Crash Team Racing - PC Port Progress Update #3

  Рет қаралды 20,534

Darkaiser

Darkaiser

Күн бұрын

Пікірлер
@kumataro_
@kumataro_ 8 ай бұрын
the community is so blessed to have these devs ❤
@GigaLem
@GigaLem 8 ай бұрын
70% we're getting closer, i do hope this also influences decompiling crash 1-3 because of the modding potential. Seeing my favorite kart racer and crash game on pc is what im looking forward to.
@penguin3441
@penguin3441 8 ай бұрын
i think the modders would prefer make mods for n sane trilogy :(
@Zekromaster
@Zekromaster 8 ай бұрын
@@penguin3441 They are two separate modding communities
@nprocopi1231
@nprocopi1231 8 ай бұрын
There actually already is a Crash 1 pc port. Look up "Crash 1 120fps"
@WimerC10
@WimerC10 7 ай бұрын
​@@penguin3441The games are different to start with, they might have the same layout in some aspects, but there are core differences, and it's those differences which can make the mods very diverse.
@penguin3441
@penguin3441 5 ай бұрын
btw redhot started crash bandicoot 1 decompilation long ago
@jeromemccalla9520
@jeromemccalla9520 8 ай бұрын
If this genius implements an online mode, we will have a perfect game!
@nprocopi1231
@nprocopi1231 8 ай бұрын
Yes there will be online. Description talks about it
@DamageMaximo
@DamageMaximo 7 ай бұрын
@@nprocopi1231 what a time to be alive
@nprocopi1231
@nprocopi1231 7 ай бұрын
@@DamageMaximo The next video on June 1 will be the biggest video yet
@thezenkaii
@thezenkaii 6 ай бұрын
now it's available the online
@Serandi1987
@Serandi1987 Ай бұрын
yes but not this old PSX version! We need the current Nitro Fueld version!!!
@MaskedHeroLucky
@MaskedHeroLucky 8 ай бұрын
A pc port of my favorite Crash game? You got yourself a new subscriber.
@burgerbobby8191
@burgerbobby8191 8 ай бұрын
this looks crazy good, cant wait
@theheadlesssoldier
@theheadlesssoldier 8 ай бұрын
Congrats to making it this far. Been following progress and sure looks like a lot has been done since. Looking forward to more updates!
@jimeththemelancollie351
@jimeththemelancollie351 8 ай бұрын
Do you just follow it here, or is there somewhere else we can get more info on it?
@theheadlesssoldier
@theheadlesssoldier 8 ай бұрын
@@jimeththemelancollie351 mostly here. I tend to use KZbin for updates on most things as is, but I'm sure there's more ways to know about updates. Perhaps discord servers or community groups dedicated to this type of stuff
@Teh69thSpartan
@Teh69thSpartan 8 ай бұрын
We're getting closer!
@EvilLordCanas
@EvilLordCanas 8 ай бұрын
Here before Hypnoshark reveals the update!
@razorfinger
@razorfinger 6 ай бұрын
After seeing the amazing sucess that was the Online CTR project, this became my most anticipated project in years! Looking forward to more updates!
@lilsanik
@lilsanik 8 ай бұрын
It is impressive how the project is progressing, and I am excited to think about what can be added once it is finished, it would be my dream as a child to be able to have an expansion of the game
@poly_g6068
@poly_g6068 8 ай бұрын
Grade A work fellas. Hope you're keeping everything backed up too. Good luck.
@nprocopi1231
@nprocopi1231 8 ай бұрын
All the source code is posted online at CTR-ModSDK, no chance we're losing the work
@MaskedGuyCh
@MaskedGuyCh 8 ай бұрын
As a huge fan of CTR, I appreciate the work you guys have put into this project. Here's a sub while I'm here.
@JoshuaHayes6
@JoshuaHayes6 8 ай бұрын
that's some amazing progress, great to see the UI going! Super excited to see how the port continues to develop :)
@EpsilonChurchRVB
@EpsilonChurchRVB 8 ай бұрын
Shocking at how the whole progress is going. The way how everything in the UI feels so smooth in 60fps is very amazing! Keep up the great work! 👍
@adam7802
@adam7802 8 ай бұрын
Awesome to see steady progress being made :)
@aminekili3622
@aminekili3622 8 ай бұрын
Impressive work. Bringing a lot of memories, Can't wait to play online with Friends again.
