press.
@dovakiin296 Жыл бұрын
You could build Russian-style habitation blocks with stairs going to other levels of bedrooms and start building a regular metropolis.
@HazzorPlaysGames Жыл бұрын
That's actually pretty close to what I'm building, they're just two floors at the moment but the plan is mostly to go upwards rather than outwards.
@negativefg7922 Жыл бұрын
Хрущевка my beloved
@Lawgamer4115 ай бұрын
11:09 “It Could Shit Him,” a family heirloom
@SENORFEDORA Жыл бұрын
Hi Hazzor, great video! I've always loved the idea of an aboveground fortress and watching this has definitely given me a way forward to trying it out. About your crops.... Crop yield is determined by the skill levels of your farmers and soil quality. The lower your farmers skills the less yield you will get especially with lower quality soil. The yield can even be as low as 0 meaning you get nothing from planting that crop and come up with a net loss in usable seeds until you run out.. Yield is usually from 0-6 each tile that is planted, with higher yields more likely with higher quality soil and higher farmer skills. The way to directly counter a net loss is by fertilizing your farm plots. Set to fertilize every season (so you don't have to keep microing as much), then make potash for fertilizer. Fertilizing your farm plots makes it so that even the lowest skill farmer will get at least 1 usable plant from a tile instead of 0, meaning that at worst your are maintaining your supply instead of bleeding seeds. Using this method has made it so that my farmers can keep farming, increase their skills, and get bigger yields until you drown in extra seeds. Hope this helps!
@battlebread19583 ай бұрын
13:45 Great work man, got a real laugh outta me
@MIchaelArlowe Жыл бұрын
When I did this, I set up multi story watchtowers at strategic points along the map with underground tunnels connecting them for my crossbow dwarves to rapidly and safely respond to attacks. They usually defeated sieges outright, and any survivors weren’t in great shape when they met up with my axe dwarves.
@McMacMastaMan Жыл бұрын
17:39 The cyclops charges the dwarven child is such a beautiful line to read for some reason
@lithic2331 Жыл бұрын
Incredibly clean editing, very excited to see you continue.
@bruhder5854 Жыл бұрын
Man on man this is gonna be fun I can already tell. As someone that's spent thousands of hours in Rimworld, this game looks like it'll be an absolute blast. The elevation system alone blows my mind, especially with the water simulation. It kinda reminds me of oxygen not included where different gases and liquids had actually physics based simulations and that was what drew me into that rabbit hole.
@zlosov5817 Жыл бұрын
honestly, I'm more impressed you managed to get 4 statues of dwarves not only made, but placed near each-other
@HazzorPlaysGames Жыл бұрын
There is a statue of flies sitting outside the southern gate... and a goose by the western one, I got pretty lucky with them though yeah, they're gold too...
@Xankek Жыл бұрын
Love this. You're voice is naturally a fantastic medium for fantasy story telling and this feels like an epic in the making.
@NikovK Жыл бұрын
I've modded in playable humans and building a brick castle is a tedious but satisfying delight. You can build four posts of wall and a bridge over the top to make a 'tent' of sorts. This lets you put beds and tables 'indoors' with only a tree's worth of logs.
@Texver Жыл бұрын
Awesome video. I love to see people take on the challenges of building above ground. I didn't see anyone mention it in the comments so sorry if I overlooked it. You can setup a kiln plus a zone(nearby your mega project to save time) to collect clay at and the dorfs will pile up tons of the stuff for you to build with. Doesn't leave much variety to build with and if you want to cook it into blocks it's still going to take fuel, however clay can be used to build walls/floors raw and I've found it saves me quite the headache when building above ground.
@N30ZUK1 Жыл бұрын
It's pragmatic to give your citizens personal rooms, quality food, luxuries, etc. The good thoughts allow them to survive and cope with disaster. A beautiful fortress is a 'danger room' that buffs the collective psyche of the fort.
