Clive Barker Games: Jericho vs. Undying

  Рет қаралды 190,333

Noah Caldwell-Gervais

Noah Caldwell-Gervais

Күн бұрын

Пікірлер: 352
@edugargollo
@edugargollo 8 жыл бұрын
Regarding your final thoughts about Jericho: One Jericho dev gave a talk at my uni some years ago and said that Clive Barker's involvement in the game was only the story outline, some reports they sent him about the art direction, and one dinner with the studio leads around mid-development. The team felt more like they were doing their own game based on Barker's world instead of a game directed by Clive Barker.
@JoshDoVids
@JoshDoVids 5 жыл бұрын
So his assumption that the game failed because of the studios direction is correct. It also excuses the awful writing as it is probably not from Clive Barker himself.
@fuzzydunlop7928
@fuzzydunlop7928 5 жыл бұрын
@@JoshDoVids I think with Jericho he may have had a larger hand in the aesthetic than with Undying. Barker says as much with the quote in this video. I feel like the name 'Clive Barker' being attached was enough back in Undying's day to give at least a little more marketing zip to an up-and-coming studio.
@INFILTR8US
@INFILTR8US 2 жыл бұрын
So he had shit to do. What's your excuse?
@thescatologistcopromancer3936
@thescatologistcopromancer3936 8 ай бұрын
​@@INFILTR8UStake a nap
@tonoornottono
@tonoornottono 3 ай бұрын
@@INFILTR8USwhat a weird thing to say
@bobbinsthethird
@bobbinsthethird 8 жыл бұрын
Oldest book in the trick
@fuzzydunlop7928
@fuzzydunlop7928 5 жыл бұрын
Oldest Brick in the Took
@svrsl3749
@svrsl3749 3 жыл бұрын
@@fuzzydunlop7928 Boldest crook in the brigg
@sebastiangron5050
@sebastiangron5050 8 жыл бұрын
"Does anybody in this room know anybody called Magnus? No." Well, he obviously didn't ask that in a room full of Swedes.
@iexist8293
@iexist8293 7 жыл бұрын
If he’d asked me I would mentioned Doctor Magnus from Gerry Anderson’s supermarianation show Captain Scarlet (episode: Operation Time).
@CyberLance26
@CyberLance26 5 жыл бұрын
Yea in Sweden Magnus is a very common name.
@lukecash3500
@lukecash3500 3 жыл бұрын
Or anyone who likes chess either.
@Zergosmuahaha
@Zergosmuahaha 8 жыл бұрын
Noah, the title of this video alone made me jump to the ceiling. This is a video that i would never think of, but secretly always wanted, because those are two games very dear to my heart. Thank you very much. You made my day.
@EldritchAugur
@EldritchAugur 8 жыл бұрын
Jericho looks like it's running at a buttery smooth 12-18 fps in this video.
@swat6296
@swat6296 8 жыл бұрын
It was a very demanding game at its time, but these demands were quite justified in my opinion, it was beautiful in its own very disturbing way.
@matman000000
@matman000000 8 жыл бұрын
They were probably going for a silent era cinematic feel with 16 fps.
@EldritchAugur
@EldritchAugur 8 жыл бұрын
Mattchester Was it stylistically designed to be that way?
@matman000000
@matman000000 8 жыл бұрын
***** Of course, it had absolutely nothing to do with bad optimization, that would be preposterous! Besides, everyone knows that the human eye can't see more than 2 fps.
@paulerate
@paulerate 8 жыл бұрын
hheheHEHEheEHHEHE gO tO tRuThcoNtEstcOm, read THe pReseNT
@stanleyyelnats9159
@stanleyyelnats9159 Жыл бұрын
rewatching this video for the umpteenth time, feels like sinking into a comfy chair. also, when i type in the YT search bar, the moment i type 'N', and 'Noah Caldwell-Gervais' doesnt IMMEDIATELY pop up, i feel betrayed lol. thats how much i love and rewatch your vids Noah. much love
@Fragtastik
@Fragtastik 8 жыл бұрын
Despite it's flaws, Jericho is one of my favorite games to go back to.
@tsartomato
@tsartomato 8 жыл бұрын
yeah it's not like it's great but it's diuerse enough and technically competent (works in 4k) while having good art style
@Pyro-Moloch
@Pyro-Moloch 5 жыл бұрын
Mine too. I mean, gameplay might be linear and streamlined, but everything else is just awesome.
