Can Feixiao fix my Doomed Hardcore account in Honkai Star Rail? | HSR Hardcore

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Kaneki_Kouhai

Kaneki_Kouhai

Күн бұрын

In this episode of Hardcore I raise my new Feixiao, but is it enough to bridge a 14 level gap?
Rules are:
1. If a character dies, they must leave the party permanently.
2. No over-leveling.
3. Account is F2P.
4. No retreating.*
5. If Trailblazer dies, the account DIES.
6. I must fight all available formidable fights before the next story boss.
Regarding rule 4s asterisk, I'm allowed to enter key boss fights to check their level because sometimes that information isn't reliable online.
Music:
Now, Voyager · Radiant Feldspar - Honkai: Star Rail 2.3 OST
Flow Experience · Herta’s Office (Extended) - Honkai: Star Rail 1.0 OST
Arknights OST | Ceobe's Fungi Mist : Boss【アークナイツ/명일방주/明日方舟】
Nineveh: Bloom of Doom - Zenless Zone Zero OST Extended [CUSTOM LOOP] - SaltyPiplup
美シキ歌 (NieR Automata ost)
還ラナイ声/ギター (NieR Automata ost)

Пікірлер: 6
@bananasplitman9
@bananasplitman9 14 күн бұрын
Awww, your first loss. Especially sad since you just got Feixiao and now she's gone... Do you have any plans to pull on future banners/reruns? At least you can do a quick addition of who is still alive and who has died in your run at the beginning of the vids now. Looking forward to you taking on the formidable foe again. We all hate the Aurumaton, let's be real. Do you have any plans if you pull a new copy of a downed unit in the gacha? I think it;d be fun if whenever you pull a new character (as in one that hasn't been downed), you have to use them in at least one fight. That way everyone is at risk.
@kaneki_kouhai
@kaneki_kouhai 13 күн бұрын
I don't plan on adding any revive mechanics or anything to the challenge, so dupes of dead characters will probably just be useless, kinda cementing the scarcity of characters as a long time problem as I envisioned. And I do like the idea of using every character at least once but as I progress it just takes more and more time to raise the characters up to a useable state. We'll see if I can though, it's a great idea!
@blankuser987
@blankuser987 13 күн бұрын
o7
@Sarathewise158
@Sarathewise158 14 күн бұрын
RIP to the formidable foe party T^T You will be missed... great music choices btw. For the aurumations, they increase their sanction rate whenever they're hit by skills or ultimate, so having characters that can do toughness to them without skills might make the fight easier? Lynx with her basic and cleanse on ult would probably work well again, and while Moze would still have to implant with his skill, he'd be relatively safe while he's departed and might help contribute to toughness breaking with his fua... I don't think Qingque is a good idea just cause iirc each of her gambles increases the sanction rate, but I could be wrong! Considering Black Swan is on the banner as well, it might be worth to try going for her and dealing with that guy via DoT instead, plus her DEF shred might help ur other characters do more damage (altho it's tied to her skill). These are just some ideas, not necessarily saying they're good, lol. Loving the series so far though! Cheers!!
@kaneki_kouhai
@kaneki_kouhai 14 күн бұрын
Yeah I had a pretty serious misunderstanding of this enemy type. I'll be getting my revenge soon 😈
@SoftisNelaris
@SoftisNelaris 10 күн бұрын
​@@kaneki_kouhai The Auramaton Gatekeeper's Sanction Rate -Increases when they use their attack -Increases when you launch an attack via Skill or Ultimate on any enemy. -Non-attacking skills/ultimates *do not* raise Sanction Rate. -Sanction Rate doesn't accumulate while they are CC'd (Freeze, Imprisonment, Entanglement), or Weakness Broken. Additionally, when they activate Sanction Mode off-turn, their turn is immediately advanced 100%. Their action *doesn't* advance when they activate it on their own turn (AKA after launching their own attack).
Как мы играем в игры 😂
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