When I was taking my first class on object oriented programming the teacher showed us classes and I was like "Oh so is this the same thing as a struct?" and she said no without explaining more. I'm glad to see this video lol.
@MOWAuthor2 жыл бұрын
Oh my god, this brings back nightmares of Uni. I program in C++ using a mostly C style structure. Always have. It makes more sense to me, and I don't believe in the bull of having to protect you from yourself (The primary purpose of Private Variables) I basically said the same thing to my teachers, and they also just say no, without elaboration. After more discussion over the years I was there, I can only gather that the world as a whole prefers Classes because of Private Variables mostly as a protective layer to stop you interfering with a variable you didn't mean to. Which is absolutely ridiculous. Because you simply shouldn't be accessing random variables for no reason while you program. Otherwise, what the hell are you doing?
@poipoi3002 жыл бұрын
@@MOWAuthor I also don't really get the purpose of hiding variables from yourself either. Maybe in team projects where you don't trust your fellow programmers and you want to make sure a certain piece of data is handled correctly lol so you just give them functions.
@novusstudios17442 жыл бұрын
@@MOWAuthor well I think it's more of a "prevention is better than cure" kind of thing. Tbh I get what you're saying but it's more of a preference thing, so to say it's somewhat "ridiculous" is kinda not really unless you mean it only from your standpoint and persons who share it also
@Ferocious_Imbecile2 жыл бұрын
Paying $$$ for an education that fails. How many times have I experienced that?
@poipoi3002 жыл бұрын
@@RandomUser2401 I don't think so but I may be wrong. There's plenty of ways to implement unintended behavior in C.
@zperk135 жыл бұрын
#define struct class yeah that's not going to confuse anybody
@catostre4 жыл бұрын
I actually got it right off the bat without having heard of that before, but that's just me.
@lotharmatthaus77234 жыл бұрын
Well yes, but actually no
@DuffkaBigNerd4 жыл бұрын
Bruh.....
@computerprogrammer79423 жыл бұрын
Dam
@Me-og5iy3 жыл бұрын
that was funny Xd
@Reydriel2 жыл бұрын
To elaborate more on what Cherno says in this video, structs are a legacy feature from C which can group together variables into a user-defined type, BUT CANNOT contain functions (because C did not have OOP features such as methods). This is why it's common in C++ to use structs for "classes with no methods", because that was how they were used in C.
@1apostoli2 жыл бұрын
C++ structs can contain functions.
@kaze84472 жыл бұрын
@@1apostoli Yes, they were talking about C.
@abolfazlrezaei5397 Жыл бұрын
when you know java structure and reading this, it is somehow funny and amazing how languages grew and become more useful and flexible😅
@defnlife1683 Жыл бұрын
@@jazzfan67 yeah. C is awesome. There’s always a simple workaround.
@billy818 Жыл бұрын
but you can just make functions that operate on structs giving you something verry similar to classes. the real difference is scope (private members) and inheritance
@armastro996 жыл бұрын
love that chicken in the background
@treyquattro6 жыл бұрын
I think he's really a New Zealander...
@WayneRiesterer5 жыл бұрын
@@treyquattro Hey...? It would be a sheep in that case :D
@woosix77354 жыл бұрын
his whole room decoration is great
@staticbits3 жыл бұрын
I watched through the entire video without noticing that XD
@pierfrancescopeperoni3 жыл бұрын
I agree. And also the human who is speaking is interesting to listen to.
@Ivan-xw4pr4 жыл бұрын
For anyone struggling with: #define struct class Basically what he did there is he told the compiler to treat "struct" as a "class". For example u could do same thing to types like this: #define INTEGER int And you still could instatiate "INTEGER" the same way you would do it for ""int". INTEGER a = 8; ============== is same as: ============== int a = 8; Hope that explains it.
@twitchoff11144 жыл бұрын
Just one confusion here, if we #define struct class wouldn't the code break because of the default visibility difference between them? For example if there is an struct Vec2 and we are using the x coordinate like: struct Vec2 { float x, y; }; struct Vec2 vector; vector.x = 5.0; Then this will surely throw an compile error. Please explain it to me if you know the answer otherwise I will make this comment global.
