Coding Challenge #7: Solar System in Processing - Part 1 (2D)

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The Coding Train

The Coding Train

Күн бұрын

Пікірлер: 202
@Nerdthagoras
@Nerdthagoras 8 жыл бұрын
This is fantastic. You are speaking your mind as you go. This is a highly valuable teaching tool.
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
thank you!
@dashl5069
@dashl5069 8 жыл бұрын
You are amazing!!!
@tylerwilson7214
@tylerwilson7214 8 жыл бұрын
It's cool how you don't do a bunch of takes to have one smooth, flawless video. Instead it feels more like I'm in a classroom and learning extra from your mistakes. Thanks for the vids.
@Graywoolf25
@Graywoolf25 8 жыл бұрын
I love the way you teach and explain. I wish my Java professor would show a fraction of your motivation. God bless man keep doing what your doing.
@CloroxBleach-fl8ky
@CloroxBleach-fl8ky 7 жыл бұрын
whats school do you go to? my teacher sucks aswell so we might go to the same one
@marcusaureliusregulus2833
@marcusaureliusregulus2833 4 жыл бұрын
Is he using Java? I am new and I don't know
@AAAAAA-gj2di
@AAAAAA-gj2di 3 жыл бұрын
@@marcusaureliusregulus2833 Processing is based on java
@marcusaureliusregulus2833
@marcusaureliusregulus2833 3 жыл бұрын
@@AAAAAA-gj2di ok thanks
@magsudhajiyev7810
@magsudhajiyev7810 8 жыл бұрын
You're the person who i looked for to find among my teachers in university. It's so fun to watch your videos and get inspiration from them. Thank you for this amazing job. Good luck :)
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+Magsud Hajiyev thank you!!
@LordBax
@LordBax 6 жыл бұрын
You may never see this (and it is also a sentiment shared by others) but I just want to say that the fact you keep in all your mistakes are invaluable in teaching me how to code. It makes these videos not only entertaining but by showing how you make mistakes and then show how you rectify them teaches me how I can do the same.
@TheCodingTrain
@TheCodingTrain 6 жыл бұрын
I do see this! Thank you!
@lhpaoletti
@lhpaoletti 4 жыл бұрын
Watching you do this while ignoring a couple of physics' laws got me inspired and do my own simulation where real physical laws would apply! Thank you so much!
@marks3208
@marks3208 8 жыл бұрын
Discovered this channel few days ago. You are literally now my new mentor. Gad! I love your enthusiasm.
@mctuble
@mctuble 8 жыл бұрын
This right here proves the value of a good university and good professors. I went to a university where the subject matter was difficult with professors with thick indian accents along with other accents. So step 1: hear what they say step 2: decode the actual words step 3: apply to the context of the lecture and by the time I'd decode the words they'd be onto the next one. If you ever asked a question he'd say this is simple and just say the same thing but slower. I do wish my universities professors had your passion and I hate to say it but because it would have benefited my education... lack of accent.
@jikojj3680
@jikojj3680 7 жыл бұрын
mctuble is it only indian accent u have problem with or does the professor have to be native english? If the latter then would Canadian or Aussie be acceptable for u?
@CMaC253
@CMaC253 8 жыл бұрын
You seriously have no idea how much you revitalized my understanding of why I veer towards programming and Computer Science as a passion. I've been reading The Nature of Code for a while now and lamented the fact that I couldn't find any good Processing tutes online, but I never realized that you've been here the whole time LOL. Thank you Daniel!
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+CMaC253 Thank you so much, I'm so glad to hear!
8 жыл бұрын
Thanks David, i enjoyed so much how you deal with your mistakes, more mistakes = more "how to resolve problems " essential skill in programming (adding your enthusiasm = more pleasure & fun) merci ;-)
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+laurent Mattlé Thanks so much for the nice feedback!
@yxmordarbert
@yxmordarbert 7 жыл бұрын
You have a new fan! Love how you explain all your mistakes too. Great balance between fast pace and good insight in your thought process.