@groerhahn2253 ай бұрын
So I'm trying to get into Dwarf Fortress for a bit now, and what I've come to realize is how every content creator (and by extention, player I assume) has a different style of playing the game. Different priorities, building stlyes ,goals, etc. etc. . And it's honestly so fascinating to see. Dwarf Fortress really is a on kind of a game.
@balintvasvari7573 Жыл бұрын
Damn, I really hope Dwarf Fortress challenges and vids will start to pop up on youtube in the future now that it's on steam, it's about time
@WolfHreda Жыл бұрын
Fantastic video, and a James May reference to boot. Incidentally, I had my first monster encounter tonight. A Weremammoth who stomped four of my Dwarves flat before my militia killed it. Those four then turned at the next full moon, and turned four more before I killed three of them. The last one turned back into a Dwarf, only to join the other four on the next full moon after that. Finally, my fortress was reduced to just two Dwarves, a man and a child, who both transformed into rampaging monsters once a month.
@HazzorPlaysGames Жыл бұрын
Thanks, appreciate it. I got really lucky to not have a single werebeast here. They tend to be ruinously bad
@ascii_9727 Жыл бұрын
I do actually remember reading that travelers and merchants "update" how your fortress is seen by people outside of it so it may very well be that the first merchant caravan stuck in your fortress for years just made it so people thought it was a rudimentary outpost of 6 people for all that time
@dumbleking5172 Жыл бұрын
Or dead since no one came back for years.
@justinalcorn2889 Жыл бұрын
This was VERY entertaining content. I am learning how to play after getting this as a Christmas Present, and this helped me be motivated to learn more about this game!
@charliejackson2150 Жыл бұрын
There is something effortless about the information you convey, I learned about way more than I thought I would.
@HazzorPlaysGames Жыл бұрын
Thanks, that's very kind.
@jammerlammer546 Жыл бұрын
I totally expected this channel to be bigger when I scrolled down based on how well made and fun to watch this video was. Here's to blowing up!
@pendantblade6361 Жыл бұрын
Strike the um, tree? "Why do dwarves use axes? Because elves live in trees."
@HazzorPlaysGames Жыл бұрын
quite a lot of them actually live in my Tavern... is this a problem?
@diadetediotedio6918 Жыл бұрын
@@HazzorPlaysGames Nah, I had some elves in my fortress last game and it worked well, until the undead dwarves... poor dwarves, the elves are very weak
@scpWyatt Жыл бұрын
alright chief I'm gonna need about 300 more df videos from you as soon as possible that I can binge at the expense of every other obligation I have in life. Then I'm going to need you to do the same thing for every 4x, sim, and strategy game in the lexicon of gaming. This is all non negotiable, of course.
@Orangaria Жыл бұрын
Nice video quality :) Never saw your content before but im glad this came in my recommended. episode 2's gonna be LIT
@meadows-GFCАй бұрын
Once you start playing above ground its actually a pain in the ass to go under.
@quantumastrologer5599 Жыл бұрын
Something serious under this great video: If you have problems with your wrists just use simple sweatbands for your wrists while working on the pc. After little time you will be more than used to them and it really makes desk work on the pc more pleasurable. Thx for coming to my ted talk. Also: Somebody make a gamer sweatband brand, market them adequately and earn millions. (also send me money when [not if] it works)
@HazzorPlaysGames Жыл бұрын
Razer used to sell them, or maybe they just came with certain orders... Not sure, either way I had one when i was about 16. My wrists are actually fine, just a joke for the video, but nonetheless good advice
@Zlonk7 Жыл бұрын
Tip: you can reduce carpal tunnel by clicking "use closest material" when building stuff so you don't have to choose what kind of material to use
@Bronimin Жыл бұрын
One rock nut planted by a good grower in good soil makes 3-5 rock nuts and tons of leaves. Leaves go to the kitchen, rock nuts back to the plots. Set up a work order to grind rock nuts when more than 50 are available, and link that to a job to press rock nut slurry. Ezpz. The aboveground crops that can't be brewed/milled are doomed to run out though, yeah.
