AI learns to WALK 3D (Part 2)

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Code Bullet

Code Bullet

Күн бұрын

Пікірлер: 5 200
@CodeBullet
@CodeBullet 2 жыл бұрын
Thanks again to NordVPN for sponsoring this video. Get an Exclusive NordVPN deal here: nordvpn.com/CodeBullet It's risk-free with Nord's 30-day money-back guarantee!
@mnatilli9161
@mnatilli9161 2 жыл бұрын
BOO!
@ILIKEOTTERS
@ILIKEOTTERS 2 жыл бұрын
I will never use nord vpn
@francy3643
@francy3643 2 жыл бұрын
code bullet loves money!
@davidjacobsen5898
@davidjacobsen5898 2 жыл бұрын
wait a minute this says 7 days ago
@remianderson6015
@remianderson6015 2 жыл бұрын
First😊
@gogopowertazer
@gogopowertazer 2 жыл бұрын
He really did have the second video ready. So proud Mr. Bullet.😊 With two videos in a week, I look forward to the next video in 2024.
@judex2559
@judex2559 2 жыл бұрын
@SiZzyVFX that’s being optimistic
@TheBuildMiner210
@TheBuildMiner210 2 жыл бұрын
I was so confused when the 2nd part came out earlier than 2 years later
@Inveist
@Inveist 2 жыл бұрын
Think you misspelled it's 2034
@wify0241
@wify0241 2 жыл бұрын
Being a bit hopeful there aren’t we?
@wify0241
@wify0241 2 жыл бұрын
@@Inveist 3034*
@aurellis
@aurellis 2 жыл бұрын
When you started rewarding them for facing the right way, but they just turned their heads and kept walking backwards was like the ultimate "fuck you".
@tweefruitguy2891
@tweefruitguy2891 2 жыл бұрын
So true
@quanphan3669
@quanphan3669 2 жыл бұрын
They like to take a shortcut 😂
@anshik.k.t
@anshik.k.t 2 жыл бұрын
Time stamp
@lcajueiro
@lcajueiro 2 жыл бұрын
@@anshik.k.t 16:50
@crelos3549
@crelos3549 2 жыл бұрын
They followed the instructions exactly as given
@stupit467
@stupit467 2 жыл бұрын
Seeing the time lapses of the AI in their individual cubes feels disturbingly dystopian
@engineerxero7767
@engineerxero7767 2 жыл бұрын
Reminds me of the Truman Show
@Dolat1984
@Dolat1984 2 жыл бұрын
What's with the santa account that I assume is a bot given the obvious copy paste message all of them have
@stupit467
@stupit467 2 жыл бұрын
@@Dolat1984 AI learned to scam
@Dolat1984
@Dolat1984 2 жыл бұрын
@@stupit467 dear god AI is taking scammers jobs too hahaha
@allesman
@allesman 2 жыл бұрын
@@stupit467 the next logical step
@livelyy.
@livelyy. Жыл бұрын
Idea: co-evolve two AIs in a game of chase. Reward one for catching the other, and one for staying away. See if they learn different walking strategies
@drm.himself
@drm.himself Жыл бұрын
There already is one, search for prey and predator ai simulation on yt
@lui5gif
@lui5gif Жыл бұрын
​@@drm.himself yeah but do those just squirm of the floor or prefer to walk backwards like our boys here?
@drm.himself
@drm.himself Жыл бұрын
@@lui5gif It's not 3D, but some of them do walk backwards
@Naokarma
@Naokarma Жыл бұрын
Isn't that literally what the Google AI did to beat DeepBlue?
@franktothemax
@franktothemax 11 ай бұрын
Well this should play out just fine in my dreams tonight. Hopefully they all stay the same size
@dazcarrr
@dazcarrr 2 жыл бұрын
AI is finally being added to this AI project, and it only took half of a half hour video of homoerotic character rigging to get this far
@oamioxmocliox8082
@oamioxmocliox8082 2 жыл бұрын
;)
@smobasi3367
@smobasi3367 2 жыл бұрын
Code bullet is an ironic name, because the videos take ages to get here
@nokia-gm8gv
@nokia-gm8gv 2 жыл бұрын
fr
@dhpz
@dhpz 2 жыл бұрын
Your usual code bullet videos right there
@PembuatKomentarHandal
@PembuatKomentarHandal 2 жыл бұрын
And We Also Need To Wait Ages For This Series
@coopermarino2355
@coopermarino2355 2 жыл бұрын
This guy is the most sane Aussie programmer I’ve seen
@enlightenedbanana
@enlightenedbanana 2 жыл бұрын
I like how all the most popular aussie youtubers are also the “most sane”
@alex.g7317
@alex.g7317 2 жыл бұрын
low bar tbh
@EEEEEEEE
@EEEEEEEE 2 жыл бұрын
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@zach1425
@zach1425 2 жыл бұрын
@@enlightenedbanana it's like being the most lively corpse in the morgue
@Tenems941
@Tenems941 2 жыл бұрын
@@enlightenedbanana I think "How to Basic" is Australian. I know Max and Chad from "Cold Ones" are so maybe that levels the balance a little.
@IAEkimov
@IAEkimov 2 жыл бұрын
AI finding a loophole and looking backwards instead of learning how to walk forward is oddly relatable
@_charademon_
@_charademon_ 2 жыл бұрын
Vitecplay - russian youtuber played the evolution style game, where he wanted to make a rolling circle, but it just kept collapsing on its own volution and then proceed to jump forward.
@theendersmirk5851
@theendersmirk5851 2 жыл бұрын
In fairness, I'm somewhere around 80% certain they're only doing that because CB accidentally made the back side heavier than the front, since they would, no matter what, always fall on their back when with humans that's more even between forwards and back, and walking is essentially falling forwards while continually catching yourself. Since they automatically fall backwards, they also learned to walk backwards.
@Red-Tower
@Red-Tower 2 жыл бұрын
@@theendersmirk5851 yeah I was kinda thinking about that. To be fair, I think it started off falling any both directions, but somehow early on it found it could get closer to the goal by falling backwards, so it became intentional by the AI. The funny thing is, I think even if he had the "look at the target" parameter in place from the start, it still probably would have fallen backwards, assuming the model could tilt its head up/back enough to see the target from the ground. Amusingly, the "point your d!ck at the target" aka have the pelvis face the objective I think would have been the best option for getting it to walk forward, since it has the least freedom of rotation separate from the rest of the body, it would have basically forced it into a forward walk. (Although if that was the case before he forced it to stay on it's feet, it probably would have started humping the air...)