@griseld
@griseld 7 жыл бұрын
I love the parts where you think you figured out why something's not working and then you realize it's ok, that's not the problem and you need to find it elsewhere, so funny! :)
@TheCodingTrain
@TheCodingTrain 7 жыл бұрын
Thank you!
@ABaumstumpf
@ABaumstumpf 8 жыл бұрын
A few things: For solar-systems all planets should rotate in the same direction (if not the orbits would be unstable). the orbit-speed should be related to 1/root(distance). And it would be good if the planets and moons don#t constantly collide :P
@redhen
@redhen 7 жыл бұрын
Good info, thanks. Do you know if orbit direction also refers to satellites (moons)? Oh -- and what about individual spin of a planet/satellite?
@ABaumstumpf
@ABaumstumpf 7 жыл бұрын
If there are several moon orbiting a planet then yes - all in the same direction. The spins of the planets? pretty much. all the moons in a star system? kinda yes - they normally follow the rotation of the planet. Even planets can sometimes go the other direction, but this is rare due to the way they form. Only if something big happens and slings planets around will you get different orbital directions. the rotation of the planet is not linked that strongly, but for our system 6 out of 8 planets spin the same direction as they move around the sun. And moons too - they pretty much all follow the spin of their respective planet. this mostly comes down to how star-systems form. When a gas-cloud starts collapsing to form stars and planets it will have a slight spin. and the more the cloud collapses the faster it will spin (conservation of momentum). But because this is the whole cloud it also means that everything formed that way will spin in the same direction. Only if something happens like planetary billiard or baseball will a planet move very differently.
@redhen
@redhen 7 жыл бұрын
ABaumstumpf Thanks!
@JonathanChute
@JonathanChute 5 жыл бұрын
Also, I'm pretty sure solar systems are relatively flat, are they not? That is everything rotates on the same(ish) angle and the example video at the beginning where you have planets going sideways, vertically, and everywhere in between, but in actuality all the planets would be on a similar plane. From my limited knowledge the only changes in the planet rotations are speed and radius.
@RedHair651
@RedHair651 Жыл бұрын
@@JonathanChute That's correct. The orbital planes vary a tiny bit but overall it's all in the same plane.
@XGamersGonnaGameX
@XGamersGonnaGameX 8 жыл бұрын
Orbital velocity is dependent on distance from sun so the closer planets should orbit faster.
@paulthecurtains2285
@paulthecurtains2285 8 жыл бұрын
It's good to see the mistakes you make and then the debugging. I'm learning such alot from your tutorials.
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+PAUL THE CURTAINS Thanks, I'm so glad to hear!
@smitr376
@smitr376 8 жыл бұрын
It's like coding 'No Man's Sky'
@mmtf
@mmtf 8 жыл бұрын
so close! Just the procedural generation and No Man's Sky killer.
@AcornFox
@AcornFox 6 жыл бұрын
Except this works.
@tiileaf
@tiileaf 6 жыл бұрын
The multiplayer here is better than no man sky's
@RobertMan268
@RobertMan268 4 жыл бұрын
Its completely unlike coding no man's sky, i will tell you why if you have 3 hours
@zhabinsky
@zhabinsky 8 жыл бұрын
It's been two days since I found your chanel and I am already your biggest fan ever, I am not very good at making compliments and comments, but I could not try to do one. You are the BEST! You are so potive and excited which is very nice, If only a third of my teachers were motived like this I would go to my school with a great will. You are a bright man. :)
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
So nice to hear, thank you!
@charlvanniekerk8009
@charlvanniekerk8009 3 жыл бұрын
sorry can we just appreciate that beautiful circle at 2:35 Anyway! I love your channel and cant wait to use it to learn all about java script. Thank you for your beautiful explanation and wonderful videos.
@ShaneLeeCoding
@ShaneLeeCoding 5 жыл бұрын
It's thanks to you and videos like this that I learned Javascript so quickly.
@h3x
@h3x 7 жыл бұрын
the orbital speed should be some function of the distance from the sun. e.g closer to the sun = faster orbital velocity. might make it look more like a real solar system. also, i just bought the book version of nature of code. amazing book! thanks a ton!