@chriswittner Жыл бұрын
Logs can also be turned into blocks at a 4:1 ratio at the carpentry workshop :)
@iainmaclean487211 ай бұрын
wow how did i miss df coming to steam? this looks awesome. good video, too!
@martinyoon5252 Жыл бұрын
Heard about this games full release a short while ago and I knew of its existence thanks to Minecraft facts and I got to say you voice is just amazing for narration and I was instantly hooked to your fortress and this game. Hope to see more from you!
@crumpuppet Жыл бұрын
Great video! As someone who only recently started dabbling in above ground construction, you did a good job here. Also, yes, rock blocks are the way to go! They can also be stored in bins.
@gummybread Жыл бұрын
Since the blocks/bricks information came up and "yelling" was suggested. Blocks are also a great way to train fledgling dwarves new to a job if you can. For the cost of time, you multiply your resource, let it stack to higher numbers, make future jobs with it faster, and raise its value. Theres a chance a lot of your unexpected wealth growth was at least in part due to the blocks themselves. The biggest issue is you end up needing a lot more bins, and input time vs raw material building.
@dragonmaster1500 Жыл бұрын
6:30 Funny anecdote on that note, I recently started a new fortress and before I had even dug down a single Z level I had three monster slayers, a Hammerman, a Speardwarf and a Swordsdwarf asking for residency in my fort.
@billfred9411 Жыл бұрын
That shouldn't be possible. Monster slayers don't show up till you break into one of the cavern layers. They were probably all just mercenaries. Not sure what exactly causes it but sometimes mercenaries are extremally common. I also never accept them or monster slayers because they never apply for full citizenship.
@lockeforeer Жыл бұрын
Also you can store blocks in bins rather than each one taking up a tile.
@HazzorPlaysGames Жыл бұрын
yes, this is nice.
@dionysis_ Жыл бұрын
Random thought. What would happen if you give the battle log to ChatGPT and ask it to create a summary?
@PhilosophyForTheMops Жыл бұрын
ChatGPT now have PTSD
@r.i.t.randominterestingthi4031 Жыл бұрын
@@PhilosophyForTheMops it barely function now
@seifeeeeeeeeeeeeeeee Жыл бұрын
My youtube recomendation feed just gifted me with your channel for Christmas. Time to watch all your videos, keep it up!
@ozzymandian3382 Жыл бұрын
Aw ma, I just finished my script for a video for this challenge. Was hoping to get the first on this for steam release. Good video, though. Gave me some ideas for my fort. As a sorta-newbie at DF, I didn't know about the stones and blocks. That will be super helpful
@fishyboi98 Жыл бұрын
dude i commend you for putting up with the game's building mechanics. It's *so* frustrating how dwarves will suspend construction if there's literally *anything* in the tile they need to be building, rather than just...say, moving it. Twice as frustrating when the thing blocking construction is the material they need to actually build it. *Really* made me appreciate Rimworld a lot more, lmao.
@lagggoat7170 Жыл бұрын
15:10 I think it has. I have a stuck merchant since forever (thank you for making me realize removing the Trading Post solves that) and didnt have other traders OR migrants since that happened. Only performers.
@ninjack11 Жыл бұрын
Dwarf Frotress: strike the earth! Hazzor: "no"
@Gulitize Жыл бұрын
The "sun" symbol is called currency sign. In unicode it is planned as a generic placeholder for other currency signs, it is sometimes used as standalone in games just denoting currency
@volatile100 Жыл бұрын
Could you perhaps put together a "small" tutorial for DF? My skills of a thousand hours in Rimworld aren't carrying over that well.
@jungshin87 Жыл бұрын
i hope one day i get inspired to play the steam version. my two big things i did in dwarf fortress is 1. build a big waterfall that extends down the center of my base and 2. building a big rooftop area where my archers can shoot enemies from. both took quite a lot of planning and work to not f up, especailly the waterfall. so much better than rimworld but requires so much more effort and work
@IsaacAllwood Жыл бұрын
As others have said, a very well made video, having the sound track adds so much and your voice is absolutely perfect. Are you the dude who does the Ahoy videos?