@ssholum
@ssholum 2 жыл бұрын
​@@Red-Tower Looking at the feet, the ankle joint might also be part of the cause for falling backwards all the time. Either it got reinforced to always go into plantar flexion early, or it doesn't have the joint mobility for dorsiflexion; either of those would encourage it to fall backwards, which would make the backwards walk the closer solution.
@EEEEEEEE
@EEEEEEEE 2 жыл бұрын
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@typeterson8376
@typeterson8376 Жыл бұрын
Now you need to make a horror game where throughout the game, the enemies AI progressively gets better and better at walking as they chase you.
@Naokarma
@Naokarma Жыл бұрын
It definitely wouldn't be able to train in realtime, given how many hours it took to train, but you could absolutely train an AI separately and save the state of every generation so that you can have the AI to switch to later generations at certain points. I'm imagining a slenderman-like game, but with a more complex map, and maybe more of them spawn over time?
@unponderable8143
@unponderable8143 Жыл бұрын
Rainworld
@TAP7a
@TAP7a Жыл бұрын
Especially if they enable the full 180 head turn over time too
@luminous3174
@luminous3174 8 ай бұрын
underrated
@Lesopal
@Lesopal 2 жыл бұрын
could milk a third video from this making them walk straight
@ConstantlyDamaged
@ConstantlyDamaged 2 жыл бұрын
Oof. I mean, true, but oof.
@justsomeguy5628
@justsomeguy5628 2 жыл бұрын
Or make it animals walking on 4 legs
@Ceafto2007
@Ceafto2007 2 жыл бұрын
Girl they were sucking each other's dick within 2 hours of being created they would never be able to do something straight
@skippykay599
@skippykay599 2 жыл бұрын
That’s a big ask, does anything in this video seem straight to you?
@armoule8596
@armoule8596 2 жыл бұрын
To make them walk straight, he would need to articulate their feet and toes, essentially adding 2 beans per leg (on for foot and one for toes) and the beauties will run for sure
@francoistrempe
@francoistrempe 2 жыл бұрын
Hi Code Bullet, I think the backwards issue is related to the starting position. The T pose is just a bit back heavy, so they naturally fall back and continue there movement in that direction. If you where to start them with their arms forward, they would likely learn to walk in that direction.
@Jay7707
@Jay7707 2 жыл бұрын
There’s a lot of smart people on the Internet and this is one of them.
@alasdairsinclair916
@alasdairsinclair916 2 жыл бұрын
So the problem is that their booty is too _thicc_
@pixelblaze8284
@pixelblaze8284 2 жыл бұрын
Honestly there's just a lot of issues to address. Like part of why we walk on two legs and forward is energy efficiency, our toes and foot flexibility, needing to see where we're going, etc. So you would just need a lot more inputs to try to make it happen in a realistic way that isn't just forced like he tried to do
@minamagdy4126
@minamagdy4126 2 жыл бұрын
I believe it has more to do with the AI wanting to use the hips as little as possible, so it prefers a backward gait due to the fact that knees can't bend forward. EDIT: more like the knees as little as possible, but exploiting a nonzero knee angle for stability
@Xeroisawesome
@Xeroisawesome 2 жыл бұрын
@@minamagdy4126 Well that's related to how the abdomen was simplified so much that the AI had much fewer option for maintaining it's balance than a person would. There were just a lot of problems relating this model to human movement, I doubt I could list them all. With that said, it was uncannily close in some ways despite those shortcomings.
@dtsprogramming
@dtsprogramming 2 жыл бұрын
Started watching your videos a few years ago. Finished my degree in Game Programming last year. What you do is absolutely insane, and I don't fault you one bit for 2 - 4 videos a year. Having said all that... I need to see these boys walking forward, and you must absolutely bring back the death laser. EDIT: I made you a death laser and sent you a link to the repo.... soooo, you know, part three would be cool.
@strykerwaller3784
@strykerwaller3784 Жыл бұрын
I admire you being the change you want to see in the world
@cheman9907
@cheman9907 Жыл бұрын
@@strykerwaller3784me too. Don’t stop that
@Wall-knight
@Wall-knight Жыл бұрын
23:20
@dtsprogramming
@dtsprogramming Жыл бұрын
Laser Wall: kzbin.infocYxzTAuTYWM?si=M2atFnIMKVcFrUXi
@lightdark00
@lightdark00 2 жыл бұрын
Part three? We still need to see them walk like humans.
@Known_as_The_Ghost
@Known_as_The_Ghost 2 жыл бұрын
Wait, you don't walk like this? wtf
@ludvigjansson5790
@ludvigjansson5790 2 жыл бұрын
What if they could actually run towards you. That woundn't be scary at all.
@juicetinthemakar
@juicetinthemakar 2 жыл бұрын
@@Known_as_The_Ghost nah bruh we fly 💀
@lordyoofy5529
@lordyoofy5529 2 жыл бұрын
@@juicetinthemakar Bro you don't conjure a bubble of blood and other fluids to swim along the ground in?
@outsider344
@outsider344 2 жыл бұрын
These aren't ever going to walk like humans. The human gait is caused by loads of factors that aren't being simulated here. Like specific joint structures
@StevenIngram
@StevenIngram 2 жыл бұрын
I think the proprioception idea is a good one, but I don't think its enough alone. In us humans, that sense is combined with the inner ear (which conveys a sense or roll, pitch and yaw) and vision (which provides directional targeting). So along with a sense of proprioception, you need to simulate an inner ear and a "cone of vision." Alas, you would have to train AIs to this task incrementally though. For example - you'd have to start training vision first (where it looks for a target in its cone of vision, and if it's not there, it turns its head/body until it finds it). The inner ear should already be working for this part of the training (so a sense of perceived direction and range emerges). And once it's learned to look at a target, then you can then try to train them to walk. As long as they learn to rotate themselves to look at the target first - they should walk forwards towards it. Moral of the story? They should look before they leap. :D
@StevenIngram
@StevenIngram 2 жыл бұрын
(To be clear by what I mean by a cone of vision... it's basically an invisible non-clipping cone that extends from where the eyes would be that has the same field of vision and range as human vision. For it to register anything as "seen" it must be inside the cone).
