CODING MY OWN TETRIS (Unity)

  Рет қаралды 127,396

Valem

Valem

Күн бұрын

Пікірлер: 243
@skylo706
@skylo706 4 жыл бұрын
I never saw such an effective tutorial, straight to the point but still with explanations. I'm stunned, huge respect for this dude
@christofferhenriksen7631
@christofferhenriksen7631 4 жыл бұрын
it took me about 30h to go through and understand everything, but i learnd so much, thank you!
@captain5698
@captain5698 2 жыл бұрын
I didnt understand grid array system :(((( its so confusing
@enesemreislek4264
@enesemreislek4264 2 жыл бұрын
@@captain5698 so did you ?
@ashmor4616
@ashmor4616 5 жыл бұрын
You forgot to make game over, dude. Anyway, excellent and entertaining video, thanks! I wrote a Tetris game in C++/SFML a couple of months ago. After watching your video, I realized creating Tetris in Unity is a waaaaaaay easier task to accomplish lol
@jay-tbl
@jay-tbl 2 жыл бұрын
Couple things to add: Add to the update method: if (transform.hierarchyCount == 0) Destroy(this.gameObject); So if a parent tetronimo object has all child square object cleared theres no reason to leave it around anymore wasting memory, so delete it Also move all the code for moving the tetronimo into a bool Down() method that returns true if it was able to move down successfully and false if not. Then when space is pressed, do Down() until it returns false: while(Down()) {} to make the fast fall mechanic
@helenbucknall2317
@helenbucknall2317 3 жыл бұрын
This is such a brilliant tut! Thank you so much. I usually watch tuts on double speed because they blather on so much. Not Valem! He gets straight to the point.
@jgbeu
@jgbeu 4 жыл бұрын
Great tutorial! I found this after trying to get through another candy crush clone tutorial that was painfully slow and split across ~40 videos. This was a breathe of fresh air; fast and to the point while still explaining the 'why'. Nice work!
@abdul-io1002
@abdul-io1002 5 жыл бұрын
this tutorial is really cool,but i want part 2,where there is a function of hold and lv speed,i want to learn it
@pahbody5336
@pahbody5336 4 жыл бұрын
Also he didn’t do the bag thingy, where it releases all figures before progressing to a new set of randomised figures
@kaangamgimginnkagnagnkingmngkn
@kaangamgimginnkagnagnkingmngkn 4 жыл бұрын
You can increase the gravity (lv speed) by decreasing fallTime You can make an extra variable in a class that is shared through all objects in the scene, and that variable will hold the information what tetromino is being hold
@brendandilloughery3316
@brendandilloughery3316 5 жыл бұрын
Love this! Two ideas: 1. Simple shapes tower defense game. Use circles, color is type, size is strength. You have different shaped towers that attack in diff styles, enemies come from outside screen to center. 2. Occulus Quest is shipping in a few days. Do a full setup from opening package to simple working game. This tutorial was awesome!
@ennbee
@ennbee 5 жыл бұрын
I just discovered your channel a couple of days ago, but you are already among my favorite Unity tutorial makers. Every video is well thought out, smartly edited (thank you for not wasting my time!), full of lots of great info, and thankfully devoid of a lot of the boneheaded amateur programming I've seen so often. Kudos and thank you!
@ValemVR
@ValemVR 5 жыл бұрын
Thanks Aaron, its for comment like that that I keep making these video thank you!
@steindattel8313
@steindattel8313 4 жыл бұрын
To anyone still struggling with a wide rotation angle: The problem is caused, if your Game Object has a different "anchor point" than your individual squares. Try lining up the individual tetrominos to the GameObject Anchor Point.
@tetelp7656
@tetelp7656 3 жыл бұрын
Thank you
@KudosIncorporated
@KudosIncorporated Жыл бұрын
I had a problem with misaligned pieces, I had to Open Prefab then adjust where the individual squares were, they were 0.25 off alignment in the Y axis.
@onto6337
@onto6337 5 жыл бұрын
Hey mate :) great tutorials! Just wanted to give a friendly hint that you are one of few youtubers who actually show how to develop for VR with unity. Found you by searching for how to develop for oculus. It's always nice to specialize in some field and there are tons of KZbin game developers already and almost none of them is developing for VR. If you stick with that topic then over the next few years your channel will grow really fast. I will stick with you for more VR content. Cheers!
