Command & Conquer 3: Tiberium Wars - Nod 09 - Sarajevo

  Рет қаралды 6,990

JayborinoPlays

JayborinoPlays

Күн бұрын

Playlist: • Command & Conquer 3: T...
Tiberium Wars takes place about sixteen to seventeen years after the events of Tiberian Sun: Firestorm, at the advent of and during the "Third Tiberium War" when the Brotherhood of Nod launches a worldwide offensive against the Global Defense Initiative, abruptly ending 17 years of silence and temporarily crippling GDI. With the odds tipped in the Brotherhood's favor this time, GDI field commanders rally their troops and begin to combat Nod's second re-emergence, trying to restore lost hope. In the middle of it all, a new playable faction appears: the alien Scrin.

Пікірлер: 36
@angrykid616
@angrykid616 3 жыл бұрын
I always hated that despite defending temple prime taking place before the gdi mission to destroy it the base is in horrible condition. Would have much preferred to have the full base and deal with a larger enemy force
@jeffreyhoon
@jeffreyhoon 5 жыл бұрын
Guess the traitors got quite a tip off thinking this would be their moment. Fun fact: The bombers in this mission *are* timed so that means you could have turtled up for the second half of this mission! Yep, beam cannons mixed with Venoms and hilly terrain equals dead enemies. Play Kane's Wrath to find out more about the Sarajevo attack!
@christopherwyatt9754
@christopherwyatt9754 2 жыл бұрын
34:22 O.O Order 66... Good solders follow orders...
@ascensionjim5657
@ascensionjim5657 5 жыл бұрын
Use shift+click to build five units with one click
@ascensionjim5657
@ascensionjim5657 5 жыл бұрын
Also, the dozer blades not only lets scorpions crush mines and certain infantry(like zone troopers), it also increases their health
@ГлебХабаров-ж7о
@ГлебХабаров-ж7о 5 жыл бұрын
Powering up Obelisks with Beam Cannons almost never worth it. It's either upgrading Marauders or just amassing them for death-beam. Latter seems the most cost-efficient, Marauders become quite expensive with this (not to mention you lose that range) and it's too many micro to do.
@maximus28549
@maximus28549 5 жыл бұрын
Глеб Хабаров however powering obelisk up during defensive type of missions helps a lot as they increase the attack speed of the obelisk.
@stevenparkin9550
@stevenparkin9550 5 жыл бұрын
um guys it also increases their range and fire power having 3 beam cannons on one Obelisk allows them to 2 shot a mammoth and Jaggerent and it's not fire rate
@joeroganpodfantasy42
@joeroganpodfantasy42 Жыл бұрын
WTH ARE MARAdours?
@ГлебХабаров-ж7о
@ГлебХабаров-ж7о Жыл бұрын
@@joeroganpodfantasy42 right. Officially these things are known as avatars. They became marauders in Russian locale. I like that approach. One of the few things done right, imo.
@treverwood8453
@treverwood8453 5 жыл бұрын
Thats node
@andrewf6470
@andrewf6470 5 жыл бұрын
I don't know if someone wrote this but you can build defense nodes behind structures or walls. Prevents enemy from destroying them quickly and still allows you to set its weapons in front.
@reaper_mac
@reaper_mac 5 жыл бұрын
Was about to say this as well.
@Tiberiumreaction
@Tiberiumreaction 5 жыл бұрын
You can upgrade avatars by taking the tech pieces off beam cannons (double cannons baybee), stealth tanks (stealthed when not moving), attack bikes (stealth detection), and flame tanks (self explanatory). This vastly improves their combat potential (doubled from beam cannons and anti infantry from flames), and makes them supreme beam lords :^)
@s.m.2523
@s.m.2523 5 жыл бұрын
It does however destroy the unitfrom which you take the system making a full upgraded avatar very expensive but also very versatile
@jeffreyhoon
@jeffreyhoon 5 жыл бұрын
And you can still salvage the avatar with all the upgrades from the husk if they die
@joeroganpodfantasy42
@joeroganpodfantasy42 Жыл бұрын
