Banjo Kazooie was my favorite video game in my childhood. The fact I’m 30 years old now and we still haven’t gotten Banjo Threeie is baffling to me
@LarryLopez912 ай бұрын
@@Laughy-Flaaffy We kinda did with Nuts and Bolts, but nobody cared for it.
@toxicmanbaby10692 ай бұрын
@@LarryLopez91 That was just a garbage spinoff. Banjo Threeie should just be the same thing as 1 and 2, but with new levels.
@PaintballShyguy2 ай бұрын
@@LarryLopez91 I liked it quite a bit but it wasn't a B&K game really.
@Gruntilda-Winkybunion5 ай бұрын
I think of Banjo-Kazooie every day😢
@adamk-paxlogan7330Sucks5 ай бұрын
same :'( and I get sad everytime I think about it
@SimeJoja5 ай бұрын
Same for Crash and spyro
@davidthecommenter5 ай бұрын
think kindly of that bear? you must be running low on air! what's with the change of pace, did he whack you too many times in the face?
@themonado50305 ай бұрын
@@davidthecommenterthat's just sad
@frikyouall4 ай бұрын
It was a phenomenon of a bunch of good talents and ideas coming together that will never happen again in this franchise. The once-great team can't even make the magic happen again today. Just be happy that it's here still, and hope they never decide to string up its corpse.
@Magnum__Dong5 ай бұрын
I can't believe that Yooka Laylee is getting a remaster before Banjo Kazooie.
@dee_dee46405 ай бұрын
Unpopular opinion: I feel like Yooka Laylee can hold Banjo's mantle as a successor and hold on their legacy because with how shitty Microsoft has been doing recently, I don't trust Microsoft with a Banjo Kazzoie revival.
@daniel_organero_perez53305 ай бұрын
@@dee_dee4640 if yooka laylee becomes a more successful series with the remake then perhaps playtonic manages to get a good reputation meaning they could in theory collab with rare and take on a new banjo game (steve mayles and gregg mayles are related so there is a chance for this collab).
@Cebion914 ай бұрын
my problem with yooka was i didnt like the character design like at all. Also i think they suffer from worlds were too big for their own good. Maybe thats on me. I like to play each world and want to collect everything before moving on and by then i expanded the whole world and got overwhelmed..... im a fan of "alot but smal worlds"
@hamstersandwich99174 ай бұрын
@@Cebion91 i actually really liked the character design of YL, it had the same charm as old rareware titles like DKC and Banjo. I do agree however that the world design was very much too big for its britches, even back in their hayday, rare had a tendency to go too much with their collectables and scope
@chompythebeast4 ай бұрын
I hope the remaster gives some incentive or otherwise forces players to experience the worlds in their non-leveled-up states. As it is, with the later worlds, you're basically incentivized to not even play the levels until they're fully upgraded
@scarrantsandreviews5 ай бұрын
The conventional wisdom around 2010-2016, when a lot of us were hoping to see Crash and Spyro return, was that these games were "relics of the past that no one wants in current year." They would sell poorly supposedly. And then the Crash remakes sold something like 15 million copies and Spyro sold like 10 million. I think both numbers are several times higher than those franchises peak from back in the day.
@theyakkoman2 ай бұрын
"I think both numbers are several times higher than those franchises peak from back in the day." If that statement is true, I think there's a kind of sweet and reasonable explanation for it. Not every kid had their own N64/Playstation/Dreamcast growing up, nor a SNES/Megadrive (Genesis for Americans), or Gamceube/PS2/Xbox. Maybe they had one of the consoles, but more than likely not the other. And since these games are exclusives, you can only get as many people (often parents) buying for example Banjo or Spyro as own a N64/Playstation. BUT kids tend to have friends. You didn't have an N64, but your best friend did. And they had Banjo-Kazooie. So even if you didn't own it, you played it. And more than likely, you didn't just have one good friend, and neither did your bestie. On that one single copy of B-K, perhaps 3-4 kids grew up playing it at their house (and they also grew up playing Crash at your Playstation house or Sonic at another friends SEGA house etc.). So there are more Banjo/Crash/Spyro/Sonic/Mario/etc. fans than they are owners. And when these now get re-released, these kids, now adults, go "Oh! I loved this game as a kid. Now I can get my own copy!" And so, they do.
@Maya-ls3ky2 ай бұрын
lol those games sold better than "Triple A" games like Steller Blade, Astro Bot and FF 7 Rebirth
@xenodweeb64255 ай бұрын
I genuinely don't get why Rare's CEO wants us to believe they care about stagnancy when for years they've done nothing but make microtransaction fodder cosmetics for Sea of Thieves. If they made an actual game in between the content milling, that would be one thing, but apparently overpriced ship cosmetics in a game you have to pay upfront for allows you to be successful enough that you don't need to bother, so who cares if it creates a hole in the logic of Rare's excuses?
@NitwitsWorld5 ай бұрын
They are creating a game that took them three years to make, no joke. You can look it up on Google. 😂
@NitwitsWorld5 ай бұрын
Rare is developing a new game outside of Sea of Thieves. However, the game is taking three years to make due to its large scope, causing delays.
@vailismyname2 ай бұрын
The hypocrisy is outstanding
@LightGuy1425 ай бұрын
Craig's use of the phrase 'Kinda successful' puts insult to the whole ordeal for the bear and bird as well as the pinatas.
@X2011racer5 ай бұрын
Well, let's be real: None of the individual Banjo-Kazooie games have ever outsold Goldeneye, which was Rare's most successful game until Sea of Thieves.
@Videogamenerd305 ай бұрын
Cant deny banjo kazooie is a very beloved franchise at the least with banjo being included in smash bros of all things. The series is a great testament to 3D platformers but rn they are only about whats profitable and that is live service sea of thieves. Buisness will be buisness
@RaineyDaysStudio5 ай бұрын
I didn’t read it like that tbh. I read the “kind of” as a verbal tick, not as him downplaying anything
@dustybees63085 ай бұрын
Love all Three of the Viva Piñata garden sims. Yes even pocket paradise holds up. Would love to see even the first one ported to switch or an all new one but that’s just nostalgia talking.
@96miffy5 ай бұрын
@@X2011racer Banjo was top 10 selling N64 games .
@VigilanteLulu5 ай бұрын
Man, the crew of Smiling Friends were really onto something with the Gwimbly episode and making fun with out-of-touch CEOs who say it's THEIR property to do nothing with.
@gabydelagarza94183 ай бұрын
I wouldn't say they were "onto something", because its not exactly a new idea, or even a new phenomena. Hundreds of once relevant mascots have been shelved in the past decades, without hope to be bought or used before they hit public domain.