@themonkeyman2547
@themonkeyman2547 2 жыл бұрын
Another important detail the AI is ignoring is effort. Walking upright in the human style is extremely efficient. Walking bent over backwards with arms flailing in the air like the AI did is extremely difficult. If they were made to minimize energy use, I think the results would improve
@EEEEEEEE
@EEEEEEEE 2 жыл бұрын
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@101k_with_no_video
@101k_with_no_video 2 жыл бұрын
or fall to the ground like a ####### loser
@Betheno
@Betheno 2 жыл бұрын
this is the guy code bullet is scared of
@sejeralnebolin1459
@sejeralnebolin1459 2 жыл бұрын
I honestly thought he would just never do the rest. Finishing a project is very out of style, you go Evan!
@ZoltarDeathNnja
@ZoltarDeathNnja 2 жыл бұрын
But he didn't finish. He gave up before getting them to walk forward or stand up after falling!
@brunogonzalez7453
@brunogonzalez7453 2 жыл бұрын
@@ZoltarDeathNnja bullet found a way of turning into a homoerotic fantasy AGAIN
@ZoltarDeathNnja
@ZoltarDeathNnja 2 жыл бұрын
@@brunogonzalez7453 Did he find a way to do it, or did they AI force it upon us?
@vrcookingsimulator5458
@vrcookingsimulator5458 2 жыл бұрын
@@ZoltarDeathNnja Lol
@Red-Tower
@Red-Tower 2 жыл бұрын
@@ZoltarDeathNnja If so, I'm a big fan of this AI
@MoTab78
@MoTab78 Жыл бұрын
I guess the models' feet are rigid, but the movement of toes plays an important role when walking and running, so adding another joint behind the toes might help a lot for AI to learn walking. (especially not backwards :) Additionally, I think instead of killing them when they fall, killing them only when their head touch the ground and giving serious penalty points for touching their body parts (may differ for front and back also) other than bottom of the feet, also giving less penalty points for hands may force them to learn getting up when they fall. This approach may make them learn to stand up properly and walk. Moreover, if you give them slight penalty points for touching the bottom of their feet than they may learn to jump towards the target which may lead them to learn to run even before walking :D All these might lead them learn to run on all fours at first, but they will learn to stand up eventually if the penalty and reward points are balanced well. If speed is rewarded more, then they will stay on all fours, but in this case if the height of the head is penaltied or rewarded, then standing on feet will be flourished. Maybe they can run like Tom Cruise some day :D Just speaking my mind, you are the expert :)
@xjerrylee22x
@xjerrylee22x Жыл бұрын
You are absolutely right, be he will avoid doing that kind of work? And instead waste his time with insufficient methodologies :)
@appledognugget2267
@appledognugget2267 8 ай бұрын
I’m really sorry but you lost me at *TOES*
@senpai2.054
@senpai2.054 2 жыл бұрын
"we're gonna have to force them to stand up" yeah because they were gonna evolve into crabs if left unchecked
@AkoSolius
@AkoSolius 2 жыл бұрын
Because in this universe everything evolves into crabs eventually
@bukenator0788
@bukenator0788 Ай бұрын
@@AkoSolius the natural state of being
@TimeBucks
@TimeBucks 2 жыл бұрын
Honestly love the line graph bit
@snehsrivastava7107
@snehsrivastava7107 2 жыл бұрын
👍
@mukeshrathod6335
@mukeshrathod6335 2 жыл бұрын
Best
@savanchavan5313
@savanchavan5313 2 жыл бұрын
Nice
@philrod1
@philrod1 2 жыл бұрын
Should have been left to right, but still nice 👍
@muneermirza4301
@muneermirza4301 2 жыл бұрын
Best
@TheNeonLynx
@TheNeonLynx 2 жыл бұрын
I think the main 2 reasons for the AI behaving the way it does is likely because: a) friction is not quite correct making it not actually use their legs to push forward but their lean over weight to pull them. b) I assume every bone is the same weight and every joint the same strength which causes strange priorities. Oh also there could be a added reward to keep the center of gravity beneath the head within a range that might also help
@besknighter
@besknighter 2 жыл бұрын
Agreed. Also, there are a lot more things that could be done to improve it. For example: calculating the energy expenditure and rewarding the most economical ones; rewarding those that the time of arrival is closest to a specific set goal (having the remaining time as an input together with the distance to target will help) will also make them learn different kinds of gaits for different desired speeds. Of course, changing how much reward each variable gives will drastically change the outcome.
@somedude4487
@somedude4487 2 жыл бұрын
Technically we also use our weight to walk, so the friction is fine, the AI just found a local maximum to attach itself to
@TheNeonLynx
@TheNeonLynx 2 жыл бұрын
@@somedude4487 Hmm how to describe this. Irl friction is a force that opposes movement. Pushing against it will let you use it to move i to the opposite direction of where friction goes. (Kind of think how high jumping with a stick works they use the elasticity of the stick and the opposing friction to propell themselves upward) However in this game friction presumably works closer to how magnets work. A magnet wont let you push against itself since it always pulls you back. A magnet will never push on you so you cannot use it to push yourself forward. So the Ai can only pull its feet off the groumd not push its body off the ground and thid movement is the result.
@duchuynhvuong1733
@duchuynhvuong1733 2 жыл бұрын
ok
@Middleseed
@Middleseed 2 жыл бұрын
@Yara Yo The Chinese/Japanese (I don’t know either give me a break) bots have infected the English comment threads!
@haydenadams3308
@haydenadams3308 2 жыл бұрын
They did pretty well considering they had no inner ear, spine or directional awareness related to their face, a working spine and the world. Something to give them priority for facing forward without twisting the neck, something to favour keeping the head relatively level with the horizon and something to favour holding a more upright position.
@MarkusKH
@MarkusKH 2 жыл бұрын
Part 3: Ai learns to run Part 4: Ai learns to hug Part 5: Ai learns love Part 6: I married my AI Part 7: WE GOT KIDS!
@urmum8540
@urmum8540 2 жыл бұрын
Part 8: Help
@blacklight683
@blacklight683 2 жыл бұрын
@@urmum8540 part8:the divorce
@audionewpaper1
@audionewpaper1 2 жыл бұрын
Part 9: depression
@RAFMnBgaming
@RAFMnBgaming 2 жыл бұрын
@@audionewpaper1 Part 10: What was the AI cooking?
@EEEEEEEE
@EEEEEEEE 2 жыл бұрын
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@hugoedelarosa
@hugoedelarosa 2 жыл бұрын
Fellow fans of Code Bullet: it doesn’t matter if you watched the previous video before this one.
@flabort
@flabort 2 жыл бұрын
Yeah, but I think this one hits different if you did. I personally think it was worth it.
