What's wrong with you KZbin! I watch C4D/Octane tutorials all the time and only now do you suggest this great channel? Love this tutorial- The results are amazing!
@NewPlastic3 жыл бұрын
Haha well it's never too late! Thank you brother!
@prymexxxx Жыл бұрын
Seriously amazing stuff. Been working in Octane for about 5 years now and still learning new stuff. Love the layering technique of the noises to create steps with add nodes.
@NewPlastic Жыл бұрын
That's awesome, yeah thats what we do here buddy!
@SHIVAM.M.S3 жыл бұрын
OG New Plastic 💯🔥🔥🔥
@NewPlastic3 жыл бұрын
Ma boy Shivan is in the house!
@juanito_design3 жыл бұрын
Honey wake up new New Plastic video just dropped
@NewPlastic3 жыл бұрын
What my girlfriend tells me every time I upload
@NewPlastic3 жыл бұрын
sike i dont have a girlfriend
@朱南-u7p3 жыл бұрын
Good for you, my brother
@NewPlastic3 жыл бұрын
Good for us all!
@polinache68853 жыл бұрын
wow man this is sick
@NewPlastic3 жыл бұрын
@AlexiEffects3 жыл бұрын
Although you speak a bit fast and this tutorial was specifically for this alien rock look, the way you approach material creation is very simple and to the point. I'm learning a lot from your workflows and am super thankful! Everyone learns in their own particular way and I think the way you go about it makes it pretty clear to me. thanks!
@NewPlastic3 жыл бұрын
That actually mean a whole lot brother, thank you for saying it. My point in this tutorial style is for you to learn from the process and not copy each move. So the quicker you see me go through things the more you get the actual process.
@richardxs3 жыл бұрын
One of my favorite octane shader tutorials 🔥
@NewPlastic3 жыл бұрын
Awesome dude, another one coming right after
@EnriqShockwave3 жыл бұрын
Wow great tut! Definitely need to be more comfortable playing with all these nodes. This will be an awesome reference to follow along with!
@NewPlastic3 жыл бұрын
I totally agree man, I think thats my main point here to show you how I approach layering up nodes and takes the most advantage I can of the node system.
@departed92823 жыл бұрын
Knew something was going on when I saw these on Gumroad yesterday, top class.
@NewPlastic3 жыл бұрын
That's dope! Did you see them on my page or in the explore page?
@departed92823 жыл бұрын
@@NewPlastic I usually use Gumroad Discover and sort by "new" that's why, just luck I guess :)
@babysteps13 жыл бұрын
You da real MVP
@NewPlastic3 жыл бұрын
Appreciate you dawg
@PabloLucio3 жыл бұрын
Didn't watch it yet but I already know it's gonna be so useful. Love this channel, man!
@NewPlastic3 жыл бұрын
Appreciate that brother!
@octanejesus2 жыл бұрын
you're a badass at texturing sir
@NewPlastic2 жыл бұрын
My man
@mtnbiker16782 жыл бұрын
Awesome pace, very informative, perfectly done...dude, appreciate your hard work and dedication on this. Keep it up!
@NewPlastic2 жыл бұрын
Happy to hear that! My pleasure
@andrewjk872 жыл бұрын
Bro you crazy dawg.
@andrewjk872 жыл бұрын
Thanks for the great tut though!
@generativen3 жыл бұрын
when i start to earn money i will buy all your products to support you dude. you are amazing!
@oznsahin3 жыл бұрын
If you need some pack from this awesome channel i like to help you Ömer. I can send gift to you :)
@NewPlastic3 жыл бұрын
@@oznsahin Ozan if you buy him this pack I'll give you any product from the store for free!
@oznsahin3 жыл бұрын
@@NewPlastic Ömer, send me your email ma man
@generativen3 жыл бұрын
@@oznsahin omeryilmazn@gmail.com i am shocked now hahaha
@generativen3 жыл бұрын
@@NewPlastic Ozan just made my day! thank you both x
@Jake__Boll3 жыл бұрын
dude you are a node god! gotdammm
@NewPlastic3 жыл бұрын
Haha damn I'll take it.
@aeon71953 жыл бұрын
Oh man, thats so amazing! I will buy the materials pack tomorrow for sure!! An idea for a future video could be teach us how to make those crazy couch, cloth, and rug (hair) procedural materials and patterns.
@NewPlastic3 жыл бұрын
Awesome, thank you man! When you say couch/cloth you mean weaved patterns?
@seaghan13 жыл бұрын
Really great tut man, love how excited you are by the process of making these materials.
@NewPlastic3 жыл бұрын
Hah thank you brother, yeah there's nothing like plugging some nodes and watching how crazy it looks in the live viewer, catches me off-guard every time!
