CLOCK TOWER REWIND Vs ORIGINAL Mode Comparison, New Extra Features & Credits Song Showcases

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KendoGunSop Survival Horror

KendoGunSop Survival Horror

Күн бұрын

Пікірлер: 11
@JacobMrox
@JacobMrox 9 күн бұрын
Scissor man opening doors and going up stairs is something I never thought was possible in this game. I wonder if the mod dev actually used unused code or made i from scratch. The textures for Bobby are at lest there.
@Kimberliearcher
@Kimberliearcher 11 күн бұрын
12:19, I always wonder how beautiful it can be when using the digital modern art in place of the pixel for this game
@KendoGunSop
@KendoGunSop 11 күн бұрын
I hope they remake this game not just Porting
@Kimberliearcher
@Kimberliearcher 11 күн бұрын
@@KendoGunSop I would prefer they remake the sequel, I love both the horror and the investigative gameplay of that game.
@KendoGunSop
@KendoGunSop 10 күн бұрын
Alone in the dark has a remake, but it doesn't get good selling, I think maybe that why they not remake Clock Tower 🤔? What do you think?
@RE-Maniac
@RE-Maniac 10 күн бұрын
Rewind version is close to Clock tower deluxe MOD version on PC
@kratosgow342
@kratosgow342 8 күн бұрын
Because the mod creator work on it
@hidalgosean1392
@hidalgosean1392 11 күн бұрын
I wonder why they only remastered the characters? (and "Jennifer") .In the trailer and also at the ending of game as well
@KendoGunSop
@KendoGunSop 11 күн бұрын
Basically this is just English port of Original Clock Tower with "rewind" new features like in this video, I hope they actually remake it, oh btw this porting has physical version for your collection
@hidalgosean1392
@hidalgosean1392 11 күн бұрын
@KendoGunSop Ah so like the only reason why they never remake it is because it's the English version of it not the japanese one (actually the reason why it was in the English port is because in the the japanese port there were a lot of bugs and hidden doors that was never in the English port)
@drakonolus7922
@drakonolus7922 3 күн бұрын
I think, the first Resident Evil game could handle really great on the Snes if they did the same way as the Clock Tower's game ( graphically and on the scenarios designs scapes ). But adding a little bit a lot of more action by the way. But RE could play's great inside on that console. Just like an a 16-Bit game if it that so.
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