Spyro and Cynder’s first battle against the Grublins after they had been awakened and freed in the past three years.
@joaovillarinoferreira8029 Жыл бұрын
❤️❤️😘❤️❤️ Joao
@77Productions77 Жыл бұрын
Man! The nostalgia is CRAZY! Even as a kid i practically felt in my bones how epic this moment was. The Chosen Ones, Avatars of the Light and Darkness and former Enemies turned Family, Asleep for 3 years, Finally reawakened and back in action.
@lyonvensa Жыл бұрын
I still love the fact that the music for the _final boss_ in the previous game got slightly remixed and became the music for what technically the tutorial stage. It's like the game immediately picking up where you left it on before.
@ipv-gachaedition103 Жыл бұрын
Can we all agree this is the best Spyro game EVER? In like almost every single thing? Soundtracks, enemies, story, gameplay, powers and drama?
@ashleycurzon634810 ай бұрын
Yes
@blendingsentinel47972 жыл бұрын
Damn this brings me back to the Good ol' days. I am a senior now and I still remember playing this back on the PS2 in 2nd grade. OK, time to find a good Emulator for Linux. I am diving back in if I can't find my CD Copy for my PS2 hardware.
@calebgaytan Жыл бұрын
I remember always resetting my save just to play the Catacombs level,it was just so good!
@orangexlightning2 жыл бұрын
I'm glad this was uploaded. It is slightly different from Black Powers.
@jeofthevirtuoussand2 жыл бұрын
Well, all of their ost have a draft version and a final version. The draft version help the compositor hear how it should sound approximately . They put the draft version instead of the full chorus latin. I like them both
@FeatherWings782 жыл бұрын
@@jeofthevirtuoussand This is the Draft version? Seriously?
@jeofthevirtuoussand2 жыл бұрын
@@FeatherWings78 Hi, You wonder why I would make that statement, 1) the voices, this the only track of the game where they are metallic and artificial. And it clashes with the rest of ost of the final build ,they have true Choirs. Gabriel and Rebecca when they compose, they use a synthe keyboard on which they map voices that they put on right after testing their instrumental composition. Just to give guidance for the choir to train on ,pick up the pace, So that they can better grasp what is required form them and make things easier . Here it's very, I mean very, likely that this is the rough version of the eternal night counter part. On all the other game and even in this one all tracks never had synthe vocals in the final release. I heard that information, however, I can't remember if it was on KZbin or during an interview about grabiel mann . I remember that he emphasized how cool and relaxing it was to compose for a Game, how he would gather up more people for vocals.