@seaghan13 жыл бұрын
@@NewPlastic Feel the same way. Funny to watch someone else have the same reaction. Keep up the great work mate, you are smashing it.
@miryrd3 жыл бұрын
He did it again!
@NewPlastic3 жыл бұрын
And he won't stop!
@nia9953 жыл бұрын
Purchased! Amazing quality as usual :)
@NewPlastic3 жыл бұрын
Thank you NIA!
@GeetSampat3 жыл бұрын
Just when you think he's getting done with the material, Adds 5 more dirt nodes 😂😂
@NewPlastic3 жыл бұрын
Hah it's never enough
@kaanbilaloglu3 жыл бұрын
thank you!
@NewPlastic3 жыл бұрын
My pleasure !
@TheHumanAnonymous3 жыл бұрын
Awesome work man, get excited every time I see a new video from you. Keep it up!
@NewPlastic3 жыл бұрын
That's amazing, happy to hear that!
@devix74743 жыл бұрын
man, you're insane 😍
@NewPlastic3 жыл бұрын
My psychiatrist agrees.
@devix74743 жыл бұрын
@@NewPlastic 😅😅
@DLT83 жыл бұрын
sicccc video brother toad!!!
@jopfe08153 жыл бұрын
So sick!
@NewPlastic3 жыл бұрын
@cheeseduckpan_studio2 жыл бұрын
I love all of your tutorial work. Thx
@NewPlastic2 жыл бұрын
My pleasure
@nairow2203 жыл бұрын
Really really amazing I want to see more and moooorrrreee
@NewPlastic3 жыл бұрын
More of these coming next week!
@nairow2203 жыл бұрын
@@NewPlastic your awesome
@talhazulqarnain21263 жыл бұрын
Game on Bro!! Amazing
@NewPlastic3 жыл бұрын
Hell yeah!
@lucasschafer83233 жыл бұрын
You're so good
@NewPlastic3 жыл бұрын
Appreciate that my brother. Happy others can learn from this
@prettygrotesk2543 жыл бұрын
YESSS LOVE FROM ITAEWON KR
@NewPlastic3 жыл бұрын
Itaewon ! Say hi to the dude in that grocery store he definitely remembers me
@somenoise6373 жыл бұрын
wow amazing video
@NewPlastic3 жыл бұрын
Thank you brother, made it inspired by your username
@pavena75173 жыл бұрын
Your channel is amazing!! Soooo helpful and informative
@rubenahlers26813 жыл бұрын
so good!
@NewPlastic3 жыл бұрын
@EZZYLAND3 жыл бұрын
liked before video started
@NewPlastic3 жыл бұрын
Haha hopefully you didnt dislike it after watching
@EZZYLAND3 жыл бұрын
@@NewPlastic hell no youve been my new fav channel for a WHILE ive only been doing cg for over a year and the node system is getting easier and easier to grasp with every video i watch. thank you! if i may request, could you do a video on particle sims without xparticles. :'c your videos are so well made
@NewPlastic3 жыл бұрын
@@EZZYLAND Thats awesome to hear, for real. I have one tutorial about a melting brain using no external plugins that you can check out. Other than that, I'll probably go into it in the future but my knowledge is pretty limited in that field, I really have to feel comfortable with something before I allow myself to share it with others. But the short answer is yes!
@oursonwelles3 жыл бұрын
B E A U T I F U L
@NewPlastic3 жыл бұрын
@IcaroDiniz3 жыл бұрын
DOPE
@NewPlastic3 жыл бұрын
SICK
@AlexanderYossifov3 жыл бұрын
I'm using Arnold (beginner). How similar are these two rendered?... and how to do these materials with Arnold?
@NewPlastic3 жыл бұрын
They're fairly similar, Arnold has a more robust node-mixing setup if I remember correctly so it'll be actually a cleaner process to do this, but I haven't touched Arnold in almost 2 years so I cant tell you. But in general, the process would be extremely similar.
@Alain-pb7xp3 жыл бұрын
Love it! Btw, why do u prefer to control camera imager settings from octane settings than from octane camera tag? I think I find it more workflow-friendly to do it directly from the tag, but I'd like to know your thoughts on this. Thanks for the video!
@NewPlastic3 жыл бұрын
Unless I'm really trying to get different looks from the same scene, I prefer having universal settings for the different cameras so there's not too much mismatch between the different shots. Also then I dont have to repeat each process for each camera. But yeah sometimes I'll need different exposure in a certain angle or something like that so I'll activate the camera kernel settings
@ShapedStudios3 жыл бұрын
Great tutorial man! Really inspiring! However, I'm not getting nearly as much detail and depth from the bump layer as you do?! Even with a hard light I notice that my bump is really small, did you change any bump settings off camera or what do you think it's because of?
