C&C Generals Zero Hour: Reborn Mod V7 - Defending Against An Invasion

  Рет қаралды 2,597

DeathMetalMarine PCMR

DeathMetalMarine PCMR

Күн бұрын

Пікірлер: 22
@DeathMetalMarine
@DeathMetalMarine Жыл бұрын
Hey there! If you enjoyed the video and/or you would like to support my channel, please consider giving the video a thumbs up, subscribing to my channel, watching the ads, and checking out my other gameplay videos. Thank you!
@ronnin2011
@ronnin2011 Жыл бұрын
Now that I noticed u play with GLA I wanted to ask if u have ever won a game with GLA against hard NATO(no air or laser, just the simple) in the Enhanced mod... I personally have never won no matter what.. :(((( Anyway thanks for this upload brother
@DeathMetalMarine
@DeathMetalMarine Жыл бұрын
My pleasure, man. 🙂 And yep, you just have to train RPG Troopers and bunker up, then train scorpions and quads. I also recommend using the palace as a defensive structure with tunnels and stingers spread around.
@ronnin2011
@ronnin2011 Жыл бұрын
@@DeathMetalMarine I just can't hold, on this mod. Even if my stinger sites hold for a bit, they get destroyed when the tomahawk launchers show up... then the AI floods with tanks and rockvees which are pretty imba. If you think you can do a showcase video feel free to do it :P
@DeathMetalMarine
@DeathMetalMarine Жыл бұрын
Ohh, yeah, those tomahawks are next-level annoying! I tried facing 4 NATO AIs on a big map, pushed them back hard after many tries, but they eventually caught up and won the end game with even more tomahawks.. It’s almost impossible with 4, but you should be able to win versus one NATO AI. Keep trying. 🙂
@ronnin2011
@ronnin2011 Жыл бұрын
@@DeathMetalMarine idk but for me it feels more difficult having one AI opponent cause he expands better and gathers more resources so he isn't restricted by the rest if they exist.. that's what i feel at least. Anyway, it would be nice to see someone else beating the shit out of NATO AI 😁
@fal1026
@fal1026 Жыл бұрын
@@ronnin2011 all C&C players learn artillery is a pain in the ass, planes are usually the answer, but fast units are the next best, 1v1 are a test of priority: 1 snatch money generators earlier (obstruct other supplies with annoying unit groups), 2 lock down choke points/create defensive choke points on open maps, & 3 have QRF separate from the main force you plan on using to win. You master those 3? Everything else is cake walk
@EvilSun777
@EvilSun777 Жыл бұрын
👍👍👍👍👍
@avesenfaris810
@avesenfaris810 Жыл бұрын
Tak ada perlawanan berarti dari versi *Mod* ini
@DeathMetalMarine
@DeathMetalMarine Жыл бұрын
The AI is quite aggressive in this mod, but the second spot on this map is just tight, which limited the AI’s abilities decisions. I should’ve chosen the 2nd spot for myself instead, giving the AI more space to build and expand. It was a quick fun game nonetheless. More ZH Reborn videos are planned. 🙂
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