@onto6337
@onto6337 5 жыл бұрын
Oh and btw. If my comment is not encouraging enaugh for you to focus on VR niche - Just look at the number of views under your VR content and compare with non-vr c: Wishing all the best and crossing fingers for your success :)
@RedEye761
@RedEye761 4 жыл бұрын
Hey man, great video really gave me a good start on my Tetris clone still need a lot more such as score and a game over screen and a restart state so I'll work on those on my own and maybe try to find some free music to add to it. Hopefully that will complete the vertical slice my professor was talking about anyways great vid and I really found your broken English oddly charming lol don't know why but it added some entertainment to the video for me :)
@enisanter
@enisanter Жыл бұрын
did you do the game over
@dixingxu
@dixingxu 4 жыл бұрын
great video. Thanks for sharing! I also love the guitar playing at the end
@notmysql
@notmysql 4 жыл бұрын
dude why does this guy only have 800 likes?? this guy is amazing!
@user-kn3nq9sl5n
@user-kn3nq9sl5n 5 жыл бұрын
Very Very Good Tutorial. The Tetris tutorial was very informative to me. Please post more tutorials for 10 minutes.
@mrwrath8275
@mrwrath8275 5 жыл бұрын
Excellent video. Hard to find such easy to follow and BRIEF videos. Life kept me from learning to make games and work keeps my time from such hobbies lately so this is right up my alley. I look forward to seeing more.
@ValemVR
@ValemVR 5 жыл бұрын
Thanks for the lovely feedba k anthony!
@TinaLardi
@TinaLardi 3 жыл бұрын
This is a great tutorial! Only 13 minutes but you explained it very well. Thank you!
@benjamina8357
@benjamina8357 3 жыл бұрын
Thank you so much! So many tutorials would have broken this up into multiple tutorials and added unnecessary explanation and details. Thank you for such a concise and easy to understand tutorial!
@XraZerTR
@XraZerTR 4 жыл бұрын
I just want to thank you. This is my favorite tutorial video on the KZbin, clear and straight-forward introduction to Unity.
@gamedevjourney4231
@gamedevjourney4231 4 жыл бұрын
Big thanks for this video. It helped me a lot in making my own version of Tetris.
@kuzmychmaksym3843
@kuzmychmaksym3843 7 ай бұрын
Nice solo at the end, bro. Did not expect that)
@marticztn8493
@marticztn8493 3 жыл бұрын
For those who are trying to create the game over screen, simply check if the newly spawned tetromino is overlapping with an existing tetromino (use the grid transform array)
@abdalaali3588
@abdalaali3588 2 жыл бұрын
how do i do that, please do tell, I'm still really new and i could really use the help
@aslashaprograms7511
@aslashaprograms7511 4 жыл бұрын
Very useful and straight to the point, would like the hold function and an end screen tutorial
@ikkeniikkewel
@ikkeniikkewel 2 жыл бұрын
makes a complete game to show off guitar skills... impressive.
@kaangamgimginnkagnagnkingmngkn
@kaangamgimginnkagnagnkingmngkn 4 жыл бұрын
How to make the 7-bag randomization system? For those who does not know, 7-bag is a randomization system that gives you the perfect blocks according to the situation in.
@timmy2670
@timmy2670 Жыл бұрын
This is what tutorials should be. Thank you for this :D
@mkgamesartvisuals
@mkgamesartvisuals 4 ай бұрын
Outro is awesome!!
@migueltorresjr
@migueltorresjr 5 жыл бұрын
Awsome tutorial! You're the best. But I would like to know how to solve the problem deleting lines and move the row in cascade please.
@Quasara_100
@Quasara_100 2 ай бұрын
12:42 you nailed it bro🥵🥵🥵
@tatsoskabos5348
@tatsoskabos5348 3 жыл бұрын
I actually wanted to take the movement and this video helped a lot thank you
@soulrecalibration
@soulrecalibration 3 жыл бұрын
Very nice and to the point. I liked it a lot, although as with every game there is huge room for improvements and minor bug fixes!