@InfernalMonsoon
@InfernalMonsoon 8 жыл бұрын
Jericho is the epitome of a brilliant idea with poor execution. I feel there are several ways they could have approached this project and the first is if they had dropped the horror aspect altogether (while keeping the really grotesque and disturbing imagery) and made it into a straight up FPS with old school 90s design with maze-like level design, health, ammo and weapon pickups as well as a story that's more implied through environmental storytelling rather than cutscenes then it would have been an absolute blast of a game; hell I would argue it would be heralded as the true successor to Doom after id disappointed fans with Doom 3. The other route they could have took is a very strong coop-focused FPS game similar to Left 4 Dead with a much slower and methodical pace, where players need to work together as monsters are crawling around and can jump out from absolutely anywhere with a very high damage output that can scare the crap out of players on a mechanical level. Once again they could keep the environmental design because the dark, grotesque and nightmarish visions of the real world throughout history is an excellent setting. The third route I think they should have taken is a surreal, dark and morbid survival horror in the style of Silent Hill, where the player would need to survive with limited resources and have to explore the world from a normal setting which gradually become more disgusting and horrific the further you get into the game with that lovely touch of Lovecraftian and Steven King-ish inspiration with Clive's lovely twist on them in its story, enemy design and world that Undying also had going for it. And the final is that they should have simply did a sequel to Undying - a faithful one to the original game that expands and refines everything that the original game did and didn't do so well while concluding the story no matter how morbid it may be. Y'know with classic survival horror being almost non-existent these days, I think it's high time that Clive takes another stab at the video game industry and develop a game in the genre that would best define his vision of art and storytelling. Now if that happens then I reckon it would be pretty great.
@IIIrdOff
@IIIrdOff 8 жыл бұрын
Yeah, imagine how cool it could be from the story side. You are a bunch cool-ass special ops who been thru hell and back, and litterally go into hell, facing all this grotesque horror, presumably trapped forever. How they gonna lose their shit, descending into madness and apathy, and showing what people they really are.
@UnkemptCube
@UnkemptCube 8 жыл бұрын
The mechanical aspect of swapping between characters could've been a lot better in Jerocho as well. Imagine if you didn't have to swap to a specific character for an action and instead they would do it on their own, but you could swap to them while preforming that action to see what they were doing in real-time. Also, being able to switch between bodies during cut-scenes would've been sweet.
@Pyro-Moloch
@Pyro-Moloch 5 жыл бұрын
I think I'd enjoy it as an old school shooter, but I still want them cutscenes in there and the occasional scripted sequences. I think Jericho has a lot of spectacle, and I wouldn't wanna lose that.
@dongvermine
@dongvermine Жыл бұрын
Idiotic commnt
@Minority119
@Minority119 8 жыл бұрын
something that would be absolutely bitchin: Clive Barker's Bloodborne
@felixdumbravescu2725
@felixdumbravescu2725 7 жыл бұрын
Bloodborne is Lovecraft and Van helsing inspired for the most part.
@fuzzydunlop7928
@fuzzydunlop7928 5 жыл бұрын
Damn, I thought I was being original with that kind of comparison. I feel like a fucking schmuck now. lol Should probably delete my comment. Arriving late to the party is one thing but arriving two years late is like... World War caliber.
@Bluecho4
@Bluecho4 5 жыл бұрын
@@felixdumbravescu2725 It's my contention that Lovecraft - a noted antiquarian and anglophile - was functionally continuing the thread of Gothic Horror, just in the age of quantum physics and air conditioning. He certainly made his own contributions, that were wholly Lovecraft in nature, but they sat on a bedrock of Gothic tropes. Crumbling manses home to corrupt lineages. A fear of the foreign and unknown. Supernatural horrors that defied scientific classification. And the pervasive theme of old evils being allowed to fester for generations. While the vampires, ghosts, and curses were (mostly) replaced with aliens and elder gods, Lovecraft carried on the _spirit_ of Gothic Horror.
@Pyro-Moloch
@Pyro-Moloch 5 жыл бұрын
"Everything I love is here" is actually much more than just a badass one-liner. It's Delgado's way of accepting the inevitable doom. He realises, there's no way he will ever enjoy normal things again or be at peace, and will slowly go insane in this eternal cycle of violence and carnal pleasures. This is a way for him to reconcile. It's kinda like when my ex dumped me and I was feeling horrible, I got into the whole "feelings are bullshit" vibe and convinced myself, that I actually love being alone, because you can't ever trust people anyway. Althought, I'm still not sure if that's not genuine. Hell, I dunno what's going on.
@KeflYeen
@KeflYeen 4 жыл бұрын
I'm sad nobody commented on this. I hope you're okay, wherever you are now in life!
@zzamorano1717
@zzamorano1717 2 жыл бұрын
What's your just describe is both pretty deep for former and very personal for ladder. I hope you're doing well in these recent years.
@zzamorano1717
@zzamorano1717 2 жыл бұрын
@@KeflYeen I'm guessing the reason nobody's commented on this is mostly because of how very personal it became after the very end. I hope he's doing well and moved on in those 3 years.
@Zergosmuahaha
@Zergosmuahaha 3 ай бұрын
I understand what you are saying. Hell, i myself am at a point in life where i believe that "hell is other people". I find comfort in the thought that everything passes and this will too. And i hope that you will find comfort and certainty in your life, if you haven't already. I'm mostly wishing for those
@robertadams3506
@robertadams3506 Жыл бұрын
These videos are my happy place.
@BSoDproducciones
@BSoDproducciones 8 жыл бұрын
I think when Delgado says "everything I ever loved is right here" he's speaking about Billie Church, if not the entire team
@kevinsleppek6058
@kevinsleppek6058 3 жыл бұрын
Ding ding ding
@texasbadger3586
@texasbadger3586 Жыл бұрын
I concur that Undying is a hidden gem of a game, I loved it and wish it was available on Steam to play again
@losgann
@losgann 9 ай бұрын
It's on GOG for less than $10.
