Creating a Roguelike Enemy! - Cavern Devlog 4

  Рет қаралды 556

dogma.questlog

dogma.questlog

Күн бұрын

Пікірлер: 13
@vinipossatto9586
@vinipossatto9586 Жыл бұрын
Loving the devlogs!
@dogma.questlog
@dogma.questlog Жыл бұрын
thank you!
@gorrrroto
@gorrrroto Жыл бұрын
Huge fan of your art style, been really enjoying the devlogs :)
@dogma.questlog
@dogma.questlog Жыл бұрын
thank you!
@pixelqube
@pixelqube Жыл бұрын
Wake up new dogma quest vid just dropped
@dogma.questlog
@dogma.questlog Жыл бұрын
let sgo
@kaloyanboychev
@kaloyanboychev Жыл бұрын
love these devlogsss❤❤
@dogma.questlog
@dogma.questlog Жыл бұрын
thank you!
@kaloyanboychev
@kaloyanboychev Жыл бұрын
LETS GOOOOO!!!! super awesomeee!!
@magpiebald
@magpiebald Жыл бұрын
love the new enemy, definitely brings a sense of how the game is going to play! have you played or looked at nuclear throne? i think there's a couple things you could glean from it: - level design is fairly similar to yours, especially with respect to the player seeing the level and having to plan out a route through it. - has an "upgrade that comes with downgrade" mechanic similar to your cave instruments in the form of crowns - in general i think nuclear throne does a good job at minimal yet impactful upgrades, lots of modern roguelieks get bogged down in +X% damage upgrades or whatevr
@dogma.questlog
@dogma.questlog Жыл бұрын
I love nuclear throne, big inspiration! I think you make really good points especially the last one with minimal but impactful upgrades. I agree that it is important to not get in the weeds with tiny dmg modifiers like you say so that runs actually feel interesting and unique. thanks for the comment, definitely helps for when I go to design / think about upgrades and it's cool to hear people's thoughts of what I made so far I'm glad you mentioned nuclear throne, sleeper pick
@SalmanShhh
@SalmanShhh Жыл бұрын
I always look forward to your videos but would love a little more love on the mic side, since it sounded like you haven't had any water in days
@dogma.questlog
@dogma.questlog Жыл бұрын
thanks lol, maybe
Upgrading the Enemies in my Roguelike - Cavern Devlog 5
4:53
dogma.questlog
Рет қаралды 451
How to have fun with a child 🤣 Food wrap frame! #shorts
0:21
BadaBOOM!
Рет қаралды 17 МЛН
Making Steam Art for my Indie Roguelike - Cavern Devlog 7
7:58
dogma.questlog
Рет қаралды 1,7 М.
7 DEVS Make a GAME without COMMUNICATING! (we never saw this coming)
20:12
AUGUST 2024 - INDIE Game DevLog - Unique Combat System🥊
9:12
SILKROAD Project
Рет қаралды 18 М.
Creating a Reverse Survival Game ! My first game jam - Devlog #1/2
22:53
Adding INSANE Movement Mechanics to my Game | Devlog
14:40
Blargis
Рет қаралды 30 М.
Creating a New Flying Manticore Enemy | Devlog
10:07
Legend 64
Рет қаралды 64 М.
Making an Arcade Roguelike in 48 Hours | Sparkchild Devlog
12:34
My Samurai Game Was Bad, So I Tried Fixing It | Devlog #3
15:02
Can I remake those SH*TTY mobile games in 1 HOUR?
23:13
Code Bullet
Рет қаралды 3,4 МЛН
30 Days of Indie Dev - Cavern Devlog 6
10:07
dogma.questlog
Рет қаралды 2,2 М.