@kfz6255
@kfz6255 3 жыл бұрын
great tutorial I really liked the video
@acar8839
@acar8839 4 ай бұрын
thank you so much Valem!
@pangaganek2053
@pangaganek2053 Жыл бұрын
How make camera Vertical? Becasue when i create project i have Horizontal camera
@picturize8047
@picturize8047 Жыл бұрын
When i try to find a bug, while i have to pee 5:25
@ernestsubotic8587
@ernestsubotic8587 3 жыл бұрын
ay man, this video just made my future career that much easier, thank you!
@robosergTV
@robosergTV 4 жыл бұрын
you didnt show the numbers for the pivot points for the rotation :(
@DanZaidan
@DanZaidan 5 жыл бұрын
Hi! I just learned about your channel on Jonas' video! This video is super inspiring and it got me thinking about also making a "Coding my own Tetris video" later! :D Unfortunately, my channel didn't make it to his video. :( All the best!
@ValemVR
@ValemVR 5 жыл бұрын
Hi dan how are you doing? :D Yes im glad Jonas talked about my channel I hope he will make a part 2 for the other one. Anyway i will check your channel as well hope you will keep uploadinh 😊
@ayrone8128
@ayrone8128 3 жыл бұрын
@@ValemVR Hello I have a little problem. My block has no rotation but goes to the right and to the left and also descent. I wrote the lines of code well and Unity did not spot any mistakes, however there is no rotation. Thanks in advance for your help otherwise nice video.
@ayrone8128
@ayrone8128 3 жыл бұрын
@@ValemVR 6.55 Thanks
@originaloctochris
@originaloctochris 2 жыл бұрын
I keep getting an IndexOutOfRangeException for the grid whenever I call AddToGrid now...
@chipuli
@chipuli 2 ай бұрын
I have the same problem
5 жыл бұрын
awesome tutorial. It's help me a lot. Thank you !
@ye-1723
@ye-1723 3 жыл бұрын
his voice and the way he talks sounds like GreatScott!
@ottersaurus
@ottersaurus 5 жыл бұрын
A farming game like stardew valley or just the tile system in stardew valley and other 2d games like it. Where you can target tiles on the ground and place or interact with objects on that tile.
@bdenix1997
@bdenix1997 3 жыл бұрын
i've just started learning coding. i made tetris in c++ as a console app. rotating was the hardest thing to do. cuz ive had to rotate all the squares in a tetromino one by one. i had to do maths and find an equation and turn that into a fucntion. well after countless of tries and giving up and coming back to it again, i found how to do it. but it took me around 2 weeks. after i've seen this video, i was like what the actual fuck? this guy just did it with one simple function, he didnt write that function himself right? was that like a pre coded something? like an api? idk but, if so idk, it kinda makes me wanna throw myself outta window. if i knew it was that simple.
@darkmatter6467
@darkmatter6467 Жыл бұрын
Not really. He's using a trick that you probably couldn't use yourself in C++ with whatever graphic libray you were using. What he's really doing is actually rotating the piece, ignoring if this is a valid or invalid move, and after the rotation, he's checking if the piece is out of boundaries, or colliding with anything else, then if yes, he's reverting the rotation. Simple like that. Dirty like that. The only reason this is working, is that Unity is not displaying the rotating piece on the screen while he's playing this dirty trick. What you have tried to achieve is to verify if the rotation or movement would RESULT in a valid move or not, before actually moving the piece. That's why your code was way more complicated and difficult to obtain. Don't feel bad.
@bdenix1997
@bdenix1997 Жыл бұрын
@@darkmatter6467 this comment was made when i had no idea why they called it a game engine 😀 guess that explains the whole situation
@sampleee
@sampleee 4 жыл бұрын
I think you thought static was the same as const when making sure the player can't get out of the scene. Static allows the value to be accessed from outside the class, const makes it so it can't change.
@arthurjvnb
@arthurjvnb 3 жыл бұрын
It's not quite that. Static makes something accessible by class, not bounded to any instance. Public makes something accessible outside the class and it's instances. If we combine "public static" it means it's accessible without any instance and it can be accessed outside the class. I hope I could explain it :)
@arthurjvnb
@arthurjvnb 3 жыл бұрын
But you are right: const makes something not changeable
@mizu_yt
@mizu_yt 3 жыл бұрын
Nice tutorial! although it would be nice if we had at least 1 next box
@St3baS
@St3baS 5 жыл бұрын
Awesome video - subscribed
@ValemVR
@ValemVR 5 жыл бұрын
Thanks St3baS I'm glad you liked it! 😀
@carlosrd9901
@carlosrd9901 Жыл бұрын
Thank you so much!