@danielhathaway8817
@danielhathaway8817 4 ай бұрын
I still have my disk. Play it every other year or so.
@OtavioFesoares
@OtavioFesoares 8 жыл бұрын
FINALLY ANOTHER 40 MIN VIDEO FROM NOAH!
@SamsButterscotch
@SamsButterscotch 8 жыл бұрын
OtavioFesoares
@swat6296
@swat6296 8 жыл бұрын
I apologise for the wall of text in advance, but I disagree with you about Jericho on several points. I have I enjoyed Jericho very much when it came out, and things that you point out as its flaws I actually liked. For instance the goofy characters that seems at home in some 90-s adult cartoon might seem cheesy and banal, but the fact that their endless bravado and badassness turns out to be absolutely inadequate to what they are facing actually adds an interesting feeling of a familiar story suddenly turning into a twisted nightmare with no end in sight. It is like watching a Scooby-Doo cartoon, and seeing them trying to unmask another ghost only for it to bit Shaggy's head off and send characters to hell, and not just any hell, but one from Hellraiser series. As for the ending - I had no idea that there ever was a sequel planned for this game, so I did not even think that the ending should be considered "open ended". For me the story was actually quite logical. The team of utter badasses go to save the day, pretty much tricked into a suicidal mission. They arrive and find that everyone is already dead, they are too late, they even fail to save the last survivor, after they promised to do so. When they try to prevent pretty much the beginning of the end of the world, they fail and the main character, despite being so cartoonishly badass dies in the first act. I will not go through the entire story, but things get from bad to worse, and in the end, before the final confrontation, two characters that went with you through the entire game are squashed like flies, with no rhyme or reason, making you realise that the evil you are facing is just that, evil. After the final fight you would expect a happy ending but no. You went back in time, further and further into Pixis, passing through the pieces of the world it swallowed. The last one is so ancient that there is nothing but an endless ocean surrounding you. First layer, where there are no people, not even a trace of civilisation that spawned you. You defeat the evil that threatens the world but there is no way back, no way out, nothing even to return to in the world you got yourself into. In a way I actually felt it being very similar to your description of the first FEAR series. The ending is just as bleak. No matter what you do, the characters are doomed, even if they win the day, because they were screwed from the moment they were sent against the evil they can not even fully comprehend. I would say that is very much a horror, wouldn't you?
@Zergosmuahaha
@Zergosmuahaha 3 ай бұрын
The ending indeed has those cosmic horror notes as well as being bittersweet
@sokratesnudelsuppe5937
@sokratesnudelsuppe5937 6 жыл бұрын
the art style and premise of Jericho is quite unique for a video game in my opinion
@000Gua000
@000Gua000 8 жыл бұрын
Undying is definitely my favorite horror game. I've actually replayed it in 2016 and despite the fact that I did see more flaws with the story, I've really enjoyed that playthrough and confirmed that the game is as good as I remember it. Which I can't say about all old games that I try to play in 2016.
@samuelantoniocastillomeza5034
@samuelantoniocastillomeza5034 8 жыл бұрын
I actually enjoyed Jericho. It had some nice uncomfortable moments.
@madness1931
@madness1931 8 жыл бұрын
Jericho had some good moments but those QTE's killed the game for me. That game for me was/is a pile of frustration, not horror.
@samuelantoniocastillomeza5034
@samuelantoniocastillomeza5034 8 жыл бұрын
Madness1 I almost gave up with Church's segment where a crusader jumps on her when she is descending in that tunnel.
@madness1931
@madness1931 8 жыл бұрын
Samuel Antonio Castillo Meza Yup I gave up on that game for years then got back to it around the time the newer consoles came out.
@tacovshotdog
@tacovshotdog 8 жыл бұрын
From a purely gameplay point of view, I wanted to like Jericho but I simply couldn't. It felt as if it were riding the coattails of other "modern" shooters of the time without adding much of its own. For a crude comparison, it's somewhat reminiscent of original Doom 4 teaser, or what a Quake revival at the time would have been.
@Noxat
@Noxat 8 жыл бұрын
The first time I played Jericho I was sucked in by the story concepts enough to overlook the vapid gameplay. Whenever I tried to return, though, holy hell was it a grueling mess.
@tacovshotdog
@tacovshotdog 8 жыл бұрын
"Without the irritating vagueness[of Lovecraft]." But...but I like the vagueness...
@Postcinct
@Postcinct 8 жыл бұрын
*Gibbous moon intensifies* *Eldritch cyclopeans intensify*
@InfernalMonsoon
@InfernalMonsoon 8 жыл бұрын
Me too. Silent Hill and Dark Souls do video game vagueness pretty much perfectly.
