11:54 I'm actually not surprised we don't see finite actions more often, because we _do_ see it often; most Eurogames nowadays truncate their lengths to a fixed number of rounds, usually amounting to 20-30 turns/actions per players. Sadly, many of them feel artificially cut short to prevent them from overstaying their welcome were they to naturally end with variable lengths. The genius of Bus' action count comes from allowing players to take more actions per round, but the total stays the same, thus getting the advantages of both variable length and finite actions. Plus, subsequent actions in a round become weaker, which adds to the tension of "rushing more actions now vs waiting for efficiency"
@CardboardHunter5 ай бұрын
Completely agree, I think you worded it even better than I did!
@revimfadli46665 ай бұрын
@@CardboardHunter whoa thanks!
@stevesiracing17178 ай бұрын
Thanks for the explanation. I look forward to winning this game. ;o)
@phillipstone31168 ай бұрын
Is it The Prancing Pony and The Green Dragon?! I would love to visit both of those! Hopefully without the Nazgul stabbing my pillows.
@CardboardHunter8 ай бұрын
Haha agreed! And yea, the Prancing Pony piece is my favorite.
@felipeaparicio84468 ай бұрын
New studios looking good!
@CardboardHunter8 ай бұрын
Thank you!
@bendutoit53718 ай бұрын
congrats!
@louiseubank93718 ай бұрын
Congrats on the new studio! And I'm assuming it's the Prancing Pony :)
@CardboardHunter8 ай бұрын
Thank you and yep, that's it!
@brianthomson30958 ай бұрын
Thanks for the detailed explanation, strategy, and comparison to the original version.