@sevfx
@sevfx 8 жыл бұрын
I love your videos so much. You are just my kind of programmer! In this sketch, you definitively could have picked better names. For example parentBody, childBody instead of planets and planets of planets in a spawnMoons function. That way, it would have been easier for me to keep track of the recursions. But as always, great video :)
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
those are great suggestions, thank you.
@rmz1661
@rmz1661 5 жыл бұрын
@@TheCodingTrain The function spawnMoons(int) does not exist. I am stuck pleas help
@collinstump9706
@collinstump9706 7 жыл бұрын
17:22 "Notice they are all on the X-axis... Y?"
@gloubiboulgazeblob
@gloubiboulgazeblob 5 жыл бұрын
So fun ! The Crazy Locomotive Guy :-D In the spawnMoon function, checking level should be the first thing to do BEFORE any sub-planet creation. This kind of behaviour is typical in recursive things. First check, then do.
@sergiomendez8852
@sergiomendez8852 3 жыл бұрын
No entiendo mucho el ingles, pero me has enseñado mas tu que mi profesor, excelente trabajo!!!
@sumanpahari8949
@sumanpahari8949 4 жыл бұрын
very helpful for my son. thank you
@brookestephen
@brookestephen 4 ай бұрын
why not use the tree branch and leaf model - the Composite Design Pattern? That way, you can have stars, planets and satellites through-out the data model, but they are simply nodes... the leaves in the model have no satellites. This way you can have stars orbiting stars, and each has planets. You can use the Barycenter model to replace all the satellites and planet, when calculating their cumulative effect on the other planets and star. FYI radius of the orbit and radius of the body are different!
@simplecastic
@simplecastic 8 жыл бұрын
omg i remember you now i was trying to learn processing 4 years ago i loved your tutorial on processing i forgot about that software because at the time i was learning CPP i am going to look at that for sure now
@Jimanator
@Jimanator 8 жыл бұрын
for the size of the "moons" it should have been radius/(level +1) rather than radius/(level *1.2) by making it multiply you give it exponential decay.
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+James Butler (Jim) Oops, thank you! Great correction!
@mannyc6649
@mannyc6649 4 жыл бұрын
I was about to comment the same thing
@benholmes3696
@benholmes3696 5 жыл бұрын
This is Bob Ross reincarnated.
@fxois3318
@fxois3318 8 жыл бұрын
Pointer null exception: "You see, he's just a man !" I wish I had your skills... Really, my work day would then be like 8-9, work, 9-18 screw around, coffee, etc. And no stress !
@AJMansfield1
@AJMansfield1 8 жыл бұрын
I did a thing like this with processing once. Except I used kepler conics for the large bodies and RK4 integration for smaller asteroids.
@harutmargaryan9980
@harutmargaryan9980 6 жыл бұрын
do you have code?
@ectospasm
@ectospasm 8 жыл бұрын
A simulation of Conway's Game of Life for a 10 minute code challenge!
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
Check out: kzbin.info/www/bejne/qnaxhHZ7hJJ_e8U (would be glad to do this again though in p5.js suggest here: kzbin.info/www/bejne/qnaxhHZ7hJJ_e8U)
@michaelzermeno2
@michaelzermeno2 8 жыл бұрын
wow you make this seem so easy, when I was trying to learn to code I was so lost
@VLAHECO
@VLAHECO 8 жыл бұрын
I really enjoy this videos from Mr Daniel... it is not boring :) thank you for sharing
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+VLAHECO Thank you, appreciate it!
@maddo8293
@maddo8293 7 жыл бұрын
loved the video . that one direction analogy though got me laugh :) , thank you.
@endofmysteries
@endofmysteries 8 жыл бұрын
you make this all so easy to learn and understand! thanks Daniel!
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+endofmysteries thank you!
@suprememaximus7924
@suprememaximus7924 8 жыл бұрын
Kepler would not approve of this video hahaha
@brotherrain1024
@brotherrain1024 8 жыл бұрын
I simply love all your videos. Thank you very much.
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+brother rain I'm so glad to hear, thank you!