@HeadsFullOfEyeballs
@HeadsFullOfEyeballs 8 жыл бұрын
3 squamous 5 me
@tacovshotdog
@tacovshotdog 8 жыл бұрын
***** Fuck yeah, give me all of that non-euclidean geometry, H.P.
@Pathology3
@Pathology3 8 жыл бұрын
Although vagueness can allow for the imagination to take root sometimes I crave a canon answer. It doesn't mean there SHOULD be a definitive answer to certain questions but sometimes I really want one hahah.
@Cephalopod51
@Cephalopod51 7 жыл бұрын
What I love about Undying is how it combines the sensibilities of gothic and cosmic horror, as well as the sensibilities of some of the best games of the late 90s/early 2000s. Since it's based on the Unreal engine, Unreal's influence on its gameplay, immense level design, and atmosphere is totally evident (it even has Unreal's amplifier items). The rest of Undying's influences I can see from games like Half-Life, Jedi Knight, Wheel of Time, System Shock 2, and a little bit of Blood. The Eternal Autumn section reminds me very much of Turok: Dinosaur Hunter and Seeds of Evil. The time travel parts, and the Scythe that can decapitate the undead, sort of feel like major improvements on some of Daikatana's ideas. Beth and her living plants feel like they foreshadowed how Poison Ivy and her plant critters would be handled in Arkham Asylum. I still think Undying has much to offer in terms of influences for modern games.
@andrewlavigne44
@andrewlavigne44 8 жыл бұрын
I will note that Barker is not the only credited writer on Jericho (this writer is credited for Evil Dead: A Fistful of Boomstick before Jericho, and that fits some of the writing's style), and like with any other game of that period-on there was likely a lot of uncredited creativity, especially when you take into account MercurySteam being on record as saying the publisher interfered plenty and basically told them to release the game a year ahead of schedule (resulting in the levels being slapped together and the total lack of anything beyond shoot, move forward, shoot) because they didn't have any faith in it selling. As a side note, when I originally heard of the concept, I'd assume it'd slowly get more demented as you moved through the layers of the city, but it seems like a mistake how they went to 11 with the very first one. Nice video, though, I just recently found your channel and have been enjoying the content.
@glassisland
@glassisland 8 жыл бұрын
Excellent choice of topics, Noah. Undying is an old favourite of mine, and standing up Barker's two games against one another like this is an awesome way to view them both, for their weaknesses and their strengths. You always manage to find an interesting way to look at things - thanks for surprising me yet again. And Happy Halloween!!
@JavierKohen
@JavierKohen 8 жыл бұрын
I think this might be one of your best videos, based on its shorter length and higher information density. Thanks for the insight on an author I didn't know. Having this background, it does make the games a lot more interesting, even if just through your video, as I don't intend to play them.
@SubBrief
@SubBrief 8 жыл бұрын
I absolutely love your channel. Keep these great videos coming.
@Redem10
@Redem10 8 жыл бұрын
Everytime you start to wonder "when is "Noah Caldwell-Gervais coming out" you have a new one out
@fuzzydunlop7928
@fuzzydunlop7928 5 жыл бұрын
I thought this was going to be a gay joke at first.
@billtaykir5267
@billtaykir5267 5 жыл бұрын
Me to. LOL
@DAGDRUM53
@DAGDRUM53 7 жыл бұрын
Noah, you have an uncommonly intelligent insight into Barker's twisted fiction, movie-making and video gamemanship. You sound like you're reading; these essays on each game would explode on the printed page. Well done, brah! I enjoyed this immensely.
@Pyro-Moloch
@Pyro-Moloch 5 жыл бұрын
Cliffhanger? I actually think the firstborn dies there. I always thought that: back when I first played the game in 2008 and when I replayed it recently. I think the way it's directed genuinely hints at its death. I honestly never even considered it being a cliffhanger, and I don't assume it to be now either.
@teejgreen6591
@teejgreen6591 8 жыл бұрын
noah, i love you dude. as movie with mikey puts it, you are total 'apointment viewing', editing quirks and all. forget the haters, your analogue style is what makes you.. you. thank god for you, peace
@ilyalead4blade897
@ilyalead4blade897 3 жыл бұрын
i absolutely loved the art direction of Jericho. it's one of the rare examples of aesthetics so repulsive, but in an artistic way. the visualisation of carnal pain and suffering here is truly horrifying
@GoldenGyroBalls
@GoldenGyroBalls 8 жыл бұрын
Seeing your videos in my inbox gives me such a massive smile. Can't wait to watch this one!
@krasiomilchev160
@krasiomilchev160 8 жыл бұрын
Oh my God, I can't believe you made a video on those two games. I never though you'd do that since they were never that popular or succesful. I appreciate your work.
@ItsTheFizz
@ItsTheFizz 8 жыл бұрын
Shame Clive Barker never collaborated with Bioware... I feel that the concepts of Cabal/Nightbreed would play perfectly with Bioware's frameworks for game design...
@Exigentable
@Exigentable 8 жыл бұрын
can you be any more up your own ass? #iamverysmart
@tsartomato
@tsartomato 8 жыл бұрын
romancing hellspawn or romancing spawhell
@xBINARYGODx
@xBINARYGODx 7 жыл бұрын
in reply to the trollish question - yes - for I have had a fist up there but not yet a foot.
