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Compilation of the cinematics, dialogues and gameplay of the game.
Video information ...
Join the furry hero Chuchel and his rival Kekel on their quest to retrieve the precious cherry and face numerous puzzles and challenges! The reward? Upbeat situational humor, wild music and sounds from the DVA band and dozens of hilarious jokes that warm even the coldest of souls. More cherries!
.:.:. History
The game follows the protagonist Chuchel, a dust bunny-like creature, as he tries to retrieve a cherry stolen by a giant, with his best friend or best enemy Kekel, either helping him or hindering him along the way. The game is structured in short and loosely connected episodes of Chuchel's struggles to recover and preserve the cherry; The episodic nature is emphasized by some levels displayed by the title. At the last level, it is revealed that the giant hand that taunts Chuchel with the cherry is, in fact, a larger creature like Chuchel; he swallows Chuchel and Kekel, who retrieve the cherry from his stomach and climb into his brain to change it from "grumpy" to "happy." The now happy giant then leads Chuchel and Kekel back to their home, where they finally part and eat the cherry, only to get a large pile brought in by the giant, who then begins to chase a large one-handed pear even further. big.
.:.:. Gameplay
The game consists of 30 levels. The levels are different and most of them are played as point-and-click adventures, but some consist of mini-games including parodies of Pac-Man, Flappy Bird, Tetris, Space Invaders, and Donkey Kong.
.:.:. Development
The game was developed by Amanita Design. Designer Jaromír Plachý started working on the game after finishing Botanicula in 2012. Plachý stated that he wanted to make an interactive cartoon with fun animation. He came up with the character of Chuchel (the word "chuchel" does not exist "officially", but is an apparent combination of two similar Czech words "chumel" (clamp or entanglement) and "chuchvalec" (tangled mass or clot) when he decided to draw The first thing that comes to mind. Plachý then designed environments and turned them into real levels. On December 20, 2018, Amanita Design released an update for the game that changes Chuchel's body color to orange, in response to the character was misinterpreted by some reactions as a racist stereotype called Blackface. Some levels were also slightly modified to match Chuchel's new color.
.:.:. Reception
Chuchel received generally positive reviews from critics. It is 81/100 on Metacritic. The game won the Excellence in Visual Arts award at the Independent Games Festival, and was nominated for "Best Visual Design" at the 2018 Golden Joystick Awards, and the Tin Pan Alley Award for Best Music in a Game at the New York Game. Awards. The game came second in the Best Visual Design category at the 2018 Edge Awards.
.:.:. Data sheet
Developer Amanita Design
Editor Amanita Design
Designer Jaromír Plachý
DVA Composer
Adobe Flash Engine
Microsoft Windows platform, OS X, iOS, Android
Released March 7, 2018
Genre Graphic Adventure
Single player mode
.:.:. References
amanita-design...
en.wikipedia.o...
#Chuchel #Amanitadesing