@timmorphine
@timmorphine 8 жыл бұрын
I think your videos are great and entertaining to watch, but although I understand the language and see what does what, I sometimes fail catching up with the logic of your sketches. Like I'm okay if I repeat after you, but I will have no idea how it all works. I could only wish for a more thorough explanation of the logic, maybe having a diagram or something. From your tutorials I see how but I don't get why (sometimes).
@IIronGoat69
@IIronGoat69 7 жыл бұрын
24:28 "take a walk" ..man, it's 3am and -3°C outside.. lol, great video btw :D
@KartikayBagla
@KartikayBagla 4 жыл бұрын
“Show your children! You don’t have any children? Null pointer exception.” - Dan
@loadingninjavods4648
@loadingninjavods4648 5 жыл бұрын
x = planets[i].distance*cos(planets[i].angle); y = planets[i].distance*sin(planets[i].angle); translate(x, y); Do that inside the for loop in you draw method and you are good to go^^
@georgea6205
@georgea6205 6 жыл бұрын
Billie joe Armstrong went from being a rockstar to a programmer, is there anything the man can’t do?
@flinggonza5688
@flinggonza5688 6 жыл бұрын
I am not a coding nerd, but for sine reason I enjoy watching this.
@charliejulietdavies8715
@charliejulietdavies8715 7 жыл бұрын
i see your "space is a dark, black place" and i raise bones' "Space is disease and danger wrapped in darkness and silence"
@aleenaselegy
@aleenaselegy 5 жыл бұрын
HAHHA !!! OMG !!! ON 2X SPEED THIS IS THE MOST FUNNIEST REAL LIFE CARTOON I HAVE YET TO SEE!!!XD
@hazengalilei2643
@hazengalilei2643 4 жыл бұрын
SHOW YOURSELF! THEN SHOW YOUR CHILDREN!
@aryakhanna117
@aryakhanna117 5 жыл бұрын
this is a satisfying application of OO
@ShaneEngelman
@ShaneEngelman 8 жыл бұрын
I wish you were more explicit in your variable names!
@MrNolimitech
@MrNolimitech 4 жыл бұрын
Great video. But i think, next time you should use Vector.translate and Vector.rotate, instead of using restricted p5 method. It will let other language programmer to use and try it. pushMatrix, popMatrix,, rotate(), translate()... is restricted to high level language like python (numpy.translate). Which is not the case for F#, C#, C++ ....
@amanmahendroo1784
@amanmahendroo1784 7 жыл бұрын
considering you have a variable keeping track of its children, say total, you may want each of those children to have floor(random(total/2)) children... the more moons a planet has, the more its probability to have its own children...
@ekarademir
@ekarademir 8 жыл бұрын
If the planets formed around the sun then all of them should be on the same plane, but nice demo.
@mikejones-vd3fg
@mikejones-vd3fg 6 жыл бұрын
pretend your looking at the sun from a top down view, then they're all on the same plane! :)
@HDMensur
@HDMensur 8 жыл бұрын
svn === sun ? what are you, Roman ?! Anyways, i still love your videos! keep it up!
@jikojj3680
@jikojj3680 5 жыл бұрын
No === None of that here
@MichaelBuergerArt
@MichaelBuergerArt 8 жыл бұрын
I wrote a similar program in p5.js and it wouldn't work when recursion happened for orbiting the planets, when I copied and pasted to processing and fixed up the code, it worked fine. Why is this happening Dan?
@job2k656
@job2k656 8 жыл бұрын
22:42 - The Vomit Solar System
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+job2k6 indeed!
@mmtf
@mmtf 8 жыл бұрын
7:30 Moons are generally bigger than planets in Processing ;D
@JkeyKong
@JkeyKong 6 жыл бұрын
p5.js!!! let me have a rest for my brain!!
@oFoxo1
@oFoxo1 7 жыл бұрын
Hello from Italy! Found your channel some days ago and now I'm actually in love with you! You're awesome man! I study computer engineering and your coding challenge are also challenges for me trying to find out what and how you're going to do. In this particular case I'd create a class called like "celestial body" and then classes like "star"-"planet"-"moon" that extended it. what do you think about it?
@TheCodingTrain
@TheCodingTrain 7 жыл бұрын
Great idea!