@rockowlgamer6315 ай бұрын
The last Banjo Kazooie game was Nutz and Boltz which came out in 2008, "right group and right opportunity to make one". That right time sure is taking over 16 years.
@X2011racer5 ай бұрын
By now, Banjo must be 44 years old, assuming he was 18 in Kazooie, 20 in Tooie, and 28 in Nuts & Bolts. Should there be a Banjo-Kazooie 4 set after Nuts & Bolts, he would be too old and out of shape for another adventure, meaning that a new hero will have to take his place while Banjo sits out in the sidelines.
@jacealbine5 ай бұрын
Rare is just a name now. Everyone that made rareware good is long gone. The new rare doesn't care what their old fans want.
@Cyberbrickmaster19865 ай бұрын
The old rare has moved on to become indie publishers, while working alongside several titles from other companies. They made two Yooka-Laylee games under the Playtonic brand and that was it.
@CoolMagmar5 ай бұрын
Rare rarely made many games of the same franchise, like most that got sequels only got one, so any fans wishing they change their tune aren't really long-time fans in the first place..
@obitosenju37685 ай бұрын
@@Cyberbrickmaster1986 they also are making yooka sequel and remake
@Cyberbrickmaster19865 ай бұрын
@@obitosenju3768 Where did you hear about this?
@Metalizationer5 ай бұрын
You literally don't know anything about the studio then, lol. Why are u talking?
@username_redacted_19873 ай бұрын
Dude, regarding the merch. Theres been a fuckton of Banjo-Kazooie merch that's been coming out since 2018. The First4Figures statues being some of it (the Banjo-Kazooie in a flying pose, Grunty, Mumbo, The 5 jinjo colors from the first game, crocodile Banjo, Walrus Banjo, Bee Banjo, Termite Banjo, Pumpkin Banjo and a statue of Banjo and Kazooie playing a banjo with Bottles), not to mention all the merch that has been sold on Fangamer over the last several years including hoodies, shirts, record sets, pins, stuffed animals, puzzles, keychains, hats etc. AND the several figures that have released by different comanies including the Amiibo from Nintendo, as well as the figures by Premium DNA Toys, YouTooz, Totaku and the two Pop figures that were recently released as well. The huge flow of Banjo-Kazooie merch started in 2018 when the flying pose Banjo-Kazooie statue from First4Figures was announced (I know this becase I preordered it in July that year). I knew then, that something was happening as there has been NOTHING merchandise-wise that has been released for Banjo-Kazooie since its original game came out. I was right......Banjo was annouced for smash the following year. What I'm saying is, all this merch is nothing new. They've been milking the franchise merch-wise for the last 6 years, with no actual game in sight.
@K-ZyonPhilips2 ай бұрын
@@username_redacted_1987 BANJO And KAZOOIE For the New York On my way back from the Hospital 🏥
@Jacy-dx6dx2 ай бұрын
"We too lazy to make game. Have merch instead."
@username_redacted_19872 ай бұрын
@@K-ZyonPhilips I have no idea what this means.
@jankington2162 ай бұрын
"It really does sound quite absurd, adventure of a bear and bird!" -Grunty
@Blubeans5135 ай бұрын
I bought a whole Xbox One back in 2019 just to play those games, and we are still waiting for threeie we're dying here 😔🙏
@supermakermatic21115 ай бұрын
British person here, a lot of the supposed "Banjo-bashing" humor you're pointing to is just self-deprecating British humor. "Laughing at" is percieved in the UK to be the same as "laughing with", a similar situation would be The Beano and The Dandy, two children's comics by the same company where a running gag in both was characters being tormented or punished by reading or going to the world of the other comic (at least before the Dandy was discontinued and had its most popular strips folded into the Beano), but it obviously doesn't translate well overseas - the N64, and consequentally Banjo, aren't very popular over here so it's practically inevitable that these cultural clashes would happen, somewhat resembles Sonic's lack of popularity in Japan
@insanimator27 күн бұрын
@@supermakermatic2111 man beano and dandy. That brings me back
@Kevin-lv8wv5 ай бұрын
A Banjo Trilogy with Kazooie, Grunty’s Revenge and Tooie all remade would go so hard
@blakelandry93134 ай бұрын
It would it sucks that they really don’t wanna remake banjo Kazooie but they wanna remake other games their thought process really doesn’t make sense
@insanimator27 күн бұрын
Or instead of grunty's revenge they could fix nuts and bolts
@scizorzzz5 ай бұрын
Nintendo just needs to buy Rare's IPs.....
@TheCartoonGamer80005 ай бұрын
Gotta say, I do agree with Craig Duncan there - there's no malice towards Banjo in his wording. I've mentioned it before, but that's exactly what happened with the first Yooka-Laylee. I liked it just fine, but the general reception was pretty mixed, despite it doing a lot of what fans had wanted (barring any technical issues, etc). If there were to be a new Banjo, I really want it to do something new to justify its existence - no remaster of a game that's more than playable now. Something familiar, akin to the original game + Tooie, but something different. I'll also repeat it here, but Rare has never stuck to one franchise for very long. Historically, they usually make one game, maybe a sequel, then move onto something else. If you want to hear Duncan in a more positive context, I urge you to listen to his interview with DK Vine from a few years back. You'll also hear that his favourite DK game is Donkey Konga, so y'know.... everyone's a little weird.
@WantaFig5 ай бұрын
I played 4 hours of Yooka Laylee really wanting tovlike it but the truth is although Yooka and Laylee controlled really well it felt like it was made by somwone who only understood banjo from the outside. The charm in the dialoague wasnt there, npcs placement felt random and unimpactful, the abilities outside or roll were not fun or interesting. The game lacked a soul. Coolest thing it did was have the world expand when you gained new pages. It was an 8 out of 10 when banjo is a 10.
@Shamanized5 ай бұрын
Yeah this is missing a few things, one is YL didn't deliver on a product as high quality as BK/BT. If it was released in 2000, it would have been an alright game but easily forgotten. So it hasn't really been proven that people don't want a solid open-world 3d platformer like BK was, because we haven't really gotten a solid one except for maybe Hat in Time, but that has its own issues and despite those issues has enjoyed quite a lot of success. I do agree that I'd love to see a proper BK platformer return and have evolved to some degree. I wouldn't want it to evolve as much as Breath of the Wild for Zelda because that's a totally different game, but I would like a BK game to come back and nail what used to do while expanding on it with modern gameplay stuff that we love. Some people think BK reached the peak of 3D platformers but this is a lack of imagination, it was only scratching the surface of what an adventure platformer can really be.