@imperialphoenix1229
@imperialphoenix1229 2 жыл бұрын
It was totally worth watching but like.... Yeah you really don't need it for context
@tapferer1kater34
@tapferer1kater34 2 жыл бұрын
Honestly, I didn’t like the first video very much, this video is much better
@Red-Tower
@Red-Tower 2 жыл бұрын
Well, if you're a fan of Code Bullet, it helps him out a lot if you watch both videos!
@forkleftism9692
@forkleftism9692 2 жыл бұрын
If you didn't watch the first one, how would you know humans are just beans?
@elijahh2220
@elijahh2220 2 жыл бұрын
19:14 I love that they're so committed to the backwards thing that they hit the target, then _turn around so that they can still be backwards_ before heading to the next one.
@Kerostasis
@Kerostasis 2 жыл бұрын
They never learned how to walk forwards. That was probably the same issue with the turning necks thing: he added the "face your target" reward to a bot that already only knew how to walk backwards, so rather than re-learn an entirely new skill, they just turned their heads as part of the existing skill.
@AceTheMM
@AceTheMM Жыл бұрын
Accidentally created a JoJo pose generator in the process of trying to get a hot man to walk.
@vey2.050
@vey2.050 2 жыл бұрын
he finally mastered the art of making the audience believe he is dead and then boom he is back
@arfb01
@arfb01 2 жыл бұрын
Are we sure he isn’t a zombie
@theonly6blake911
@theonly6blake911 2 жыл бұрын
@@arfb01 Now that you mentioned it, his face does look awfully green...
@EEEEEEEE
@EEEEEEEE 2 жыл бұрын
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@swagmaster4396
@swagmaster4396 Жыл бұрын
@@EEEEEEEEe
@hunterchichester5720
@hunterchichester5720 5 ай бұрын
​@@EEEEEEEEe 🫡
@Authaeosplays
@Authaeosplays 2 жыл бұрын
I love how they immediately find a way to exploit the system to avoid walking forwards
@OlivierDeSillegue
@OlivierDeSillegue 2 жыл бұрын
At 0 hours of training, the AI behaves remarkably like a newborn infant. The movements are random because it has yet to develop "awareness" of its limbs and how to use them. I just thought it was a really interesting comparison.
@yahiaaymankamaly3518
@yahiaaymankamaly3518 2 жыл бұрын
If my baby started doing this im taking it to the hospital
@dieSpinnt
@dieSpinnt 2 жыл бұрын
Yeah, computer science can be surprisingly childish. Which is strangely not a derogatory term, here. **g**
@keysersoju9823
@keysersoju9823 2 жыл бұрын
Imagine if he just left the crawling AI to learn for generations, I wonder if any of them would've evolved to walking like how a human learn to crawl first then learns to walk.
@rockyroadmagic4152
@rockyroadmagic4152 2 жыл бұрын
@@keysersoju9823 I doubt it. Newborns move on to walking eventually because crawling is more tiring, and hurts the hands and knees after a while, and also probably because they see everybody else walking. Without the punishment for parts other than feet touching the ground to simulate the discomfort of the first two reasons, it would not have any reason to stop crawling
@visyix2718
@visyix2718 2 жыл бұрын
So from the whole beginning I was just an AI
@WeegeeDX
@WeegeeDX Жыл бұрын
this is genuinely one of the funniest videos I have seen in a loooong time, my throat hurts from laughing so hard. You're legendary CodeBullet.
@JaedangFord
@JaedangFord 2 жыл бұрын
it’s like watching infants learn, just like babies the AI only seems to know how to *push* at first lol. probably why it’s more comfortable moving backwards
@SilverWolf_-cj4qn
@SilverWolf_-cj4qn 2 жыл бұрын
I think the balance is off on the ai models. I think there's more "weight" at the back of the model so they end up stumbling backwards because they can't fall forward
@abeke5523
@abeke5523 2 жыл бұрын
@@SilverWolf_-cj4qn cuz of all that cake
@blueninja012
@blueninja012 2 жыл бұрын
@Rahaf Ahmed THE BOTS ARE LEARNING NEW LANGUAGES GOD HELP US ALL
@alexandermarsteller7848
@alexandermarsteller7848 2 жыл бұрын
It is honestly amazing that CB managed to get them to walk without falling over. I expected the usual AI exploits physics engine to happen and the guys to vibrate across the floor at light speed instead
@kivylius
@kivylius 2 жыл бұрын
well the several constrain prevent that from happening.
@nikkiofthevalley
@nikkiofthevalley 2 жыл бұрын
@@kivylius Plus he's using a much more popular physics engine (PhysX, Unity's physics engine), so most of the easy to trigger exploits are patched.
@AxelVoitier
@AxelVoitier 2 жыл бұрын
So, we actually have neurons in our spines that generate cyclic rhythm for walking. Look up Central Pattern Generator. It's pretty cool to generate cyclic impulses out of just a bunch of neurons connected in a loop (albeit, that obviously does not fit the layers of neurons models you can find in most NN packages...). Second important thing in walking, is that proprioception is used for reflex acquisition. Eg. certain angles of certain joints trigger the next movement in the sequence. Which for "AI simplicity" can possibly be done as a feedback/reset input on some CPGs.
@clorax1357
@clorax1357 2 жыл бұрын
^^^^Genius. I think rewarding them for having an average floor touches/second over a given amount of time (or whole run) would be a good way to implement this slowly, avoiding incessant steps. Another way you could diversify the AI’s ability would be to set the cyclic rhythm goal at a random value within a reasonable range.
@johnalogue9832
@johnalogue9832 2 жыл бұрын
It turns out walking is hard to replicate by wiggling joints at random until you get closer to a target point.
@revimfadli4666
@revimfadli4666 Жыл бұрын
Joint angle proprioception determining the next timestep's angle outputs reminds me of ohmganesha's kinesthetic worms
@YoAndyZou
@YoAndyZou Жыл бұрын
I saw a NN video the other day in which they simply included an oscillator as one of the inputs; perhaps giving the AI output control over the frequency of those oscillations might be a simple way for it to feed itself information... Just a handful of sine waves, etc? I get that with enough information it might be able to synthesize cyclical motion based on its current state, but wondering how many shortcuts/better architecture there is for locomotion activities.
