BTW, if you right click in the animations, you can add new ones and name them whatever you want. You can also cut, copy, paste and delete all of the frames from the animation selections and rename any of the animation selections you've added. Using cut or delete on any animation selections you've added will also delete the animation selection itself.
@izeckx8 жыл бұрын
Learning a lot from you and Sparckman. Thank you for all the tutorials.
@JakariaYT8 жыл бұрын
you could use one active instead of 4, just have the damage be set to the current frame + 1. You add + 1 because the first frame is 0
@allenwest19868 жыл бұрын
1:54 No you can't rename them sadly , but if you click the "new" button you can create a custom name. I tried deleting them , and that also doesn't work. Plus you can't change the order . New ones you make also can't be deleted after being saved in that object ...
@scp53588 жыл бұрын
Wow. I am learning how to use the debugger, AND how to easily restart the frame! Yaaa-ya!
@seb-nah8 жыл бұрын
hey almighty great video man its helping a lot and btw do you think you could make a video on screen size ive tried out a lot of stuff and its driving me nuts, most thing ive tried only add blank space to the screen and others dont leave the frame as it is and intead of the screen being the way it is just bigger they instead add more like field of view and you can see below the ground and thats not really something i want :/ anyways thanks and keep up the good work man
@saligraphy4 жыл бұрын
This was awesome! thank you!
@dtholder8 жыл бұрын
Nicely done!
@justhuman9827 жыл бұрын
Nice! Like as brimstone in binding of isaac... ^))
@Disthron3 жыл бұрын
So, dose 'Negating' the 'Repeat while pressed' action not work for the key up value?
@casekocsk8 жыл бұрын
Nice tutorial... really useful... I can't believe Clickteam Fusion doesn't have onkeyrelease_event though... I mean it's one of the basic event/trigger...
@TornaderX7 жыл бұрын
can you make a tutorial about megaman-like midair movement?
@lightningman22228 жыл бұрын
Can you cover player and enemy hitboxes? Thanks
@jesselyle31306 жыл бұрын
Once i added an enemy that shoots projectiles i no longer have unlimited amo my charge attacks for my playable characters projectiles 40 seconds in??
@dantenage96878 жыл бұрын
thanks for your videos, i have a poblem with my game, when my player jumps and i launch an object it goes downwards, hoy can i fix that?
@scp53588 жыл бұрын
Change to "Launch in direction facing" Also, try checking your Shot Hot Spot (I don;t know what it's called, it is just to the right of the hotspot. It's the square one.)
@haypaniofficial60288 жыл бұрын
Hi ! can you create football game tutorial ?
@GlooTube8 жыл бұрын
Do you think you could make a tutorial on how to test IOS apps on a device? I know there is Xcode but I've tried everything to run a virtual machine, but it won't work. If you know another way to test apps on a device, do you think you could make a video on it?
@almightyzentaco8 жыл бұрын
This one might be difficult for me. I don't own an iphone, nor have I used the iOS converter. You should check out my discord channel, or clickteam's discord channel. Also the forum over at www.clickteam.com might help. Sorry.
@luke9078 жыл бұрын
Hi almightyzentaco,i'm making a game and i got a problem with enemy spawn,when i destroy one every enemie destroys too,Do you know how to fix it?, And Nice Video Helped me alot.
@almightyzentaco8 жыл бұрын
Depending on how you are triggering this destruction event it may be a bug in your software, or sometimes Fusion gets confused with scoping and jacks up - deleting everything when it should only delete one. You can usually fix this by insuring the code for destruction is called from within a behavior in that object, or if all else fails delete that object and recreate it, referencing the new object instead of the old.
@luke9078 жыл бұрын
ok. but i think you don't understood,I did a script with the enemy healthbar. when the health bar counter reach zero the enemie destroys,So i did that every 4 seconds a copy of that enemie spawn.I know that a copy will change if one of the copys change too,i think its this making every copy being destroyed,but what you cited can help me with that? or have a best technique to spawn the same activie (enemy)? And sorry about the english,i'm trying to improve...
@almightyzentaco8 жыл бұрын
Is the health an alterable value on the enemy? If it is you can just check to see if that value reaches zero, and if so destroy the object. It should only destroy the one.
@luke9078 жыл бұрын
almightyzentaco Nope i don't know how to work with alterable value i just maked the health bar based in counter
@luke9078 жыл бұрын
almightyzentaco Oh thanks, i Used your tips about using alterable values and i got sucess. Helped alot!
@sashavays92688 жыл бұрын
How to optimize the game? i finished a game,but i don't know why it has bugs, especially when the game is over ... WHAT must i do that the game will run fine?
@almightyzentaco8 жыл бұрын
Congrats on finishing a game! Most people never do. As for bugs and optimization, you have to try to do a lot of testing and debugging. Check your resources usage on the debugger - how many objects there are at any given time ect. Find ways to minimize processes.
@sashavays92688 жыл бұрын
I use hd format 1280x720 ... should i change this? if yes then what is the best format to use which would be suitable for all smartphones?
@almightyzentaco8 жыл бұрын
That is a fine resolution. Are you having performance issues on pc or on an android device?
@sashavays92688 жыл бұрын
on android device
@sashavays92688 жыл бұрын
i spent much time and did game in 800x480 format ... it doesn't work well again , PLEASEE HELP ME BROO TO CORRECT THIS PROBLEM !!!
@TheRedMammon8 жыл бұрын
dude, shrink that water mark
@almightyzentaco8 жыл бұрын
no. maybe. actually that's as small as it would shrink without resizing in Inkscape and I'm super lazy