🎮 Play the FREE Demo! (and wishlist) cmonkey.co/dinkyguardians_steamwishlist_steamfestivaladvice ❤ Watch my FREE Complete Course kzbin.info/www/bejne/d56qhHh-bLaWesk 🔴 RELATED VIDEOS 🔴 Dinky Guardians Devlogs kzbin.info/aero/PLzDRvYVwl53ueGEHkpRtO9e-7QZDHNcfa Was the Steam Festival a SUCCESS? kzbin.info/www/bejne/pILIap5jrdCrnq8
@suspecm6316 Жыл бұрын
For the stream advice, do note that 1) you are Code Monkey with an existing audience, which can be responsible for the KZbin numbers and 2) Steam numbers are very likely inflated by the fact that when visiting certain pages, the stream is autoplaying on top of the page.
@pavelto5260 Жыл бұрын
When Code Monkey said that with the tutorial, the median time of his game increased from 9 to 13 minutes, the first thing I thought was that users were reading the tutorial for 4 minutes :)
@CodeMonkeyUnity Жыл бұрын
Heh the time spent reading does increase the length a bit, but I really hope it just means they learned to play the game and enjoyed it!
@GamesAreArt1 Жыл бұрын
You learn the hard way,we learn the easy way. Thanks
@rid6233 Жыл бұрын
Going to be helpful for my game :). Thanks mate
@CodeMonkeyUnity Жыл бұрын
Best of luck with your game!
@HelperWesley Жыл бұрын
Awesome video! Great for us aspiring devs who aren't quite there yet. 👍
@tonybarnes2920 Жыл бұрын
I've watched/subbed for years. I think this is one of your best videos. It has direct and actionable information, based upon real-world data. Good stuff!
@CodeMonkeyUnity Жыл бұрын
I'm glad you liked this format! Thanks!
@goma8167 Жыл бұрын
These tips will definitely become usefull later on. Thanks!
@alec_almartson Жыл бұрын
Thank You for sharing these general purpose and Marketing Tips. 👍🏻 I agree, Information is Power (getting legit user data from the game really helps).
@digitaltectonics Жыл бұрын
Thank you for all of this information!
@mikhailhumphries Жыл бұрын
Thanks!
@CodeMonkeyUnity Жыл бұрын
Thanks for the super thanks! I hope these tips help you!
@CocoDynoBytez Жыл бұрын
Nice job, going to check out Dinkys today!
@CodeMonkeyUnity Жыл бұрын
I hope you like it!
@suicune2001 Жыл бұрын
Invaluable! Thanks so much! I see you have a video about how to implement analytics which is something I've never done before so I'll definitely check it out.
@jg0328 Жыл бұрын
Love your content. Thanks for the tips!!
@Arab_GameDev Жыл бұрын
A BIG THANKS TO YOU
@nileshkumawat6730 Жыл бұрын
Thanks for cloud diagnostic advice I don't know about that
@DocHollidayGames Жыл бұрын
I’ve followed most of the advice I could find online as well as paying for Facebook, insta and google ads, and still only have 47 wishlists after two weeks :/
@CodeMonkeyUnity Жыл бұрын
If no matter what you do you can't seem to get wishlists that might be an indicator that either the games presentation (Steam capsule, name) isn't captivating people or maybe it's the game concept itself Sometimes no matter what you do some game ideas+execution just don't end up appealing to people, if that's the case it might be wise to complete the project and take what you learned to make the next one even better
@DocHollidayGames Жыл бұрын
@@CodeMonkeyUnity That makes sense. It is definitely unfortunate given the amount of time and effort that went into making this one. I even went as far as to get blessing from the creator of the original DOS game mine was inspired by, which I don't think I'll be able to pull off again for my next release. I'll try to get involved in the Next Fests next time, I think that would have been helpful. The cutoff is already past for the February 2024 one.
