I don’t know how this video popped off overnight, thanks to anyone coming to check this video out! Just so y’all know I didn’t play BO4 nor IW so I don’t know what stuff is reused from those games - sorry!
@OzzersOz Жыл бұрын
If I am correct, I believe Lex may have reacted to it live on stream as I did see a post earlier that he would be watching some leaked prealpha gameplay of cold war Zombies. Maybe it is that, but I am unsure ahaha
@robinmist Жыл бұрын
Where can i get a download link of this build?
@phantomskullstudios Жыл бұрын
You got your 300th sub
@celestialgamingxd Жыл бұрын
Wheres the DLL Link?
@d4m1n2 Жыл бұрын
i got his on my home page
@sneakyshiekah8780 Жыл бұрын
The version of Damned playing on the main menu is actually Damned 4 from BO4. It was most likely a place holder until they finished composing and recording the version that’s in the final hame
@RuziNuk33 күн бұрын
No its not, thats the one from BO1.
@bigf00tgaming373 күн бұрын
@@RuziNuk3no it’s very clearly BO4 Damned, you can tell by the difference in the tone and the use of the subtle reverb humming that slowly rises. Play BO4 and listen to the theme of the Zombies menu. It’s worth noting that BOCW was built off of and still using a modified version of the engine BO4 used. Hence why a lot of assets from BO4 are still in the game files currently.
@crazystar89573 күн бұрын
I've played a ton of bo4 and that is the theme from bo4 not bo1
@sweett7609Күн бұрын
@@RuziNuk3 That's bo4. Bo1's theme plays too for some reason.
@ChickenTeller2 жыл бұрын
Would've been pretty sick if they had actually used the OG round transition sound effect for Die Maschine Also, beta Dark Aether looks *way* better
@blanketdtf Жыл бұрын
Yeah but mastery camos didn’t work properly for like a solid 3 months
@C..J Жыл бұрын
that skybox looks so cool, especially with the flashing lights. no clue why they changed it to thick purple fog
@thehomiezach710 Жыл бұрын
Beta dark aether is better , fact
@Eso_brad2005 Жыл бұрын
@@C..J maybe they changed the skybox because they didn't want to reflect the beauty of the dark aether, but rather how mysterious and paranormal that place was, especially when you listen to the radios where they make you see that place as hell I don't know my idea
@ChickenTeller Жыл бұрын
@@blanketdtf lol I was talking about the dark aether on the map, not the camo
@kilochampion787 Жыл бұрын
The BO1 sound effects are probably used as a base template since Black Ops engine was built specifically to run zombies. After they made Der Riese they pretty much set a formula and BO1 I guess carries over that formula.
@gingeralebean5375 Жыл бұрын
Yeah, I’m certain that none of the BO1 music was ever gonna “make a return.” I’m sure that it’s all being used as placeholder music, just so they can indicate when and where music will be played. Same with the BO4 menus. Fun fact: if you go to a local lobby in BOCW multiplayer, part of the menu is actually from the BO4 menu!
@declangaming24 Жыл бұрын
I would love it in the final game
@captain.kaboom Жыл бұрын
They made a completely new Treyarch engine for BO4. This runs off that engine; not the same as anything from BO3 or before
@kilochampion787 Жыл бұрын
@@captain.kaboom but that new engine they have probably can download the BO1 formula ad an asset
@ELIZABETHMARLONE20058 ай бұрын
@@captain.kaboom amd now all future games will use the MW2019 engine
@Tomate_PR Жыл бұрын
Ok, the Pre-Alpha Dark Aether sky box looks way cooler than the final version. Gives it more of a galaxy/ space vibe. But I understand why they went with the final version, the Dark Aether is supposed to be exactly that…. A dark, corrupted, twisted version of reality.
@forestforce295111 ай бұрын
Well they brought back to MW3 Zombies
@ELIZABETHMARLONE20058 ай бұрын
@@forestforce2951I love the dark aether in MWZ it looks soo good
@ECWPlays Жыл бұрын
The Dark Aether's Alpha Skybox looks pretty. I probably would've ended up gazing at it at least once per each game session.
