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The Command Pattern is one of many design patterns that every game dev and programmer should have in their developer toolbox. In this video I'll use a practical example to show you how to implement the Command Pattern in Unity, and explain what the Command Pattern is and when it's useful.
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00:00 Introduction
00:40 Sign up for the Level_2 Game Dev Newsletter
01:08 Example Project Overview
02:24 Undo Feature Implementation
08:18 Command Pattern Explained
09:43 Conclusion
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