@TheUltimegaMan2 ай бұрын
YL’s world were way too big, they should have been much more segmented and separated out. It was a good game, but a lot of its problems was in its pacing and aimlessness, for BK those worlds were very compact and separated, which makes it fun to go and explore because you have a lot to do in a smaller world, but it’s also focused. A lot of YK size was just physical space, it didn’t add to the gameplay, which made it a slog at parts and hard for collectors to get everything. Even the YL “sequel” knew that which is what made that a better overall game, because it was focused and precise (but not exactly what I wanted). I just wish they learned their lesson and made a true sequel to YL that was much more compact and filled with secrets and mystery to it, but we’ll see.
@muscleman1252 ай бұрын
@@Shamanized Mario Oddyssey proved that the market for a well done 3D platformer/adventure game is still massive. Oddyssey literally felt like Super Mario 64 and Sunshine's sequel. That's what needs to happen for Banjo, they need to take what made Kazooie so good (the platforming and level theming) and take what made Tooie good (sense of exploration, new abilities, better bosses, etc) and combine it with another new angle or a more captivating story and cohesive greater world to explore.
@porkeyminch80445 ай бұрын
I reckon Rare Replay should be released on steam. That would make a lot of fans of not only Banjo but many other Rare IPs very happy.
@stevenstocker98735 ай бұрын
I wish Microsoft would find a balance between their hands off and overbearing, what the point of having ownership of these studios and franchise if you're not got put them to use, or atleast sell them on.
@oo--77144 ай бұрын
Bro sea of thieves is maging a lot of money
@Laughy-Flaaffy4 ай бұрын
@@oo--7714bro who tf cares. Rare’s most iconic character is Banjo. The fact they haven’t done anything with the character is unacceptable.
@MkSkribble3 ай бұрын
@@Laughy-Flaaffy It's ridiculous honestly, not even a polished re-release
@ThatBluDude4 күн бұрын
Greg Duncan: You don't want an older platformer remade for today's console! You might THINK you want it, but you don't! Crash N. Sane Trillogy: **Sells 20 million units**
@projectdreamstudio5 ай бұрын
Bring back Banjo!! 😢
@Oscar-Guzman5 ай бұрын
And hire you to help with the game while at it.
@deatheater8105 ай бұрын
if rare doesn't like banjo then why don't they sell banjo to someone that will make it
@deatheater8104 ай бұрын
@Anonym_21-s6e why not?
@deatheater8103 ай бұрын
@LuccaA21 did most of the people that made banjo go to Playtonic Games? It's not the same rare we knew and love
@deatheater8103 ай бұрын
@LuccaA21 most of the people that use to work for Rare has moved to play-tonics. it is a different Rare than what it was in the past
@Monkey-D-Luffy875Ай бұрын
You’re asking the real questions now.
@herrmajestat5 ай бұрын
It’s alright Craig. Many of us struggled with the engine room at Rusty Bucket Bay or continuously fell down from the tree at Click Clock Wood!
@Hanshotchewie5 ай бұрын
It would be really amazing if they could release both games in a truly interconected way. Being able to go to both ilse o hags and gruntildas lair with all movesets. Call it kazooiee-tooie.
@Datenshi-Beats4 ай бұрын
That sounds very good actually
@nicegoatdoctor82244 ай бұрын
I like the idea of the name “Banjo-Redooie”
@Sunbreaker74 ай бұрын
RARE has faded into obscurity. This studio is a distant shadow of its former glory, with Sea of Thieves marking the end of an era.
@chin-qo2tjАй бұрын
Banjo and K. Rool getting into to Smash was a curse. Look at Geno, he's not in smash and he's more relevant than ever.
@teamsonicchannel44005 ай бұрын
Banjo jas a loyal fambase as seen by his reveal in smash
@jarerarebear17655 ай бұрын
I don't know if the fanbase is that loyal. Most B-K fans never went beyond the N64 duology, and they certainly didn't accept Nuts & Bolts.
@arthuralexander14494 ай бұрын
@@jarerarebear1765 well the original duology is what actually made Banjo popular and liked in the first place meanwhile Nuts and bolts gameplay not only has nothing to do with the original games, but it also straight up makes fun of the orginal gameplay saying its outdated and no one wants that, so of course the fans weren't happy with that, its the same thing that hapened with Devil May cry, they changed Dante when nobody asked for and on top of that tried mocking the fans for wanting og Dante back, luckly later on they learned from their mistake and put og Dante back with a good game and suddenly Devil May Cry was popular again, its almost like giving the fans what they want is a way better idea than mocking them yet still expect them to buy your products anyway
@BingeThinker18142 ай бұрын
The romhack community for Banjo demonstrates the demand, too
@muscleman1252 ай бұрын
@@jarerarebear1765 What do you mean? Nobody who was a banjo fan accepted Nuts and Bolts as Banjo game. It wasn't a bad game per sae, but it shouldnt have been a banjo game. Banjo isn't Mario; he should've always stayed in his lane as an adventure platformer. And as to the other Banjo games on gameboy; many haven't played because many don't even know those exist, because they were never heavily marketed or produced games. Grunty's Revenge is one of the best Gameboy Advance games imo, purely because of how well it managed to translate nearly every feature of the 3D version into an isometric top down platformer. Banjo Pilot is another example of banjo being misplaced. It's a fine mario kart copy, nothing wrong with it for casual players. However it had no business using Banjo's IP, and it was also never successful because Mario Kart already existed on every nintendo platform.
@Sneaky_racoon_sly5 ай бұрын
1:48 😂😂😂😂😂😂😂 Instead they update the same game over and over and over again every year really unique😂😂😂😂
@The_OG_Twilight_Princess5 ай бұрын
I agree with your opinion that Craig Duncan doesn't care for the Banjo-Kazooie franchise. I see his comments as they are. I wish they would make a sequel.
@princeofalltoasters88135 ай бұрын
I genuinely think this boils down to two factors: 1. The only people who want Banjo-Kazooie to come back are Nintendo fans, and they are not the kind of people who will go out and buy an Xbox JUST for Banjo, they'd want it to be a multiplatform title on the Switch. It's like going to Burger King and asking for a Whopper, but demanding they deliver it to you while you wait at McDonalds. 2. Banjo is honestly more valuable to Rare dead than alive, they won't give us a new game but they sell MOUNTAINS of nostalgia-bait merch through Fangamer and First4Figures. It always feels like Banjo is always JUST about to be forgotten for good, and that just MAYBE if you vote with your wallet and buy enough merch, Rare will finally give them a new game! Disney has mastered this way of leveraging merch sales through artificial scarcity through the characters of Oswald the Lucky Rabbit and Figment. If Banjo is relevant, then there's no nostalgia to sell his merch, he's just another current franchise.
