Cool video but do you know bro if the sizing feature can be applied on a virtual try-on in lens studio?
@letsplayallweek Жыл бұрын
nice video. can you please make a tutorial on Full Head 3d leans that has facial expressions like the Shrek you made?
@objectspace4673 Жыл бұрын
Hi - yes I am considering doing a tutorial on this, it's a bit more complicated / advanced
@diegoaazam1111 ай бұрын
thanks
@discordjunkie3 жыл бұрын
Amazing work!!!! Thank you Tom!
@petergreene16062 жыл бұрын
UNDERRATED TUTORIAL
@mywar7968 Жыл бұрын
hi , is it possible to attach face insert (mouth , eye ) on 3d body tracking ?(the 3d model , not our face)
@fabulousshades77232 жыл бұрын
wow
@uzumakichaitanya2 жыл бұрын
link for assets pls
@JockeBRosberg Жыл бұрын
Great stuff! I’m having a problem with sending it to Snapchat. I get an error message as soon as I apply a texture. Works without any textures but when I add it I get the message. I also got it when I added the erase post-thing… any idea why this might be? (I’m very very new to this) Here is the error message: Error running Lens. Please try again. [Scenarium] Fragment Shader build error: 1577:} 1578: } 1579: vec3 DiffuseTermSG(sc_SphericalGaussianLight_t lightingLobe,vec3 normal) 1580: { 1581: vec3 19_0=lightingLobe.axis; ERROR: 0:1579: 'sc_SphericalGaussianLight_t' : syntax error: syntax error
@objectspace4673 Жыл бұрын
Hey, this sounds quite unusual.. is this in a fresh scene? what version of LS are you using?
@BrandonsLongRun3 жыл бұрын
I'm having a bit of trouble, when i convert the .fbx to an. obj with aspose for one my clothes do not appear and then all of my traits are combined into one model. normally uploading it without the converted file it works just fine but then the problem is the body tracking doesn't work. please lmk if you have any insight i have so many ideas for what i want to do with my void filters!! any help would be greatly appreciated
@objectspace46733 жыл бұрын
Hey, I think sometimes the clothes are disabled by default in the fbx. If you send me the file I can take a look with maya. Or you could use blender to unhide it and export an obj - I don't know blender well enough though to walk you through. Tom@objectspace.co.uk
@objectspace46733 жыл бұрын
I have tested in Blender how to reveal objects and export if you still need help figuring this out - otherwise i can quickly edit it for you
@BrandonsLongRun3 жыл бұрын
@@objectspace4673 oooo do tell! Thank you so much !!!
@objectspace46733 жыл бұрын
@@BrandonsLongRun Word doc explaining: 1drv.ms/w/s!An_9bX6D0Eoijf9VQvuqtiwyHEiA-A?e=zH24dL
@BrandonsLongRun3 жыл бұрын
@@objectspace4673 thank you so much you are truly a legend we are so lucky to have you in this community