@davidcolby167
@davidcolby167 6 жыл бұрын
Fun fact! There IS a "Nightbreed" style tabletop RPG. They lost the rights partway through and so, cunningly, changed the name from Nightbreed to NightBANE, and mixed in They Live. It's basically They Live meets Animorphs, but instead of transforming into animals, the teenage/college aged heroes transform into fucking terrifying murder-monsters. It was a really cool concept, but...let down by the fact it was designed and produced by Palladium! If you're not big in the tabletop RPG market, Palladium is a company *infamous* for making games that are poorly balanced, worse formatted, and filled with an nearly infinite array of baffling design decisions.
@Pyro-Moloch
@Pyro-Moloch 5 жыл бұрын
The old Bioware - that could work, but if they did a Mass Effect with it, it wouldn't be any better than Jericho. Mass Effect, if you take away the dialogues, is essentially a pretty bad corridor shooter with simplistic RPG elements (not any more simplistic than the tactical elements in Jericho).
@terlkabottroller592
@terlkabottroller592 8 жыл бұрын
Noah, would you consider rereleasing these videos in a form of an audio podcast on itunes/soundcloud/etc.? It would be really amazing to listen to you on the go, not to mention, that it's gonna attract some new viewers/listeners, what do you think?
@MagusMarquillin
@MagusMarquillin 7 жыл бұрын
Yeah, the thoughts don't often correspond to the video, and sometimes the video distracts from your complexity IMO. It would make a sweet podcast.
@zzamorano1717
@zzamorano1717 2 жыл бұрын
Shit, that's why I thought. As an avid listener podcasts, I can definitely see this as a big draw. Most of the time when I watch them I don't even watch the videos I just listen to what he says.
@therealzeldamasterofminecr2434
@therealzeldamasterofminecr2434 5 жыл бұрын
I like how you talked about a lot of clive barkers stuff he is very underated nowadays but it's still good that some people like you still talk to him
@ThunderRazorYT
@ThunderRazorYT 8 жыл бұрын
I knew nothing about these games and this was still very fascinating! Awesome vid!
@TedFegal
@TedFegal 7 жыл бұрын
Jericho was actually extremely fun to me
@stu4amie
@stu4amie 8 жыл бұрын
Undying was one of them games that I would often play over and over. It was so immersive. Great graphics back in the day. The locations really captured my imagination and made me want to live there. Keep up the great work Noah. You're style, the games you cover and your musings are so in sync with who I am. I hope you look at the Condemned games one day.
@Nagoragama
@Nagoragama 8 жыл бұрын
Thanks for the video on my birthday Noah!
@avery-quinnmaddox5985
@avery-quinnmaddox5985 7 жыл бұрын
3:42 - "The oldest book in the trick"
@xBINARYGODx
@xBINARYGODx 7 жыл бұрын
For there are many books in the trick... and it was good.
@Alexander_Kunitz
@Alexander_Kunitz 6 жыл бұрын
Clive Barker is easily one of my favorite authors, but I never realized that he lent his voice to video games beyond "Jericho". Special thanks to Noah for offering this fantastic display to "Undying", as well as an amazing analysis for what makes Barker's particular creativity so appealing and enduring!
@MathiasRyuzaki
@MathiasRyuzaki 8 жыл бұрын
Noah, I just LOVE your videos. So much good information with a comfy voice. Even the background noise adds an unique atmosphere. Keep it up!
@Blurgleflargle
@Blurgleflargle 7 жыл бұрын
Undying is one game I'd love to see an updated remake of. Considering that mechanically it's pretty much BioShock 6 years before BioShock was a thing, there really isn't much to do other than bringing it up to snuff in terms of presentation, and maybe iron out some of the kinks in the map design to make it less linear (and less pointless, in case of the final stretch).
@SalithTaydan
@SalithTaydan 8 жыл бұрын
Didn't Delgado love one of the other squad members, hence the "Everything I love is here" line? It's been a long time since I played it so I might be mistaken.
@BSoDproducciones
@BSoDproducciones 8 жыл бұрын
Precisely. He and Billie Church are supposed to be a couple, and that's made pretty explicit from the very beginning of the game
@woodentable4765
@woodentable4765 8 жыл бұрын
I really wished you had more subs, you honestly deserve millions for the content you produce.
@RobertAKAMrBag
@RobertAKAMrBag 8 жыл бұрын
I know jokes aren't the focus of your videos but I really like the ones you throw in. They always make me chuckle.
@nope1018
@nope1018 8 жыл бұрын
Noah, you are one charming dude. I'm glad I found your channel.
@uros.u.novakovic
@uros.u.novakovic 6 жыл бұрын
I love Jericho. Enjoyed it so much when I played it.
@iidoyila_live_
@iidoyila_live_ 10 ай бұрын
thank you for bringing light to the Beautiful Evil of Clive Barker. People are coming to try and ban this kind of art; I hope you and I can stop them. as a Demoness, this kind of perversion is like honey or lifeblood to me. See you soon !
