Cities: Skylines - POV Drive #1- California [4K]

  Рет қаралды 5,326

rockysets

rockysets

Күн бұрын

Пікірлер: 8
@paix2669
@paix2669 3 жыл бұрын
Wow, really nice. High traffic flow but not gridlocked. How do you manage to get so many people driving? I have some methods like banning cycling, having lots of parking with the tmpe rule of relistic parking but I would like have more people driving. Any tips? Maybe you could make a video
@rockysets5632
@rockysets5632 3 жыл бұрын
Traffic AI Playlist here: kzbin.info/www/bejne/nmHGZ32Mj7ydfZo I will make a video on that soon, the biggest part is the Real time mod if you want rush hours, optimized outside connections to change how busy the highway outside connections are and Lifecycle Rebalance Revisited. Lifecycle rebalance let’s you set transportation probabilities (such as 90% prefer driving) for the citizens based off what kinda house they live in.
@DaytonGrafstrom
@DaytonGrafstrom 2 жыл бұрын
This is real cool, would like to see a video like this but during rush hour
@cherokeekid9491
@cherokeekid9491 3 жыл бұрын
Extremely realistic, I see you have Santa Maria and Santa Barbara, but my hometown Lompoc gets no love lol
@JTL_26
@JTL_26 3 жыл бұрын
How do you get rid of vanilla cars? I have some realistic ones I got on the workshop but I still have a bunch of those ugly vanilla ones in my city
@rockysets5632
@rockysets5632 3 жыл бұрын
steamcommunity.com/sharedfiles/filedetails/?id=1548831935 The advanced vehicle options mod allows you to specify whether vehicles spawn or not, before disabling all the vanilla vehicles in a category make sure you’re subbed to a replacement. I had an issue where no animal products were delivered because I didn’t subscribe to a cattle truck.
@joelkolodny2002
@joelkolodny2002 3 жыл бұрын
Nice! Wondering how you got the different highway signs and if they're accurate. Also what road assets do you use? CSUR, BIG? Kinda curious.
@rockysets5632
@rockysets5632 3 жыл бұрын
Thank you! The signs and exit numbers are accurate with each other save for some mistakes. The exit numbers are based on what the numbers would be for the area in California this could be near. I do use the BIG Road Collection, I made a video that explains what assets I use and how I detail the freeways here: kzbin.info/www/bejne/e2OViqaBjbanock
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