@toshb1384
@toshb1384 8 жыл бұрын
Would this be easier with inheritance? Maybe you can revisit this challenge with inheritance, I haven't seen you do a video about that yet.
@gernhartreinholzen4524
@gernhartreinholzen4524 6 жыл бұрын
Great Video! Thanks for sharing Bro!
@i.i
@i.i 6 жыл бұрын
can you do the same thing with p5 :
@crochet666
@crochet666 Жыл бұрын
Can you maybe make something to transform a picture into a grid that people can use as a pattern for crocheting/knitting? I'm trying to make this but I'm stuck with it....
@fishyperil2153
@fishyperil2153 6 жыл бұрын
ain't no life gonna spawn in that solar system of yours bro ^^ ....just kidding, your book and the videos are awesome
@smzakirhussain7604
@smzakirhussain7604 2 жыл бұрын
Like your job!
@braincoder9055
@braincoder9055 5 жыл бұрын
Sir you are great
@parker7454
@parker7454 7 жыл бұрын
Your videos are just awesome, I've learned so much! Could you do some tutorial videos on getting started in Python? Could you suggest any other videos?
@tranquaLongboard
@tranquaLongboard 6 жыл бұрын
I've just discovered this channel but I'm already in love with it, lots of interesting and original projects and your enthusiasm is a perfect mix to get involved people who aren't in the field . I have a question about the vector planets: when I create new planets in the array, the addresses of the new Planet variables are inserted. When the moons are created, a new planets array is created, where the addresses of the new Planet (moon) variables are inserted. How is it possible that the show () method, which runs the array planets, also designs the moons? Printing the planets array {printArray (sun.planets); } in the draw () function I see only the addresses of the planets (how, where and with what criterion the moons are saved, how can I access them, for example, to see their attributes?). Thank you so much for the help and congratulations again for the channel !!!
@Jjunior130
@Jjunior130 8 жыл бұрын
I translated this to clojurescript. Behaves identically to video. jjunior130.github.io/coding-challenges/#/solar-system Sketch: github.com/Jjunior130/coding-challenges/blob/master/src/cljs/coding_challenges/solar-system/views.cljs Planet: github.com/Jjunior130/coding-challenges/blob/master/src/cljs/coding_challenges/solar-system/planet.cljs
@jonmayer
@jonmayer 7 жыл бұрын
The sun should be first "Planet". the Planet object should have an optional parent property of type Planet. Everything should have a parent assigned except for the Sun. But I'm only 10 minutes into the video, so I'm not sure if things will change.
@tristanlee1171
@tristanlee1171 7 жыл бұрын
You should code the circle game by Shea Barton
@arturfidelus129
@arturfidelus129 3 жыл бұрын
I dunno why, but in your case, you assign value to sun in setup() but not in draw() and it works but if I do that it throws nullpointerexception on sun.show() :/ Had to assign value at the start of the file and it works but I still don't know why it didn't throw anything in your case.
@angelcaru
@angelcaru 5 жыл бұрын
Solar System in Processing - Part N (N+1D)
@Streicher1993
@Streicher1993 8 жыл бұрын
is there a library similar to processing for c#?
@slowdown_
@slowdown_ 8 жыл бұрын
would really like to know that too. but for now im learning java with processing because i already know c# and its not that hard
@jikojj3680
@jikojj3680 7 жыл бұрын
C# is a Java dialect at this level. When it comes to .net stuff or java ee things can be remarkably different but u wont ever need that in processing.
@skaramicke
@skaramicke 3 жыл бұрын
I’d say it’s time to start encouraging data oriented coding for graphics rather than oop, since it’s way easier to optimise for gpus and oop leads beginners down a useless rabbit hole 🕳
@sebby138
@sebby138 6 жыл бұрын
Hello! What does "for (int i = o; i < planets.length; i ++) " mean?
@tacodiva7729
@tacodiva7729 7 жыл бұрын
Oh, no children? Null pointer exception
@michaelmartinez3235
@michaelmartinez3235 6 жыл бұрын
Amazing
@firephoenix5556
@firephoenix5556 6 жыл бұрын
No, I am not going outside. It is 11 pm and quite snowy.