@benhaney9629 Жыл бұрын
New players: “Look at the shitty graphics...” Veterans: “Look at the amazing graphics. Also they’ve sold out.”
@MightyScoopa Жыл бұрын
you're a breath of fresh air aren't you, lovely narative, storytelling and editing
@lerenardo321 Жыл бұрын
I don't comment a lot but this time I will do it because I just found out your channel and already fell in love with it , how you explain , tell the story and your calm voice with the music , it's god damn majestic , I love your work and hope to see more of it !
@theblackneon5396 Жыл бұрын
What a damned good video man. I see myself returning to watch this one several times.
@HansLemurson Жыл бұрын
I once decided that I would build an above-ground fortress made only of Earthenware Bricks, with the forests all being cut down and burned to charcoal to power my kilns. I quickly learned what a giant pain in the butt it is to not only do above-ground construction, but also when your building material is locked behind multiple layers of labor-intensive industry, and you realize that your current structure only has 73/120 required material.
@kevnar Жыл бұрын
I love watching Dwarf Fortress more than I love playing it. I can't handle all the micromanagey minutia you have to get bogged down in. But when somebody else is playing, they do all that stuff for you, and you can just enjoy the stories. I hope someday the devs create a system where the dwarves handle all those details on their own, and you can just build and explore. Entire societies are developing elsewhere in the world. I'm sure they have the technology to implement this. But for now, I'll just stick with Rim World, and DF videos like this one.
@CT-do4es3 ай бұрын
Man don't worry about the blocks thing. I was 6 fortresses deep before I realized what work orders even were, and it took me another 3 to really figure them out.
@ronokplays Жыл бұрын
I always do partial above ground. It just adds that much more chaotic energy I need
@corvaxblackfeather6529 Жыл бұрын
OMG your Dwarfs are turning into SMALL ELFS!!!! That explains all the many wooden artifacts!
@aquariumnite Жыл бұрын
Oh, I figured out how to do the seeds thing sustainably recently. But it requires a mess of linked stockpiles. Basically you do a x number of seeds (say rocknuts in the linked stockpile), and you make the work order be "if there are greater than X rock nuts, then grind X-n rock nuts". ie: If there are greater than 10 rocknuts, grind two. And so then you only get seeds ground where there's still enough remaining as a buffer in the background. Imho, setting up the stockpiles is the worse part.
@vanguze Жыл бұрын
I love this format. Dude I disband my damn squads all the time. I think I may have finally learnt my lesson.
@Hazel_Hyena2 ай бұрын
Doing soap sustainably is a little hard with plant oils - it's MUCH MUCH easier if olive trees happen to grow aboveground, since harvesting the trees is sustainable... But here's how you do it with rock nuts. First, you need to have a booming cloth industry, enough to support bags being regularly made. Quarry bushes need bags to put the leaves in (you also need bags if you want to make flour or sugar, which is why nobody does this), so start with maybe one 3x3 patch of quarry bushes for one season and see if it works out for the amount of bags you have. When the bushes are harvested, the rock nuts will also be harvested, seperate from the leaves. This will make you rich by the way, quarry leaves are valuable meal components. The trick is that dwarves don't need a lot of soap, so maybe 1-3 nuts should be pressed each growing season or year unless you want to export. And you'll need jugs for the oil to go into as well (why nobody ever makes mead, too). But once you have ALL THAT ready, your hospitals and bathers will never want for soap.
@AverageReplyer Жыл бұрын
Don't know how i found this channel but I'm happy that I did
@ZeNightmare1001 Жыл бұрын
Lovely video format, fella! Props.
@RYN-O Жыл бұрын
You managed well, congrats hope your channel grows more
@HomelessWarfare Жыл бұрын
I can’t wait for goblin,elven, human, every other creature fortress to come out 🤣
@HazzorPlaysGames Жыл бұрын
kobold fortress wen?
@sergron Жыл бұрын
@@HazzorPlaysGames There's actually an interesting mod for that on the workshop for dwarf fortress, hmmm...
