Рет қаралды 199
in this video I introduce the basic mechanics for the combat system used in the Verve TTRPG.
How attacking and defending works as well as damage and wounds. The use of Attack and Defence styles in combination with Modifiers from ones combat class allow for the baseline strategic layer to the combat system. I also outline the Initiative system used for combat as well as other time based scenarios called Flow.
Finally this video includes brief example combat to really show how everything works together.
For more about the creation process and discussion see my links:
Bluesky: @thevervettprg.bsky.social
Mastodon: @TheVerveTTRPG@dice.camp
Twitter: @theVerveTTRPG (I don't use this anymore)
#worldbuilding #ttrpg #devlog #fantasy #dice
Music:
Stuck in the Air - The Tower of Light