@moshadj
@moshadj 4 жыл бұрын
It's funny to comment on 4 year old videos but gosh I wish you made the orbit speed inversely proportional to the distance.
@TheCodingTrain
@TheCodingTrain 4 жыл бұрын
Doh!
@redpug5042
@redpug5042 2 жыл бұрын
the orbital periods are way off, just saying... right now, they are all circular orbits at different heights but with completely random speeds gravity doesn't agree with your orbits
@joaago1
@joaago1 4 жыл бұрын
please help, I copyed the code to processing 3.5.4 and it does not work.. Never programed java before only some python.
@Nulono
@Nulono 8 жыл бұрын
Real planets only orbit in one direction. :)
@melissaselviani6409
@melissaselviani6409 7 жыл бұрын
can you tell me what program you used?? :) Thankyou :)
@mmtf
@mmtf 8 жыл бұрын
I didn't know processing was java, it really doesn't use the general principal of Java in its libraries.
@jonnylaw4569
@jonnylaw4569 5 жыл бұрын
1:32 I love it lol
@TileBitan
@TileBitan 2 жыл бұрын
love the videos but i dont understand why you include gravity in purple rain and not here lmao
@Salted_Potato
@Salted_Potato 8 жыл бұрын
Excellent video. Subbing.
@tomdog132
@tomdog132 6 жыл бұрын
Are you able to do this same type solar system demo with atom, p5, and p5js?
@TheCodingTrain
@TheCodingTrain 6 жыл бұрын
Yes, check thecodingtrain.com for a p5 version if it's not there file a github issue!
@coldsoup753
@coldsoup753 8 жыл бұрын
How would you draw the orbits and ellipses instead of circles?
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+coldsoup753 Do you mean as ellipses? Try varying the radius depending on the angle. You could also do something more sophisticated where you model the physics more accurately.
@saldme7655
@saldme7655 4 жыл бұрын
oow it is amazing!
@cooldj2552
@cooldj2552 2 жыл бұрын
is there anything as plug in to add to Unity?
@mototechvlogsPH
@mototechvlogsPH 6 жыл бұрын
What softwares do i need to create this?
@tegirikalbur9705
@tegirikalbur9705 6 жыл бұрын
No offence but technically planets only spin in the direction the star is spinning, they do not spin counter to the star. Amazing tutorial though.
@TheCodingTrain
@TheCodingTrain 6 жыл бұрын
Thanks for the feedback!
@oktaybekar319
@oktaybekar319 6 жыл бұрын
isn't it better to give every planet a parent planet?
@haroldmcbroom7807
@haroldmcbroom7807 2 жыл бұрын
Couldn't follow along. I'm using cs1300 mingw32 :(
@syruptree
@syruptree 8 жыл бұрын
I would contact you via twitter, but at my school its blocked. I have a Processing program that I have been adding to over the course of several months and would love to share it with you. I was hoping you could give me some advice on optimizing it. You may use the program for anything you would like (even in your youtube videos) the only thing I would prefer is that the code not be released to the public, until I make it more user friendly. Right now there is a lack of sliders, but the keyboard keys are set to work fine (assuming you memorize each keys use) I'll include a diagram of which keys do what and how to use the program. The program is a 3D graph visualizer for fractals and various other objects (ton of real time controlling). Let me know if this would be something you would be interested in taking a look at.
@TheCodingTrain
@TheCodingTrain 8 жыл бұрын
+syruptree Sounds interesting! The best place to discuss code and optimizing is at forum.processing.org. Feel free to link to any posts you make from here!
@thedankatheist3466
@thedankatheist3466 6 жыл бұрын
I made something bery similar to this at school using VB lol. If you want the cade just ask
@mahbubzaman5013
@mahbubzaman5013 8 жыл бұрын
Amuzing !
@fanitram
@fanitram 7 жыл бұрын
hi, how can I make 1 planet have 1 moon?
@En_theo
@En_theo 5 жыл бұрын
Hi, the link to "Source Code For This Challenge" is no more avalaible
@TheCodingTrain
@TheCodingTrain 5 жыл бұрын
Fixed! thecodingtrain.com/CodingChallenges/007-solarsystemgenerator
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