@chompythebeast4 ай бұрын
The comment about people _thinking_ they might want it but not _actually_ wanting it has nothing to do with you or me or anyone watching this vid: He's talking solely about how he thinks it would do on the market. He's just saying he doesn't think it would sell well. Here's the problem: Even updated and bundled together, are Kazooie and Tooie worth a full $60 price point? I'd buy it, but would it sell well? How would people react to, say, $40? Remember they'd have to compete with Switch N64 and Rare Replay, after all. I feel like the kids would scoff at even $40 for two "old" games that they can get elsewhere for much cheaper. So this has everything to do with the market. Which I find a little vexxing - is Sea of Thieves _really_ raking in that much dough? It was Day 1 on GamePass. How many copies did it actually sell? Was it really significantly more than Banjo Remasters would? I hate the "free market" for a thousand good reasons (🚩), but maybe one of the more personal reasons is because it stifles art and shunts creativity primarily into pipelines dictated by profit. Minority opinions like the very vocal Banjo fandom's are usually not catered to by studios of a certain size. Alas
@sling-b5 ай бұрын
another thing of note: the reason crash and spyro got remade from scratch was because of legal issues preventing activision from just rereleasing them. banjo, on the other hand, is more than accessible on modern storefronts. so there'd have to be a good reason to remake banjo aside from "it'll make the fans happy", otherwise it has to be a new game.
@X2011racer5 ай бұрын
Whatever legal issue it was, it didn't stop Activision from rereleasing the PS1 versions of those games on the PS3 and PSP Playstation Store. The PS Vita, on the other hand, who knows why those games aren't available to purchase or playable in North America? Europe had no problems.
@sling-b5 ай бұрын
@@X2011racer activision didn't rerelease those. it was sony.
@X2011racer5 ай бұрын
@@sling-b And Activision has the right to decide whether or not the PS1 games can be sold on the Playstation Store. Sony can't do it if Activision says no.
@sling-b5 ай бұрын
@@X2011racer well, considering crash is their trademark, you're right about that. however, while sony doesn't own the IP itself, they do own the copyright to the ps1 games specifically. which means activision also can't rerelease them without permission - and they won't get all of the profits from it.
@FishtYaz5 ай бұрын
I think it's like no one wants to because it would be way too much preassure, it's like indie developr studio making GTA VI or new Rayman, it's just huge risk
@jord12155 ай бұрын
Toys for bob are probably the only team good enough to take the risk they’ve just announced they’ve got a game coming for Xbox so who knows.
@Oscar-Guzman5 ай бұрын
A Remake of the game that’s Faithful to the original game and modern graphics is the safest way to test the waters again for the duo I think.
@HarveyZimmerle2 ай бұрын
Craig Duncan's words mirror that of L.O.G. from Nuts & Bolts, which just reinforces what I already thought about L.O.G. being Microsoft's representation in that game (though Craig didn't join Rare until a few years after that game released). I think the only chance we have for a new Banjo-Kazooie is if Playtonic gets involved as the third-party dev, because all of the members of Rare that made the games left Rare years ago, and most of them wound up there.
@tophario14922 ай бұрын
Great vid dude. As someone who thinks of Banjo Kazooie near every day and has a daughter who pretends to be Tooty while I am Gruntilda at the playground this was something I bandied about for years. Now it seems plain. Banjo Kazooie was hoppin and boppin in '98. Despite being a project that was originally Dream, the enthusiasm and manic heart beat of the game is impossible to ignore. To this day, I've never seen a game as charming as the original. By 2000 the tone had shifted completely to a grim pall hanging over a precipice. The worlds reflected a coming to terms with life as a new senex. Grunty kills Bottles at the start, we have worlds like Jolly Roger's Lagoon a maturation of Treasure Trove Cove with ale drinking, a wildly perverse chalkboard menu, and an interesting relationship between Jolly and Merry Maggie. Also Grunty Industries is about as gross and fed up one could seem about life in perpetual rain in a sludgy factory. Fast forward to Nuts n Bolts which was reworked from being Banjo Threeie and the tone is deafeningly self deprecating throughout furthered by ample examples hearkening back to the original games. Banjoland exists and despite being a decent romp, it shows how done they were with the bear n bird. Throw in Conker's Bad Fur Day as an overt bashing of the genre as a cherry on top. Ill never rule out the idea but the blatant tonal shift over the trilogy as it stands is telling. Where would a potential Threeie land in tone? Do they pick up after Nuts N Bolts? Are Banjo and Kazooie now coaches for new Rare IP spiritual successor not YL? Ideally the Mayles would work on it together. It would only be right. Oh and Kirkhope on the tunes. That's a must
@muscleman1252 ай бұрын
I think if a third, true sequel was made, it would likely take up the lighthearted tone of the original game. Tooie wasn't all drab either, it was trying to be more epic, and part of an epic is mature themes. It was trying to grow up with it's audience, too. A third sequel would probably have Banjo and Kazooie looking like they do in Smash Ultimate. I reckon the graphics would be colorful, bright, and cutesy/squishy. It would lean in heavily on the nostalgia. Kirkhope would 100% be the composer, there is literally no one else in the world who can properly compose a banjo kazooie soundtrack, at least not while he's still making music. (There are a bunch of people who make fan music in the style of the Banjo games and it is great, but Kirkhope is the only man for the real deal)
@tophario14922 ай бұрын
@@muscleman125 good point on Tooie not being all drab. It's not as bouncy as its predecessor, but that would have felt a bit bland. Thankfully we got Tooie which offered a great veering off from the "traditional formula" (sure one game but throw titles like SM64 in this too. Interconnected 3d metroidvania hadn't been attempted at this point and Tooie does it with personality and panache in spades!) and curiously enough it came out the same year as Majora's Mask which did the same thing for its series. Such mesmerizing adventures they are. You're likely right in tone there. Maybe early game has some nostalgic leanings with Easter eggs sprinkled throughout. It'd be neat if it's a natural growth from Tooie but I'd be surprised if that's the case. If they can pull together the core best they can and go avant garde Banjo as they did with Tooie then I'm a happy camper. Of the fan musicians I've seen PoopPoopfart (ppf) or Nico Mendoza would be great candidates to potentially work with Kirkhope on the project. In honor of the Rare "barns" feel of endless creativity though it may indeed be best if we let Kirkhope loose to dazzle us again
@teamsonicchannel44005 ай бұрын
I hope toys for bob can bring it back
@jaketaller85675 ай бұрын
That I would like to see.
