Adding A Friendly Companion To My Weird Shooter Game - Devlog

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Codeer

Codeer

Күн бұрын

Hi and thanks for joining me in this devlog video! In this video I add a companion to help collect ammo. I also do some level design, and work on the wildlife.
Twitter: / codeerdev
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Nick Carver waterfall: • Waycaster - Waterfall ...
Minionsart waterfall: • Unity | Stylized Water...
Minionsart liquid shader: / 986374665399685121
Robert Thomson: • Indie Game Devlog #05 ...
Music;
LVDS on soundcloud: / lvdsmusic
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Пікірлер: 2 100
@Codeer
@Codeer 3 жыл бұрын
Hey guys! Let me know if you have any feedback on the game or on this devlog, and subscribe to see the future devlogs :)
@The_Smiurgh
@The_Smiurgh 3 жыл бұрын
Attachments for guns
@The_Smiurgh
@The_Smiurgh 3 жыл бұрын
@@prashil20076 true
@melvinluner1454
@melvinluner1454 3 жыл бұрын
Will the game have a story to tell
@Vthoen
@Vthoen 3 жыл бұрын
Playable demo😇
@shoelicker
@shoelicker 3 жыл бұрын
btw im not like demanding just asking
@soflet4826
@soflet4826 3 жыл бұрын
for the companion, you should put a little bulb on his head that changes colour based on how much ammo he has, because i think it will be quite hard to see the liquid when it is moving around.
@Codeer
@Codeer 3 жыл бұрын
That's a really nice idea! yes you're right. Currently there's also some UI to show the ammo, but it'd definitely be nice to see it a bit more clear on the robot aswell
@prabas8190
@prabas8190 3 жыл бұрын
@@Codeer you could make the ammo hard and spongy and call it "reloadstone"
@prabas8190
@prabas8190 3 жыл бұрын
Additionally you could make it so that your buddy drills it
@bacongaming3659
@bacongaming3659 3 жыл бұрын
@@Codeer Or you could make the liquid glow inside the companion.
@Nautifyyt
@Nautifyyt 3 жыл бұрын
@@bacongaming3659 this ^^^
@selagia
@selagia 3 жыл бұрын
The menu look very crisp and it really fits the game. The ammo robot looks great! The game is really taking shape!
@SuperCaitball
@SuperCaitball 3 жыл бұрын
You could go with what Deep Rock Galactic did and call the ammo material "Nitrite" or some other variant? Maybe "Nitratium"? Idea being that one of the main components of gunpowder is potassium nitrate. Also, it'd be best to also establish that the toxic water somehow disables your climbing arms from being able to be deployed properly, allowing you to then scale up cliffs present on the other side of this water so the player can't just find some way to tank through the damage and get to the other side.
@gunzales76
@gunzales76 3 жыл бұрын
maybe mushing it together into "Potatrate" could be kinda cool? also, i think that the best way to notify the player is with some UI notification from the suit like "WARNING: TOXICITY LEVELS CRITICAL. CLIMBING ARM USAGE DISABLED"
@trevorx7872
@trevorx7872 3 жыл бұрын
The issue is that nitrite is a not-too-interesting real world compound.
@Lunite76
@Lunite76 3 жыл бұрын
Nitrox would be a good one
@chipfry1550
@chipfry1550 2 жыл бұрын
Holy crap this is beautiful, this game has such nice graphics and such a nice vibe. The colors are so contrasting and it looks so artistic and cartoony. I love this so much.
@chipfry1550
@chipfry1550 2 жыл бұрын
I want to be like you one day Codeer!
@fruitcircuit
@fruitcircuit 3 жыл бұрын
A cool idea: maybe add an area which has merged with the robots, with hybrid biotech enemies, like an abandoned area that has slowly been taken over by nature, with vines creeping through cracks in the walls and robotic plants etc
@godofportal5905
@godofportal5905 2 жыл бұрын
he hearted it. i hope that gets put in
@fruitcircuit
@fruitcircuit 2 жыл бұрын
@@godofportal5905 me too
@dankmeme73
@dankmeme73 3 жыл бұрын
Call the ammunition snail elephant bile or flying ray droppings to tie everything to the wildlife, this would allow you to have ammo drops from a snail elephant after you kill it, milk it, or feed it and wait for it to pass.