@CrizzzCra
@CrizzzCra 8 ай бұрын
I can't still believe this is really happening. Tha full version is gonna blow the community!
@Virjoinga
@Virjoinga 8 ай бұрын
I cannot wait for this to be complete! Keep up the amazing work!
@nico_defi
@nico_defi 8 ай бұрын
One of the projects I've been more looking forward to in my entire life 🥰 Thank yous guys
@haloslayer255
@haloslayer255 8 ай бұрын
Subbed, can't wait for this to drop. I still play it on my xstation modded ps1 and upscale with the gbs-c and the needed component cable and adapter. This is going to be great! 😊
@faradise3819
@faradise3819 8 ай бұрын
You can check out our other videos which feature real PS1 compatible mods!
@Kiing_1999
@Kiing_1999 8 ай бұрын
This is coming closer and closer... Great job guys!
@Kirisiac
@Kirisiac 8 ай бұрын
Massive. Congratulations on some amazing progress
@MundoCrashBandicoot
@MundoCrashBandicoot 8 ай бұрын
This is incredible!! I hope this project finishes
@d4amn
@d4amn 8 ай бұрын
This game was my introduction to my passion for games in my childhood
@JamesLikesToGame
@JamesLikesToGame 8 ай бұрын
This looks so good on this CTR PC port, this could be great for a CTR fan game like what Crash Bandicoot Back in time is. Definitely subbed and following the progress on this!
@nym7973
@nym7973 8 ай бұрын
This is beautiful. I was so mad when they console locked the remake, to old systems no less. Can't wait for this to be finished, great work!!
@Pendulum-
@Pendulum- 8 ай бұрын
I'm really looking forward to playing this port, and playing this online would be incredible!
@sebastiankulche
@sebastiankulche 8 ай бұрын
Man.... how smooth the menus feel 😍
@NoxNyctores427
@NoxNyctores427 8 ай бұрын
Looking amazing and unless I'm getting this wrong the load times are even faster than in previous showcases, so I imagine that there were some extra optimizations done since the last showcase I think most would understand why you'd focus more on PC once the port is done and it's going to be really interesting to see how the game evolves once the tools for more content are done
@nprocopi1231
@nprocopi1231 8 ай бұрын
In the end the load will be instant. Same time as a pause->restart, just so you don't get a headache from it going "too" fast
@bioxcis
@bioxcis 8 ай бұрын
Ohhhhh!!! Good work from the team! I look forward to more updates and finalizing the stages of the project and the complete game!
@Guarrow
@Guarrow 5 ай бұрын
Never was too much into it, but I'm still going to try this out. Also ... that might means graphical mods possible ? That would be crazy. I don't expect « Nitro-Fueled » graphics but less wobbling and more updated textures would go hard In any case, I have so much respect for these projects. I just can't realize how much passion and dedication must be behind these projects, to work so hard to understand how every single thing work to make these games. Kudos to everyone involved in this 😎👍
@PentaCTR
@PentaCTR 8 ай бұрын
Thank you for your amazing work guys, you're doing a God's work ✊
@nprocopi1231
@nprocopi1231 8 ай бұрын
You're welcome! Spread the word!
@BluesfireTV
@BluesfireTV 8 ай бұрын
This is incredibly impressive! I'm hopeful the original 4:3 aspect ratio will be supported as well for people like me who can play modern ports/games on CRTs!
@faradise3819
@faradise3819 8 ай бұрын
Yes, the original aspect ratio would still be the default configuration. 😀 Hopefully every thing will be configurable by the time of release.
@SirTobyGirl
@SirTobyGirl 8 ай бұрын
Fantastic work, well done, excited. Linus support will be brilliant for the steam deck owners out there
@nprocopi1231
@nprocopi1231 8 ай бұрын
We've got plans, not just for steam deck, but better gou throughput to lower the battery usage compared to duckstation, for longer battery life with higher resolution
@Leormas-utsu
@Leormas-utsu 8 ай бұрын
Keep it up, soon my friends will not have an excuse to avoid my desire to play CTR with them. Thank you for such good work!
