I think the quest cards add a lot of depth to the game and rewards players for interacting with all of the game's mechanics and incentivizes them to do crazy stuff you would never see otherwise. It's really awesome. But with the Vernicus card, I can definitely see a huge exploit where the Kingdom player just keeps dropping Hawk Knights off of towers for unlimited critical hits, since before Vernicus is summoned it appears this can be done unlimited times. But I might be forgetting some of the rules from older videos.
@CORbricksАй бұрын
I agree that it is something I will watch out for in future games. I have a couple friends who, for better or for worse, are always chasing after any exploits they can find. That said, the strength of this particular unlockable card comes from the surprise. There aren't too many situations in the game where a Hawk Knight or Jalen can get the jump on someone with it, and even when they do, they would have to climb back up to be able to repeat the gambit. In this situation, if the card failed, I honestly would have discarded it for a new unlockable card (you can discard and redraw whenever you complete any portion of an unlockable card). I just don't see players getting lured into that trap twice, and it would be better to have another path to your unlockables.
@matte-93Ай бұрын
lets go
@rowanstree8499Ай бұрын
22:40 That was awesome, super clutch play
@CORbricksАй бұрын
Honestly, I was grinning ear to ear as my poor barbarian got slaughtered. It was just way too cool.