@Plasmagon99
@Plasmagon99 3 жыл бұрын
Hey Mom! Im gonna milk the ammo snail cow elephant for some more ammo! Want any? Get me enough for my .50 plasma sniper!
@Codeer
@Codeer 3 жыл бұрын
Oh that's a really cool idea. Tying the ammo to the creatures somehow would definitely bring it all together nicely
@HaugeBauge
@HaugeBauge 3 жыл бұрын
@@Codeer You could have snail elephant milk be a universal resource. A little bit like whale oil from dishonered
@SneakyTogedemaru
@SneakyTogedemaru 3 жыл бұрын
@@Codeer All of it also can be neatly tied to how this world is working, like, toxic for us water and the fact that we can use life byproducts of those animals may be explained as life here arosed from water as well, but their water is actually a mixture of useful for us materials and its further transformation while used by plants and wildlife condenses the materials and even fortunately removes unwanted components
@mollyOS420
@mollyOS420 3 жыл бұрын
Could also tie it into the robots a bit! Moreso for the bigger ones, prolly.
@Reaper_Lord
@Reaper_Lord 3 жыл бұрын
I liked the morphium names, because the idea that the ammo is a similar material to the player seems quite cool, given they both shapeshift into whatever is needed. Rather than just focusing on the fact it's used for ammo. Also the suggestion I saw about it being animal dung, it could also be eaten by animals, kinda like how some animals eat rocks for digestion. It would still tie it to the nature without being organic
@Ntgaming26
@Ntgaming26 2 жыл бұрын
yeah but i also like alterium because it kinda alters between ammo types
@briishcabbage568
@briishcabbage568 Жыл бұрын
-morphine-
@pqoeuehsnskduxueownwudispwsn
@pqoeuehsnskduxueownwudispwsn 2 жыл бұрын
This is amazing. Beautiful art style. Love how the camera follows the player so well.
@bluejay_1518
@bluejay_1518 3 жыл бұрын
Man, Ive watched the intro four times, and I still can’t get over how epic it is. Well done man (:
@tejaswanve9051
@tejaswanve9051 2 жыл бұрын
name/link to intro music?
@hjorthall
@hjorthall 2 жыл бұрын
@@tejaswanve9051 dansez - fasion
@tejaswanve9051
@tejaswanve9051 2 жыл бұрын
@@hjorthall thanks bro
@sniper7269
@sniper7269 3 жыл бұрын
"My weird shooter game" actually sounds like a good title imo.
@aditya95sriram
@aditya95sriram 2 жыл бұрын
First devlog of yours that I'm watching and I'm sold. Super interesting! Subscribed :)
@pazakkattack
@pazakkattack 3 жыл бұрын
Mate. Amazing work as always. So many unique and fun ideas in this game already and the style is so charming. The quality of your videos is fantastic as well.
@l-_olvlo_-l
@l-_olvlo_-l 3 жыл бұрын
I genuinely want to see some small spider bots added, maybe they could serve as some type of defense for the really large robot you're working on. Or they can be enemies found in interior locations. Can't wait to see more devlogs.
@dontkickmychick6076
@dontkickmychick6076 3 жыл бұрын
how about a carrier-type robot that spawned droves of these smol spiderbot things? afterall when theres a smol theres usually a *lar ge*
@owenwaters2413
@owenwaters2413 3 жыл бұрын
tribal camps that look destroyed would be cool, as if the robots have decimated a population of alien people
@doneedanickname3522
@doneedanickname3522 3 жыл бұрын
Something like in Enders Game?
@doneedanickname3522
@doneedanickname3522 3 жыл бұрын
@@owenwaters2413 so something like Horizon Zero Dawn?