@Melzinoff
@Melzinoff 7 ай бұрын
Ooooh, if modding is a potential thing to be added, i would love to learn and make custom models, im already making lots of models for the mario 64 coop pc port sooo~ Cant wait to see more of my favorite game getting attention!!
@therealMrA
@therealMrA 7 ай бұрын
This is the best kart racing game ever made and I can't wait
@TechnoManiac02
@TechnoManiac02 8 ай бұрын
OH MY GOD! FINALLY! I've been waiting for it so long
@Jenonen-Music
@Jenonen-Music 7 ай бұрын
Glad to have found this wonderful project.
@whitewhite6156
@whitewhite6156 8 ай бұрын
this is SO FREAKING AWESOME
@galoludwig28
@galoludwig28 8 ай бұрын
Wooow! Great work!. I returned to my childhood, thank you very much
@StafkiGTN
@StafkiGTN 5 ай бұрын
My father really loves CTR and plays it on his PC via Eulation. I can't wait to show him this when it's finished!
@FebruaryWashington
@FebruaryWashington 8 ай бұрын
amazing!! it feels just the same as the original game, except with the smooth goodness
@doctoreggy
@doctoreggy 8 ай бұрын
so hyped for this
@rushledog
@rushledog 8 ай бұрын
Its so beautiful...
@z3rominator
@z3rominator 8 ай бұрын
Im coming here like every day to checkout if theres #4 of this :D
@penguin3441
@penguin3441 8 ай бұрын
i hope this pc port gets released this year, that would be nice to play with a 60 fps 1080p texture pack or mods like ship of harkinian do to zelda ocarina of time
@nprocopi1231
@nprocopi1231 8 ай бұрын
Depends where we are in 6 months
@VanillaMidgetSSBM
@VanillaMidgetSSBM 5 ай бұрын
@@nprocopi1231 I mean in the span of 3 months we went from 50% to 70%, I would not be shocked if we get to 100% by the end of the year
@nprocopi1231
@nprocopi1231 5 ай бұрын
@VanillaMidgetSSBM That won't happen, we're currently doing online, gameplay, and some tooling experiments for custom levels. We try not to do the same thing for too long, that way we don't burn ourselves out
@penguin3441
@penguin3441 5 ай бұрын
@@nprocopi1231 It's okay Niko, we understand, give u a hug and we support you with everything you have been doing
@firesideentertainment
@firesideentertainment 2 ай бұрын
Has there been any further progress with the port?. It seemed like things were really rapid for a while, but it looks to have stopped since this video.
@squel54
@squel54 8 ай бұрын
Incredible ! I can't wait for it !
@Swordyplayrebel
@Swordyplayrebel 8 ай бұрын
Wow this is actually mindblowing.
@x7bsytchannel
@x7bsytchannel 8 ай бұрын
Amazing work, I can't wait to see it finished.
@tropixx_xlr1549
@tropixx_xlr1549 8 ай бұрын
We definitely need more PC ports of PSX racing games!
@sebastiankulche
@sebastiankulche 8 ай бұрын
We need more PC ports of console games in general.
@nprocopi1231
@nprocopi1231 8 ай бұрын
We need an army of reverse engineers to port the whole library
@faradise3819
@faradise3819 8 ай бұрын
As projects like ours gain interest, it should also bring more interest into the PSX reversing scene too! Hopefully it can grow as healthy as the Nintendo community.
@tropixx_xlr1549
@tropixx_xlr1549 8 ай бұрын
@@sebastiankulche I'm all for this too, don't get me wrong. There will come a time where consoles will become a thing of the past, so we need all we can get.
@earlgrey2505
@earlgrey2505 8 ай бұрын
Thank you so much for doing this!
@SylveonTM
@SylveonTM 7 ай бұрын
I send you all my support, it is a great project!!
@ZeronimeYT
@ZeronimeYT 5 ай бұрын
Idk dude, but i'm sure I played CTR.exe in my old Laptop 12 years ago. If you make it now, then who the hell make CTR.exe that I played?
@nprocopi1231
@nprocopi1231 5 ай бұрын
That's just a bundled emulator of pSX with a rom included. I remember that being a thing
@cloudalister
@cloudalister 8 ай бұрын
O.M.G i can't put my happiness in words. Thanks.