@RhythmThief3DS2 жыл бұрын
Literally doing god's work by documenting the build like this.
@erieriderschillingcorner1595 Жыл бұрын
The perks look like they had fixed prices instead of the price increase after every perk bought we have now
@tokieoluv1372 Жыл бұрын
Having custom rules would’ve made out real amazing
@ptrcrispy Жыл бұрын
The Damned theme in the beginning is from BO4, not BO1. They haven’t finished the main theme for BOCWZ yet so they kept in the last one for now. A lot of the game mode stuff is leftovers from BO4 and they were most likely undecided what of it was gonna return or not.
@corvusvocatio Жыл бұрын
Disclaimer: I write this for posterity and anyone who may read it and build off what you've said, not just to reply to you. So many of the elements were left over from BO4 cause they built this game off of it, at least the zombies afaik. In the alpha the full power and bonus points were the bo4 announcer, along with the graphic that pops up for max ammo, along with the bowie knife (to this day) being from BO4. Rush and Gauntlet were also from BO4.
@Beam- Жыл бұрын
A lot of the Stuff from this build are still in the game just not accessible, One to think of is the Custom Mutations menu from BO4 but In CW zombies and you can access it using a glitch. Also that Deadshot with 100% no spread would've been fun/nice to have.
@mattz1lla Жыл бұрын
Honestly, I wouldn’t have minded at all, if Die Maschine (particularly because it was the first map of BOCW), had the same Round Change and Round Starting theme to previous games. Just from how it is viewed here, it’s a hit for me. Dunno if others agree, but I like it, not cuz of blinded by nostalgia crap like that, but cuz it actually suits it well, being Nacht Der Untoten slightly reimagined.
@dariusdafigga6 ай бұрын
Yea I at least wish they had some kind of option or side easter egg to have the original round change music, it fits well with the map
@corndogslol52892 жыл бұрын
4:39 that looked like tac sprint for a second i was confused af.
@alpolo0076 ай бұрын
It’s nice seeing “Colt Commando” and “SPAS-12” instead of something generic.
@RizeF1X7 ай бұрын
I still can't believe that one leak back in 2020 is from this build lol
@G1ggl3z Жыл бұрын
6:30 *WOW* just wow... This looks _so much better_ than what's in the game now, perhaps you could've done a simple side Easter Egg to have had this Skybox for the remainder of the game or you're permanently inside the Dark Aether with this skybox and and go back with everyone voting to do so or something... This is simply breathtaking, like going to _Sovngarde_ in Skyrim the first time and just looking up 10:30 Seeing that _5th Place makes you think that with the next title we could have more than just _*_4 player's_*_ maybe Outbreak 2.0 could perhaps let us even do _*__8 player's_* given if the PS4 and Xbox One versions could handle an _8 Player_ Outbreak Mode tho that might be current gen exclusive along with PC of course. During the _2 Year's_ Treyarch has for the next Call of Duty Title as we get a break with *MllW* *_we can only hope_* the Zombie's is a more fleshed out enough experience to have some or all these modes.. Probably not but there's always that.. *_What if?_*
@gingeralebean5375 Жыл бұрын
The position of the Stamin-up perk machine actually looks better in this version than the final version. It just looks more rewarding to see it sitting there, instead of the dark empty corner of the room. It reminds me of the vibrant BO3 color schemes. It also reminds me of a little interview I watched of Jason Blundell talking about how he uses dynamic lighting to make certain areas of zombies maps look more interesting. Like if he wanted players to go a certain direction in a map, he would light up a certain area in very interesting ways. This trick is definitely lacking in BOCW zombies. The perk machines are all stuffed in weird areas, the pack-a-punch doesn’t stand out anymore, and the lighting on most of the maps are just very repetitive and too similar to each other.
@C..J Жыл бұрын
this is because all maps besides Die Maschine were campaign levels re-tooled into zombie maps (even Die Maschine isn't 100% original since it uses Nacht as a base) most of the lighting on Firebase/Mauer/Forsaken is exactly the same as campaign, very few areas were re-touched for the zombie versions. shame.