@Cyberbrickmaster19865 ай бұрын
They did a great job with the Spyro remasters and Crash 4. Even Skylanders had its fans. So they've proven to be quite capable of doing so.
@DrakeFeatherwing5 ай бұрын
I'd rather see Playtonic do it as a lot of their staff are former Rare employees.
@jaketaller85675 ай бұрын
@@DrakeFeatherwing Good point.
@CoolMagmar5 ай бұрын
@@DrakeFeatherwing Don't trust much the guys that made Yooka Laylee... never seen worlds feel so dead and without charm in my life
@BigAlvideos1015 ай бұрын
Why Banjo-Tooie hasn't been released for Nintendo Switch Online yet is baffling to me. WHAT'S THE HOLD UP?
@chompythebeast4 ай бұрын
If it comes to Switch Online, what incentive will there ever be to remaster them?
@BigAlvideos1014 ай бұрын
@@chompythebeast They already got remastered on Xbox 360/One with the XBLA ports! Xbox One also got them via Rare Replay in 2015!
@BigAlvideos1012 ай бұрын
@@chompythebeast They were already remastered on Xbox 360 though!
@chompythebeast2 ай бұрын
@@BigAlvideos101 True. I was just thinking about Super Mario RPG, another obvious add to the Switch Online, though that one got a full remake
@BigAlvideos1012 ай бұрын
@@chompythebeast That's never stopped Nintendo before. I mean, they re-released Ocarina of Time and Majora's Mask on Wii U Virtual Console despite both those games getting remakes on 3DS, and they just re-released Pokemon Mystery Dungeon: Red Rescue Team on NSO despite it being pointless due to there being a MUCH improved remake of that game on the Switch already!
@jonl35993 ай бұрын
"You think you do, but you don't" You'd think they'd remember when people who said shit like that ate their words when they followed through.
@JaidynReiman5 ай бұрын
"Everybody keeps talking about it, but nothing ever seems to happen" Seriously? Nintendo literally announced they're going to reveal the system this fiscal year last month. It can't get any more official than that. Rare doesn't care about Banjo anymore. MS will probably put someone else on it if it does happen. They brought back Killer Instinct and are bringing back Perfect Dark with other devs. Banjo can be brought back using other devs without Rare being involved.
@jefgirdler72322 ай бұрын
That has to be the best damn use of the JonTron sample that I've ever seen
@bascecyliavermond70085 ай бұрын
I would love for it to come back
@Taydar5 ай бұрын
Maybe he's just mad that everyone prefers the stuff made by the original founders of Rare instead of the new crap he is making.
@Umbrella25 ай бұрын
I’d love a new one but the people who make it have to be ALL IN and have to love and care about what they were doing, Banjo-Kazooie deserves that!
@lewis14235 ай бұрын
i 100% agree that people dont want to see rare make a rerelease of an older game. even if they did a banger job and knocked it out of the park, people would be super mad that that time and effort was not use to make a new game or ip. but i do wonder why they would not make a new game, but i cant blame them if its not something they want to do then it wont be the greatest product.
@muscleman1252 ай бұрын
Working for Rareware today must feel like what it'd be like to work for the East India Company in 2024. Like yeah, it's a legendary name with a lot of history and respect, but it's just a shell of it's former glory.
@awkwardverse5 ай бұрын
I just want Banjo 1 & 2 on Steam. That's all
@Gokuishim692 ай бұрын
@@awkwardverse no we need more than that
@googamp325 ай бұрын
Microsoft. THAT'S why.
@sammalone78815 ай бұрын
CGE just explained how it isn't all Microsoft's fault.
@metalslayer7775 ай бұрын
@@sammalone7881 Tom Araya: Everyoooooooone's fault.
@ВалерийКудрявцев-л4х5 ай бұрын
@@sammalone7881except it is
@jarerarebear17655 ай бұрын
Rare just doesn't want to do it. They want to make new games based on new ideas. And Microsoft respects that decision.
@Scrubber895 ай бұрын
Absolutely nothing to do with Microsoft.
@DannysDome5 ай бұрын
It's madness, whoever make it would make a FORTUNE!
@SamWickens5 ай бұрын
Honestly, as much as I'd love a new true BK game, I get why Rare and Microsoft would be reluctant to make one. With the general consensus in the industry that big collectathon 3D platformers are an unprofitable relic (Mario Odyssey being a major exception), the fact that many of the key devs from the original games left the company decades ago, and when those devs themselves tried to do what was essentially a new BK game it underperformed critically, commercially and with fans, and the seemingly massive disagreements within the fan base about whether Tooie was an improvement or a bloated mess meaning that there's no consensus of what fans even want a new BK game to be like... And then you factor in that even critical darlings won't save your studio if they aren't obscenely profitable if you work for Xbox, who would take the risk? The guys who spent the past 15 years churning out Wii Sports clones to get in on the motion control fad and then settling on a "live service" game that's giving them consistent returns? I'd love another BK game, but I don't see it coming from Rare, and if it comes from Xbox I don't see it being what anyone wants.
@X2011racer5 ай бұрын
You could say Platformers in general because even Crash 4 underperformed than expected by Activision executives and Spyro Reignited Trilogy didn't sell enough fast enough to convince Activision that Spyro is financially viable. Crash Team Rumble was an uncertainty due to lack of data, but Microsoft decided to shut down post launch development by laying off Toys for Bob staff anyway.
@uasyapupkin21625 ай бұрын
We haven't seen Gwimbli come back eather. Modern gaming industry is all about money and it's sad.
@sepheroithisgod5 ай бұрын
This is just an example of bad management from Microsoft. It's one thing to give devs the creative freedom on what project they want to work on, which I support, but that doesn't mean they need to ignore the demand for a game. If one studio isn't interested, find another. Microsoft owns the IP, not the Rare head that hates it.
@llamajuice4 ай бұрын
I made Spiral Mountain in Forge mode for Halo, so ya know, we got that going.
@LordAlmira5 ай бұрын
Why do a remakes when you can do a brand new game with these characters
@adamk-paxlogan7330Sucks5 ай бұрын
alot of people want remakes for banjo-kazooie,to maybe hope it'll get enough attention for new games in the future for old and new players to get excited about
@BarrilBuzz5 ай бұрын
@@adamk-paxlogan7330Sucks That's a very dumb opinion from the Banjo fandom if you ask me.