@bytetapestry
@bytetapestry 8 ай бұрын
I can't wait for the NF PC port announcement when this is 99% done
@faradise3819
@faradise3819 8 ай бұрын
Likely won't happen.
@CodedXtreme
@CodedXtreme 7 ай бұрын
AMAZING! Truly amazing!
@Tronx431
@Tronx431 11 күн бұрын
dayum a pc port thatd be amazing
@johntravolta8389
@johntravolta8389 8 ай бұрын
My beautiful childhood closing in on the PC :O
@Plokster
@Plokster 8 ай бұрын
You love to see it
@andreatorriglia8010
@andreatorriglia8010 8 ай бұрын
looking forward to cnk maps with ctr physics/gameplay 🎉
@arkhanhind2613
@arkhanhind2613 8 ай бұрын
Awesome work, keep it up!
@lollycarola
@lollycarola 8 ай бұрын
keep up the great work!
@h2_ail44
@h2_ail44 6 ай бұрын
Wondering if the kart wheels can be actual 3d wheels now instead of 2d sprites!
@bautistasolisgd4988
@bautistasolisgd4988 8 ай бұрын
Se acuerdan cuando todos los juegos empezaron a tener mods donde podías poner al Mario 64 con sus físicas y todo? Pues ahora harán lo mismo pero con los personajes de CTR 😂
@thepopmanbrad
@thepopmanbrad 8 ай бұрын
I’m so hyped to go online against players
@Myako
@Myako 8 ай бұрын
Spectacular progress, congratulations! 👏🏻👏🏻💪🏻💪🏻 One question: is there any reason in particular you choose QuickTime to replace MDEC?
@nprocopi1231
@nprocopi1231 8 ай бұрын
Cause that's what other PsyCross PC ports are doing. We're not experts on decoders, just following the crowd on this one
@Myako
@Myako 8 ай бұрын
@@nprocopi1231 that's a perfectly good reason. I didn't know it was the usual standard, so I also learned something new. Thanks! 😊
@SolarFarle
@SolarFarle 8 ай бұрын
I can't wait for someone to add Von Clutch in this PC port in the far future.
@saurabhpathakYT
@saurabhpathakYT 8 ай бұрын
This is absolutely Brilliant! Hope you also fix the z-fighting completely and this will be the definitive CTR experience.
@Ajoota98
@Ajoota98 8 ай бұрын
That's really awesome, I wanna ask u just one thing to add on this PC port, an option where we can turn on or off to use that camera mod called "fixed drift camera" that replaces the main drift camera to the AI cam, y'know where the cam is frozen and doesn't turn with the car, when we drift since a lot of people (including me) like that cam and it isn't available on the main game, would be nice to create that option, I don't know if it's complicated to do it but would be nice....or an option to add mods on the game like "paste the mod on this folder", and btw, your projects need to reach more ppl, it's incredible
@nprocopi1231
@nprocopi1231 8 ай бұрын
Yes we'll have mod configuration
@Ajoota98
@Ajoota98 8 ай бұрын
@@nprocopi1231 nice, excited to see the final version
@DamageMaximo
@DamageMaximo 6 ай бұрын
I'm so fuckin hyped for this you have no idea
@OComentaristadoYT
@OComentaristadoYT 8 ай бұрын
Oooooooo yeah baby, lets goooooooooo
@cjunisl
@cjunisl 8 ай бұрын
amazing work!
@ValenPratama
@ValenPratama 8 ай бұрын
Beautiful.
@Drago_Cuven
@Drago_Cuven 8 ай бұрын
this is SO FREAKING AWESOME are you planning on also adding things from nitro fueled? like the cnk tracks, bonus tracks, driving styles (like drift and unlimited) and the extra chatacters?
@faradise3819
@faradise3819 8 ай бұрын
Yes, additional content is planned. You can check out our previous progress videos or CTR mods for a glimpse of content we've manage to add so far.
@Joshua_Quinzel_Isley
@Joshua_Quinzel_Isley 8 ай бұрын
I'd be beyond hyped for all that.
@Drago_Cuven
@Drago_Cuven 7 ай бұрын
@@Joshua_Quinzel_Isley ooh, and imagine the KARTS!