@thatbrowncoatedwhovian4564
@thatbrowncoatedwhovian4564 2 жыл бұрын
That image of a crucified man being fused to the cross he’s nailed to should be in a better game
@ragzilbragzilb6603
@ragzilbragzilb6603 7 жыл бұрын
I just dont understand the hate ? I loved Jerico and still play it sometimes :D
@Lungkisser
@Lungkisser 8 жыл бұрын
Aw yes, waking and baking with a new Noah critique. Good shit.
@kauswekazilimani3736
@kauswekazilimani3736 5 жыл бұрын
I shall carry on the tradition
@xenith800
@xenith800 5 жыл бұрын
I'm replaying Jericho right now and while the gameplay does have some snags here and there, the story and style is just a treat. It has some amazingly unique lore: the firstborn, the Jericho squads throughout the years, the Pyxis, the antagonist being a tantrist, and so much more. It's well worth playing through even on easy difficulty, just for the concepts.
@cryohellinc
@cryohellinc 8 жыл бұрын
Love your videos. THANK YOU!
@Faldang
@Faldang 3 жыл бұрын
Yes! Thank you for mentioning The Great and Secret Show. That book and Weaveworld are very under-appreciated, in my opinion :)
@uros.u.novakovic
@uros.u.novakovic 6 жыл бұрын
I was a lot younger when I played Jericho and I have to say that I really enjoyed it back then. As an older gamer now I might find it dull if I picked it up again, but back then... damn... I loved the game.
@aliceangel2799
@aliceangel2799 4 жыл бұрын
Its good to know people still remember Undying, the game my dad let me play at 4 years old and helped make me afraid of the dark even now, at 26.
@TNTales
@TNTales 3 жыл бұрын
"They used to be terrible humans, which makes them excellent monsters." I love that.
@tk9102
@tk9102 8 жыл бұрын
Love your work as always man. You're one of the best on youTube.
@Henry_Chan
@Henry_Chan 8 жыл бұрын
A new video, hell yeah!
@ShiftyMoses
@ShiftyMoses 8 жыл бұрын
I loved undying back in the day, such a gem! great video
@RetroGamePlayers
@RetroGamePlayers 8 жыл бұрын
Top notch review man, I totally love Undying and played it back in the day a lot. I do have the other one, but haven't played it yet.
@GreetingsField
@GreetingsField 7 жыл бұрын
Oh, hey, I'm so glad someone else likes Hellraiser 2 more than 1! Wish the third act was a little bit better but I love the darkly fantastic and deeply horrific qualities of it up to that point. The first was a really good, very tight movie but the second opened the doors on something *greater* I think. And speaking of great, I really, really like the style of critical analysis you adopt - I'm so tired of loud and bombastic reviewers, you put so much insight and effort into this and its really interesting. Really glad a friend pointed me towards your videos!
@GreetingsField
@GreetingsField 7 жыл бұрын
Tho I disagree with the vagueness of Lovecraft - he usually says "Its utterly loathesomely indescribable! ...Now, let me describe it to you in detail." That idea seems to be more persistent in stylistic references (See Crouch End by Stephen King) than in Lovecraft himself. Real issue? The racism and his inability to write characters or dialogue.
@SneakyRANGERREX
@SneakyRANGERREX 8 жыл бұрын
I loved the design of Jericho but the story with very few exceptions and gameplay were so devoid of redeeming qualities. Barker is one of the biggest inspirations in my own creative processes and if it didn't have his name on it you couldn't have convinced me that he over saw that monstrosity.
@DukeOfJam7591
@DukeOfJam7591 3 жыл бұрын
Ahh Scrying AKA The Spooky Button
@4T3hM4kr0n
@4T3hM4kr0n 8 жыл бұрын
YEEEEEEEEEEEES! OH MY GOD I LOVE YOU FOR DOING THESE TWO GAMES!!
@dailyfootynews3788
@dailyfootynews3788 7 жыл бұрын
Thanks! Finally- an appreciation for one of my favorite games- Undying! Fantastic!
@xanaxodgrindcorelover9191
@xanaxodgrindcorelover9191 8 жыл бұрын
i've been up all night and was about to go to bed and now i see you have a new vid... goddammit i'm going to bed at 7am
@powervidsful
@powervidsful 8 жыл бұрын
happy halloween noah and thanks for this treat
@bradolson8022
@bradolson8022 3 жыл бұрын
Very interesting video, I played Jericho back in the day as a kid actually and really enjoyed it, maybe because it was so simple and straight forward.