@Twistedslop62 Жыл бұрын
Totally disagree
@avery6152 Жыл бұрын
it looks extremely out of place. I thought it was just there to test the functionality and not yet placed in a better spot
@thealandude9146 Жыл бұрын
@@avery6152 it’s too big for that hallway
@APopptart Жыл бұрын
I disagree that Stamin-Up looks better there, but I agree on a lot of other stuff you said. I play a game when it comes to the Zombies maps' layouts regarding things like perks, mystery box locations, and even Gobblegum machines. I call it "Plopped or Placed." When a perk machine is 'placed', it looks like a well thought out spot and it fits in without looking out of place and feels like it's a reasonable distance away from other perk machines. 'Plopped' is when a perk machine looks haphazardly put in without fitting in and it looks like an afterthought with it sometimes being a design choice (ie Nuketown or Zetsubou parachutes). With that being said, Cold War has MAJOR ploppage going on. Forsaken is the worst case 🤮🤮
@samcatjackson4776 Жыл бұрын
While i love seeing this, man is it crazy they got the whole package together in the short time that they had. So many things were added and moved around, i wouldn't be surprised if in the day one update they added some UI elements with how quick it was put together. Very glad to see this though and it makes me appreciate the game more.
@captain.kaboom Жыл бұрын
That’s because the game runs on BO4’s engine. Able to port a lot of stuff
@sml2k186 Жыл бұрын
Even crazier considering everyone was at home during this time due to the pandemic
@Da532 Жыл бұрын
Interesting more people are getting the know-how to load this. If you want something interesting to document, there’s a lot of unused maxis dialogue if you force load the ural map (can’t remember exact file name) which sort of shows they were toying with the narrative as late as June at least in the build I have.
@freeziboi32496 ай бұрын
It's really hilarious how they just fly you into a kill barrier for the exfil 😂
@hardwolf Жыл бұрын
you can play outbreak in the pre alpha btw, game crash because you need to select the warzone map from mp then switch to zombie and outbreak, all "map" are playable except armada and collateral
@pkcrossing89 Жыл бұрын
This is super cool. I just wanted to post this in case anyone cared, but I remember having access to leaked BO3 Zombies content when the PC beta dropped. I met some guy online who leaked a ton of files and told me about Nightmares mode before the game came out. I still have some of the files. Most of the stuff is still the same, but the version of the Widows Wine theme from the beta had male singers instead of female.
@IkaguraRED6 ай бұрын
Do you think you'd be able to compile all of the things into a video? That alternate version of widows wine sounds super interesting.
@tutiadhd5 ай бұрын
Thats definitely worth archiving
@Roblovjc5 ай бұрын
Would there be a possibility of you sharing those files I’m genuinely very curious
@pkcrossing895 ай бұрын
@@Roblovjc Sure. I can dump the raw files somewhere. There's too much to edit together in a video though. Some of these are placeholder intro sequences from Nightmares mode. Some are perk jingles. You got Discord or something?
@robinmist3 күн бұрын
i really wish they kept gauntlets for the final version. it was one of my favorite parts of bo4 zombies
@gingeralebean5375 Жыл бұрын
It’s interesting that they almost kept the weapon walking animations the same as BO3 and BO4’s! I always thought it looks SUPER clunky how the guns always go down to the bottom of the screen and shakes violently around the screen when you walk in the full game. It’s clear that they added those animations to rival MW19’s animations.
@thelegendarypoglin Жыл бұрын
i would've really liked those animations instead of what we got
@Sflreaction Жыл бұрын
EVerything in this video is dope asf! The beta menu music was simply placeholder from black ops 4 as they use this version of damned there, tbf most of the sound effects are placeholder from the previous aether zombies.
@doubles03144 күн бұрын
10:31 Whoa whoa whoa... We could of had a 5 Player Game in Cold War? WHY WAS THIS CHANGED???
@ort2456 Жыл бұрын
wish they had settings options like annoucer changing and customizable hud, just convenient settings for those looking for it.