@ShapedStudios3 жыл бұрын
Nevermind, I realized now that then scale of my scene in Cinema 4D was way to big and that made the bump too small to notice.
@NewPlastic3 жыл бұрын
Yup good to know, when I read the first reply that would've been my first answer. It's always really important to know what scale you're working in!
@andonnitsolingkas78982 жыл бұрын
@@NewPlastic Can I ask what the size of the scene has to be and how to change this? Looks like the materials I bought are indeed a bit too flat unlike you showed in the video. Thanks in advance, I'm still pretty new to C4D and Octane :)
@brandonblair65293 жыл бұрын
Fuck I need to get better with materials that shit looks so dope. how do you not get lost within on the nodes? Any process tips or things to keep in mind, I tend to forget what each node is doing in the context of the whole material an its own pipe line. Cheers
@NewPlastic3 жыл бұрын
I hear you, I definitely use the Solo Node option to make sure I know which node does what, and I also keep aligning nodes and grouping them closer to each other / or further away from each other, to clean up the system and have a more organized structure. That helps a lot.
@harrybrownell2 жыл бұрын
Love this! How would I achieve this with R25? I'm not seeing the volume mesh tab..
@NewPlastic2 жыл бұрын
Not sure about 25 since I haven't got around to check it out. Once I do, I'll let you know!
@carl20722 жыл бұрын
Thanks for taking the time to share your knowledge. Curious why your sphere from the beginning has a black backdrop? Relatively new to Octane? Mine is in a bright environment!
@carl20722 жыл бұрын
Changes default environment colour to black, sorted!
@leroiceyballs3 жыл бұрын
Thanks!
@NewPlastic3 жыл бұрын
Wow you're the first the use the thank you button! Thank you so so much that's awesome
@leroiceyballs3 жыл бұрын
@@NewPlastic NP. I take away so much from your videos.Its the least i can do.
@cgnico39783 жыл бұрын
Yeaaaah
@NewPlastic3 жыл бұрын
@vietnamrubber3 жыл бұрын
Great tutorial. Any reason you only use the octane noises instead of the c4d noises? thanks!
@NewPlastic3 жыл бұрын
Great question, I'll use Octane noises whenever I can because they're truly procedural. C4D noises in Octane have to get baked, or used as an OSL, which will always be less stable than native Octane noises that are designed to be used with the engine. I'll only use C4D noises if there's a specific look I'm going for that Octane noises can't achieve.
@vietnamrubber3 жыл бұрын
@@NewPlastic makes sense, good to know what keeps octane more stable, I'm sure this will save headaches down the line. I was asking because the c4d noises have the animation and looping animation capability which octane noises don't have (AFAIK). Not as important when dealing with rocks but was just thinking about doing procedural textures like this within octane that have some kind of looping animated texture. Thanks again!
@NewPlastic3 жыл бұрын
@@vietnamrubber Nah totally, the animation and unique looks and settings fo the C4D noises are great and I use them when I need them. One thing to note is that looping doesn't work inside the octane node system, even in C4D noises. I was disappointed to realize it - there's a workaround, it's kinda dirty but it works if you really need it. But yeah, honestly animating the noise will be super cool even for these alien rocks - they're alien! They can do wtvr! Yeah, stability is a huge issue with Octane. Even with Octane noises, I get crashes often, especially when layering them in the displacement, and ESPECIALLY when animating them in the displacement. I have a certain threshold when showing things in my tutorials, if I see a technique causes too much crashing I won't use it in a tutorial. What is too much crashing? Well, I guess we all have our own personal limits lol
@vietnamrubber3 жыл бұрын
Didn't realize the looping doesn't work in octane. Guess it's impossible to add that feature without rewriting all the code from the ground up too. Is the workaround to render out a jpg sequence and use that instead? Or disable the C4D shaders OSL thing and UV unwrap to manage the seams? Too dirty for me. Defeats the purpose of iterative "procedurality" anyways. Lol it's frustrating when these brainstorms run into technical hurdles like this. Really satisfying if you can figure them out though.
@GD155552 жыл бұрын
If I buy it how do I move textures from octane cinema material to octane 3ds max material ?
@JohnKappaAU3 жыл бұрын
So much solo crash anxiety. Every second time I solo a node … boom C4D dies. Have you found a fix for this? Great vid btw. Seems like rocks are the current thing.
@NewPlastic3 жыл бұрын
Rocks were always a thing! And solo crash anxiety is FUCKIN REAL. Probably the thing that causes crashes the most, I 99.9% of the time instinctively save before soloing and unsoloing anything. I dunno why, perhaps there's a peak in VRAM use or I dunno. But yeah, my fix is, save, then solo. If it crashes, I just quickly go back to where I was. Octane is infamous for being unstable in that sense but it's one of the tradeoffs I guess
@deathdedesign2 жыл бұрын
0.75 speed only. thanks KZbin.