@francoisgrandjean7730
@francoisgrandjean7730 6 жыл бұрын
Hi Noah, I just discovered your channel through this video, and it was a rather enjoyable one. It was good that you mentioned that Barker joined the Undying team later in the project’s life since many believe Undying was Barker’s baby from start to finish. Your video was published in 2016, so I’m not sure if you’ll read this, but I wanted to bring a few details to your attention. Worst-case scenario, other people watching your video may see this. While it’s true that Clive Barker helped the team by changing some aspects of the game, such as the main character-Patrick may not be the most memorable video game protagonist, but he is far more relatable than Magnus would have been-others were far more dubious. One notable example is Lizbeth and the howlers: the original idea of the team, which is what the team went with although it isn’t explicitely stated, is that she had somehow seduced the howlers to do her bidding; Barker’s idea was to have Lizbeth give birth to the howlers, and he had even planned a cutscene depicting the event-a very Barker idea. Thankfully, the team insisted to stick to the original idea. There are also other concepts that sadly did not get developped in the game. One is Eternal Autumn, which you were right to call awful in its current form. From what I remember, the team simply had to wrap up the project and left it in a very barebone state, but it was supposed to be expanded compared to what we got in the end. One interesting tidbit is that Bethany supposedly did not create it but stumbled upon it and took control of it. As for the finale, it is quite confusing, with the mummy turning to dust, the alien (Lovecraftian?) monster, and very little information. I strongly believe that a work of art (be it a book, movie, or video game) is its own best explanation, and that if you need to resort to extra-diegetic sources then something is wrong with it. That said, knowing the original plan of the team, even if it only partially made it into the final product, does help there. The idea is that, ages ago, a powerful otherworldly entity (the final boss) found its way into our world, lured by a well of eldritch energy. The place of this well of energy was at what would later become the islands of standing stones, and the entity lodged itself under the island and started to slowly consume the energy. People from the neighbouring land became aware of the monster’s presence and decided to trap it there. To do that, they erected the standing stones and completed the ritual by burying their king alive on the island. According to the story, the man was a powerful hero who decided to sacrifice his life in order to trap the monster, but the in-game cutscene shows that he may not have been so willing after all, or maybe had second thoughts. In any case, the ritual worked and the beast was trapped. You have to imagine the monster residing under the island with the standing stones on top: since it looked like a crown, the monster was henceforth called the Undying King. Fast-forward to the events of the game, and Jeremiah cast the ritual on his sibblings and himself that basically tied them to the island and the King. They became immortal and gained powers in undeath, but their destruction at Patrick’s hands basically weakened the ritual that held the monster prisonner. After Patrick killed Jeremiah at the end of the game, the ritual was finally broken and the King was able to expulse the stones and hero’s body (which then turned to dust in front of Patrick) that held him ensared. Finally free, the King attacked Patrick. There, a bit lengthy but I hope you (and any who read it) found it interesting!
@kmossx
@kmossx 6 жыл бұрын
François Grandjean you talk so much I didn’t red it
@junisnot
@junisnot 7 ай бұрын
wow, thats some really good insight. thanks
@SeanGatchell
@SeanGatchell 8 жыл бұрын
Out of all the remakes and remasters possible in the video game medium, these two games deserve another shot! Mainly for the reasons you illuminated; you remake original games that are FLAWED and fix their core systems!
@MrMacattack11
@MrMacattack11 7 жыл бұрын
"Corridors... outdooridors..." Dude's a poet.
@CookeiCutter
@CookeiCutter 8 жыл бұрын
Looks like i'm the only one who liked Jericho
@seeingred1409
@seeingred1409 5 жыл бұрын
You have sent me on a massive tangent by telling me that rich people in the 18th century made fake ruins on their land. This has blown my mind.
@cheshire2.047
@cheshire2.047 4 жыл бұрын
jericho is one of my guilty pleasures. Its a shame we never got a sequel.
@fy8798
@fy8798 8 жыл бұрын
Very interesting video and subject :) Thanks for the content as always, Noah!
@Nagoragama
@Nagoragama 8 жыл бұрын
Jericho has some great ideas, wish the game attached to it was better.
@Pyro-Moloch
@Pyro-Moloch 5 жыл бұрын
I'm one of those few people, who loves Jericho and doesn't really like Undying. Though I'm a huge fan of horror, I'm not much of a fan of it in games. I find most survival horror games frustrating, rather than scary. And in Undying, like you said, it's easy to get lost. That's a huge problem for me, I hate running around, trying to figure out where to go. Jericho is very linear and not a great shooter, but it never frustated me. It plays pretty straightforward and allows to just kick back and enjoy the story and spectacle.
@DeadYorick
@DeadYorick 8 жыл бұрын
It's worth noting that Count Magnus Wolfram is still in Undying as a character. He's seen during the opening when Patrick is recounting the story of how he got the Gel'ziabar Stone, he's the guy who's holding it who Patrick shoots at. Essentially the old protagonist being killed by the new one. However one flaw I noticed with Undying is it feels slightly jarring during the opening to have Patrick say he suspects that there are magical forces that exist, and be completely unsurprised to the presence of magical creatures and to start the game already knowing magic. It feels like a holdover from Magnus and always felt slightly out of place to me.
@paulo1ftw
@paulo1ftw 8 жыл бұрын
Hurray, love your work Noah! :D
@Drazakhan_Dynasty
@Drazakhan_Dynasty 2 жыл бұрын
Am I the only person on the internet that enjoyed Jericho? It was great, the only point that it disappointed me was the final boss, seemed like it had an opportunity there to go balls to the wall with the concept, have the firstborn living inside some kind of tessaract made from each timeline it had absorbed while at the core was just a void. Was interesting that you had to use your powers rather than any weapons to combat it, but the ending being a cliffhanger just seemed rushed. The game doesnt hold up today but I really enjoyed it.