@anaibrahim4361
@anaibrahim4361 3 жыл бұрын
nice starting point
@user-mi5tc9hz3k
@user-mi5tc9hz3k 3 жыл бұрын
Wonderful tutorial Video!! Keeeeep Working!!
@melodyoh3717
@melodyoh3717 5 жыл бұрын
Thank you for the tutorial!
@ValemVR
@ValemVR 5 жыл бұрын
I hope it helped you in any way thank your for your lovely comment. 😊
@melodyoh3717
@melodyoh3717 5 жыл бұрын
@@ValemVR oh yeah it did. Definitely subbed
@marshaldiniz3455
@marshaldiniz3455 3 жыл бұрын
Excellent video, however, I'm getting this error and don't know what's causing it: IndexOutOfRangeException: Index was outside the bounds of the array. TetrisBlockScript.RowDown (System.Int32 i) (at Assets/Scripts/TetrisBlockScript.cs:101) TetrisBlockScript.CheckForLines () (at Assets/Scripts/TetrisBlockScript.cs:71) TetrisBlockScript.Update () (at Assets/Scripts/TetrisBlockScript.cs:54) Anyone knows how to fix this?
@impheris
@impheris 2 жыл бұрын
i'm getting an similar error too
@nedmadigan8236
@nedmadigan8236 2 жыл бұрын
Lol I realise you asked this question a year ago, however I am only just watching this video, I had the same issue. I fixed it by adding grid[j,i] = null in the deleteline method as for some reason I missed it in his tutorial, maybe you did too?
@100PercentHPGames
@100PercentHPGames 3 жыл бұрын
I have an issue writing the script for the borders. The game pieces are still falling through the bottom of the game without stopping and I followed your script to the T. Please contact me if you still pay attention to your comments and thank you for helping me learn how to make this game.
@asalongino3588
@asalongino3588 5 жыл бұрын
Amazing! Will you be continuing your Oculus tutorials? I'm sure a lot of us would appreciate it!
@ValemVR
@ValemVR 5 жыл бұрын
I might.. I'm waiting for a special package that should arrive in less than a week from now !
@asalongino3588
@asalongino3588 5 жыл бұрын
@@ValemVR Can't wait!
@kathcabs4461
@kathcabs4461 2 жыл бұрын
This was such a good tutorial! I had an error though. I keep encountering the Index array out of bounds error.
@Abhishek-bl5vr
@Abhishek-bl5vr 2 жыл бұрын
You must have put greater side towards width
@inf3161
@inf3161 5 жыл бұрын
great video. Thanks for the tutorial
@eduardoholzmann853
@eduardoholzmann853 4 жыл бұрын
y see 3 tutorials, all codes are the same and my blocks keep stuck on side other, any help?
@se9979
@se9979 3 жыл бұрын
please explain me in more detail, if needed
@petermonicdeferiagoh4018
@petermonicdeferiagoh4018 4 жыл бұрын
Would love to see a tutorial on Re-Creating Mario!
@halotroop2288
@halotroop2288 3 жыл бұрын
At 5:24 you did: Move. If it's invalid, move back Why not just do... If it's valid, move ??? That would be so much simpler. It's silly to write that whole line twice, but reversed!
@mmandersmc
@mmandersmc 3 жыл бұрын
because that's not how the ValidMove function works. the function only checks the piece's current position, not where the piece is going to be. if he wanted to do it like you said, he'd have to predict the future location of the piece, which would be way more complicated than just moving it back if it's wrong. so, no, it would not be simpler, it would be more complicated.
@sadiqabbaszade4789
@sadiqabbaszade4789 4 жыл бұрын
the ending is awesome)
@woodenpuzzles1625
@woodenpuzzles1625 3 жыл бұрын
Many thanks! Good lesson.
@popman-gg7lv
@popman-gg7lv 5 жыл бұрын
nice video, but my block when i turn them go in between blocks whats the rotation points for all the blocks?
