This is exactly the information I needed. Much appreciated.
@BigBrainHacks Жыл бұрын
Wow, thank you so much! I was struggling with obj and mtl (DZ -> MD -> DZ), but fbx some how did the trick for me haha.
@3D-Tips Жыл бұрын
Yeah fbx seems to carry that additional information like scale and textures.
@amandinebouinot1921 Жыл бұрын
Hi, great tutorial, very helpful. May I ask why you chose the 2014/15 FBX SDK version when you export from CLO and not the latest - 2020 - one ?
@visualdojo2469 Жыл бұрын
Thank you so much! You saved we hours!
@ariefpratama59522 жыл бұрын
thank you for tutorials ! :) i just found out about "stiffness" on surfaces
@3D-Tips2 жыл бұрын
Pretty much the main cause of explosions, if you leave them on default values.
@therandomhero76Ай бұрын
This was very helpful, but my shirt is inflating on my character, I'm not sure why. It's a male character, genesis 9 character
@muglermugler55902 жыл бұрын
Thank you! it's very helpful!
@paulawbswbs Жыл бұрын
Do i have to import the avatar? I only use obj and not the avatar. but thanks a lot!
@Loony_BeLuna Жыл бұрын
An advice for you: never update your Nvidia driver unless it's really necessary. I didn't do it since months and all work fine. There was even driver updates who did break iray,even if iray is their own product and the driver was out of the beta. So, better stay on a stable version, unless you see it gets problems, mainly in gaming.