@WaIItuh Жыл бұрын
1:13 Can run while in ADS? Yooo
@smashliteralbeams50562 жыл бұрын
Do you think your able to get into the Ural Mountains Cut Cold War Blackout BR map and run around and see how every POI it'll look like in First Person or even Pre alpha Outbreak
@smashliteralbeams50562 жыл бұрын
Will be appreciated
@axiogodALT2 жыл бұрын
@@smashliteralbeams5056 i’ve already started compiling clips for this! thanks for asking
@smashliteralbeams50562 жыл бұрын
@@axiogodALTwill be looking forward to it felt like Blackout deserved a second chance
@MisterJ3556 ай бұрын
@@smashliteralbeams5056 black out sucked
@N-GinAndTonicTM3 күн бұрын
4:40 I love how they never tweaked how comically high the arm and gun model was, for the Type 63 reload. Shit genuinely made me giggle.
@d00p586 ай бұрын
that dark aether sky looks beautiful
@TheMoZProjectКүн бұрын
This video is super interesting! Any way you can share some footage of Rise of the Mamaback? I see you responded to another user, but I imagine "The Wild" area seen after Round 4 is quite different in the pre-alpha, if you were able to explore some of that area if possible.
@LordVader326 Жыл бұрын
Why does the pre alpha look like it feels so much better than the final game I mean like the *some* of the animations and what not Like seriously the bo3/bo4 walking and running animations look so much better than what we got
@raizenlord2169 Жыл бұрын
Bro, the way the characters runs with his Gun on the Alpha version is so much better than what we got. It's almost like a Tactical sprint animation, i would love to have that running animation compared to what we got
@adenthethird84242 жыл бұрын
Very interesting! Looking forward to the next video!
@mightymobthesecondchannel50175 ай бұрын
8:11 I noticed that buildable/EE items used to look a lot more similar to past games before they changed it the new Weird looking Warzone laying on ground items look
@_trashvis_ Жыл бұрын
wow this is amazing, thank you for documenting this
@xXacinaterXx Жыл бұрын
bruh I loved the gauntlet game mode... wish they brought that back
@romellorios6140 Жыл бұрын
Wow awesome video. Really cool to see all of these differences tbh
@codgodxl5937 Жыл бұрын
Honestly some of this looks better that the actual game now
@jharju23523 ай бұрын
That's not Damned from BO1, that's the BO4 version. Retail Cold War has its own iteration of Damned.
@defaultdan79236 ай бұрын
one year late but it’s really cool to me that aether shroud’s old logo was actually just in plain sight i also kind of wish they gave us the choice to use the old round theme from waw to bo1. i know that the new one sounds really nice, but sometimes i just miss the old ones (especially for dog rounds)
@domin419311 ай бұрын
I know they were probably just placeholders but man does the old round start/change jingle sound good, I wish they kept it
@KT___ Жыл бұрын
Hey so I have this exact build and I'm currently trying to get into it. I keep getting fatal errors and was wondering if you were as well and if so how did you get around them
@brazilgamer7903 Жыл бұрын
hey, you got a link where you got it from? cant find it myself
@holdtherat2984 Жыл бұрын
the bonus points announcer sounds more like willard wyler from infinite warfare zombies.
@jbroz_tv0138 Жыл бұрын
4:59 I remember back when this was a leaked screenshot and everyone was losing their shit cause they said it looked like WW2 zombies or something 🤣💀
@moist2020 Жыл бұрын
bro I remember when a screenshot leaked and people thought it was fake and convinced themselves that it was world at war zombies
@jbroz_tv0138 Жыл бұрын
@@moist2020 I don't think anyone that it was waw. Not from what I remember anyway. But definitely something out of WW2.
@cortezzz72673 ай бұрын
Look much better than the actual cold war zombies
@woodsnose2909 Жыл бұрын
Hmm there are things that i like from both final version and old a fusion of both would be the perfect cold war
@user-nn4mc8ge4u5 ай бұрын
Full power and bonus points were actually BO4’s Aether announcer not BO1 Sam
@LuvzToLol216 ай бұрын
In the HUD, right above the perk icons on the right side there are two counters. It looks like the bottom one is points and the top one is salvage. I guess originally there was only one kind of salvage instead of the common and rare tiers in the final game. I've also always thought it was weird how the game only told you how much salvage you had on the scoreboard, so many times I'd just guess if I had enough to upgrade my armor.