Oh man on hard this is a rush, I couldnt go from the right side like JAy so I went from the left (just destroyed the guardian cannon with most of my forces and have 2 scorpions and 1 buggy following me), I thought it would be safer to go from the further north point but I saw some fighting there so switched back to middle of the road, 2 predators and a late pitbull started following me, even thou the pitbull was far behind the predators he reached them passed them passed even my misssle squad and I was scared I was panicked there when the pitbull went thru my base and there was one of my scorpion ai tanks blocking the fuckin way ,my truck goes left the scorpion goes left,, my truck goes right scorpion goes right, i start spamming the move button and he gets there, if that pitbull just threw a shot before it was killed by my missle ai I would have lost the bonus objective there. I don't even think this was scripted
@maximus28549
@maximus28549 5 жыл бұрын
You will love spectre more as you move to Kane’s Wrath. Beam cannon is like a baby artillery.
@xyrex1lostspace
@xyrex1lostspace Жыл бұрын
This mission is anoying. Because you will have random enemy forces that will bolt strait for the truck at times. Its very random on the bonus objective.
@akmlhzeem._
@akmlhzeem._ 5 жыл бұрын
Yo mister jayborino what are your windows when playing this game ??
@emilchan5379
@emilchan5379 Жыл бұрын
Love the twists and turns in Nod's campaign missions.
@br8443
@br8443 5 жыл бұрын
Just saying, the Nod bombers in this mission is actually timed to just attack GDI after say, 20 minutes, and it is not based on how many GDI buildings you’ve destroyed. My strategy was to just spam avatars and venoms to defend against GDI and then use it to annihilate “Killian’s” base.
@shirxo
@shirxo 5 жыл бұрын
Waiting for Zagreb (Croatia - My Country :v)
@rigen97
@rigen97 5 жыл бұрын
You know what's the biggest advantage of Beam Cannons compared to Juggernaut? _It has no minimum range._ You got that right, no minimum range.
@andhikasoehalim3170
@andhikasoehalim3170 5 жыл бұрын
Beam Cannons minimum range is the max range if Tanks and Rocket Squads. They are soo squishy that I just get my Avatars to eat them.
@KaitouHAX
@KaitouHAX 5 жыл бұрын
18:20 maybe mineral pool?
@gerviiagapito4981
@gerviiagapito4981 5 жыл бұрын
jjj
@andhikasoehalim3170
@andhikasoehalim3170 5 жыл бұрын
That choke point in front of the GDI base was disgusting. Bombing the Sonic Emitters with 4 Vertigos each, with significantly reduce the splash damage on your infantry. Its like the enemy can storm in between 3 seconds of cooldown. If you bombed those emitters you'd have less splash damage to deal with.
@stevenparkin9550
@stevenparkin9550 5 жыл бұрын
that is why you just wait out for the bombers from Legion's "splinter" faction of NOD and just build up temple Primes defenses
@andhikasoehalim3170
@andhikasoehalim3170 5 жыл бұрын
@@stevenparkin9550 Dude, don't spoil plot points
@stevenparkin9550
@stevenparkin9550 5 жыл бұрын
hey it's technically not spoiling plot points if he has no clue who Legion is
@andhikasoehalim3170
@andhikasoehalim3170 5 жыл бұрын
True, but still, you don't really need to mention Legion
@MrGamingPsycho
@MrGamingPsycho 5 жыл бұрын
Im not sure but i think the bombers are timed,i also didnt know that they dont kill nod units.
@JayborinoPlays
@JayborinoPlays 5 жыл бұрын
Well shit I could’ve captured their base or just turtled in mine. Scripted events!
@MrGamingPsycho
@MrGamingPsycho 5 жыл бұрын
@@JayborinoPlays yea,thats how i always played it.
@andhikasoehalim3170
@andhikasoehalim3170 5 жыл бұрын
Act 4 is my favorite act, from the story and the gameplay variety. Your next mission is to intercept Nuke Truck convoys and escort them to the bottom right of the map where there is a small outpost with a lot of turrets there. You get a small strike team of Vetted up units. There are a lot of Sonic emitters in the map, just go around them and you'll be fine.
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