Character Archtypes in Guilty Gear XXAC+R | Guilty Gear Advanced Tips 03

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novriltataki

novriltataki

Күн бұрын

This video is a part of a collaboration about archtypes in fighting games. Check the full playlist here: • The Archetypes of Figh...
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Пікірлер: 57
@NeoBoneGirl
@NeoBoneGirl 3 жыл бұрын
This is such a great video, and does a really good job of not getting lost in the sauce of “Every character has good oki so they’re all rushdown!!” like Leon’s video does. Excellent work all around
@Vlathanos
@Vlathanos 3 жыл бұрын
I believe the correct term for close range is "gorrilla" or scientifically "Unga bunga". My lord and savior at ANIMEILLUMINATI Sajam taught me so.
@novriltataki
@novriltataki 3 жыл бұрын
This video is a part of a collaboration about archtypes in fighting games. Check the full playlist here: kzbin.info/aero/PL050ikyIfnbbVglZ1hjxTjtydmtnFBdT9
@Sin606
@Sin606 3 жыл бұрын
Thank you
@ggmasterguiltygear6315
@ggmasterguiltygear6315 3 жыл бұрын
being hearing impaired, i really appreciate the subtitiles
@HanzoHimemiya
@HanzoHimemiya 3 жыл бұрын
The old mook Entebrains from Slash to AC+R classified the hit objective of characters like this: Balanced/Standard(commonly had projectile, anti air and rush specials shoto style niche): Sol, Ky, Anji, Axl ,Dizzy ,Bridget Speed(rushdowns and good blockstrings): Millia, Jam, Chipp, Dizzy(since AC) ,Order Sol Power(big hits for big damage): Potemkin, Baiken, May, Johnny, Slayer, I-no, Robo Ky ,A.B.A. Tricks(characters with orthodox subsystems): Eddie, Bridget, Baiken, Faust, Venom, Testament, Zappa, I-no(since AC) Kliff can be balanced with power and justice power and tricks
@Octopimp
@Octopimp 3 жыл бұрын
Great video! Only nitpick is about Faust's weak downwards attacks: isn't j.2k drill cancel a super strong mixup as well as a great downward angle attack? I feel like that's a bit overlooked here.
@novriltataki
@novriltataki 3 жыл бұрын
It's not much of a jump-in. Faust has slow air mobility and can't really enforce jump-ins on the opponent the way other characters do. He was given other moves like the paper bag but it's not very aggressive. The drill functions more like an evasive ground move and you can't do it from too high.
@Abyss10n
@Abyss10n 3 жыл бұрын
Another reason that for example I like looking at character archetypes, is either when switching from one game to other, I want to play characters of similar strengths and weaknesses that allows similar playstyle to what I enjoy in another game. Or when I already play a game but am feeling like playing some other character, I will tend to enjoy more or prefer someone similar to the character I am currently playing and archetype is one of the easiest ways to try to figure this out, even though ever since I picked up +R and started just in general looking more into fighting games the past year, I am realizing that this is both complicated, and also archetypes matter way less than just how the characters feel or play.
@rookless4121
@rookless4121 3 жыл бұрын
Hey, why is this unlisted? This is some good stuff man!
@novriltataki
@novriltataki 3 жыл бұрын
I was busy streaming Melty Blood and didn't notice Leon started publishing the list 🤪
@rookless4121
@rookless4121 3 жыл бұрын
@@novriltataki Ah np bro, great content btw!
@mikeneil74
@mikeneil74 3 жыл бұрын
@@novriltataki what archetype could bridget be put in?
@novriltataki
@novriltataki 3 жыл бұрын
@@mikeneil74 long range
@mikeneil74
@mikeneil74 3 жыл бұрын
@@novriltataki i want to ask why long range?
@jy-li1jq
@jy-li1jq 3 жыл бұрын
4:10 Baikens keeps tossing out them floor mats
@ShadowedAgony
@ShadowedAgony 3 жыл бұрын
just got into Plus R, subbed
@mauricioadv451
@mauricioadv451 3 жыл бұрын
Thank you for all you do helping new players.
@zamoraarchive4224