@chompythebeast4 ай бұрын
To test market viability. Crash never would have gotten 4 without the remakes
@TBoneTony5 ай бұрын
Playtonic Games should be the ones who make Banjo Kazooie 3. They were the ones who made the original 2 because Playtonic Games WAS the developer RARE back in the 1990s. Technically RAREWARE was 4 to 5 different RARE teams developing separate games back in the day. Thus is the reason why Banjo Team and Conker Team had that rivalry, while Handheld team did their thing. One special RAREWARE team was Team DKR who then made Jet Force Gemini, Dinosaur Planet, Kameo with a mixture of team members moving around to help out other RARE teams on other games. Team Goldeneye started making Perfect Dark but left when the game was half finished, ended up being completed by Team Killer Instinct who were already in the process of KI3 before having to cancel that project to save Perfect Dark.
@Metalizationer5 ай бұрын
2-3 teams actaully and there are still many at Rare and many not at Playtonic. Most of Playtonic is new hires.
@general-thehero1823 ай бұрын
Nothing can defeat the way the world was interconnected and missions and eastern eggs and secrets that the game banjo tooie had.
@hjohnson9665 ай бұрын
I'd be so down for a Crash/Spyro/Banjo cross-over title
@MR.__G5 ай бұрын
I would love a mixture of both games. Things I want from kazooie is the charm and the ability to fully complete levels without extensive backtracking through levels. Things I want from Tooie is the bigger levels and quest to obtain jiggies. Best of both worlds for me
@mature111ster5 ай бұрын
The brainstorming is to think of how to modernize Banjo. If I had to guess based on Microsoft's new policies, Humba Wumba and Mumbo, Tooty being a damsel in distress, and the humour would need to be changed before making it to market. Internally the devs know this may alienate fans and impact total sales, so they're being very cautious at trying to find the right balance.
@robynwolph38365 ай бұрын
Last time Banjo-Kazooie merchandise got released was when Banjo-Kazooie was announced for Super Smash Bros Ultimate. The Banjo-Kazooie Funko Pops? I think something may be stirring again
@pugman96724 ай бұрын
I saw a banjo Kazooie plush at Best Buy last week
@PaintballShyguy2 ай бұрын
We need a new squirrel adventure as well.
@Kohchu12 күн бұрын
The Rare that operates under Microsoft is not the same Rare we used to know. They may hold the IPs and ideas; but they don't use them in a way that one would expect. Sure, they released Rare-Replay, giving us access to a lot of the classics; and even released some of Rare's classics on the Switch Online. But, there is a clear dividing line between the than, and now. And I think Banjo-Kazooie: Nuts and Bolts, is the moment they began to resent the series. Banjo-Kazooie and Tooie perfected the 3D Platformer. And around the time Nuts and Bolts was greenlit; the 3D Platformer was basically gone. So they attempted to steer Banjo in a new direction; hoping to get praise while keeping fans interested. What they got instead, was harsh negative kickback over how radically different it was from the originals. And I personally think; that is when Rare decided Banjo was dead. The same thing happened with Conker; when he was placed in Project Spark. People liked it, but not as much as a new game; and then Young Conker got so much backlash, that they outright cancelled it. When you see how painfully average Viva Pinata and Sea of Thieves did; I think it's clear that Rare looks back at their older IPs with a sense of jealousy and bitterness. All their old IPs are beloved and still enjoyed; despite being so simple. But their newer attempts to branch out and try new things; always fall flat on their face, and they can't seem to figure out why.
@DrewStalgic5 ай бұрын
See, I never knew about how Phil said he never teases just to tease. Thanks for pointing that out and excellent video overall 👍
@greensoda123Ай бұрын
If Rare ever does do a Banjo remake I feel like they would have to do in in like a Rare way. Like have it be a game where Banjo Goes back in time to the first game or something of that sense. Like make a new Game out of the old one.
@greensoda123Ай бұрын
I think what he means that considering Rare has always been a very innovative company. Always trying to do something new or something they have never done before. Thats one of the main reasons Conker is the way it is. Because it was to similar to Banjo. Wanted to try something new and all that. I mean though to be fair they did have that Conker remake but I like to think its because there was some new ideas they had. So maybe if they have some new ideas for a Banjo remake than they would possibly make it or a new one.
@greensoda123Ай бұрын
Like I think maybe if they had some like really/new ideas for a new Banjo than I could see it. Considering the second game added so many new things and new jokes. Could also be because of Nuts and Bolts and how not a lot of people liked that game he might be thinking "Well if that game didnt go well than people probably dont want Banjo."
@grimmik3452 ай бұрын
Would love to see a new BK, but it would have to be done in a pretty specific way after Banjo Tooie, Nuts and Bolts, and Yooka Laylee have been handled. I like the idea of "BK but bigger and better", but that's what Tooie did and certain elements, like the massive worlds and constant tie ins to later worlds, didn't go too well. Every world in Tooie was massive and none could be completed on their own. There should be some smaller and more self contained worlds for us to have fun with too both to serve as tutorials and a breath of fresh air. There should also be tons of moves, all the ones from BK and most of the ones from Tooie would be great, but all the shoes and the necessity of the split pads could get annoying. A limited set of world-placed power ups would work well to that end and while I love the split abilities, a better way than the split pads would be nice, mostly because you could go to one pad, go to the other side of the level, and not be able to get your other half without walking back or dying. Dying worked well because you didn't have limited lives, but I like that YL has limited lives instead. Kazooie can fly so why not have a way for the pads themselves to be left out? Not sure how that would happen, but I'm not a game dev. Yooka Laylee tried to fix some of these issues, like having expanding worlds, less power ups, and from what I can tell, no world tie ins, but it introduced a litany of other issues. Expanding worlds, while novel, is annoying at best, and no world tie ins sucks. The power ups are traded for other things that are okay but I'm not going to get into it in a comment and have their own issues everywhere. There's also a lot of levels that are covered in places you can just fall and die. The first level is just filled with holes to nowhere and is lazy. The swamp is okay, but the amount of times I broke out of both levels onto random geometry CONSTANTLY. It's lazy and stupid. A new BK can't have that, all geometry you can get to should be intentional. No excuses. Everything else was okay so far in my playthrough, but the game isn't captivating at all so I've stopped playing multiple times for huge amounts of time because it's boring. A new BK shouldn't be like that either, even Nuts and Bolts was interesting enough to play through to the end of each of my several playthroughs. There are some quite good levels in YL like the winter one, but it's also frustrating to try getting everything in even that level and feels bad. All the other levels have similar issues so far too. Now, Nuts and Bolts tried to do something completely different and it fell flat on its face. A lot of people have been comparing Zelda TOTK to it, but TOTK seems to handle it way better, though I haven't played it yet cause life. The biggest difference appears to be that building vehicles and contraptions in TOTK assists the main gameplay loop of it and BOTW, where Nuts and Bolts throws platforming out the window completely. That sucks hard and while it could be interesting to put such a mechanic in a new BK, it'd be really difficult to do and most fans would still hate it. Had Nuts and Bolts given you the tools and parts to make contraptions that help you get to places, solve puzzles, or defeat bosses that give you jiggies in the world, they didn't and instead filled the game with bloated maps and dozens of challenges to complete that were total slogs. That's not to say it would be impossible to implement correctly, but it would make small and simple levels hard to do correctly anyways. Now there was a Trailer that went around one day about a new game with a "Toy maker" villain, which looked cool, but not having Grunty as the main villain would suck. It would be fine though if any new villains were there to help her. LOG sucked in every way though, so I won't mention him again. In Nuts and Bolts, they also did a big no-no and took away Spiral Mountain until the end of the game and then used it as the tiniest map you could play on. They didn't even include the Isle o' Hags or inside of Grunty's Lair so it was even harder to justify. A new BK should at least have Spiral Mountain to serve as the tutorial like Tooie and the first game, bonus points if there's an actual Isle o' Hags and Grunty's Lair that you can visit at least a small part of like what Tooie did for the Lair. As for everything else, bringing Gobi, Boggy's Family, Bottles family, Klungo, and most of the other lovely characters back would be best, even the Aliens from Tooie would be good. References to LOG's BS would be fun too, but he should be left out of the game. Maybe bring back Tootie somehow? Not sure what would be done with her, but it's possible. Tooie did the best job as a sequel by far, but there is a lot that could be good too even from the other two. TLDR: don't repeat the sins of the past, but there might be a few good things to bring in from past games.