@Drago_Cuven
@Drago_Cuven 7 ай бұрын
there are already demakes for the OST of nitro fueled and cnk. and art examples of character demakes btw
@Joshua_Quinzel_Isley
@Joshua_Quinzel_Isley 7 ай бұрын
@@Drago_Cuven The karts would be kick-ass!
@DamageMaximo
@DamageMaximo 5 ай бұрын
Do you think when the PC port is complete, people are gonna be able to mod the CNK adventure mode campaign into CTR and fuse it to start after you beat Oxide? All with the new characters, bosses, tracks, music... all low-poly-fied and beautiful?
@lucascodebreak
@lucascodebreak 8 ай бұрын
This is insane, some times i tried to do some reverse engineenering stuff in some games but... is too much for my current skills haha
@GabrielSenpai
@GabrielSenpai 8 ай бұрын
amazing proyect!!
@brazilian_oak
@brazilian_oak 8 ай бұрын
Are you guys planning on fixing the texture warping problems that were pretty much unfixable on the PS1? If not, would we be able to fix it with a mod or something? Porting (almost) 30 year-old MIPS code to modern x86 is a task I can't imagine being able to handle, so props to the team for having the will and skills to do it!
@nprocopi1231
@nprocopi1231 8 ай бұрын
When we have VBO/IBO, gpu matrix perspective protection (VS), modern hardware rasterization and texture sampling, opposed to pre-projected 2D geometry, yes the warping will be fixed
@PhantomWolf93
@PhantomWolf93 8 ай бұрын
Look awesome! Maybe its to soon, but there is any plans of make it online and play with others players? Nice job!
@nprocopi1231
@nprocopi1231 8 ай бұрын
Says in description
@showzaxel
@showzaxel 6 ай бұрын
pretty impresive, insane and love letter for CTR. Just curious question, why the vertex behavior works the same ps1 cpu? I know is related to integer instead float cpu capacities. Can this break engine if works with float ?
@M30W3R
@M30W3R 8 ай бұрын
Would the draw distance also get a patch? It's much more noticeable on widescreen.
@faradise3819
@faradise3819 8 ай бұрын
Yes, it's also related to the culling behind the camera and the fact that we haven't had the kart driving yet. We will eventually address it.
@nprocopi1231
@nprocopi1231 8 ай бұрын
If something didn't draw in Widescreen, but works in Multiplayer Maxed, it's cause of prim/ot limitations, which will be patched
@cougar-town
@cougar-town 7 ай бұрын
This is great.
@V1CT0RMAXX
@V1CT0RMAXX 8 ай бұрын
if anyone is reading this PLEASE WE NEED A RENDER96 VERSION OF THIS GAME
@faradise3819
@faradise3819 8 ай бұрын
😉
@nprocopi1231
@nprocopi1231 8 ай бұрын
The assets are already in production, but we need a "full" rewrite and then a backend refactor
@jimeththemelancollie351
@jimeththemelancollie351 8 ай бұрын
Bro had a noclip camera and respected the bounds of the tunnel on Coco Park every lap
@WimerC10
@WimerC10 7 ай бұрын
I'm wondering, Can you do battles in a racing map? I mean, in crash cove you can fight with lives? I believe it could be a nice option, maybe a race where there's limited lives and better be careful because if you lose all your lives you'll be in the lowest position. Altough i think this would be done with a future mod, i believe it's good to add it.
@nprocopi1231
@nprocopi1231 7 ай бұрын
That's always been possible with a gameshark hack. My sisters and I used to battle in the sewer speedway shortcut
@panquesitoelgato
@panquesitoelgato 8 ай бұрын
RAYOS Q EMOCION YA NO PUEDO ESPERAR PARA PODER JUGAR CON NUEVOS SKINS NUEVAS PISTAS Y SOBRETODO a 60 fps online y muchas mejoras, porfavor mantengan los diseño pologonales
@nprocopi1231
@nprocopi1231 8 ай бұрын
Check the latest video, we have a playable 60fps widescreen mod for DuckStation ps1 emulator
@ShoFox
@ShoFox 8 ай бұрын
I'm so incredibly impressed. Can we support this project financially?
