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Caesar!: Seize Rome in 20 Minutes! - Solo Playthrough

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Boardgames with Niramas

Boardgames with Niramas

2 жыл бұрын

Niramas tries to beat the ai in Caesar! It is a real puzzle to figure out what do to and in which order to outsmart the bot!
Boardgamegeek: boardgamegeek.com/boardgame/3...
#bgwNiramas #PSCGames #Caesar!
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Boardgames with Niramas Podcast! anchor.fm/boardgames-with-nir...
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• Caesar!: Seize Rome in...

Пікірлер: 17
@BoardgameswithNiramas
@BoardgameswithNiramas 2 жыл бұрын
Thanks for watching! If you like what we are creating,, please consider becoming a Patreon! www.Patreon.com/bgwNiramas Thanks! /Niramas
@Mark-jagger
@Mark-jagger 2 жыл бұрын
Thanks for the playthrough. I’m not particularly good at these type of games either but I actually do enjoy them quite a lot. This one is on order so I really appreciated watching both the solo play and the two player example that you did. Thanks again, Mark Alberta
@BoardgameswithNiramas
@BoardgameswithNiramas 2 жыл бұрын
Thanks Mark! Hope you will have fun with it, I am sure if I put my mind to it I could become good at this one... :)
@Giannis_Krimitzas
@Giannis_Krimitzas 2 жыл бұрын
Thank you Niramas. I really like your board gaming style
@BoardgameswithNiramas
@BoardgameswithNiramas 2 жыл бұрын
Thank you! Makes me happy to read your comment :D
@BorisCaro
@BorisCaro 2 жыл бұрын
The theme on this one seems more pasted than Blitzkrieg, its cousin. Anyway, great to listen to a live analysis of an ongoing game, like a strategist monologue. Keep up the good work!
@BoardgameswithNiramas
@BoardgameswithNiramas 2 жыл бұрын
Thanks! Happy to hear my poor strategy thinking can be amusing :)
@PMMagro
@PMMagro 2 жыл бұрын
You do almost always do games I am interrested in or like :-)
@BoardgameswithNiramas
@BoardgameswithNiramas 2 жыл бұрын
Happy to hear that :)
@pallasathena79
@pallasathena79 Жыл бұрын
I wrote a couple of thoughts in my comment...The rule books can be confusing sometimes and can be open to interpretations. We learn better when we play more often 🙂🤓
@BoardgameswithNiramas
@BoardgameswithNiramas Жыл бұрын
Im sorry to hear that, I do want try to play correctly in my videos, however this isnt a tutorial in the pure sense, more a gameplay session so hopefully at least it can help someone get a glimpse of the game before buying.
@pallasathena79
@pallasathena79 Жыл бұрын
​@@BoardgameswithNiramas sir, I see you're doing your best, even though you say you don't like this kind of games very much. 🙂👏 If I may comment on one or two situations: At 06:00", you ask the question, 'if Crassus can win a region?" But he's losing in Asia. And he has to play the lower number on the token, if he's winning or closing a region. So, he has only one shield and its lower number is 2 and still you win control over Asia, not Crassus, only if it's the answer to questions "wining?/closing?". In the rule book the sequence of the questions is: 1) winning control? 2) Closing a region? 3 ) Losing a region? He's not winning in Asia, but he's losing it and can close it... At 12:30", Crassus has one shield and has to decide between two shield places. There's no tie here; Africa isn't a land-lock region, it should be placed on the border to Creta, which is a land-lock region and has priority, (and also has border to a region that controlled by Crassus if that counts). At 24:00", you're leading in Italia with 12 points, Crassus losing with 9 and he needs a ship or wild token with 3/3 or 4/4 numbers to win; but he doesn't, so you'd win Italia. However, he can win in Achaia so it's the priority, and he'll place his token with the lower number here, correct... It's a very good playthough, I must admit it. 🙂👍I'm going to adjust my comment above soon. Thank you for replying 🙂
@BoardgameswithNiramas
@BoardgameswithNiramas Жыл бұрын
@@pallasathena79 Thanks for your input, I appriciate the feedback!!
@Ptolemy33
@Ptolemy33 2 жыл бұрын
I *think* this playthrough misrepresents token selection for the Crassus bot. When the bot is supposed to put its "highest value" influence token on a border, I take this to mean that it places on the border, from among the applicable tokens, the highest-value *side* of a token so that this side faces the target province. (So for example a 4-2 token over a 3-3 one: you'd place the 4 side towards the province in question.) Otherwise you'd be tie-breaking among the tokens constantly, as in this video, since *all* the non-laurel tokens have the same *combined* value (of six)!
@BoardgameswithNiramas
@BoardgameswithNiramas 2 жыл бұрын
Hmm.. maybe so, I see your point, but as I read the rules it was the combined value?
@Ptolemy33
@Ptolemy33 2 жыл бұрын
​@@BoardgameswithNiramasThe tiebreaking rules for Crassus' token selection do mention the "combined value" of the tokens, it's true. But in the main rules the "value" of a token placement is _defined_ relative to its placement: the value of a token as placed in a province is the number on that token facing the province in question. So if Crassus' priorities call for the highest-value placement he can make in a given province, and he has to choose between (say) a 3-3 token and a 4-2 token, he'll place the 4-2 token (with the 4 facing that province): there's no tie to be broken.
@BoardgameswithNiramas
@BoardgameswithNiramas 2 жыл бұрын
@@Ptolemy33 Ahh ! Thanks! That was helpful :) I honestly havent played it since this video recording but now I want to get into it again with proper rules :D
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