@Ivan-xw4pr4 жыл бұрын
@@twitchoff1114 Yes its just as you said. You would get compiler error if you were to do that.
@elsyabektinugroho23427 ай бұрын
ty
@humbledcomposer8 ай бұрын
I just realized you were talking about inheritance and I remember what it was like all those years ago when I first heard the word. Most people feel the same way: What in the world is inheritance? Inheritance is probably one of the most useful benefits to classes you have available to you, to allow a class to "inherit" the public members and methods of another class. They also allow for virtual methods in the base class that all inherited classes has the option of overloading (basically means to re-define), to give them unique functionality. They are incredibly powerful, and I cannot imagine a world without them. We use them everywhere in c#, I assume c++ is no different.
@manfredkernMK7 жыл бұрын
I have seen every video up to now and they help me very much to refresh my out-dated C++ knowledge
@luxxsolari Жыл бұрын
I see some people stating that one additional "difference" between structs and classes is that the structs are stack-allocated and classes are heap allocated. This may be true in languages like C#, however in C++ you may allocate classes (objects, actually) and structs in either the stack or the heap, it's just done differently in code (to allocate on the heap, you use the keyword "new"). You may as well have stack-allocated classes and heap-allocated structs; as Cherno says, there are very few rules in C++ when it comes down to it.
@fazillatheef Жыл бұрын
After so many years just learned that structs in C++ can have functions. May have seen this in code many times, but never thought they were structs.
@BackerSultan5 жыл бұрын
I'm coming from the world of C#, and I remember that in C#, classes are reference types while structs are value types.
@zjfjack4 жыл бұрын
the same as Swift, but it seems C++ is different
@zjfjack4 жыл бұрын
MR MEME Thanks for the reply. I am quite clear about this now, after 2 months study. 😉
@digitalconsciousness3 жыл бұрын
Yeah, it caught me off guard when he didn't mention this. I guess there is that big difference between C# and C++.
@TheZenytram3 жыл бұрын
i come from C background and Classes is just a Struct that use functions, but now Struct uses functions too so they made them the same.
@faithium70773 жыл бұрын
Also in C#, with structures, you are forced to initialize all your fields in the constructor so you don't have uninitialized variables
@ajoshdoingthings5419 ай бұрын
Currently trying to wrap my hand around structs and this video clarified way more than cppreference, SO or w3
@adriannuske2 жыл бұрын
Struct is a Value Type, Class is a Reference Type. Meaning Struct is kept in Stack Memory and a Class only keeps a reference in the Stack (rapid access memory) and the actual content in the Heap Memory. Assigning a variable containing a Struct to another, copies the whole Struct, as contrary to variables containing Classes, that only the referene is copied (meaning pointer, mem address)
@alejandroperez53689 ай бұрын
Not in C++
@jamesmnguyen7 жыл бұрын
Subtitles again, "Hey little guys and my name is Machado and welcome to my people of clock series"
@spiritwolf4487 жыл бұрын
LOL!
@markeyboi65457 жыл бұрын
You know if you have the time, you can manually add the _correct_ subtitles by clicking the settings gear -> subtitles/cc -> add subtitles/cc.
@markeyboi65457 жыл бұрын
I went ahead and did it for this video since I had time.
@dsblocks6 жыл бұрын
Andrew Mitchell thank you. I believe, there have to be more people like you.
@LANstorm.5 жыл бұрын
@@markeyboi6545 thanks for ruining the funny meme.
@RathFGC7 жыл бұрын
This is a WONDERFUL series. I'll definitely be supporting on patreon
@CristalMediumBlue8 ай бұрын
Thanks! By supporting him, you are indirectly supporting many other people that learn from him.
