Computational Design in Blender - Melting Curves

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Alessandro Zomparelli

Alessandro Zomparelli

Күн бұрын

Пікірлер: 53
@ant1fact
@ant1fact 8 жыл бұрын
dude!!! this is the single most advanced technique I've seen in Blender.. keep rocking!
@AlessandroZomparelli
@AlessandroZomparelli 8 жыл бұрын
Thanks ant1fact !
@woodlandcritterpunch
@woodlandcritterpunch 4 жыл бұрын
Coming from Houdini as my only previous 3d graphics experience I've been a bit underwhelmed by a lot of approaches to abstract design in Blender so far. Your techniques, however, are making it clear to me that there's more possilities than I was previously lead to believe. I hope you make more videos like this, I really love them.
@DrFriesOfficial
@DrFriesOfficial 7 жыл бұрын
This is such an interesting approach and the fact that it comes out with 0 non manifolds is just the damn cherry on top...And naturally, I had to subscribe...Bravissimo!!!
@grinsegold
@grinsegold 7 жыл бұрын
modelling with particle paths - goosebumps! Bravo, Alessandro!
@khalatelomara
@khalatelomara 3 жыл бұрын
😳 !!!! That's Extremely Advanced !
@salaivv
@salaivv 5 жыл бұрын
Genius idea! I ve always tried to take a few splines curves, converted them to mesh and tried boolean union on them to get such an output. But never really got satisfactory results. This is just amazing.
@insaisissable3938
@insaisissable3938 5 жыл бұрын
I tried this and it definitely works in Blender 2.81. Thank you for sharing! You Sir, really rock!
@AlessandroZomparelli
@AlessandroZomparelli 5 жыл бұрын
Actually you can skip the fluid part using the new voxel remesher
@hasansahin216
@hasansahin216 5 жыл бұрын
@@AlessandroZomparelli Hi, I am new to blender but i am trying to use this workflow to create some architectural columns for my project. I am using blender 2.8 and this video was done in an earlier version. I am having trouble making the path separate between the bottom plane into the smaller planes above and back into the on plane at the top. My path relationship connects all planes individually :(. Is there a written version of this tutorial i can follow ? please help. Thank you.
@melihcanisikli
@melihcanisikli 4 жыл бұрын
Hey i have a question,, im tryng it with 2.81 but when i add the second plane as RELATION(you can see it at 1.19sec. ) i see INVALID TARGET! error any idea to help me please ?
@mke344
@mke344 3 жыл бұрын
@@melihcanisikli be sure the other plane have a particle system
@DogfishHeadcrab
@DogfishHeadcrab 5 жыл бұрын
Just watched your presentation from Blender Conference 2019 and this pops up in my recommendation. First two minutes - mind blown! Thanks for sharing, keep up the amazing work!
@RyanDB
@RyanDB 5 жыл бұрын
This is a really clever use of the available tools, and I'm definitely stealing it
@imdone8243
@imdone8243 5 жыл бұрын
Like a true artist!! Me as well (╯ ͡° ▽ ͡°)╯︵ ┻━┻
@nekok4191
@nekok4191 3 жыл бұрын
This video is a gift that keeps giving!
@HappyHasib
@HappyHasib 8 жыл бұрын
Wow thats so creative! you can do so much creative design or use it in a mecha arm character and so on. SO FREKKEN HYPED to try it too!
@lucyfaire1980
@lucyfaire1980 8 жыл бұрын
I had no idea you could do this in Blender. Thanks so much!
@AlessandroZomparelli
@AlessandroZomparelli 8 жыл бұрын
Never underestimate Blender! :-P
@lucyfaire1980
@lucyfaire1980 8 жыл бұрын
I'm starting to learn that!
@justinarchiquette7591
@justinarchiquette7591 8 жыл бұрын