@halal_gaming2010
@halal_gaming2010 7 ай бұрын
biologist entered the chat
@emptymilkcarton3361
@emptymilkcarton3361 Жыл бұрын
Omg, a vr horror rougelike where the ai monsters progressively get better at chasing you
@TankEsq
@TankEsq 2 жыл бұрын
This made me realize why crabs keep independently evolving
@yourlocalgay1452
@yourlocalgay1452 2 жыл бұрын
It feels strange to have 2 codebullet videos to watch in the span of 3 years
@psgamer-il2pt
@psgamer-il2pt 2 жыл бұрын
10*
@HiddenWindshield
@HiddenWindshield 2 жыл бұрын
@@Diathan Don't reply to bots (even the "ironic" ones). It just makes them look more legit to the KZbin algorithm, and leaves a link to their channel in your post. Just report and move on.
@EEEEEEEE
@EEEEEEEE 2 жыл бұрын
E‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
@yourlocalgay1452
@yourlocalgay1452 Жыл бұрын
@@HiddenWindshield not a bot hahahah
@AlexZSteinlauf
@AlexZSteinlauf 2 жыл бұрын
Honestly love the line graph bit. It also totally would work. Hours Trained x Walkability.
@goodboi650
@goodboi650 2 жыл бұрын
the fact that codebullet got a bunch of buff men to moonwalk at him chode-first is truly the peak of AI
@1-Eleventeen
@1-Eleventeen Жыл бұрын
“I don’t know why they’re walking backwards” *spawns them facing away from the target
@Mycatisinapiano
@Mycatisinapiano 2 жыл бұрын
While I buy a dakimakura for my crippling loneliness, Code Bullet makes his own AI so he has friends which will follow him. Now that's some determination!
@Dark-Stryder
@Dark-Stryder 2 жыл бұрын
Create a time limit on how long it takes them to reach the target so they have to learn to sprint
@Krell356
@Krell356 2 жыл бұрын
In theory they should already be getting rewarded more frequently based on the distance closing so a timer shouldn't be necessary.
@Dark-Stryder
@Dark-Stryder 2 жыл бұрын
@@Krell356 it would speed up the process tho wouldn't it?
@Krell356
@Krell356 2 жыл бұрын
@@Dark-Stryder Not really. If you move half way to the target in the same time another version moves 75% of the way. The further one would have been rewarded more points. So the one that got further is less time is already being reqarded better.
@MythicTF2
@MythicTF2 Жыл бұрын
@@Krell356 I'm not an AI specialist but, if theres multiple targets and no cap on the score said AI could get in a single generation, theoretically a timer would still make it go faster. It's probably not necessary for this and would probably lead to the AI just discovering something unintentional like leaping towards the target as the timer is about to run out. Without a timer though, the AI that moves 75% of the way to the target in the same time as the 50% of way would still be rewarded more points but, a target that moves 50% of the way in 3 minutes vs 50% of the way in 3 seconds is also a huge gap where a timer would improve it, and in turn teach it to go faster.
@catholic_zoomer_bro
@catholic_zoomer_bro Жыл бұрын
I think that yes, this could be a weight that can be conditionally added into the model once the AI model manages to reach goal 1
@paulds
@paulds 2 жыл бұрын
Pretty sure the reason they walked backwards is that they fell backwards in the default position, causing them to take a step backwards to prevent falling over. If you would just have tilted them forwards a little at the start, the first step would have been forwards and they would have continued walking forward. The backwards thing was funnier tho soI can see why you didn't try too long and hard to fix it.
@buckykattnj
@buckykattnj 2 жыл бұрын
Interesting... I thought that the problem was that the feet seem to be modeled as one inflexible object... and obviously, feet don't work that way. I thought that at least making the feet hinge at the toes would avoid the backwards, tippy-toed approach the AI is using. Or is could be a little of both of our ideas together might finally get hem to walk forward.
@Ferrari255GTO
@Ferrari255GTO 2 жыл бұрын
@@buckykattnj nah, the real fix is to put a clone with a machete behind them that already knows how to walk.
@Terrain239
@Terrain239 2 жыл бұрын
Also the first part (without touching penalty) could be interesting with forward falling -- sort of animal 4-leg walk
@xxlvulkann6743
@xxlvulkann6743 2 жыл бұрын
Maybe randomizing the falling direction as well as adding a vestibular sense would allow for a more robust locomotive system.
@nicholaskeenan7932
@nicholaskeenan7932 Жыл бұрын
Makes ai walk and the first thing he does with it is make them do the fitnessgram pacer test
@Your_local_Fir3fly
@Your_local_Fir3fly Жыл бұрын
Ok who the mofo deleting all the comments telling telegram Evan bot to *shut*
@ShadowDrakken
@ShadowDrakken 2 жыл бұрын
Give them a reward for moving in the direction of their front, a reward for keeping their shoulder height up (but penalized for shrugging XD), and a penalty that increases the longer their toes are on the ground without their heels also touching the ground, and make them have a vision cone for finding the target they have to move to :D
@Thk10188965
@Thk10188965 2 жыл бұрын
perhaps the toe stance discouragement could begin if there is 1 to 3 seconds of toe touch without a heel touch (possibly also the reverse to discourage heel walking too) making the foot a little rounded in the back and with a flexible front section (toes) might also help to better match real feet. as for rewarding standing, reward head above shoulders, shoulders above torso, torso above legs, upper arm above lower arm, upper leg above lower leg, lower leg above foot (probably by failure hurting score, rather than success helping it much)
@goldfndr
@goldfndr 2 жыл бұрын
No need for a reward for moving in the direction of their front. Instead, penalize exponentially for head pivoting away from neutral.
@elinhulldin5926
@elinhulldin5926 2 жыл бұрын
@@goldfndr Yes, that worked for me. I tried to walk like them and my neck started hurting after 5 seconds, so I turned around.
@Xboxiscrunchy
@Xboxiscrunchy 2 жыл бұрын
Your comment made me realize this is pretty much exactly what pain does for humans. Maybe penalize the AI slightly any time it overextends or over taxes its joints? Cause that shit would hurt if a human tried it.
@praisesui-tyan
@praisesui-tyan 2 жыл бұрын
Indeed bro, also, I think that what the AI learned is actually more applicable to 4 legged animals walking with the way the have learned how the bent knees are the actually going forward.
@bahaaalroud3502
@bahaaalroud3502 2 жыл бұрын
i wanna see a part 3 where they walk like you know humans
@s-a-g-e
@s-a-g-e 2 жыл бұрын
Humans... CAN walk like that... technically
@MichaelissimoOverdrive
@MichaelissimoOverdrive 2 жыл бұрын
what do you mean? how do YOU walk?
@pickupthatcan9903
@pickupthatcan9903 2 жыл бұрын
Same
@OKayD3N
@OKayD3N 2 жыл бұрын
You don’t walk with your shoulder blades?