@dxlge Жыл бұрын
My notes: There is basically no difference at all between classes and structs beside for one thing. Structs are by default public and cannot be private. The main place to use structures is when you just need to group a bunch of variables maybe of different or the same types together. If you just want to represent data in a structure use a struct. Classes should be used for things that are more complicated and when you need to use inheritance but at the end of the day its up to you.
@nadjibam6384 Жыл бұрын
What do you mean "Structs can not be private" You can't set them to be private at all or just the default is public
@DairanPL Жыл бұрын
Structs can have private members, he even does it at 1:55 in the video
@dxlge Жыл бұрын
@@DairanPLur right thats my bad
@roja2 жыл бұрын
Commenting for your exposure. The best channel on KZbin for C++ !!!
@codingwithelhacen9904 жыл бұрын
every time I watch a video on your channel, I learn something new that sticks in my head forever. #Define struct class. That one is mind-blowing!
@alionking10234 жыл бұрын
the auto generation captions are hilarious "he little guys my name is Machado and welcome back to my people of clock series"
@nanithefk8667 жыл бұрын
Hey Cherno, would you mind making an episode explaiing a bit how char, char static arrays, char dynamic arrays, strings, string arrays etc. work in C++ and when to use which one? I've always found this whole confusion very difficult to deal with.
@erikthegodeatingpenguin23357 жыл бұрын
I find that for the most part, just using std::string is a safe bet. (But I doubt this comment is very helpful..)
@Xx_McJasper_xX3 жыл бұрын
Gotta be honest. I've only ever used structs in C programming. Didn't even think about using them in C++. Good to know I wasn't missing anything.
@msidc12384 жыл бұрын
I am addicted to learning c++ right now thanks to you.
@justasydefix62514 жыл бұрын
count me in
@duqan90606 жыл бұрын
OMG He's not Indian
@hazerjm6 жыл бұрын
Finally!
@himanshu64896 жыл бұрын
buwahahahahaha but I am. you can't get rid of us. never!
@HermanWillems6 жыл бұрын
I just wonder why there are so many of you. Do indians love sex so much or something? Is there some kind of Sex religion that makes people make alot of kids? Just wondering.. I don't really have anything against Indians. :)
@ChimiChanga13376 жыл бұрын
Herman Williams large numbers gives rise to even larger numbers. And in India people religiously give birth to kids at least 2 per family. And during the 50s to 80s most Indians had more than 3 kids per family. Previously most of the children would die because of disease, malnutrition etc. But after independence and advancements in science the deaths decreased but people still gave birth more children thinking most of them won't survive. We took some time to adapt. Now I think its around 2 per family. Hence the population explosion.
@utkarshgupta36 жыл бұрын
Haha, I feel you bro!
@steve_rico11 ай бұрын
Just learning C++ again .... Spending time understanding the nuances is paying off. Useful vid.
@MatthijsvanDuin4 жыл бұрын
The difference in default access also applies to inheritance: struct Foo : Bar // Bar is a public base class of Foo class Foo : Bar // Bar is a private base class of Foo
@leixun4 жыл бұрын
*My takeaways:* 1. The only difference between classes and structs 0:47, by default, the classes are private but the structs are public 2. When to use class and when to use struct 3:35, basically Cherno says that he uses struct just to struct data, and if he needs more functionalities and inheritance, he uses class
@Zjarrain4 жыл бұрын
Nice notes!
@ianmoseley99103 жыл бұрын
I'd probably limit struct to data types where they only need to supply basic operator functions.
@yogeshdeveloper53464 жыл бұрын
I don't know why, but yours & mine thinking towards the keywords & software design totally match! For eg: the struct keyword for data only, the class keyword for complex works (that's why they are made for)!
@SirWussiePants3 жыл бұрын
Yes, though back in the old (very old) days we created "classes" in C by having pointers to functions in the struct. Now days I use struct to organize data and classes to act upon data. In my world a class may contain a struct but a struct would not contain a class. If that makes sense.
@mjl1966y Жыл бұрын
Struct is a public class that can't be instantiated. Wow, where have you been all my life? What a great explanation.
