Thanks for having me! Had a blast sharing my workflow - hope the community learned a trick or two!
@jbonegw9 күн бұрын
Can’t wait to watch this. So glad to see you doing a collaboration with D5.
@andychristoforou9 күн бұрын
@jbonegw Thanks! It was great, hoping we do more of this soon!
@omarmessam9 күн бұрын
I didn't get the chance to watch it live, and I still didn't watch the whole thing. Yet, I learned a trick, to paint the terrain with multiple materials to control the scatter. Great idea ❤
@andychristoforou8 күн бұрын
@@omarmessam No problem! Glad you found it useful!
@AndryArnoldovech7 күн бұрын
ДУЖЕ ВЕВИКЕ ДЯКУЮ!!! Дуже файний урок. Багато пояснень. Мені ДУЖЕ сподобалось!!!
@andychristoforou7 күн бұрын
Thanks Andry! Glad you liked it - be sure to subscribe for more tips and tricks!
@RedzwanulHuq9 күн бұрын
Keeping lights in a group is great and all but is there any way to make a proper instance of lights. It has its use cases and available in all other rendering engines
@jayminshah18538 күн бұрын
This all imaginary worlds work please give us some sample on real life project where we donot have much greenery and more work with city life and some sand grass work, show samples like we are facing day to day life . If you show this kind of project it will be easy to achive realism but work on day to day life project it will not reach near by 😅😅😅
@andychristoforou8 күн бұрын
@@jayminshah1853 Sure, we can do that next time! In the meantime, I have a tutorial for a suburban project here which is the same workflow for a more urban project: kzbin.info/www/bejne/hqetaWBmjpd8aZYsi=NP3_TCF0z8UOeqAf