@volksdude19702 ай бұрын
Honestly, if I would have to choose ONE Banjo game to remake/remaster, I would say that Nuts and Bolts would be a prime candidate. WAIT! Don't hit me! Lemme explain! The game itself has an interesting concept behind it. You build vehicles out of parts you find, and can use a magic wrench to fix it/repair it and to attack on foot. The main complaint I (and many other people I've seen) is that it was **too** focused on vehicle mechanics, with little to no reason to run around on foot, or any "platforming only" sections. What's more, while the worlds were very large, allowing for all kinds of crazy builds, it was also very empty. You could build tanks, boats, even planes and rockets! But there would only be like two, or three enemies in the level that you could use those weapons on. Most of them were on the ground or the very few combat missions, which didn't really have any stakes involved, since you could just quick-fix your vehicle. The game itself felt complete on the building side, but the level building felt rushed, and neglected. If they do decide to bring back Banjo-Kazooie, I think they should consider remaking Nuts and Bolts, and try and do that game justice. It was such an interesting concept for an idea that suffered from either crunch time rush, or the hardware limitations of the Xbox 360. That game deserves a second chance, especially with how the Xbox One and series X really pushes what a console can do. If it were to come back, I would highly suggest they consider adding Jiggies that are only accessible on foot through platforming sections, and much more enemies to avoid/use a vehicle to beat in the open world missions.
@sean-keykong50905 ай бұрын
How about SuperZambezi with Banjo Kazooie Returns and Project Dream, with Banjo-Threeie?
@toonghost33 күн бұрын
Daley from Playtonic had mentioned how when she worked for Rare, even mentioning Banjo got you hazed
@brumichael28 күн бұрын
They should sell the iconic duo to Playtonic
@caboose7592 ай бұрын
I agree with the head of Rare honestly. You can never truly recapture what makes a game great when you remake it unless it was bad from the start and you wanted to give it a second chance. Now if they made a third Banjo-Kazooie game I would be all for it. But I would never want to see Banjo Kazooie or Tooie truly remade from the ground up. There's so much charm in the low poly count of an N64 game and the oversaturated colors that just doesn't translate as well when it's remade. The closest we got to it being like spot on was the Spyro remake but even then I preferred the lower poly count. Even if they made a third banjo game, I would hope to god that they made it as close to N64 style graphics as possible but it's also allowed to be its own thing since it's a new game.
@ZerotheeHero5 ай бұрын
Id also say the negative response Nuts and Bolts got, which was probably Microsoft making Rare put the duo in a game the company was making without them, as well as the meh reception of Yooka Laylee which did have og developers make it a more risky gamble for Mircosoft to risk millions of dollars making to a third party company. Plus they tried it with Conker and didnt go well either
@draco0rex3 ай бұрын
you know, that little theory of yours makes a lot of sense and explains a lot. I also have a theory that sea of thieves is what he wanted to make from day one, that the studio did. Remember, project dream was originally about pirates. that game evolved when it went from super nintendo to n64 to being about a bear, which evolved into being about a bear skater, which evolved into being about a bear and bird, which then became our beloved banjo kazooie. the truth is, sea of thieves was ALWAYS the goal of project dream. They just got off track with banjo kazooie. Now, they're all in on their original plan.
@gridalien5 ай бұрын
Even if Banjo Threeie ever comes around, I doubt it'll make me feel like the first two games did; not because of how it'll end up, whether good or bad...I just don't think video games make me feel the way they used to anymore. The iron's long gone cold.
@Kitsune-k2i2 ай бұрын
Does copyright have anything to do with it? Because honestly, I think RARE has to give consent...right?
@nathanblackburn119327 күн бұрын
Kinda arrogant to be like "people think they want this but they don't"
@Scrubber8910 күн бұрын
Craig Duncan is a 🔔🔚
@JanvanEs5 ай бұрын
I need it back soooooooooooooo bad, no remaster, don’t even do (and I still haven’t played it up to this day) Nuts n Bolts as a remaster. Still can’t get that video of banjo threeie out of my head that was there years ago
@Abizmalbeast2 ай бұрын
Rare just doesn't like money, obviously.
@gaothhermesk12895 ай бұрын
This remainds me a lot like whats going on between Naughty Dog and Jak and Daxter, my favorite franchise of them, where they allways seem to not have interest to come back at least for nostalgia sake due they feel "that advanced/evolved" enough to go back to old achivements wich wouldnt be achivements nowdays anymore
@X2011racer5 ай бұрын
Plus, they don't know how Jak & Daxter could have deep storytelling unless they repeat The Last of Us Part 2's plot for the sake of drama.
