cooller vs Hal Italian Esports Open 2017 Quake Champions

  Рет қаралды 9,510

QCP

QCP

Күн бұрын

Пікірлер: 20
@danielavettorato1015
@danielavettorato1015 6 жыл бұрын
Grande hall viva l'Italia
@TheRealFaceyNeck
@TheRealFaceyNeck 7 жыл бұрын
9:50 - 9:58 If you listen very carefully, VERY carefully, as it's in the background, you will hear some audio error. I don't know how this would have happened, but the announcer clearly says: "Round begins in: 3......2..... ONE MINUTE WARNING......... 1......." That's not supposed to happen. EDIT: I mean to say that the "ONE MINUTE WARNING" part isn't supposed to be there. Has anyone ever had that happen to them in-game? I've never heard it before.
@TheMrDemonized
@TheMrDemonized 7 жыл бұрын
seems like clutch's laser works differently from lg. just like lg worked before patch. its makes clutch really strong now
@tristantraver3383
@tristantraver3383 5 жыл бұрын
Grande Hall
@Samq666
@Samq666 6 жыл бұрын
is Hal a hal 9000 player?
@girughi1046
@girughi1046 5 жыл бұрын
No
@danielavettorato1015
@danielavettorato1015 6 жыл бұрын
Haaaaaaalll
@lidiapecorari5258
@lidiapecorari5258 6 жыл бұрын
viva hal
@TheMrDemonized
@TheMrDemonized 7 жыл бұрын
also nice rail through wall at 45:13, watch at 0.25x speed. oh my gosh endless bugs are endless
@Alexey112
@Alexey112 7 жыл бұрын
It was lag between physical simulation of shooting and drawing that rail on a client side
@TheMrDemonized
@TheMrDemonized 7 жыл бұрын
doesn't make it less buggy
@neliiinhu
@neliiinhu 7 жыл бұрын
it does a bit mate... one thing is a gameplay bug, another is just a light trail that doesn't affect gameplay by any means. the rail was good, so it hit. its still a bug, no doubt, but very diff in degree. most games have lots of bugs like this :p
@michaelaz531
@michaelaz531 7 жыл бұрын
there is nothing to do to fix that "bug" so gamers will have to get used to that being a thing
@fg786
@fg786 7 жыл бұрын
This depends on how the game handles the hit registration and drawing of the decals. The only thing that bugs me about this is the fact, that the beam going through walls but hitting the enemy should not leave a hit decal on the wall. Sure you can blame lag, but isn't it a lan tournament with like 2 ms delay? The flick shot at 32:38 is a good example. The hit registered but the mouse movement is too quick and the rail gets drawn in the direction the player is looking after hit registration has happened. But that is the beauty of netcode, no matter how hard you try, it is always wrong. There are only shades of wrong.
@selinadarko7003
@selinadarko7003 6 жыл бұрын
hallll
@anotherdayinparadise2466
@anotherdayinparadise2466 6 жыл бұрын
hal legit vs cooller aimlock and still so close lmao
@subversusss
@subversusss 6 жыл бұрын
da king wtf is that supposed to mean lmfao
@M2theAGGOT
@M2theAGGOT 5 жыл бұрын
@@subversusss I'll translate on his behalf. "hal legit vs cooller aimlock and still so close lmao" REALLY MEANS "I am an utter buffoon who should keep his misinformed opinions to himself and off the internet"
@subversusss
@subversusss 5 жыл бұрын
@@M2theAGGOT Right? LOL
@privacyprivacy8206
@privacyprivacy8206 5 жыл бұрын
GRANDE HAL PERO' HA PERSO!!! LOOSER
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