@UpwardOpossum96 ай бұрын
I remember the first time playing Cold War alpha I had to borrow a friends ps4 to play the alpha and first time loading into a multiplayer match I heard the clinks of a Grenade bouncing around which had the same sfx from waw, bo1, bo2 and bo3
@SPITEFLESH6 ай бұрын
the menu music was a placeholder as this was the same theme they used for BO4 post-chaos, still in that game for accurate comparisons 👍
@MyDadJustLeftMeXD Жыл бұрын
2:59 the demonic announcer is Samantha from BO4
@zydeax17915 ай бұрын
Isn’t the ending screen the bo4 one too?
@thealandude9146 Жыл бұрын
Feels funny to see the BO4 max ammo pick up leftover
@poppythemerpasaur Жыл бұрын
I was a bit confused where the customization and stuff from BO4 went, it seems they got crunched for time and had to remove it :c
@abernath322 Жыл бұрын
Do you think you'd be able to point me in the direction of where you got this? I would love to try this out for myself but I can't seem to find any downloads or even anybody talking about this leak at all
@treycerr Жыл бұрын
So much stuff I’m assuming wasn’t added mostly due to time constraints. I love cold war a lot, second favorite zombies (maybe tied at first), and with the huge amount of time they have before their next game I can only hope they’ll add some of these ideas, flesh out ones seen in cold war, and add even more. super excited, great video! :)
@strangescott90 Жыл бұрын
Pretty much things like the menu and sound effects from the pre-alpha are just there to test, I don't think they were there because they were thinking to add them, proof of that is when he gets the max ammo and appears the message from bo4
@UndertaleFan-cx2mc Жыл бұрын
That menu music was from BO4 Damned was carried from BO1 to BO2 and remastered, BO3 and changed a bit, then to BO4 after the story was more centralized on the Aether maps instead of the Chaos maps
@Crim_50096 ай бұрын
It’s funny how the pack a punch cost was cheaper and the placeholder image was the BO4 talisman that made pack a punch cost less
@ZombieMa5ter200 Жыл бұрын
The original round base sound and the end game screaming should’ve been in the game brings back the class times on the map FIVE
@notanithefox6 ай бұрын
it’s interesting to see the 5 player screen at the end. i’m curious as to why that would’ve been there
@jugger17 Жыл бұрын
I bet that the Skybox was changed because knowing how ambitious 3arc can be, the skybox had to render a shit ton of particles in-game, causing optimization problems so they decided to use a more static skybox.
@Flippirino Жыл бұрын
At the 8:51 I noticed the person showing the Alpha build had 5 perks but was curious on that During 7:34 and beyond, the cost of each Perk is different and doesn't follow suite with an additional 500 each time Already had Jug, Stamin-up was 2k, Elemental Pop was 1k, Quick Revive was 2k, Speed Cola was 3k, Deadshot Daiquiri was 1.5k Not to mention followed by "(Base)" after each perk, curious on if you could rebuy a perk to have it add up, very curious and thinking of ideas Yes, I know that it sounds like a strange idea, but theorizing means that nothing is impossible, and theories aren't always correct, just leads to ideas
@ChopeSuey03 Жыл бұрын
The pre-alpha skybox is insane wonder why they didn’t used it
@markplayer2618 Жыл бұрын
The entire illumination of the map for that matter
@dariusdafigga6 ай бұрын
I really wish they would’ve implemented a side easter egg where you could have the original round change music or annoucners in this map at least. It fits pretty well and makes sense since this map has nacht in it Kinda like how you can play zombies music from WaW-BO3 in nacht on Revelations
@Spade_FoxDerg Жыл бұрын
I actually find this dark aether more beautiful
@PinkSpaceDinosaur6 ай бұрын
Old skybox would’ve hit so hard especially if you could go into the Dark Aether on the other maps
@GabeAllz576 ай бұрын
Bo6 making changes to the hud and bo4 having the cartoon mode, I’d actually kinda like the option of changing the round change music to the og if I wanted to, just a nice random option
@elpiedra1596 Жыл бұрын
Cold War zombies with another year of dev time and some changes to the mechanics, what could have been...