@ilyaalexandrovich917
@ilyaalexandrovich917 2 жыл бұрын
@@OKayD3N when he sped it up it looked like a cockroach race
@waifusmine6871
@waifusmine6871 2 жыл бұрын
I liked the video up until the point you made their necks twist 180 degrees to circumvent the back-facing walking, I would've loved to see them actually walking, I think the video was really funny and wish to watch part 3, with more accurate posture and speed, maybe less disjoined necks
@traywor
@traywor 2 жыл бұрын
agreed, it's a shame he didn't added that chest and d**k reward.
@bungsbodulus
@bungsbodulus 2 жыл бұрын
Yea same
@matroqueta6825
@matroqueta6825 2 жыл бұрын
I agree, the neck thing was pretty weak
@Big_Con
@Big_Con 2 жыл бұрын
I agree as well
@MrDragonRyan13
@MrDragonRyan13 2 жыл бұрын
"You have lost suck privileges" - Code Bullet
@カルマ-z1o
@カルマ-z1o 8 ай бұрын
that killed me 😭😭😭😭😭
@SomeOne-vf1rs
@SomeOne-vf1rs 2 жыл бұрын
It’s amazing seeing the AI use the arms to maintain balance
@EEEEEEEE
@EEEEEEEE 2 жыл бұрын
E‎ ‎ ‎ ‎ ‎
@GregoryGaming942
@GregoryGaming942 2 жыл бұрын
10:18 He says he's connecting to habitable country while showing france truly the funniest person on the internet
@axeldasilva8060
@axeldasilva8060 2 жыл бұрын
I don't get it
@Red-Tower
@Red-Tower 2 жыл бұрын
I mean, compared to Australia? As funny as "huhuhuh french people silly dumb cowards oui oui" is, Australia do be fucking savage.
@kal-muzel875
@kal-muzel875 2 жыл бұрын
@@axeldasilva8060 me neither
@TlalocTemporal
@TlalocTemporal 2 жыл бұрын
@@axeldasilva8060 -- Australia is uninhabitable due to the temperatures and the spiders and a million other nasties. France is uninhabitable due to the French.
@kinggenderman1874
@kinggenderman1874 2 жыл бұрын
fr*nce 🤮🤢🤢
@kittgeekazaru5126
@kittgeekazaru5126 2 жыл бұрын
the long awaited sequel finally arrives
@MW_Green
@MW_Green 2 жыл бұрын
It been 4 days but yep
@nathanjordan1782
@nathanjordan1782 Жыл бұрын
9:12 “AI Learns to Eat Ass” video when?
@richardgoldberg2691
@richardgoldberg2691 2 жыл бұрын
Actually if he could get this working where they walk forward then change the avatar to a zombie then give yourself a shotgun I think he might have the start of a epic zombie game
@garrettcooper58
@garrettcooper58 2 жыл бұрын
That’s exactly what I was thinking. It could be an insane vr zombie game
@nezzled
@nezzled 2 жыл бұрын
could be an interesting concept. A wave based shooter where the enemies gradually get smarter as the game progresses.
@S0l0S
@S0l0S 2 жыл бұрын
You should teach ai to code and make an endless loop.
@MultipleC9
@MultipleC9 2 жыл бұрын
teaching an A.I. to code would be very interesting but may end up creating skynet lol
@krishanSharma.69.69f
@krishanSharma.69.69f 2 жыл бұрын
@@MultipleC9 that is exactly what most humans are trying to make ... a recursive self improving AI.
@samwilde8311
@samwilde8311 2 жыл бұрын
@@krishanSharma.69.69f didn't google successfully create an AI that created a new method for training AI? Edit: Because no one believes me I did some more research. The AI I'm thinking of is called AutoML, it uses an AI model built by Google to produce AI models faster and more accurately than those produced by human training.
@pablovirus
@pablovirus 2 жыл бұрын
@@samwilde8311 nah, that's media bullshit
@Known_as_The_Ghost
@Known_as_The_Ghost 2 жыл бұрын
There already is an ai that can code btw.
@chrayez
@chrayez 2 жыл бұрын
I wonder what would have happened if the “touching the floor” punishment were a reduction in score instead of immediate failure…
@jaydnrae9829
@jaydnrae9829 2 жыл бұрын
Or if instead of a penalty, it was a reward? I want to see how fast they could worm 🪱.
@gamersgonnagam3
@gamersgonnagam3 2 жыл бұрын
Rolling around at the speed of sound
@jean-pierrenovak6580
@jean-pierrenovak6580 Жыл бұрын
3:26, Guy's almost pulled a DIO off
@1XXL1
@1XXL1 2 жыл бұрын
I think that the sight of several men walking towards Bullet in the most unhuman way possible was worth all the effort he put into this.
@Facio1
@Facio1 2 жыл бұрын
Well, we will never see him again, he learned how to walk away from us thanks to AI
@Red-Tower
@Red-Tower 2 жыл бұрын
Made himself AI friends so he doesn't need us anymore 😭
@Ferrari255GTO
@Ferrari255GTO 2 жыл бұрын
@@Red-Tower no, he'll be back, he still has to eat and without youtube, he is doomed
@EEEEEEEE
@EEEEEEEE 2 жыл бұрын
E‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
@theblah4341
@theblah4341 2 жыл бұрын
@@Ferrari255GTO He can eat the AI
@Ferrari255GTO
@Ferrari255GTO 2 жыл бұрын
@@EEEEEEEE E
@DJPrice-cc9lg
@DJPrice-cc9lg 2 жыл бұрын
Dude! Two videos in less than a week! Oh my GOD. That never happens. Looks like the AI that writes the script for the videos has been fine-tuned quite a bit...
@wild_agent2926
@wild_agent2926 2 жыл бұрын
I have a feeling you watch spiffing Brit
@henrykobee
@henrykobee Жыл бұрын
AI is gonna kill me in the future for my laughing-my-ass-off during the *CRAKED* JoJo posing montage 😂
@phlosen7854
@phlosen7854 2 жыл бұрын
4:55 that cursed Section went on for far too long. It was perfect. 10/10 Content :)
@tylerbeaumont
@tylerbeaumont 2 жыл бұрын
I find it interesting how similar this AI learns to walk as a baby does. Start off just randomly flailing with no real sense of what they’re doing, then slowly work out how to crawl towards an objective. It’s shockingly similar to real living things learning to walk, even considering all the jank
@__u__9464
@__u__9464 2 жыл бұрын
That's because ai literally works as our brains do
@-TheBugLord
@-TheBugLord 2 жыл бұрын
@@__u__9464 It actually doesn't. That's a common misconception though.
