Hello, wanted your thoughts on Damage Creep. Do you think that there is too much damage in the game? I personally see almost every roll one-shotting anyone under 2k hp which makes non-burst style champs pretty functionless. I think it also inflates the snowbally nature of the game as a whole. Do you think there is a solution? For example, lowering all damage in game by a percentage, or adjusting all the champs scaling numbers? Thanks 👍 gl in your games
@RiftGuidesWildRift20 күн бұрын
In case you didn't know: WildRift is going to push a durability patch next season (January 6.0) in which they reduce the damage of champions (rework of boots(massive nerf)), champions get touched (lowering their damage, increasing their base tankiness) and items (many).