@beankingbean7699
@beankingbean7699 3 жыл бұрын
I have followed your game’s journey from the start and love how it has evolved keep up the amazing work 🙂
@OkMazzy
@OkMazzy 3 жыл бұрын
I think the coolest part about this game aside from the disturbing main character and how he moves, is the contrast of mystical and technological. There's a lot of contrasting themes in all mediums but one I don't often see is robots and fantasy. The glowing creatures in the sky, the various alien life, aside from more of that, all that's missing is some fauna. I think it'd be really cool to see some robot and alien symbiosis or combinations. Anyways, amazing devlog. Beautiful work. Inspiring Oh and one thing I wanted to mention as well. I think some more variety in robot types would be cool to see. They all look pretty similar at the moment. Different enough, but without outliers they fit in too well. Some cool ideas would be perhaps a robot that is stationed and moves only when it seems safe to do so. A swarm robot that is defended by many miniature robots hiding it's core, perhaps even some more passive robots that make up the scenery depending on whatever the story/atmosphere is. Just some ideas
@JakeSmout
@JakeSmout 3 жыл бұрын
This is the most well presented and concise devlog I've ever seen. Plus the game looks fantastic. You're very talented, keep doing exactly what you're doing 👍
@DerRaptor64
@DerRaptor64 3 жыл бұрын
I just had a cool idea for enemies, though it could be hard to implement: How about making for all enemies (Or maybe just the bigger ones) two ways of defeating them. One would be the brute force way, where you just shoot it down and two would be some kind of way, that warries, where you have to analyze the enemy. For example like you did with the one robot, where you have to remove the batteries.
@Codeer
@Codeer 3 жыл бұрын
Awesome idea, yeah I was thinking something similar for the tripod robot where you could also use guns, however currently I'm not sure how I'd make it so climbing is incentivised. Because I feel like most people would just use the guns and not put in any effort to climb anything.
@Trombi01
@Trombi01 3 жыл бұрын
@@Codeer Maybe you could have limited amount of armor piercing rounds, so you need to do the climbing most of the time, but you can take breaks from it by just using AP-rounds? Or maybe you can eventually aquire blueprints for the enemies that reveal additional weakspots you can just shoot after you have defeated the same type enough of times?
@DerRaptor64
@DerRaptor64 3 жыл бұрын
@@Codeer You could make it an essential mechanic, by making Ammo Blobs more rare and by defeating Enemies efficiently. Like this, you encourage the player to really investigate each enemy. And it doesn't always have to be the "climbing" way. For example shooting certain weakspots or shooting multiple ones in a certain sequence. And by making enemies more bulky, so the "Brute force" way would really take a bite out of your Ammo. Like this it could be a kind of mix. Defeat the one with little ammo to brute force the other one.
@doneedanickname3522
@doneedanickname3522 3 жыл бұрын
Oooo this could lead to different endings like an ‘Analyse’ route and ‘Genocide’ route.
@qwertydavid8070
@qwertydavid8070 3 жыл бұрын
so basically weakpoints lol.
@GamesBySaul
@GamesBySaul 3 жыл бұрын
Great video as always! The acid water is a great alternative to having random world borders. The Witcher does something similar by making it be too hard out of a certain area (if I remember correctly) so kind of making the borders part of the game! Also for the companion, I don't know why, I really liked the blue blob creature it was before being a robot 😅 I feel like the more of the ammo substance is absorbs the more opaque it could be
@GamesBySaul
@GamesBySaul 3 жыл бұрын
Also alterium is a great name, very fun to say!
@Codeer
@Codeer 3 жыл бұрын
Thanks Saul! Yeah exactly, haha hopefully the natural borders will make it a bit more immersive. perhaps I should reconsider the companion, maybe some sort of cyborg combination between the two lol
@GamesBySaul
@GamesBySaul 3 жыл бұрын
@@Codeer Definitely more immersive imo. You could even add large robots which kill you very quickly if you get out of bounds. Like robot watchers. And I think that could work, I mean your character is an alien life form (I think anyways x) ) So maybe something from its own planet?