@jtcoding6422
@jtcoding6422 2 жыл бұрын
@@-TheBugLord it’s like the same concept, neural networks r based off brains
@__u__9464
@__u__9464 2 жыл бұрын
@@-TheBugLord yes it does. It aims to recreate the function of a brain
@-TheBugLord
@-TheBugLord 2 жыл бұрын
@@jtcoding6422 Yes. Based off, but does not work as our brains do. There are many differences. And, neuroscience isn't far enough to even determine how the brain actually works. But here's a simple example to show the differences. Neurons in neural networks are not like brain neurons at all. A brain's neuron is either on or off. A neuron in a neural network, however, can be on from any range between 0 an 1. You can have a 0.5 activated neuron in a neural network. Yes, it is true, neural networks are based on how the brain works. But to say they work as the brain does is a misconception and false. And our scientific knowledge is not far enough to even determine something like that yet.
@waldendoom3783
@waldendoom3783 2 жыл бұрын
This man, whenever he releases a new video I rewatch him for days
@smileyp4535
@smileyp4535 2 жыл бұрын
Like the same video over and over or going back to his back log?
@AssasinZorro
@AssasinZorro Жыл бұрын
This two-part video contains an impressive amount of getting sidetracked. Hilarious, I might add. Watching AI fail at walking is an amazing and comforting sight. Laughing at real people falling feels bad because they get hurt, but watching an AI-controlled puppet fall in virtual 3D seems harmless
@isthisgaming2
@isthisgaming2 2 жыл бұрын
2 videos in 1 year? we must have been nice this year to deserve this much content
@musikSkool
@musikSkool 2 жыл бұрын
Now I want to see forward only learning for a week straight. Could we ever get relaxed gentleman walking or athlete running? What if you just train them to stand still for awhile, and then give them a target and train them to turn to face it with as little neck rotation as possible, more points for the closest to neck straight forward.
@__lasevix_
@__lasevix_ 2 жыл бұрын
Also, give them points based on speed. Either they find a physics bug or we get the Usain bolt of AI
@HurricaneLantern
@HurricaneLantern 2 жыл бұрын
the reason humans walk efficently is because we actually expend energy so maybe assign an energy consumption to each action give them a determined amount of energy see who goes the farthest
@musikSkool
@musikSkool 2 жыл бұрын
@@HurricaneLantern Wow, I wasn't even thinking of that. Excellent point!
@equidistanthoneyjoy7600
@equidistanthoneyjoy7600 Жыл бұрын
@@HurricaneLantern Also pain. Crawling around on your elbows and back, with your head hitting the ground, would be ridiculously painful regardless of how energy efficient it is.
@EinFelsbrocken
@EinFelsbrocken Жыл бұрын
@@equidistanthoneyjoy7600 This sentence has me laughing like a madman 🤣
@TheAnimeist
@TheAnimeist 2 жыл бұрын
23:24 "My God that is hard to look at". No pun intended. Then proceeds to turn the camera back and look again.
@littleblueclovers
@littleblueclovers 2 жыл бұрын
10:50 I love this guy’s humor and comedic timing. I can’t believe I’m saying this for the ad segment.
@BuiHieuDong
@BuiHieuDong 2 жыл бұрын
This man is making the line "AI is taking over the world" come into real life even faster.
@anghoangnguyen9581
@anghoangnguyen9581 2 жыл бұрын
next video: "AI learns to code"
@trickeddev
@trickeddev 2 жыл бұрын
can you stop commenting on everything its not fun
@mrgummibaer2522
@mrgummibaer2522 2 жыл бұрын
"AI taking over the world one step at a time"
@pontusolssonPrivat
@pontusolssonPrivat 2 жыл бұрын
3:55
@robertbernard7844
@robertbernard7844 2 жыл бұрын
According to the bots just below you... you're not wrong. Not by a long shot.
@zeeropoint2965
@zeeropoint2965 2 жыл бұрын
We have been blessed by two code bullet videos in like a week. They are for the same thing though and we probably won't see him again until in half a year but we are grateful
@aspl5717
@aspl5717 2 жыл бұрын
They call him code bullet because he's slow (like a bullet)
@gabrielp-l9905
@gabrielp-l9905 2 жыл бұрын
yes classic bullet behaviour
@vividrevelation
@vividrevelation 2 ай бұрын
I hope one day that the person who made the model with all the hopes in the world that its a self input model of himself, and he finds the weird stuff codebullet does, and enjoys what is being done to his virtual self.
@NovaAge
@NovaAge 2 жыл бұрын
15:01 British soldiers bravely charging through no man's land into machinegun fire (1917)
@fen4554
@fen4554 2 жыл бұрын
16:12 And in the end, it didn't even matter...
@Tha-mountain
@Tha-mountain 2 жыл бұрын
HE TRIED SO HARD AND GOT SO FAR
@Burred11
@Burred11 2 жыл бұрын
3:21 That flying dab tho!
@broderioustheturtle9027
@broderioustheturtle9027 Жыл бұрын
These two videos might be the funniest videos you have ever made. Cannot stop laughing every time you get submerged in all these player models in VR
@verlioeder
@verlioeder 2 жыл бұрын
Great video from start to finish, I especially liked the breakthrough and 18:16 That ending too, 10/10
@patfre
@patfre 2 жыл бұрын
Bro how you already watched it, it hasn’t even been out for 10 minutes
@ExInceNDiA
@ExInceNDiA 2 жыл бұрын
The VR part had me dying. The little quips were perfect. Great video.
@Xynic48
@Xynic48 2 жыл бұрын
I see a lot of comments complaining about the audio but I checked all parts and everything seem to be in synced. I think this is a youtube bug which only a few experience. Edit: Saw a comment saying in computrr browser it's desynced but in mobile it's fine. Seems highly likely this is in fact a weird youtube bug.
@RoughRider
@RoughRider 2 жыл бұрын
Thank you!! I just went nuts trying to find out why it wasn't synced, and I didn't see any comments on it (you're the first comment I saw, 23 comments down) Just knowing that I'm not going crazy is good LMAO
@galacticprism
@galacticprism 2 жыл бұрын
from what i see, on the phone, theres some video that gets cut out for some reason (like 26 seconds), and on the browser, it takes the audio that you hear on the phone, but puts it over the full video, which causes it to desync, since theres a good 26 seconds of audio missing.