@samreeves21316 ай бұрын
The PAP prices really should have been kept. The biggest problem with the BO4 perks system is that you couldn't alter your perks in game so you were forced to play one specific way. CW recreated this problem just with guns. You can only really use one gun for the whole game because it costs 50k to upgrade it to max potential
@ghostmango32476 ай бұрын
2:33 is that willard wyler announcing? from IW
@axiogodALT6 ай бұрын
Yessir, I got it totally wrong as I hadn’t ever played IW before making this video
@lincats255 ай бұрын
nope its bo4 samantha
@roasez2833 Жыл бұрын
Hey trying to download the build right now, having issues but hopefully will fix (classic error when starting up) but i was wondering if you can upgrade aether shroud and all those abilities, and if they even work in this version
@Fellaz2019V2 Жыл бұрын
No, the announcer for Bonus Points and Full Power is still Samantha, you can tell it’s her
@nicklemay8056 Жыл бұрын
I wish they kept this version of Deadshot. Would have made the perk worth taking in something like the 4 perk limit
@d01nut32 жыл бұрын
In case this gets taken down, can we download and reupload these, if we credit you?
@axiogodALT Жыл бұрын
totally! i have a light watermark on all of the clips either way so whether its reuploaded with or without my permission my credit will be there :)
@codzombiefan115 Жыл бұрын
Do you have any footage of the blackout 2 map
@MorganFizz Жыл бұрын
Why didn’t we get this color and sky box at launch? 6:46
@thelegendaryprog Жыл бұрын
I loved the way CWZ started out. I did not care for outbreak and I really disliked the operators. I’m hoping that Treyarch focuses on the stuff that made CWZ fun, and adds a crew,less emphasis on outbreak.
@topdoomslayer3913 Жыл бұрын
It’s weird hearing the classic sounds and music from the original games in Cold War. It’s in a sense like remastering an old game but using the original sounds and voices. Kinda like a non-shitty GTA Trilogy type of deal…
@PersonaXV Жыл бұрын
That’s bo4 damned that was added months later
@Galaga_G5 ай бұрын
love how much of bo4 was used to develop the game
@NiCO-jo2vh2 жыл бұрын
Where can I get this from? This looks very interesting to play around with.
@lincats255 ай бұрын
2:36 those arent richtofen voicelines they are bo4 samantha voicelines alot of stuff is reused from bo4
@Dexturrrrr Жыл бұрын
Oh my god, if the waw/bo1 round change sounds were in at launch I would have lost my shit
@leoliebeaux2452 жыл бұрын
Its actually the bo4 damned version, i think they just used their most recent file
@shadowcaster1159 Жыл бұрын
They should allow you to pick the og bo1 zombies stuff In The future if you don't like the new sounds zombies screams, rounds change and voice pick ups in the next cod
@TankDempsey-me5iu Жыл бұрын
Just curious, is there a way to get to the alpha version of cold war on PC and if so, how?
@Nes4187 Жыл бұрын
I do believe they had said we would have custom game rules but never got it
@JustMaxAsh Жыл бұрын
Wait, was it supposed to be 5 players Zombies?
@abrahambenkhiaron74446 ай бұрын
Incredible stuff!!!! 👍👍👍🔥🔥🔥
@kernelofficial Жыл бұрын
This really does make me wonder how differently BO4/CW zombies would've gone if given more development time and money.
@ramon_1506 Жыл бұрын
I dunno why but I like this way more then the current map
@FirePhoenix09356 ай бұрын
0:14 this is the BO4 version not bo1
@sn2catt Жыл бұрын
Great video axe-eeee-o (what kind of a name is that)
@zadnoy62325 ай бұрын
The movement in the pre alpha was bo4 movement right?
@flamedramon68 Жыл бұрын
I've said this in a different video but I wonder if one day we'll get to see SG's Cold War game before Treyarch took over. It would be interesting to see
@_Lullaby15 Жыл бұрын
I'm starting yo miss bo3 and bo4 now
@elhooligan9284 Жыл бұрын
Og Sounds in Cold War would’ve made sense since it’s the sequel to bo1 but Samantha and the power ups wouldn’t