I really like the focus in 2e on the Hunt. It really feels like a distilled werewolf game.
@KaiserAfini Жыл бұрын
The fact that werewolves in wolf form can apply their speed as a dice pool in chases means that, properly built, they stand a very strong chance of even chasing down a sports car. They are the eminent masters of chase combat in the Chronicles of Darkness, which can be badass or utterly terrifying depending on what side of the chase you are on.
@AwkwardGMCorbin Жыл бұрын
The only downside to them is they don’t have great access to Aggravated Damage, unless they are feasting on humans/wolves/werewolves. I’ve heard people maxing out a Werewolf’s speed to an insane degree.
@KaiserAfini Жыл бұрын
@@AwkwardGMCorbin There is a way to compensate for it, one of the deadliest builds for a werewolf is a grappler, they are one of the splats with the greatest affinity for it. With their claws, they can forego investment into martial arts, their Gifts provide armor piercing, mixing that with professional training and clinch strike means they will inflict aggravated fast. A cool thing about grappling is that it restricts your opponent's move pool, shutting down many supernatural abilities. Spirits cannot use Numina or Influence, they need to focus on grapple moves. Even mages get heavy penalties to spellcasting. Regarding speed, if you are interested in speed builds, I wrote a speedster Legacy in the mage forums, the Expeditious Explorers (think Flash meets Indiana Jones). Surprisingly, there aren't that many speedster Z axis for splats.
@Zombieflesheaters123 Жыл бұрын
@@AwkwardGMCorbin Well, there is cannibalism like you said. Outranking spirits by 2 ranks turns you teeth and claws to aggravted vs them. There is a 5 dot Pack Rite in the core book (Urafhas Bane) that turns their teeth and claws to bane weapons towards other werewolves. Gift of Elements Fire for aggravated vs Vampires, Prometheans, Mummies. Crack the Ribcage, a 2 dot wolf rite on Chris Allen's (Werewolf core book writer) Patreon, that gives you aggravated vs any enemy with a Bane (it can only be performed on the first crescent moon of the year though). The utter insanity that is 5 dot fetish weapons that essentially allow you to break rules like a Mage. There are LOTS of ways for a werewolf to get access to aggravated damage, but if was so easy there would be zero reason to learn a Spirit/Idigam's bane and those encounters would be trivial.
@shadowcatX2000 Жыл бұрын
I'm so excited for this. The link to the character sheet is missing. Theo should have 2 points of totem, all Uratha gain 1 point of totem and the language (first speech) merits in addition to their 2 points of rites. I think that's the only thing you missed. Well done.