@NewPlastic2 жыл бұрын
Haha definitely the way to watch this
@ciacatric3 жыл бұрын
Your tuts are awesome! Thanks for providing such quality content! I saw that you are running 2x 2080s, and they are not reaching degrees over 65!? I have also two and they are around 80-90 while rendering… are you using watercooling? Huge Case? Etc. Pleeeease share your cooling wisdom as im burning here in hell haha
@NewPlastic3 жыл бұрын
That's a great question! my cards definitely reach 80 degrees, sometimes slightly more, when heavy rendering. I use a full tower Thermaltake View 71 case, it's ok but not enough on its own to cool down cards. This video is confusing because, for some weird reason, at the time when I shot the video the MSI Afterburner app was limiting the cards to very very low power draw. So while they were keeping much cooler, they were also functioning at half the power. Took me a while to figure out why my cards weren't functioning as well as they used to. But yeah, 80 is normal without any extra cooling. 80 is also not terrible because the cards are meant to take that type of heat. The good thing about lowering temps is that then you can overclock the cards. But now for example I'm planning on upgrading to 2 * 3090's and I know for a fact I would need an efficient way to cool down the cards. Thinking of either a custom loop, or just AIOs.
@ciacatric3 жыл бұрын
@@NewPlastic thanks for the in depth answer! would be awesome if you let us followers know once you have updated your rig, to see what way you have chosen :)
@DavidAlef-rg4zs Жыл бұрын
💥🏅
@NewPlastic Жыл бұрын
@GD155552 жыл бұрын
does it work with 3ds max? Please make it for max too
@metekutlu903 жыл бұрын
Thank you for this amazing tutorial. I'm going to buy your pack! However, I'm totally stuck at the displacement node. When I add the noises, they do nothing. The noise seems to take effect only if I use a bake texture node before the displacement. However, it seems to change the projection. When I add the previous texture projection node, it does not give the same result neither. Any ideas, please ?? (on C4D R23/R24 Intel Mac)
@NewPlastic3 жыл бұрын
Hey, make sure you use Vertex Displacement type instead of Texture Displacement in the displacement node (at the top of the node)
@metekutlu903 жыл бұрын
@@NewPlastic Yes, it is on vertex displacement. Just tried it on Octane X Standalone and it works! It seems that octane noise doesn't work properly with displacement on Octane C4D Mac. It would be great to have a workaround in C4D though. Thanks anyways. Congrats again for your work!
@NewPlastic3 жыл бұрын
@@metekutlu90 Hmm yeah it seems like it might be some sort of a bug with Octane X? I looked it up and theres one post about it in the OTOY forums but not sure if it's totally that. Did you manage to work it out?
@metekutlu903 жыл бұрын
@@NewPlastic The same node setup works on Octane X, but not in C4D plugin. I never managed to make the Octane noise work with vertex displacement in C4D Mac.. No, I couldn't find a workaround.. :/
@ДмитрийШахов-е8э2 жыл бұрын
Hey! Are there any specifics on how to use these materials with a Vektron?
@NewPlastic2 жыл бұрын
I'm actually not sure, I know that displacement needs polygon information to work and I'm pretty sure Vectron doesn't have an actual mesh right? But try it!
@ДмитрийШахов-е8э2 жыл бұрын
@@NewPlastic good!
@talhazulqarnain21263 жыл бұрын
The Rock Looks Like a Bunny, all we need more is fur 😭
@NewPlastic3 жыл бұрын
Hah fur got burnt off in galactic radiation
@ReastArtZ3 жыл бұрын
Wow so it's true... The internet is full of noise
@NewPlastic3 жыл бұрын
And it's beautiful !
@stasieknie60813 жыл бұрын
Whats ur Gpu ?
@NewPlastic3 жыл бұрын
I have two 2080ti's
@MrHannessie2 жыл бұрын
Your content is super. I just cant follow it, you are going way to fast.
@apollogt55062 жыл бұрын
i just...fell off the planet
@NewPlastic2 жыл бұрын
Hope you saw some of these alien rocks over there
@ranko91287 Жыл бұрын
Hi. I cant bring this to work in Cinema 2023 and the current octane Version. Noises are not possible to render in the displacement channel. If I try, nothing happens. If I bake the noise before plugging into the displacement node, it distorts the noise in a really weird way...anyone else having this issue???
@NewPlastic Жыл бұрын
You have to make sure the Displacement is set to Vertex type and not Texture type. Otherwise procedural nodes won't work there.