@exredux3880
@exredux3880 2 жыл бұрын
It's desync'd for me as well for half the video. It's only this video, and I've never seen this before. I switched browsers and it's desync'd on chrome and firefox but not edge. I dunno wtf is going on.
@washington_pc3306
@washington_pc3306 2 жыл бұрын
On browser and seeing this.
@UnfundedNut
@UnfundedNut 2 жыл бұрын
I had 30 seconds of regular audio describing the video but it was all nordvpn
@michaelcook3962
@michaelcook3962 Жыл бұрын
Nice touch with the @kickingmustang airsoft hits for the heel strikes at 22:25
@etunpeudevitriol
@etunpeudevitriol 2 жыл бұрын
This teaches us that feet without muscles or functional toes are really just in the way
@YourSolitude
@YourSolitude 2 жыл бұрын
2 Code Bullet vids in a year this is insane
@disaster1922
@disaster1922 2 жыл бұрын
The same month even!
@JoeEnderman
@JoeEnderman 2 жыл бұрын
I think encouraging the chest to point at the target would help immensely. Also, wouldn't mind seeing running, and/or jumping if a part 3 is made. Maybe hands that have a stick to things and not stick to things state could be added for parkour? But, you did make walking AI, so if you are done, then so be it.
@heliomance760
@heliomance760 Жыл бұрын
Nah, that's too artificial. Humans don't have a reward for keeping our chest pointed at things. What we have is a reward for looking at things (seeing where we're going) and a penalty (pain) for over-rotating our neck.
@JoeEnderman
@JoeEnderman Жыл бұрын
@@heliomance760 but, it would look good enough while introducing the fewest new rules.
@cooperburtonburger1827
@cooperburtonburger1827 Жыл бұрын
Or maybe.. spawn them facing towards the Target?
@The-Dark-Bat
@The-Dark-Bat Жыл бұрын
@@cooperburtonburger1827 He is doing that..
@daisukideshou
@daisukideshou 2 ай бұрын
This is like if starwars randomly diverted into a deeply intimate b plot relationship between han solo and chewbacca for the rest of the movie and only continue the actual plot in starwars 2
@jaopao3227
@jaopao3227 2 жыл бұрын
You did the unthinkable, you wanted to do something as simple as walk and ended up making AI generated JoJo poses
@SgtRaptor
@SgtRaptor 2 жыл бұрын
The AI just walking backwards and turning their heads is the best malicious compliance I have ever witnessed
@Okamikurainya
@Okamikurainya 2 жыл бұрын
Please add the reward centre for the chest facing the target to get them walking forwards in a part 3. I feel so blue balled. 😂 I was like, "Yes! YES! NOOOO!" when you decided not to.
@pumbaa667
@pumbaa667 9 ай бұрын
By Golly, not only the themes you chose for your videos and your skill to actually do them and show them are more than on point, but also your editing and silly jokes are hilarious, I cried from laughter more than once.
@ironnatepup
@ironnatepup 2 жыл бұрын
2 videos in 7 days? the AI must have taken over his channel
@JMcAfreak
@JMcAfreak 2 жыл бұрын
We all know our boy CodeBullet is teaching AI to walk because he doesn't have drawn legs of his own, so he's living vicariously through his AI.
@blackryan5291
@blackryan5291 2 жыл бұрын
3:42 - I'm saying though...This part was silly. I laughed so hard. But that sound track was pretty epic. Whoever produced that worked really hard. Probably was not anything easy about editing that part of the video either with the timing and all.
@harrisonjustis9977
@harrisonjustis9977 2 жыл бұрын
It went on for the perfect amount of time too! I couldn’t stop laughing
@TrapMoH
@TrapMoH 2 жыл бұрын
and it went on for over a minute. fucking gold
@Muskar2
@Muskar2 2 жыл бұрын
I think 2 videos per year is just too much for CodeBullet - that was the first time I've skipped through one of his videos
@movingtarget268
@movingtarget268 Жыл бұрын
24:29 Caught me all the way off guard while I was drinking. Almost ruined my keyboard lmao
@TeraunceFoaloke
@TeraunceFoaloke 2 жыл бұрын
I can't wait for part 3 where he trains them to walk forwards in his new horror game.
@cheeseman1115
@cheeseman1115 2 жыл бұрын
The clusterfuck that’s at 4:00 onwards looks like the fairly odd parents into when they’re turning Vickey into different things
@realdragon
@realdragon 2 жыл бұрын
17:22 this is how nature intended humans to walk
@cortwadlaserfoot2368
@cortwadlaserfoot2368 Жыл бұрын
24:17 Me and the boys walkin'
@LukePlaysGames
@LukePlaysGames 2 жыл бұрын
Great video! Instead of positive reinforcement for facing the goal, you could also try making the AI feel “tired” from using their core or leading back, so they look for efficiency which may avoid the backwards walk
@Name_less_youtube
@Name_less_youtube 2 жыл бұрын
4:45 that’s the most beautiful creature I’ve ever seen
@gerobi1233
@gerobi1233 2 жыл бұрын
As funny as VR shenanigans are, now I'd really like to see the chest-and-dick-facing-target thing with like 100h of training to really see what's possible.
@flabort
@flabort 2 жыл бұрын
With different weights on the reward-and-punishment values, too.
@xWood4000
@xWood4000 2 жыл бұрын
Maybe the average of the body parts facing the target could circumvent the issue entirely. But yeah it would be nice to se what actually can be done
@danielcarr5428
@danielcarr5428 2 жыл бұрын
Then they just bend over more, limbo style
@ssgjfox2089
@ssgjfox2089 Жыл бұрын
23:40 How tf did it take him so long to realize
@LeafseasonMagbag
@LeafseasonMagbag 2 жыл бұрын
I would have really like to see them get increasingly efficient at their terrifying goblin crawling.
@pauls5745
@pauls5745 2 жыл бұрын
loved it! so comical. I thought it'd be worth it to put a height goal as well as distance for the AI to strive for. that'd get them more vertical in their random motions. I used to do that with Framsticks
@clorax1357
@clorax1357 2 жыл бұрын
I think while that is a good incentive, it will also reward the AI for going slower, considering they do not have a speed incentive, and if they did, the speed would have to weigh more to combat the height goal, which may need to be removed if he wants them to run.
@RoySchl
@RoySchl 2 жыл бұрын
ah framsticks, good times
@TheScawer
@TheScawer 2 жыл бұрын
25:03 "The scariest part is the framerate." got me floored. That's one horror game enjoyer right there! Numb to the terrors surrounding him.
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