@matiasscribe4000 Жыл бұрын
Hey, I was browsing through your upcoming games on steam and I noticed that you don't have a developer page linked to those games (Not either Endless Loop nor Code Monkey), I would recommend to link them ASAP
@CodeMonkeyUnity Жыл бұрын
Hmm that's very strange, I do have a page set up but apparently the link it not working on Dinky Guardians, I'll look into it thanks! store.steampowered.com/developer/EndlessLoopStudios
@lucasalmeida7951 Жыл бұрын
nice stuff as usual. Do you have any tutorials about analytics/ cloud diagnostic?
@lucasalmeida7951 Жыл бұрын
my bad, didnt do a research on your channel: analytics: kzbin.info/www/bejne/aZundWB7ZrSIocU
@CodeMonkeyUnity Жыл бұрын
I did cover analytics but I think the tool has changed quite a bit since then so that video might be outdated. Cloud Diagnostic doesn't really need anything, you just enable it and that's it
@MiloševBoško-c5p Жыл бұрын
My dad and I made a horror game called Outlive Most youtubers and Streamers dont reply to emails.. Any feedback is welcomed
@TheShelfman Жыл бұрын
I'm considering being part of a steam festival with my minimalistic medieval city builder. Just gotta figure out what the best approach would be for a demo. Also, what is that game that kinda looks like Don't Starve? Thanks!
@CodeMonkeyUnity Жыл бұрын
Demo design is definitely tricky, I don't remember if Townscaper had a demo but it could be wise to look into those chill city builders and see how they did it That's Wizard with a Gun, one of the most successful demos of the festival, looks really interesting!
@TheArghnono Жыл бұрын
Thank you for a great overview of the issues. Good actionable advice here. Though at every point in your presentation i can't help thinking "yes, that is the way if you already have 478K subscribers on KZbin." Obviously you have worked hard on this and deserve it, but given your issues with DG I can't help thinking that it takes a miracle for those of us with 0 reach on social media to get any attention on Steam or Itch.
@CodeMonkeyUnity Жыл бұрын
Obviously having a large social media following helps although in my case the audience for this channel is more game developers rather than game players so it doesn't matter as much as you think. My advice is try to build a following, marketing is the most important thing nowadays if you want to find success so regardless if you're starting from 0 or not I encourage you to try that. At one point this channel did have 0 subs, and I also made games for 8 years before this channel existed, it all depends on how many sales you need to make a living.
@floatingchimney Жыл бұрын
GigaChad.
@1x5x7 Жыл бұрын
Code Monkey do you work out? Those arms are looking good
@CodeMonkeyUnity Жыл бұрын
Hehe yup! Going to the gym every day is what gives me the energy to put out so much content without burning out!
@marksmithcollins Жыл бұрын
Wishlist is not goal, but good advices
@CodeMonkeyUnity Жыл бұрын
If your goal is sales then wishlists before release should absolutely be your goal
@nineret9 ай бұрын
me cries in 1 wishlist
@SJCOFFIClAL Жыл бұрын
What is the games playing in the background names?
@CodeMonkeyUnity Жыл бұрын
Most of it is my own game Dinky Guardians
@chimz8057 Жыл бұрын
🔥🔥🔥
@nileshkumawat6730 Жыл бұрын
Your favourite colour is yellow?
@jud.su.5developer895 Жыл бұрын
If you have free time please make react game maybe half life 1 or any game you like ❤
@CodeMonkeyUnity Жыл бұрын
I definitely would like to do some game analysis videos, I used to do some reacting to a trailer but those videos didn't do very well, maybe I can try that format again
@jud.su.5developer895 Жыл бұрын
@@CodeMonkeyUnity oh okay do everything you like 👍 keep going this is only channel that I learning from thanks for everything ♥️
@rapidstress2008 Жыл бұрын
Do you ever thought of doing a meetup? If so, Will you come to India??
@CodeMonkeyUnity Жыл бұрын
heh I'm not a very social person so not sure about that, I'd love to visit India someday!