@joymakerRC Жыл бұрын
i love you by the way, great series, so how i make the difference is if there is just data ( varables with types) with no functions then its a struct, as soon as you add functions then it becomes a class, some how i feel like struct is supposed to be really simple and class is for more complicated things. no matter what if you program you are awesome.
@oasishurl5 жыл бұрын
Dude, thank you so much holy hell--I've been looking all morning.
@serkanozturk42172 жыл бұрын
Personal notes: -only difference is while class members are private by default, struct members are piblic by default -the reason it exists in c++ is backwards compatibility since c has structs -struct mah be preferred by some when it is for so simple use -struct is ugly for inheritance
@mozeeen1 Жыл бұрын
Thank you man. This was helpful. I came from c# background and struggled to understand a code with struct.
@smileynetsmileynet79224 жыл бұрын
I use structs when I either need C compatibility or when I am using them in only the C way and have no methods or non-public data. Such as the reg struct in PNF. I had a bunch of variables to group as registers in PNF. PNF works like asm code, but its its own type of "register rich" computer.
@marcoreus10874 жыл бұрын
haven't watched any of your previous videos but after just watching 3 minutes of this video I came to understand that you are just awesome teacher. Really appreciate your approach.
@samdavepollard Жыл бұрын
i'd forgotten that structs could contain methods i was assuming that structs were always just plain old data very useful many thanks for sharing your knowledge
@tapiocaferoz023 жыл бұрын
Nice explanation! I do love how your channel covers C++ so well, it's hard to find good channels about this.
@BenStoneking6 жыл бұрын
Excellent explanation! I knew that they only differed by private vs public defaults but I wanted to know the usage of a struct over an object! So basically, use struct for creating data structures, use class for creating objects! This was so helpful!
@jacobw7035 жыл бұрын
Honestly one of the best videos I've seen on this specific topic. Keep up the good work dude!
@petrumarian649114 күн бұрын
Well, beside the default access specifier difference, a struct is a value type, whereas a class is a reference type. This incurs some significant differences, therefore they are not technically the same.
@TheReficul6 жыл бұрын
The C++ Core Guidelines C.2 states: "Use class if the class has an invariant; use struct if the data members can vary independently." So if you don't have any preexisting style, your best bet is to stick to that.
@unknownbutawesome87593 жыл бұрын
@Over Yonder perhaps something to do with OOP features like inheritance, polymorphism, etc?
@RAHULTMNT1003 жыл бұрын
i think they mean private variables when they say invariant
@beraulgd36623 жыл бұрын
Invariants are conditions that must hold true for the object of a class to have valid functionality during its lifetime - basically, its when something has to rely on a set of presuppositions to work right. That’s my understanding after a google search, idk, I’m no software engineer
@ДмитроПрищепа-д3я2 жыл бұрын
@@unknownbutawesome8759 these are exactly same for classes and structs. And you can inherit one from the other easily too.
@mickyyang66522 жыл бұрын
@Over Yonder Usually, we use structs for "combinations of data". And according to Google style, structs should not have methods, they're just something like basic types that have no complex behaviors. So, for example, if I just want to make the code clearer and more readable, I'll choose write a struct rather than many variables (just like choosing an array instead of many variables): struct Student { std::vector scores; std::string name; };
@JustKatoh6 жыл бұрын
TL;DR Use structs for small stuff, classes for big bois
@marekgrencstein72156 жыл бұрын
There is no difference. Structs can inherit from classes, and vice versa. They are the same. Only difference is the default visibility. Struct contents are public by default, class is private.
@gordonfreemanthesemendemon18056 жыл бұрын
He obviously knows that, he's in the comments of a dude saying that for 8 mins
@MsJavaWolf5 жыл бұрын
@@marekgrencstein7215 It's the same, but there are conventions.
@xCwieCHRISx5 жыл бұрын
I use structs when i dont need methods. I also dont use contrusctors in a struct. Maybe because I learned C first for me structs are just a container of objects. Or writing C-Style (functional) code and using benefits of C++ like no need of typedef, overloading functions etc..