@viporal7898
@viporal7898 2 жыл бұрын
There is one mistake that I have spotted: the I piece doesn't rotate correctly. My fix is to set the I piece's x rotation to 180
@annavanavermaete8889
@annavanavermaete8889 5 жыл бұрын
When you add the bounds part around 5 minutes the tetris block won’t even move for me. help
@Key-gg6um
@Key-gg6um 3 жыл бұрын
same
@nicholasamaro8065
@nicholasamaro8065 5 жыл бұрын
Can you make a video on how to make a VR shooter on the HTC Vive? I am currently making a game with your tutorial on how to make a game in VR with the Vive, and I want to use a gun. I am using the tutorial on how to make a gun game on the Oculus and I can't get the gun to fire. So if you could make a video on how to make a VR gun game with unity for the HTC Vive I would love that.
@ValemVR
@ValemVR 5 жыл бұрын
After completing my tutorial serieyou should have a look at VRTK ! Its a free package from the assetstore, go on and try every example scene, it will help you get started for a lot of VR interraction for both the Oculus and the Vive. :)
@nicholasamaro8065
@nicholasamaro8065 5 жыл бұрын
@@ValemVR Thanks
@mitchib1440
@mitchib1440 5 жыл бұрын
please narrate my life. i love your voice so much
@lukakhvitia3797
@lukakhvitia3797 6 ай бұрын
Thanks for great tutorial. I was thinking how can I do checker for spawner which makes spawner stop spawning when there is no more space, can anyone help?
@enisanter
@enisanter Жыл бұрын
perfect tutorial thanks
@AdventTraveller
@AdventTraveller 4 жыл бұрын
What do I have to do to turn it into mobile mode so it is android compatible?
@Jalechah
@Jalechah 3 жыл бұрын
amazing tutorial
@wkhohwwhulvq3931
@wkhohwwhulvq3931 4 жыл бұрын
does anyone have a copy of the code? I keep writing it but it says i'm missing a "}" but everything is already lined up
@cazlindgren
@cazlindgren 3 жыл бұрын
How to make gameover?
@miteshkumar5434
@miteshkumar5434 2 жыл бұрын
Help!! Expect for the "T piece" the rotation of other pieces is weird and the pieces go outside the border!! I tried copying your value but still have the same problem. Any ideas?
@jacklazzaro9820
@jacklazzaro9820 Жыл бұрын
How did you change the shape of the display of the game proper to a-for lack of better term-vertical rectangle?
@KurosanLOVE
@KurosanLOVE 3 жыл бұрын
I think that it is easier if the center was 0, 0, 0...
@confusedsnail6457
@confusedsnail6457 4 жыл бұрын
what size did you put the camera?
@SomethingExtra
@SomethingExtra 5 жыл бұрын
i did the exact same thing, except in 3d :p
@manvirsingh8899
@manvirsingh8899 5 жыл бұрын
how did you do the rotation points? I'm kind of stuck on that for a school project, where I have to pivot around a point but I can't seem to get it to work.
@SomethingExtra
@SomethingExtra 5 жыл бұрын
@@manvirsingh8899 i didnt fiz it really, my one was super buggy, but i did set a time limit for me to do it
@nastylegs9761
@nastylegs9761 4 жыл бұрын
Unity 2020.1 - I don't have class UnityEngine.Time available when writing a new script. Trying to add a using statement for it doesn't work either. What unity sdk do I need aside from the Game development with Unity workload for VS?
@paulkennedy6126
@paulkennedy6126 4 жыл бұрын
I also need the Time class. It's not included with the Unity workload for VS.
@matto1919
@matto1919 2 жыл бұрын
8:52 spawn 9:40 collide
@gamerchrispluspinball9686
@gamerchrispluspinball9686 3 жыл бұрын
I'm getting an error on line 17 saying "The name 'Tetrominoes' does not exist in the current context" for the spawner script. Edit: turns out It was just a typo. thank you so much for the tutorial.
