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Create AAA Interactive Foliage System - Unreal Engine 5

  Рет қаралды 4,243

CG Dealers

CG Dealers

Күн бұрын

Пікірлер: 25
@DailyPaily
@DailyPaily 18 күн бұрын
Cool, i will try this rigging inside UE.
@CGDealers
@CGDealers 18 күн бұрын
Have fun
@Mr.Mirage_YT
@Mr.Mirage_YT 2 ай бұрын
Idk why but video sound is so low
@CGDealers
@CGDealers 2 ай бұрын
It sounds good on my pc. Idk
@Mr.Mirage_YT
@Mr.Mirage_YT 2 ай бұрын
@@CGDealers sound low on my iphone only this video
@epic_simone
@epic_simone 2 ай бұрын
Yeah it s super low, i had to boost to the max on my pc.
@dolphard
@dolphard 2 ай бұрын
@@CGDealers Can't hear it...
@cosmicwarrior_cw
@cosmicwarrior_cw 2 ай бұрын
it's actually super low
@nivler473
@nivler473 2 ай бұрын
Hey, how did you add the physical bodies and constraints ?
@CGDealers
@CGDealers 2 ай бұрын
Select a bone and click Add Physical Body Box
@YuriNoirProductions
@YuriNoirProductions 2 ай бұрын
Usually you just do the deformation via shader which is less performance intesive
@CGDealers
@CGDealers 2 ай бұрын
Shader wont give such realiatic effect.
@foxfx3956
@foxfx3956 2 ай бұрын
Did I understand correctly, in theory you can completely abandon WPO for animating vegetation in favor of bones? The idea of ​​implementing flora through bones had been ripening in my head for a long time, but there was not a single good lesson on this topic, thank you.
@CGDealers
@CGDealers 2 ай бұрын
You can mix the two options. I use shader for foliages that are having single stem. In this case like the fern you need to rig it if you want that AAA quality. Full tutorial on how to setup this is coming soon, also the complete project files will be on my patreon in 1-2 weeks.
@foxfx3956
@foxfx3956 2 ай бұрын
@@CGDealers Thank you for your answer, I'll wait)
@albi-tz4dj
@albi-tz4dj 2 ай бұрын
You know why in myauto material the dirt texture is super reflective I want to remove all reflection but Also tweaking the value I have a super reflective texture it's like the routhnesw is disable
@CGDealers
@CGDealers 2 ай бұрын
You need to create setting for specular on dirt channel.
@khalifa.g7617
@khalifa.g7617 2 ай бұрын
Is it optimized like isn't this performance heavy?
@CGDealers
@CGDealers 2 ай бұрын
It's optimized. Still more work to be done ofc.
@steve67576
@steve67576 2 ай бұрын
Hey man I need help badly. How can I add collision to a landscape that has nanite enabled. So I don’t walk though the nanite but walk on top of it
@CGDealers
@CGDealers 2 ай бұрын
It should be enabled by default.
@amtojsingh851
@amtojsingh851 2 ай бұрын
I am from cg nerds ivan
@CGDealers
@CGDealers 2 ай бұрын
Hi :))
@ElPajaroLoko
@ElPajaroLoko 2 ай бұрын
No se escucha tu voz
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