@rafal9ck8173 жыл бұрын
TL;DL - too long didn't listen
@TalisBarbalho7 жыл бұрын
I'm sure this the only channel that I would actually notice if you went through a weekend without posting one video. I'm looking forward for the more advanced videos. Thank you.
@VanJackk5 ай бұрын
You teach me how to do was very simply and fast to understand. Thanks!
@hubertlenningrad22523 жыл бұрын
Bro, can't believe you're giving this information for free. Thanks!
@_VeljkoMiletic_ Жыл бұрын
I would use struct just to store variables in structured way, because that is what structures do in C (they doesn't have methods).
@bluesillybeard2 жыл бұрын
in C#, the difference is more fundamental: structs are value types, while a class is always a reference type, so anything that modifies the object modifies the original object, as opposed to a struct where it will modify the individual copy. This is a C++ video, but I thought I would share that little fact. (I'm not an expert, so I might be wrong... A fact check would be appreciated)
@heavymetalmixer912 жыл бұрын
You can even make Structs in C# become Reference-type to make things even more versatyle and convoluted LOL. Then again, the Unity Engine mostly uses Structs instead of Classes so that kind of versatility is needed.
@BAMBAMBAMBAMBAMval Жыл бұрын
It would be super cool if you made a video called something similar to "all c++ keywords and what they do" Like a reference video that you can look through and be like "oh yeah i dont know how vectors work" and then you could go learn more about vectors for example...
@jaidev27174 жыл бұрын
Liking each and every video before even listening to the whole thing...That good is this series!
@hyper73542 жыл бұрын
There would a difference because in C a strict can’t store a method but the closest it can get, I think, is storing a pointer to the function
@sadeepthabandara8117 Жыл бұрын
Me: Nice. I'll finally learn the difference between a class and struct Cherno: There's no difference Me: Now that's a plot twist :o
@momokoko88116 жыл бұрын
Also, struct inheritance is public by default.
@ubiquitous91734 жыл бұрын
So instead of: struct s : public a { } You do: struct b : a { } ?
@manameisjeffie6563 жыл бұрын
the simpeliste tutorial in this tutorial series
@johnmcway61203 жыл бұрын
Wait. So c++ has classes making it an oop language. Structs are technically the same with classes. C has structs. But it doesn't have classes. But classes are the same with structs. Wat?
@Evan490BC3 жыл бұрын
Except they are not (the same). C structs don't have methods.
@aPoCoTuToDac7 жыл бұрын
0:47 or 1:40 the second difference is that you can't use struct in *templates* (only classes allowed) :)
@TheCherno7 жыл бұрын
What do you mean? You can definitely use structs with templates.
@aPoCoTuToDac7 жыл бұрын
To be precise I was meant that you can't use word struct in template declaration. You can write: template or template but you can't do that: template
@TheCherno7 жыл бұрын
+aPoCoTuToDac that’s true, but in this case class is just synonymous with typename, it’s not really “class” in the traditional sense. I would always write typename instead of class for template arguments anyway, it makes more sense.
@aPoCoTuToDac7 жыл бұрын
yup, but the example with completely valid template declaration (i.e. template ) shows that in C++ words "struct" and "class" are not fully interchangeable. If you have one such declaration, and you do #define like in 2:56 but otherwise (i.e. #define class struct) you will run into trouble. :)
@TheCherno7 жыл бұрын
+aPoCoTuToDac sure, but this video is about classes vs structures, the actual concept, not literally the keyword in every way. Much of C++ is contextual, for example the static keyword.
@warn25714 жыл бұрын
It boils down to organizing our thought with a redundant piece of functionality in C++. The way I see it, structs are groups of variables and functions that support a standalone concept like a vector or maybe a data structure. A class should be a noun like a player or a map. Rules: * It has to be a class if you are inheriting something. * It has to be a struct if you are use C * If you are inheriting something and using C... stop and think about your choices in life.
