Rule #1 in Game Dev: calling something "final' or "the end" is usually a foreshadowing of more to come :)
@thegamedevcaveАй бұрын
the door is certainly open for a followup course in the future diving into making things like custom modules and such but for now this is a good cap to the basics chapter for particles ;) and besides followup courses, of coruse there's always room for 1 off particle tutorials to just "how to make X"