@impheris
@impheris 2 жыл бұрын
in your video is if(HasLine(i)); it has to be if(HasLine(i)) without the ;
@jackriver1999
@jackriver1999 5 жыл бұрын
brilliant coding
@SlyBGN
@SlyBGN 10 ай бұрын
Nice tuto thanks! But i want to make my block fall if they have free space under them, how can i do that with your code please? :)
@shlomohalev8122
@shlomohalev8122 3 жыл бұрын
thank you please make more tutorials
@sophieyu2697
@sophieyu2697 3 жыл бұрын
great tutorial! But I'm struggling in making game over :(
@havesomeslav
@havesomeslav 3 жыл бұрын
I know this is an old video but I really need help I followed everything to the letter but when a line gets deleted the entire shape gets deleted. Then when something lands on top of where the shape was it gets stuck. Can someone please help me? I find it difficult to believe that nobody else got this issue.
@mowww
@mowww 3 жыл бұрын
I just went through this tutorial and didn't have that issue. I suspect you have an error in your RowDown() function
@markpil9933
@markpil9933 3 жыл бұрын
If you haven't figured this out yet, the last line of RowDown() has -=, not =, that was the mistake I made following this!
@havesomeslav
@havesomeslav 3 жыл бұрын
@@markpil9933 yep, I realised that, thank you anyway
@francis47977
@francis47977 3 жыл бұрын
5:57 is sheet of tetris rotations
@libocomics
@libocomics Жыл бұрын
smart man
@skgaming3562
@skgaming3562 3 жыл бұрын
how to implement the 7 bag randomisation (modern tetris) to this instead of fully random (classic tetris)
@boerd_
@boerd_ 3 жыл бұрын
but thats a pentomino in the-
@rigzmoviediaries654
@rigzmoviediaries654 4 жыл бұрын
With the line and square pieces, they don't collide with the walls properly. They just collide one block off of the walls or collide one block INTO the walls. I think this has to do with the fact that the square and line piece are the only pieces that don't rotate around a square, but they rotate around a point inbetween their squares. I've been trying to fix this for the past 4 hours and I have no idea how. Any help?
@Whitefire2020
@Whitefire2020 3 жыл бұрын
ok i know this is a very very very late response but i suggest going to each square and making sure that it is a whole number and not a decimal. If it is a decimal change them so that they form a t tetris with whole numbers, for example if one is 0.19, 0, 0 change it to 0, 0, 0. then change to object that you put your squares in, the one named T Tetromino and change it to something like 4, 17, 0. This worked for me so yeah. Just in case these are the numbers you need for the squares 0,0,0 1,0,0 2,0,0 and 1,1,0.
@benitaur6606
@benitaur6606 4 жыл бұрын
Has anyone else had a problem with the rotation?
@plejader_
@plejader_ 3 жыл бұрын
Thanks BRO!
@mcfly658
@mcfly658 2 жыл бұрын
Thanks good video
@chamwae3572
@chamwae3572 3 жыл бұрын
5:03 how do you add "I I" sign in line 45? It is certainly not an alphabet.
@Svliverse
@Svliverse 2 жыл бұрын
I can't change the layer to -1, it's just ignored. I use unity 2020
@GameMasterzZ
@GameMasterzZ 5 жыл бұрын
How did you select all the squares at once?
@ValemVR
@ValemVR 5 жыл бұрын
Press Ctrl key when selecting a new game object.
@SauravKumar-mp7xb
@SauravKumar-mp7xb 2 жыл бұрын
thankyou so,much but my Tetrises are overlapping each other help!
@MrStoltverd
@MrStoltverd 3 жыл бұрын
For the life of it, I can't manage to make the boundaries work...
@JackPS9
@JackPS9 3 жыл бұрын
try floortoint instead of roundtoint. It's what I had to do as it was shifting my bounds to the left by 1 space.
@Kahlandir
@Kahlandir 3 жыл бұрын
@@JackPS9 That helped with mine, including a rotation issue I was encountering on the left side. Thanks!
@jabitch351
@jabitch351 5 жыл бұрын
Blyat', you made a great lesson, thx
@danwolff8342
@danwolff8342 4 жыл бұрын
why does everything work on my scene, but nothing shows up in the game window? its just the cam and tan box with invisible gameplay if you cant see the scene window
@arthurjvnb
@arthurjvnb 3 жыл бұрын
Maybe the camera is in front of the objects. Try to put the camera behind or the object in front of camera :)
Infinite Craft is Brutal..
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