@ianprado14885 жыл бұрын
Roxas from Kingdom Hearts teaches C++
@aarushprasad44932 жыл бұрын
Cherno: My name is the Cherno and welcome back to my C++ series-- Me: *subscribes instantly* we need more cppers
@djskippimusic3 жыл бұрын
I like to use structs inside unions to give the variables initial values without a constructor. If I used a class the extra public keyword makes it less of a one line solution. Structs in general I think look cleaner in unions tbh.
@CRBarchager7 жыл бұрын
Another great video from you. Now moving along with a better understanding of the differences. A much, MUCH simpler implementation of the two compared to C# where there are massive difference in the two types and the way you use them.
@bwatson40002 жыл бұрын
As my grandmother used to say, "What the struct? Well that kicked my class."
@utilityy2 жыл бұрын
I really like your teaching style, Yan. Love these videos :D
@christophmuller97284 жыл бұрын
Thanks bro
@rcookie51287 жыл бұрын
haha nice to see a follow up video; mentioned the structs under the last video and now here we are ^^ awesome
@candle-likeghost95233 жыл бұрын
For me, classes are usually strong enough to have human-like responsibility while struct is more like a drawer (maybe a smart drawer as you can add some functionality to it)
@GenericPhantom12 жыл бұрын
Classes and structs are very similar and the only technical difference is that classes are private while structs are public.
@michaelwoodruff57526 жыл бұрын
Love this series.
@Monyamu5 жыл бұрын
I use some similar differentation in use between classes and structs. If the real thing is just "represented" with some details by the data i stored, its a class. If its "defined" by the data stored then its a struct. "Connections between things" are specific cases for me however. Even if you can further describe the same connection with more details, somehow my brain refuses to treat a connection the same if it have any kind of more requirements (even trivial ones) than before. It's always just similar, but not the same. Must be a "bug" in my cognition, but i'm using struct accordingly.
@gnitsaf5 жыл бұрын
loving this series
@mikeandjamiejarboe721111 ай бұрын
Amazing Videos - Thank you The Cherno
@icetn1235 жыл бұрын
you lost me after: #define struct class
@coolfred90834 жыл бұрын
Anywhere you wrote _struct_ is replaced by _class_ when the code is actually compiled.
@monfernape6 жыл бұрын
I don't know why but you are way too much efficient and different from other people teaching C++.
@adamhendry945 Жыл бұрын
Can you do a video on padding and alignment and also things like the pIMPL idiom?
@casperes09123 жыл бұрын
So I come mainly from Swift, where class and struct are two rather different things. But my idea of what the difference should be, based on my background in swift, is that a class has identity and a struct does not. So struct Point { x: Int; y: Int } does not have identity, because two points with identical x and y values are in every aspect, identical. If I return you one or the other it doesn't really matter. It's a value type essentially. A Player object: class Player { p: Point } even if it effectively holds the same data as the Point struct now effectively has identity when we think about it and will, in Swift, act as a reference type
@harshadbanate33273 жыл бұрын
Amazing content, he explained the difference very well!
@AnkurDeka4 жыл бұрын
This is absolutely mind blowing! I didn't know structures can contain function.
@AnkurDeka4 жыл бұрын
I always thought that structures can contain data whereas classes can contain data as well as functions. I guess that's the way I was taught in high school.
@candle-likeghost95233 жыл бұрын
In C#, the struct becomes very strict, like you can't do inheritance. Maybe because Microsoft's workers had watch this video.
@FedJimSmith4 жыл бұрын
having both known C++ & C#,, it's a bummer because in C# struct vs class has a significant difference
@TopViewFar6 жыл бұрын
short and precise, well done!
@rupayanc Жыл бұрын
Feels like in case of DDD, classes would be for entities and aggregates whereas structs would be for value objects
@twitchoff11144 жыл бұрын
Just one confusion here, if we #define struct class wouldn't the code break because of the default visibility difference between them? For example if there is an struct Vec2 and we are using the x coordinate like: struct Vec2 { float x, y; }; struct Vec2 vector; vector.x = 5.0; Then this will surely throw an compile error.