@zamoraarchive4224 3 жыл бұрын
Why did you, Leon, and theory fighter all post about character archetypes within the same hour lmao
@novriltataki
@novriltataki 3 жыл бұрын
Just sheer luck I guess...
@kholdkhaos64ray11
@kholdkhaos64ray11 3 жыл бұрын
The Archetype Conspiracy
@azzo3449
@azzo3449 3 жыл бұрын
Promoting Strive obviously lol
@JamBadguy
@JamBadguy 3 жыл бұрын
bruh read lol
@keysmash_roa
@keysmash_roa 3 жыл бұрын
Hmmm why could that be ....
@majestydream5
@majestydream5 3 жыл бұрын
Last line hits hard based on Strive's gameplay
@xboxgamer474246
@xboxgamer474246 3 жыл бұрын
Nothing short of stellar!
@RougeMephilesClone
@RougeMephilesClone 3 жыл бұрын
Ayyy, watched this right before it was listed. Good stuff.
@kingj521
@kingj521 3 жыл бұрын
The more and more i see of this game.... the more & more i like it!
@c418vgytre
@c418vgytre 3 жыл бұрын
Here from leon sick amazing video man
@h8reset194
@h8reset194 3 жыл бұрын
Very, VERY good and easy to understand explanation, thank you so much for this insights, make my brain go big hahaaja
@lupoc.i.4686
@lupoc.i.4686 3 жыл бұрын
The character sheet example is big brained
@LashknifeTalon
@LashknifeTalon 3 жыл бұрын
The specific numbers are a bit sus, since there's a large difference between 7 and 10; one is a +0 modifier the other is a -2...They're both pretty meh at that thing, though.
@skaven969
@skaven969 3 жыл бұрын
We love you novril never stop never stopping
@rogersnick17
@rogersnick17 3 жыл бұрын
LET'S GO! WELCOME BACK!
@GeebusCrust
@GeebusCrust 3 жыл бұрын
I dig it. Shoulda done a soku video instead
@FireFisto7
@FireFisto7 3 жыл бұрын
Interesting stuff. For +R, is there a list anywhere that shows what category each character falls under?
@karue7581
@karue7581 3 жыл бұрын
Good stuff!
@alexlovehall7796
@alexlovehall7796 3 жыл бұрын
Well I’m about to watch all these in marathon mode so time to hit the mental lab. After the last L I took in this game, gotta try something new
@beatdown_kai1534
@beatdown_kai1534 3 жыл бұрын
But nbs this video explains archetypes the best out of the five lol prolly best archetype explanation
@harryvpn1462
@harryvpn1462 3 жыл бұрын
Yoo new +r content
@beatdown_kai1534
@beatdown_kai1534 3 жыл бұрын
Good shit FGC content collab
@ikagura
@ikagura 3 жыл бұрын
Why is Slash still not in a fighting game?
@Squalid
@Squalid 3 жыл бұрын
TL;DR: there are 4 types of characters: long range, medium range, short range and Zato=One
@NeoBoneGirl
@NeoBoneGirl 3 жыл бұрын
I would classify Zato as a weak long/medium range character without Eddie out, and a strong medium/close range character when Eddie is out. With no Eddie gauge you’re either flying around the screen stalling for Eddie, or hoping they run into a random drill so you can stall them even more effectively with a blockstring that wastes time till Eddie is online. When Eddie is out, his pokes are way better at space control due to being backed up by Eddie -S-, and allow you to start the terrifying Eddie pressure closer up
@shympek8627
@shympek8627 3 жыл бұрын
Thought this will be prima aprilis video.
@SlumpDrunko
@SlumpDrunko 3 жыл бұрын
What would Robo Ky fall under?
@miiniimax
@miiniimax 3 жыл бұрын
need to know
@raichirup
@raichirup 3 жыл бұрын
why didn't I ever thought about guilty gear in dnd??
@huevonesunltd
@huevonesunltd 3 жыл бұрын
I see a Megaman X reference
@kazou6261
@kazou6261 3 жыл бұрын
and zappa is whatever he want to be.
@thebigcheese5536
@thebigcheese5536 3 жыл бұрын
Poggers
@caelan5301
@caelan5301 3 жыл бұрын
I don't get why people pronounce it "fost" instead "faust". It's AU not O ya goof get it together.
@Ramsey276one
@Ramsey276one 3 жыл бұрын
FGC UNITES YES
@sorubro2193
@sorubro2193 3 жыл бұрын
Here to watch this and coping because Strive looks bland as hell
@NickJJU
@NickJJU 3 жыл бұрын
I find it so weird when people pronounce Faust like "Fost"
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