@11nephilim
@11nephilim 3 жыл бұрын
I love the idea of climbable robots! Going for a Shadow of the Colossus thing where you have to defeat larger enemies this way would be super cool!
@yuriaugusto1084
@yuriaugusto1084 3 жыл бұрын
Theese dev logs are so well made. I hope one day i can do such beautifull work, great job as usual :).
@tigeroats913
@tigeroats913 2 жыл бұрын
Dude this game looks awesome I really hope u make it big cause u really deserve that
@blabedybloop3335
@blabedybloop3335 3 жыл бұрын
I have a small idea for a facility(that's what I'm calling the indoor places) there could be one inside a mountain with only one entrance at the side of the mountain, this entrance would be open but there would be a shield keeping the player out. The only way in would be to destroy all the robots the carrier robot carries, then go inside the robot and wait for it to go back to the facility to refill itself with the other robots and that's how the player would get in. This might not work at all depending on what kind of gameplay you do(as in rogue-like, RPG and whatnot I'm not sure what the word is) but I'm more so commenting to support you
@Codeer
@Codeer 3 жыл бұрын
That's an awesome idea! so I'd almost be like a stealth mission! not sure it currently fits in the game's scope but I'll definitely write that down haha. And thank you for the support comment :)
@ryle2814
@ryle2814 3 жыл бұрын
@@Codeer A stealth mission would be great!
@Shi.f.t
@Shi.f.t 3 жыл бұрын
This is some of the coolest stuff I’ve ever seen
@Codeer
@Codeer 3 жыл бұрын
Thanks!
@blisterfingers8169
@blisterfingers8169 2 жыл бұрын
Lovely aesthetic. Especially love the designs of the creatures and robots.
@raptorlewis
@raptorlewis 3 жыл бұрын
The beautiful thing about naming important game mechanics is that you aren't restricted to one name. I don't know if your game has dialogue, or ever will, but what the game refers to as for instance 'Omnium Jelly' for the ammo could be referred to as 'Boom Boom Goo' by another character with a more casual or playful attitude. Basically you could have a list of names for the same thing, and use them all in appropriate scenarios.
@spitfazee2801
@spitfazee2801 3 жыл бұрын
I’ve been following this game like a hawk man, looks extremely interesting, is there any way I could support this project? I think I couldn’t live with myself not seeing this game to completion the idea is just so creative and good
@ArcaneWorlds
@ArcaneWorlds 3 жыл бұрын
Support us too !!! 🙏🙏 but I agree this guy has a creative game ! V cool 👍
@iegendary-r8r
@iegendary-r8r 2 жыл бұрын
@Arcane Worlds begging people is a great way to kill your project, it generally annoys people
@Pain_train_wielder
@Pain_train_wielder Жыл бұрын
You could properly clip the stairs on the teleporters to be smooth, I noticed they were a little jank. Basically, turn off collisions for the stairs, then make an invisible ramp where the stairs are.
@ashraypai5540
@ashraypai5540 3 жыл бұрын
This is really cool, I am so happy to see that you have progressed so much. I sometimes get bored after developing for a week, but seeing this keeps me motivated 😁.
@KettleKnightLactic
@KettleKnightLactic 3 жыл бұрын
Maybe the companion robot could help the main character in different situations, for example using a stun system, a way to help the player up (like a grapple system) and allowing for more dynamic maneuverability in combat. It could also fire grenades or something, anyway, I love how the game is coming along so far!
@Eendhoorn
@Eendhoorn 3 жыл бұрын
Looks like a joy to explore this world! Looking forward to what you come up with next
@Codeer
@Codeer 2 жыл бұрын
Thank you Eendhoorn! really appreciate it :)
@mrlemon4800
@mrlemon4800 3 жыл бұрын
I have an idea> Personally I think the game could benefit from some more foliage like small flowers or add some little minerals that stick out of the rock and some moss growing on it. you could also add some ambient lighting/effects. love your vids and the game is looking super. keep up the good work
@am4teur
@am4teur 3 жыл бұрын
Tiny suggestion, I don’t know if you’ll see this, but for the cargo robot it might be neat if the door to get in starts off locked and you have to do something on the exterior of the robot to open the door or something. Like pressing a button or maybe pulling some wires somewhere. Good work so far and keep it up!
