to get rid of all this mambo-jumbo with position you can simply center decal bounds to pivot, or just allign it not with ray direction, but with hit normal, so the hole allways aligned with surfce.
@EZduzziteh Жыл бұрын
Nice explanation of your process, thanks for the vid!
@SteffDev Жыл бұрын
Pretty neat tutorial, but I have a question, what if the target you are shooting is round, will this method work? How will the decal projection look?
@spaderdabomb Жыл бұрын
It will still work! Decals conform to any surface, even if it isn’t flat
@mrphoenix32299 ай бұрын
Amazing video)
@JacksonAcademy1 Жыл бұрын
How would I make the decal seem like it is making a hole in the mesh of the wall? Like adding a normal map, but instead of extruding out, it goes in so it's a hole.
@spaderdabomb Жыл бұрын
It’s all in the normal map that determines the direction and depth of the hole/extrusion. If using external programs based off of default color (like I did here with photoshop) aren’t producing the desired effect, you’ll have to take a deeper dive into normal maps and how they work
@JacksonAcademy1 Жыл бұрын
@@spaderdabomb Oh, I know how normal maps work, but when I'm using Universal Render Pipeline, the normal maps don't work. Only using HDRP fixes the normal maps.
@spaderdabomb Жыл бұрын
Oh I see. What version of unity you working with? I actually rmemeber that there used to be a bug with decal projector normal maps in URP that got fixed sometime in late 2022. If you’re not already, I would see if updating Unity to 2022.3 fixes ur issue first. Lmk if that isn’t that case.
@JacksonAcademy1 Жыл бұрын
@@spaderdabomb Actually I never knew that! I was using Unity 2021. I'll try upgrading and see what happens. Thanks for your help!
@peacepeace9462 Жыл бұрын
decal cannot show on transparent material, how to fix this?
@spaderdabomb Жыл бұрын
That’s a very good question, I’ll have to look into this
@BRJEShKashyap-i7n10 ай бұрын
Amazing sir can you make some tutorials like this 😍😍🥰🥰
@northland547 Жыл бұрын
Can you please show the process of creating a bullet hole texture in Photoshop?i cant find video (
@spaderdabomb Жыл бұрын
I will add it to my list of videos, but the general idea would be to draw a circle, use a radial gradient, rasterize the circle then use the polygonal lasso tool to draw cutouts into the circle. You could use a template image for reference. Good luck!