@tiagopesce Жыл бұрын
any chance to play as a demon won't be bad also..
@tiagopesce Жыл бұрын
sorry.. clown
@solerdog2447 Жыл бұрын
YEEEELL! great video, I've played classic a little bit and starting out on the steam version so am all about anything DF at the moment :) cheers
@xzardas541 Жыл бұрын
my favorite above ground run was settling on a volcano digging out massive obsidian casting chambers and using only obsidian to build massive fortress/tower Barad-dûr style. Then channeling lava to the surface turning surounding greenery into hellish landscape. that made me quite popular with local elf population XD. Also, keyboard is vastly superior to mouse as far as DF is concerned.
@HazzorPlaysGames Жыл бұрын
I just started a volcano fort this morning, underground though this time...
@xzardas541 Жыл бұрын
@@HazzorPlaysGames dorfs and lava is most fun combination
@noa8527 Жыл бұрын
Oh hell yeah Dwarf Fortress!
@eph_kni Жыл бұрын
i need more dwarf fortress from this account. it's stupid good
@cautemoc4624 Жыл бұрын
This game is so much better to watch than to try to play... The lack of QOL features is actually physically painful
@mushroomman52 Жыл бұрын
That moat waterfall is awesome!
@spencersullivan4447 Жыл бұрын
It’s entirely possible you had leather that one time I’ve found that dwarves in a strange mood are only able to pull from stockpiles on the same level as the workshop they claim. Also great video!
@BrettMGulan Жыл бұрын
On the comment regarding vegetables and seeds, it is a practice in sustainable harvesting to grow more than you need to consume for the purposes of seed stock, especially in the case of stuff that doesn't necessarily seed like potatoes and other tubers, or for other vegetables, letting them go to seed explicitly for the sake of harvesting them.
@lucjolivet717823 күн бұрын
Thk for the video
@furioni333 Жыл бұрын
Your soothing voice reminds me of the national geographic guy talking about frogs. I'm totally sold. You get a sub.
@danepsilon Жыл бұрын
Would love to see more of this, great vid and an amazing game!
@dahunlee_acousticguitar_covers Жыл бұрын
thank you for the highly enjoyable video/story. Now I want to play DF too, dang it.
@raaedk Жыл бұрын
this is a fantastic video, keep up the great content
@Sunflowrrunner Жыл бұрын
I wanted to build a tower in my last fort, but my design was such that the dwarves kept trapping themselves in walls and birdmen kept attacking me, so my dwarves moved underground and sealed the entrance.
@alphaspartan Жыл бұрын
Don't feel bad about the blocks. I didn't realize their importance until many hours into the game either. I just liked how they can be put in bins and clear up mass clutter on the floors. Had no idea they were a 1:4 ratio, so we both learned something new today. =]
@DereC51924 күн бұрын
fascinating
@Zorro9129 Жыл бұрын
I'm building an above-ground castle and it's fun. Problem is I'm at over 130 dwarves and don't have proper walls yet, with four sieges so far. It's a race against time for my stonecutters.
@E_S802 Жыл бұрын
Looking forward to hearing more surface tales. Merry Christmas!
@ellesar500 Жыл бұрын
Looking forward to more DF, this was a fun video!
@Jolly1231231238 ай бұрын
*Joins in on the yelling* "WHY ARE WE YELLING!?"
@abarnathdothings970 Жыл бұрын
I have become deeply invested in this fortress
@Kite403 Жыл бұрын
14:40 How dare you, good sir?! Honestly, making a mistake in Dwarf Fortress! Who does such a terrible thing? (commenting for algorithm engagement. Love the video! :D )
@0Luxis0 Жыл бұрын
This was very enjoyable! Congrats!
@SquidMissle Жыл бұрын
Every colony has that "get sealed in the walls for months and you just assume they're being awful at their job" guy.
@DrTarte Жыл бұрын
*I sneezed onto the keyboard and will now count this event as content engagement*
@Khemrik Жыл бұрын
Great video man. Reminds me of Kruggsmash a lot. Hope to see more!