@doneedanickname3522
@doneedanickname3522 3 жыл бұрын
Can’t have these kinds of game without support enemies! What about a sort of flying Jellyfish robot that produces a slime that can act as a ‘shell’ around enemies, granting higher damage, speed and durability? Jellyfish can also sporadically fire the slime at the player, paralysing their guns temporarily.
@bluejay_1518
@bluejay_1518 3 жыл бұрын
Omnium jelly sounds cool to me. Also, just as an idea you could possibly implement later on; you can scan creatures like the snail-elephant to save it digitally to a catalog. There you can read up things on the creatures you’ve scanned, such as name and a description. (I got the idea from games like “Star Wars Jedi: Fallen Order” and “Subnautica”)
@delofon
@delofon 3 жыл бұрын
Ammonium, despite being an irl chemical compound, sounds cool as a name for the ammo
@dred_dreamr
@dred_dreamr 2 жыл бұрын
For the ammo blobs you could do: Caliberium Parabellium Ammonium Oh shoot i’m super late
@sameoldrocket
@sameoldrocket 3 жыл бұрын
Moldium. I like the idea of the ammo being mold that grows on things.
@hollowdevelopment1
@hollowdevelopment1 Жыл бұрын
Damn, this video is so pretty and well made great job!
@sergeantspear4212
@sergeantspear4212 2 жыл бұрын
I really like the concept of the game an what you've done so far. I will definitely check it out once you release it!
@breepuskranston1969
@breepuskranston1969 3 жыл бұрын
His looks awesome!!! I know it's not even done, but I would love to see the sequel to this.
@emidltz5103
@emidltz5103 3 жыл бұрын
Can't wait to the final version! keep up the good work
@stephanzoes8010
@stephanzoes8010 2 жыл бұрын
I know this might take a bit of effort, but a nice little touch to the game is that the eyes of the snail elephant should just look at the player once in a while when you are near them, and you should have them stop too once in a while to eat grass or somthin.
@atze3
@atze3 2 жыл бұрын
This game looks so ood, I like the shaders and graphics but the movement also looks really fun
@tiagotiagot
@tiagotiagot 2 жыл бұрын
If you're interested in more advanced camera techniques, I think you might like the GDC presentation about cameras with the guy that worked on Journey.
@ResearcherKeo
@ResearcherKeo 2 жыл бұрын
Maybe the robot should be just your backpack that can be detache, fly to the ammo blob, collect it, shake a litlle ( to simulate crafting bullets ) and then go back to its original place, players back. You could also add a litlle pipe connected to the gun so that the bullets in your backpack actually looked like they were transported and then fired by the weapon
@XvirusX
@XvirusX 3 жыл бұрын
good work man! really cool progress i will totally buy the game when it comes out i wish i had your skills in building games and modeling in blender because i gave up on my game a lot time ago. i'm glad to see you keep working on yours 😃
@hbanime9661
@hbanime9661 2 жыл бұрын
Your "wierd shooter" game is gonna go blockbuster
@flyn9851
@flyn9851 3 жыл бұрын
This man scares me, he just does so much things per video like how
@xislomega242
@xislomega242 3 жыл бұрын
When he was talking about the camera, i imagined a 3rd person game where the camera always includes at least half of the player character in the frame.
@__Rizzler__
@__Rizzler__ 3 жыл бұрын
Yea, finally an update from none other than Mr. Codeer
@ded__
@ded__ 3 жыл бұрын
A cool name for the bullets may be globshots, or hey maybe supergel
@Bruwnie_
@Bruwnie_ 3 жыл бұрын
For the new robot, the way to board it should where it will drop a cargo container and deploy enemies, once they are all defeated you can climb inside the container and be lifted up into the robot.
@thiagokawano1618
@thiagokawano1618 2 жыл бұрын
You should add some “slippery surfaces” that are unable to be climbed on. That would make navigating some areas more interesting, as well as acting as a way of preventing the player of going out of bounds.