@faradise3819
@faradise3819 8 ай бұрын
Sharing the word around and getting more volunteers is much more appreciated :)
@IDHLEB
@IDHLEB 8 ай бұрын
Afaik, supporting fangames based on existing IPs is illegal
@Polowogs
@Polowogs 8 ай бұрын
Is it safe to assume other aspect ratios like 4:3 and 16:10 will be supported?
@faradise3819
@faradise3819 8 ай бұрын
Original aspect ratio (4:3) is still there by default, we will try more options when we can.
@Polowogs
@Polowogs 8 ай бұрын
@@faradise3819 Awesome, thank you! 4:3 was the most important to me
@nprocopi1231
@nprocopi1231 8 ай бұрын
​@@PolowogsAll mods will be configurable, the original 4:3 30fps will always be preserved
@Polowogs
@Polowogs 8 ай бұрын
@@nprocopi1231 Im glad thats a point of interest for the team!
@dairychoco5603
@dairychoco5603 8 ай бұрын
might be a stupid idea but have you considered getting some of the uncompressed CTR PS1 tracks from josh mancell's soundcloud?
@painfullyunfunny804
@painfullyunfunny804 8 ай бұрын
I believe the files are too large - they need to use certain types of audio files I believe (I inquired about making custom music for the game but there were specific requirements)
@faradise3819
@faradise3819 8 ай бұрын
@@painfullyunfunny804 These requirements were because we are still using the original audio system from the PS1 game. Once we've replaced these system in the future, these limitations would be lifted.
@thesuddensilent7349
@thesuddensilent7349 8 ай бұрын
@@faradise3819 Grip is a rollcage game from the creators of the ps1 rollcage and rollcage stage 2 games, they also had a problem with the music. because the game was first made for ps1, then ported to pc, the problem was the music, they made a completely separate music player for the game, which starts as a separate program with the game. and they used this same instrument gimmick also in the game released in 2016, which was grip. that is, in theory, something similar could also be used here if the size of the music files is too large. rollcage is released near year 2000
@aliengenie8896
@aliengenie8896 8 ай бұрын
Incredible work. I take it that the warpy Playstation polygon rendering will eventually be a compatibility option that can be toggled?
@nprocopi1231
@nprocopi1231 8 ай бұрын
We'll fix it later
@fco64
@fco64 8 ай бұрын
Oh my god I'm hyped
@alejandro_om
@alejandro_om 8 ай бұрын
You must use pre-console OST for this one
@maf1sss64
@maf1sss64 8 ай бұрын
when the pc port will be finished, will the texture "system" be replaced with a different one so it would be easy to change textures? or is it going to be the same, but with a seperate tool that changes textures
@pooticus2087
@pooticus2087 8 ай бұрын
do you think 120fps will be possible?
@nprocopi1231
@nprocopi1231 8 ай бұрын
Yes, even 240. Right now we're trying to identify and isolate linear equations from quadratic equations, so they can be patched separately. We only need to patch frame-dependent physics
@Bunbaroness
@Bunbaroness 8 ай бұрын
it's really intresting that it still has affine texture warping (and vertex jitter too if I'm not mistaken). Does that mean theres still no real z buffer just like when a ps1 renders the graphics?
@nprocopi1231
@nprocopi1231 8 ай бұрын
We'll have this fixed later
@Bunbaroness
@Bunbaroness 8 ай бұрын
@@nprocopi1231 it'd be cool to have an option to toggle it, though i dont know how practical that would be to implement
@DCxDemo
@DCxDemo 8 ай бұрын
if you rewrite the code line by line, you can't expect some rtx support to magically appear out of nowhere, really. once some abstraction layer will be implemented to encapsulate the rendering code and separate it from the rest of the codebase, it'll be possible to replace it with something else. until then it's a kind of native emulation backed by psycross lib (from redriver2).
@Vekten
@Vekten 8 ай бұрын
Wooo let me know when 100% done
@crinklecake53
@crinklecake53 4 ай бұрын
will this pc port remove geometry warping the ps1 had?
@luckybeast1234
@luckybeast1234 8 ай бұрын
I wonder if it would be possible to use the kart and character models from the adventure garage to replace the ones used in-game
@nprocopi1231
@nprocopi1231 8 ай бұрын
Way ahead of you. Give it time
@luckybeast1234
@luckybeast1234 8 ай бұрын
@@nprocopi1231 cool!
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