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No Audio / Spoken word - sorry, maybe next time
Camera Matching utility in 3ds Max
Shortcuts used during the video
alt + b - setup viewport background
shift + g - quick way to hide geometry
s - for turning on snapping
This is a quick video showing you how you can match a camera/photo to your 3d model, so that it's easier to tweak proportions/details
And this can be also useful for projecting the photo onto a finished car, to get a great guide for texturing ( especially if you use traditional 2d texturing approach rather then 3d)