@Codeer
@Codeer 2 жыл бұрын
That's a great idea! I agree that would probably make the level design more interesting.
@rafanicogames9624
@rafanicogames9624 3 жыл бұрын
The game looks great, I'm looking forward to play it !! However I feel that the overall scene is too bright
@mrflipperfish7595
@mrflipperfish7595 2 жыл бұрын
This is one of the greatest games I have ever seen and I am really excited for when this released. I have one concern that this won't be uploaded on Mac or Linux. Other than that keep up the greatest work, you deserved the sub
@Codeer
@Codeer 2 жыл бұрын
Thank you! I'm glad you like the game :) I'll definitely try and make versions for Mac and Linux aswell.
@soleck2096
@soleck2096 2 жыл бұрын
yooo lowkey i think the fish would go great with a fishing mechanic, like if you're implementing a side quest thing then maybe add fishing to one of them OR you can sell them to buy better weapons and maybe better equipment.
@Skikopl
@Skikopl 3 жыл бұрын
I have a name for the Ammoblob: Nitratium because potassium nitrate is contained in Gunpowder.
@starryskies9944
@starryskies9944 2 жыл бұрын
Omnixen sounds cool for the ammo. Omni, because it can fit inside all the guns
@ruskitenk2270
@ruskitenk2270 2 жыл бұрын
Maybe you can have different blobs for different types of ammo, and then every blob could could have a different name, like Shellium for the shotgun ammo (because shells). + Then more fan names can make it into the game (and that would be a cool nod to the community).
@chunghokong9335
@chunghokong9335 2 жыл бұрын
As soon as i click this dani is the top vid on the side of my youtube video list
@bamtaboysgamers6617
@bamtaboysgamers6617 3 жыл бұрын
Idea: you could defeat the transportation robot by stretching yourself out to trip it, or destroying all its legs
@Xellky
@Xellky 2 жыл бұрын
Imagine If you could hijack the robot and upgrade it with spare parts from drones or buildings, then you could move it wherever like a walker from starwars
@nazubikeart
@nazubikeart 2 жыл бұрын
You’re so good I subscribed with my two accounts… I’ve been looking to start my dev log too. Your channel has given me a good base to start from.. thank you
@ivacat5299
@ivacat5299 2 жыл бұрын
I think that You could do agressive aliens,i like so much this devlog.
@camdenpierson459
@camdenpierson459 2 жыл бұрын
Aurominth as a name for the ammo blobs sounds cool
@ela489
@ela489 2 жыл бұрын
It looks amazing! Maybe add slippery walls where you dont want players to climb?
@itsCronch
@itsCronch 3 жыл бұрын
You should REALLY consider making some form of Patreon and releasing some prebuilds to a limited audience. This game looks sick
@maru3899
@maru3899 3 жыл бұрын
This looks so cool. Looking forward to it
@openlink9958
@openlink9958 3 жыл бұрын
you could also make plants that can instantly kill you if you get too close, (like a piranha plant from smb) so that the player doesnt feel like the only thing keeping him from moving is water. AND the benefit of this is that you can add a flame thrower to kill the plants making unaccesible land, accesible
@hom3r330
@hom3r330 2 жыл бұрын
I’m excited for this game. Looks sick
@Jake-ez7mo
@Jake-ez7mo 3 жыл бұрын
When I heard the music at the start I had a check that this was not mark Rober
@ikethompson4850
@ikethompson4850 3 жыл бұрын
Man love ur content man ur definitely going to be big u definitely have a new sub
@itserikummartinez2301
@itserikummartinez2301 2 жыл бұрын
You should add companion interactions and maybe add a robot that can take control of wild life by hooking it's self to it or maybe hook it's self to a robot to make a it stronger.