@chenleyi3 жыл бұрын
That's fuckng good
@beypazariofficial3 жыл бұрын
and not getting cencored from some moderator... absolutely great.
@industrialdonut76813 жыл бұрын
it finally makes sense to me now that I understand that structs in c++ are massively different and upgraded from structs in C lol
@sushilasriv193 жыл бұрын
Short answer - Use only class because it can do everything!!
@johnpekkala69412 жыл бұрын
Then I am on the right track it seems trying to grasp structs a bit better. I work in Unreal Engine a lot. In UE a struct defined in Blueprints is only able to contain variables, not functions. In UE C++ however they can just like in ordinary C++ also contain functions. Recommended just as shown here are then I guess functions only related to these specific variables like constructor + getters and setters. As I get it and as stated in the video structs are mostly used for grouping variables together for organisation and the actual program logic should be put inside of classes. This is a usage definition I have seen elsewhere also regarding when and how to use classes vs structs. Another thing is that a struct can't be static so they always themselves need to be instantiated somewhere like inside of a class. Therefore they are as I get most useful when u have multiple things all needing the same set of variables like say all the players in a game ect. Players have common variables like heatlh, strength ect. You can thus create a struct called Players and put in variable declarations for health, strength and other player related things . Then each player gets his own instance of that struct like Players Player1; Players Player2; ect and then you can set and get the values for every player like Player1.health = 100, Player2.strength = 50 and so on. The main goal of structs is then as said before organisation of data. Instead of having loose variables everywhere u group them together with a struct related to that particular object type. That is so far how I understand structs should be used. Correct me if im wrong. :)
@BiGGeSMK5 жыл бұрын
I don´t get the "void Add(const Vec2& other) function... why did he pass it by reference ?? because we don´t manipulate the other variable in this method so the code would be valid without the references ??
@gopro28043 жыл бұрын
I found this helpful. Thanks
@marcol62683 жыл бұрын
Im new to c++ so this might be a stupid question, but a method is basically nothing else than a function within a class or structure, right? Also: If you keep it really simple (by that i mean simple, as it would probably never ever be in "real" code) you could also substitute some classes with just functions, cant you? (void functions)
@abdelz16172 жыл бұрын
Great video, thank you!
@ericww326 жыл бұрын
Never thought about public and private. Thank you!
@chineduabalogu Жыл бұрын
question is like asking what is the difference between an Object literal and a Class in js lol
@DougCube4 жыл бұрын
There is one more difference. The default inheritance mode for a class is private, whereas the default inheritance mode for a struct is public.
@aminhashemi74573 жыл бұрын
thanks for your great video! keep up the good work
@s22534557 жыл бұрын
Thanks Cherno
@ahmedrateb58674 жыл бұрын
I always thought that the implementation of struct in C didn't allow for method declaration and that is how I always saw as the major definition between struct and class. Now, I am totally bewildered, help anyone
@Lazy_Chocolate_Main6 ай бұрын
WOOOW, Today I learned that there is no difference, just to make sure, you can do inheritance in structs too?
@thawedmind2 жыл бұрын
I'm going through this course online and every video, I'm like I'll just skip through this cause I know the concepts and I just want to get a good set of notes, but every video I get a Oh So that's how that works moment!😆
@johanrojassoderman55903 жыл бұрын
So to summarize: a struct is just the class' little brother whom doesn't have to take as much responsibility.
@SankoshSaha_013 жыл бұрын
I feel offended
@alirezaamani20273 жыл бұрын
So that you realize how nice a teacher he is, I actually can say no to Fifa (video game) and watch his tutorials instead.
@thestarinthesky_4 жыл бұрын
Hello @The Cherno. May I know if we are allowed not to add (&) to the method Add, like " void Add (const Vec2 other)"? I tested and the result is the same. Why did you use that? Thank you.
@Mikolka2214 жыл бұрын
Result is the same, but in your case input class/struct is copied whilst with '&' it's taken by reference.