@nedFlanders-q7q18 күн бұрын
It would be awesome to have a banjo threeie were you start of at spiral mountain and all the old characters are back grunty has a new body and you. Have to go back through gruntys lair and all the old levels are back and have been improved along with some new worlds . I can see banjo and kazooie walking into gruntys lair and she says something like "Just like the good old days ive gone right back to my rhyming ways, beware you dumb brown bear there are even more trick and traps in my lair ( I have been thinking about this too much)
@Motwera5 ай бұрын
Hmmm, has anyone paid attention to the recent Playtonic announcement of Yooka Laylee's remaster from earlier today? might be relevant to this video
@ItZAkarii4 ай бұрын
Well if we count nuts & bolts as a BK game I can understand why they don't want to create another BK game cuz that one was a huge mistake...
@jpantoja1172 ай бұрын
That trailer, with the banjo, its cruel, its cruel and they knew it :(
@danieldishon6885 ай бұрын
At this rate we will be lucky if Spyro 4 even comes out on the PS6 by people who actually are motivatedto make that happen. Much less get our hopes up for Microsoft to give us a Banjo reboot that's clearly a very low priority idea to them.
@svenmindermann3372 ай бұрын
What about Retro Studios? They made new Donkey Kong Games and worked kinda close together with Rare. If I recall correctly, some old developers from Rare even switched to Retro Studios. They are known for handling the ip's they are taken of respectfully.
@foxeye2455 ай бұрын
Rare holding onto a grudge over Nuts & Bolts. They’re still upset that people didn’t want it.
@KWSchmidt5 ай бұрын
Remember when nuts and bolts made fun of the fans for wanting a platform collecting game😅 CRASH INSANE TRILOGY was so big it made Em come back until they tried to change things again like crash 4 and rumble being not even close to as popular as the remakes
@DamnZtar5 ай бұрын
Crash 4 was hated?
@KWSchmidt5 ай бұрын
@@DamnZtar no it wasn't hated it was far less sales
@sammalone78815 ай бұрын
@@KWSchmidt Crash 4 selling over 5 million copies says otherwise.
@KWSchmidt5 ай бұрын
@@sammalone7881 please read the last update for NST was in 2019 being 10M+ sold which was before it even came out on the switch the number are at least by the stature of the sales it would be safe to say NST is over 13M+ but crash 4 sales where updated this year with only 5M
@KWSchmidt5 ай бұрын
@sammalone7881 Crash NST sales where 10M+ BACK IN 2019 which mean they are maybe even at 15M+ today because of Covid and CTRnf being 6.3M in 2020 also before covid hit. Crash 4 this year is only 5M+. But I never said crash 4 was bad I loved it but crash rumble😅
@TrueNomadSkies2 ай бұрын
Not getting anything in Skylanders was very surprising, especially around the Superchargers Racing time. It'd have been perfect to get a DKR or Banjo character there.
@ZheSky162 ай бұрын
Can we start a movement asking for a Banjo-Kazooie game?
@shadeblackwolf15085 ай бұрын
I know of a team that really love to make for all ages platformers, telling this channel in an interview that they (the bear and bird) deserve another game.
@mevb2 ай бұрын
Nintendo should buy up Rare's franchised so they can make those themselves or through other developers like Retro Studios.
@TBoneTony5 ай бұрын
1. Microsoft owns RARE since 2002. 2. Microsoft doesn't understand Platform Games, they were the ones that forced a Car Simulator game to become a Banjo Kazooie game thus Nuts and Bolts became what it was in 2009. 3. Those who were originally part of the Developer back in 1998 have moved on.
@joshuasebsebe10475 ай бұрын
I want a new Mario animated series made by Wildbrain Studios the same studio that made Sonic Prime
@NitwitsWorld5 ай бұрын
No 😂
@joshuasebsebe10475 ай бұрын
@@NitwitsWorld what do you mean no?
@NitwitsWorld5 ай бұрын
@joshuasebsebe1047 Nintendo that’s why
@joshuasebsebe10475 ай бұрын
@NitwitsWorld I don't know what you're talking about. I just contacted Nintendo support to make a new mario animated series made by Wildbrain
@NitwitsWorld5 ай бұрын
@joshuasebsebe1047 😬
@NashTheBlade26 күн бұрын
Is there any possibility that we can get the Banjo Kazooie series and Conker's Bad Fur Day sold off in an auction, please?
@devwil_2 ай бұрын
Rare now literally lives up to their name; it’s rare to get a banger title from them.
@e1iteyoshi9985 ай бұрын
Idk to be honest like many others here in the comments i find Rare's reasoning for not wanting to do another Banjo Kazooie game to be kinda hypocritical when consider A: they seem to be okay with pouring tons of microtransactions in Sea of Thieves and B: heavily referencing Banjo and Kazooie in their past products plus also the merchandise that keeps coming out they approved. You'd think that after Banjo's return to Smash Ultimate was met with universal praise that they would've tried to start developing a new game but after the sour taste that Nuts and Bolts left in my mouth i honestly think that they're just ashamed of this franchise.
@Fadeddreams523 күн бұрын
I find it amusing that Mario Odyssey is logically what a new Banjo Kazooie should look like. Banjo-Kazooie borrowed the formula from Super Mario 64 and Odyssey borrowed the level structure of Banjo-Kazooie--miniature sandboxes you explore with a ton of collectables that don't throw you out of the level, and transformations into creatures to explore specific areas of the terrain. That was the closest thing we ever had to a new Banjo. Anyways, with Astro Bot being such a success, maybe Microsoft will get a clue.
@asomelord25 күн бұрын
I think at this point, the only studios I would want to make "Banjo Threeie" are Playtonic and Toys For Bob. Rare isn't the Rareware it used to be, i dont think they can pull it off, and it seems like they don't want to
@PaulM683225 ай бұрын
Phil said they wont force them to make what they want, but he also said a lot of things that weren't true
@WiggaMachiavelli3 ай бұрын
>I think they might think they do, but I don't think they would. Where have we heard this before and how did that turn out?
@KAPTAINmORGANnWo4eva20 күн бұрын
If you really want a new Banjo game, play Shantae. Those games have largely the same tone, good music, and even somewhat comparable mechanics despite being 2D. I actually agree that in the world of Minecraft and Fortnite being the main kid's games, 3D platformers outside of Nintendo consoles won't reach their ostensible audience but will only be nostalgia acts for people in their late 20s+.
@MrJamess19825 ай бұрын
Microsoft is really unorganized. We’ve seen it with many of their current games that are just not the hit, or what players want. I’m not sure Banjo is the system seller but I’d love a new one.
@slashingkatie787213 күн бұрын
There are many studios in the indie scene that could make Banjo. Look up stuff like Corn Kidz, Cavern of Dreams, Hat in Time, etc. They know how to make platformers. Can we just admit that MS wants live service slop and Banjo doesn’t work with that.