@dusty4896
@dusty4896 3 жыл бұрын
You should make organic hostiles, like large centipedes that come out of mounds when you come too close or shoot the mound
@yogurtofthemultiverse2200
@yogurtofthemultiverse2200 2 жыл бұрын
What if you had different tiers of ammo-jelly? You could have the main one, Unitite, be the most common, and then Volatilium which acts as an explosive, and then a super rare Omnite jelly that can fuel much less shots and is much less commonly found, but is super powerful! And perhaps it could be necessary for some robots because it's an energy ammo and they are immune to normal bullets or something!
@phalax9842
@phalax9842 3 жыл бұрын
so many indie game devs have bean popping up this year
@dasquid7216
@dasquid7216 2 жыл бұрын
This seems cool bro keep it up!!
@tesla__124
@tesla__124 3 жыл бұрын
the fish looks like a gummy fish and i love it
@ChrisTharpArt
@ChrisTharpArt 3 жыл бұрын
Looking amazing man!
@buboypogi6349
@buboypogi6349 3 жыл бұрын
really has a slime rancher vibe. I'd like to see more!
@FORMYFANS
@FORMYFANS Жыл бұрын
New power of your character were also added then the game is most interesting
@moudura2448
@moudura2448 3 жыл бұрын
If you plan to add lore to this game, you should also explain why the water is toxic!
@suj13
@suj13 3 жыл бұрын
this is actually really good!
@Great_Cho
@Great_Cho 3 жыл бұрын
It was very interesting. Further good luck with the development of this game. Thanks for video from Russia.
@dgpemberton4627
@dgpemberton4627 3 жыл бұрын
What if there were robot villages? The robot villagers could be copied versions of the player but they could look more cute or simplified. Almost like adventure time. I’m not saying they would have a whole trading system, if anything just cute androids walking around lil areas waving hi and acting alive would be magical. If there were a sense of civilization then the player could feel less lonely. People watching would be fun ( please be aware that I’m only giving a suggestion. I don’t expect this to be coded. Seems a bit complicated )
@birphon
@birphon 3 жыл бұрын
>adds fish So... we getting Fishing in this game as well :O
@Codeer
@Codeer 3 жыл бұрын
Haha not currently planning to add fishing but who knows
@muggrootbeer
@muggrootbeer 2 жыл бұрын
Ammo name should be in my opinion, *Blar* (The Bl for the blue part and the ar part for the guns)
@metroidhollow5338
@metroidhollow5338 Жыл бұрын
I think it looks great. It has amazing potential. I have a few ideas for making the movement a little bit more interesting, the first idea is to add a riding system for specific passive enemies. If you don't like that then I have one more. what if you made the companion attach to your back and you can activate a sort of boost dash using ammo?
@Krvmpir
@Krvmpir 2 жыл бұрын
Feed back you should make it when the character takes control of the big walking robot that the little orange worms come out of his arms and connect to the robot
@eldarkarin7525
@eldarkarin7525 2 жыл бұрын
I want early acces, this is so good. I seriously am waiting for this game to be somewhere in steam. Awesome.
@itzsomebody754
@itzsomebody754 3 жыл бұрын
Morpherium sounds awesome!
@gdb5549
@gdb5549 2 жыл бұрын
maybe the ammo blobs can be energy and the guns can shoot lasers instead of bullets
@kapigo4855
@kapigo4855 3 жыл бұрын
elephant snail tail looks unnatural as if its not colliding with the ground
@freescape08
@freescape08 5 ай бұрын
My vote goes to "morpherium", I'm not sure I'm creative enough to come up with anything better.
@Hiddenherpetologist
@Hiddenherpetologist 2 жыл бұрын
This is amazing I’ve not seen all the videos so maybe you already thought of this but you should add hover-cars or like spider-cars just something you can drive
@PlasicBag
@PlasicBag 2 жыл бұрын
The scanner guy looks like that ball/bird thing in Harry Potter
@ohimdabiggestbird
@ohimdabiggestbird 2 жыл бұрын
i see that when u did show the shell texturing 5:38 that was the best grass not gonna lie
@godofportal5905
@godofportal5905 2 жыл бұрын
i cannot wait for next devlog :D
@phinphil1514
@phinphil1514 2 жыл бұрын
Can't wait to play this game it looks fire 🔥
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