Awesome organic shapes!!
@ccmcgaugh
@ccmcgaugh 2 жыл бұрын
So creative! Thanks for sharing & creating this very helpful tutorial! 👍😜👍
@robelicit
@robelicit 8 жыл бұрын
Excellent, it's great to know that blender's physics is at such a sophisticated level... Yes, printing these types of structures seems like an amazing way to experiment with output :: *if you print any of these, make sure to post the results.* Good work !
@loki0841
@loki0841 6 жыл бұрын
Genius modeling method! You're awesome!
@ironbeton666
@ironbeton666 Жыл бұрын
Man, that’s great !
@FlowerPowa74
@FlowerPowa74 7 жыл бұрын
Interesting process, thanks for sharing!
@brothermechanic
@brothermechanic 7 жыл бұрын
Fluid?)))))) The genius is simple!
@melihcanisikli
@melihcanisikli 4 жыл бұрын
i told you before but, you are fucking amazing Alessandro :)
@GIANNIANER
@GIANNIANER 8 жыл бұрын
amazing :)
@Nebulaoblivion
@Nebulaoblivion 5 жыл бұрын
Cool technique. You should check out the latest sculpt branch of blender 2.8. It has a nice voxel remesher.
@AlessandroZomparelli
@AlessandroZomparelli 5 жыл бұрын
Yes, I've tried it and it's awesome :-D Can't wait to have it official
@PermanentlyPregnant
@PermanentlyPregnant 6 жыл бұрын
Woah super creative way to this solution. Thanks.
@1DInciner
@1DInciner 6 жыл бұрын
Looking nice)
@emmanuelbarretto7057
@emmanuelbarretto7057 6 жыл бұрын
the convert button is no longer there in the modifier particles stack what should I do ?
@lawrencedoliveiro9104
@lawrencedoliveiro9104 7 жыл бұрын
Why does that look like something out of H R Giger? ;)
@AlessandroZomparelli
@AlessandroZomparelli 7 жыл бұрын
Lawrence D’Oliveiro I'll consider that as a compliment :-)
@lawrencedoliveiro9104
@lawrencedoliveiro9104 7 жыл бұрын
You have definitely given me some ideas about new ways to use particle systems.
5 жыл бұрын
Superb ! Thanks a lot ! ;)
@naitiksharma9728
@naitiksharma9728 4 жыл бұрын
Hello, @AlessandroZomparelli I think fluid physics properties are not there in Blender 2.8. Or maybe you are using a plugin. Let me know
@AlessandroZomparelli
@AlessandroZomparelli 4 жыл бұрын
That's a very old video, now things are much simpler. In blender 2.83 you have the voxels remesh modifier
@naitiksharma9728
@naitiksharma9728 4 жыл бұрын
Thanks @@AlessandroZomparelli. I'll try using voxels remesh.
@girugaymesh
@girugaymesh 6 жыл бұрын
that's pretty sick o.O
@Onyx2525
@Onyx2525 8 жыл бұрын
Cool
@activemotionpictures
@activemotionpictures 6 жыл бұрын
how much time did the calculation took?
@AlessandroZomparelli
@AlessandroZomparelli 6 жыл бұрын
Activemotionpictures as you can see in the video is almost 20 seconds.
@94hania
@94hania 5 жыл бұрын
why can't I use my curves from particles to CurvestoMesh :(
@AlessandroZomparelli
@AlessandroZomparelli 5 жыл бұрын
Hi! Did you converted them from the modifier stack before?
@cleoagash
@cleoagash 5 жыл бұрын
Can we do it in 2.8 also,?
@AlessandroZomparelli
@AlessandroZomparelli 5 жыл бұрын
I think so...
@cleoagash
@cleoagash 5 жыл бұрын
@@AlessandroZomparelli but there's no convert to button in 2.8...could you check
@AlessandroZomparelli
@AlessandroZomparelli 5 жыл бұрын
@@cleoagash for the particles there is, just checked. Are you using an old build? Anyway, the current particles system is going to be replaced in the next releases of Blender. But for the moment you can still use this workflow.
@Brassicka1
@Brassicka1 7 жыл бұрын
Bämm !!
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