@SuperRickster
@SuperRickster Жыл бұрын
No, you are not the only one, i installed it on pc this week, played it years ago on console, was a great game for me back in the days and its still a great game right now😃
@zlodrim9284
@zlodrim9284 4 жыл бұрын
"But there have been Get Well Soon cards written by Barker with greater depth of narrative and character than Jericho" DAMN
@jozh911
@jozh911 7 жыл бұрын
I actually really like the premise and character designs of Jericho. I wish it was possible for it to get a second chance, like a remake with changes to the game's structure, gameplay, tweaks to the personalities of the squad and the removal of son of the cliches...
@SplitScreenDocumentaries
@SplitScreenDocumentaries 8 жыл бұрын
Hi Noah, I randomly discovered your videos with the Homefront one, and until then I thought no one would ever surpass SuperBunnyHop in terms of video game analysis. Well I was wrong. Since last month I binge watched the hell out of your videos and loved every second of it, they are clear, entertaining, informative and very nice to listen to (your kind of "lyric" way of writing is perfect to learn new words for a french guy like me). Other people also seem to notice that your videos are all about content and not so much esthetics, which is fine to me, I don't know if you would be able to make so much content if you had to add a week of editing. Have you ever considered giving your audio and video content to a video editor fan ? As an editor myself, I'm sure some people would be very interested in helping you with that, and since English is not my mother language, I know sometimes the editing makes me understand an essay better when I lack vocabulary. Anyway, thank you so much for your videos, I'm always amazed by your writing talents. I can't even begin to imagine how much work is needed for your videos.
@tzaneee
@tzaneee 4 жыл бұрын
i still remember the first time i played undying .......that flayed ghost scared the shit out of me ,and when lilith started singing in that crypt i closed the computer and left the room,few horror games nail the atmosphere so on point .i was 14 when the game released
@trustnoone81
@trustnoone81 8 жыл бұрын
Hell yeah just what I needed to keep my Saturday night interesting.
@montreauxs
@montreauxs 7 жыл бұрын
Note: You will not find a toilet, nor and outhouse in Undying.. Back then, folks just shit in the yard.....
@Darvlok
@Darvlok 7 жыл бұрын
I too always look at the practical stuff in games, movies and series. Like you need to jump all over to get somewhere, how do the normal peeps do that?
@Absolynth
@Absolynth 7 жыл бұрын
I am one to admit as you said, i couldn't progress to the next chapter as i could not find it. Farthest i got was the green valley in daylight leading up to a lighthouse i believe. I ran in circles there for quite some time before accepting awkward and disappointing defeat. The opening few hours of the game will always stay with me, especially having experienced it as a 12 year old
@thisjustin6529
@thisjustin6529 4 жыл бұрын
Maybe Jericho’s linearity is symbolic of destiny. When you’re in the box you can only move one way.
@votkiskoc
@votkiskoc 8 жыл бұрын
jesus, how long i waited for thiiiis
@InfernalMonsoon
@InfernalMonsoon 8 жыл бұрын
A GREAT choice of games for Halloween :)
@zetetick395
@zetetick395 8 жыл бұрын
*Weaveworld* is a great Fantasy-Horror adventure! My fav Barker book (altho I've only read 4 or 5, wa-ay back in the '90s)
@civ-fanboy2137
@civ-fanboy2137 5 жыл бұрын
"Without the irritating vagueness [of Lovecraft]." What vagueness? Lovecraft describes everything. In "Mountains of Madness" the protagonist tells you over and over again, that he is no archaeologist, but reconstructs the whole history of the Old Ones just through their reliefs. And at last, it is not the vagueness of unknowing that drives the people mad, but the certainty, that the Mythos is real. I like your videos verry much. Sorry for my grammar, I am from Germany.
@johncameron1935
@johncameron1935 3 жыл бұрын
Mountains of Madness is a great piece, but a lot of the rest of Lovecraft's work leans pretty hard towards 'the monster is so disgusting that just looking at it makes you go insane'. More often, he does not thoroughly describe his monsters.
@emolovetree
@emolovetree 5 жыл бұрын
Clive Barker is one of the few renaissance men we have. Wish we would have more
@wrenromero6392
@wrenromero6392 3 жыл бұрын
"OUTDOORRIDORS"
@AtomicBananaPress
@AtomicBananaPress 3 жыл бұрын
I wish I could look up how many times I've watched this.
@marcij6622
@marcij6622 5 жыл бұрын
N.K. Jemisin is a patron? The science fiction writer?
@somnitek
@somnitek 6 жыл бұрын
I played Jericho when I was younger and I loved it. I guess it was before I started noticing the tropes that mark it. =/
@soulstodeny05
@soulstodeny05 7 жыл бұрын
Thank you for commenting on the dynamite puzzle. Now I know I wasn't the only one!
@misterpleaser3607
@misterpleaser3607 7 жыл бұрын
Noah Caldwell-Gervais: Writing each name on a piece of paper then reading them out loud>reading the list off on patron
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