CREATING ENTITIES for ROBLOX GRACE

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koonfuzzled

koonfuzzled

Күн бұрын

Пікірлер: 544
@AriMaeshiro
@AriMaeshiro Ай бұрын
Hey koo! I like ur art and i like how productive you inspire me to be in such a short amount of time. You might know me as green but in ur discord i had great experiences even if for just a short time. Keep making grace art.
@koonfuzzled
@koonfuzzled Ай бұрын
Thank you so much, genuinely means a lot. This is also my first every super thanks :3 Once ur 13, feel free to join the server (the age restriction is there for a reason)
@Kilo401
@Kilo401 Ай бұрын
2nd reply
@bobbyaltman9071
@bobbyaltman9071 Ай бұрын
@@koonfuzzled i just have an idea i'd like to share since i don't use Discord, "envos" a round ball made of scales, this thing is relatively simple, and is based off screech [same mechanic] and they are based off the sin of envy
@koonfuzzled
@koonfuzzled 29 күн бұрын
@@bobbyaltman9071 u dont need to have discord to suggest ideas :]
@bobbyaltman9071
@bobbyaltman9071 29 күн бұрын
@@koonfuzzled thanks :3
@Blehberry
@Blehberry Ай бұрын
One thing I notice is when people see entities, they don’t think about how it also synergies with every other entity. If you were to get a run where there was elkman, Dozer, carnation, and sorrow; it wouldn’t be that impossible to work around because there is a way to work around all of these entities not only by themselves but also all together. This is why doors games take a lot of play testing to get right. When other people make entities like the first one, it doesn’t work with any of the other monsters, causing the game to slow down which is what grace is trying not to do. Maybe with some more play testing, the first monster could become a really cool monster in the game. Keep up the great work.
@dooblom
@dooblom Ай бұрын
Badge names ideas :33 1) MODERATION _Know when to stop. Survive Stopsight._ 2) BACKTRACK _Take a step back. Meet the Rewinder._ 3) that's not very nice _Speed is of the essence. Survive the Rapture._
@koonfuzzled
@koonfuzzled Ай бұрын
I rlly like backtrack and that's not very nice, cool ideas
@dooblom
@dooblom Ай бұрын
@koonfuzzled thank you:D
@letter_o_hyphen_letter_o
@letter_o_hyphen_letter_o 20 күн бұрын
is there something about these games that attract ":3" coded ppl?-
@dooblom
@dooblom 20 күн бұрын
@letter_o_hyphen_letter_o yes
@moji_mojyo
@moji_mojyo 18 күн бұрын
@@letter_o_hyphen_letter_oyess. dozer
@Scribboy
@Scribboy Ай бұрын
Fun fact most of the entities are known to represent SINS, for example: Carnation=Lust Slight=Envy Slugfish=Greed Elkman=Gluttony Heed=Pride Sorrow=Wrath Dozer=Sloth So I would like an entities that are similar like SINS. Example would be from Dante Inferno: Limbo, Hersey, Violence, Fraud, and Treachery. Limbo would most likely be a room entity which will isolate the player (most likely the player who is in front) you most likely teleport somewhere a monochrome forest where you need to find 8 door to get out. (The door will glow to show where it is in the forest.) Fraud would be similar as Dupe from Door and “the good people” from Pressure it would most likely a green exit sign that will fool the player will not instant kill you. Violence would be something you can attack it an entity you can attack by flashing with the flash light. Hersey idk go along with ridiculous high belief like which craft or religious corruption Treachery would be a shortcut that will slow you down with “frostbite” every time you kept using it and have an entity chasing you due to betraying the path that god gave you.
@ChristianBianco-k8d
@ChristianBianco-k8d Ай бұрын
Wait did you say limbo!?.... Limbo lust all gone
@toxicfire72
@toxicfire72 Ай бұрын
According to the dev: eight evil thoughts, being the seven deadly sins/capital sins are not what the game is based on. Carnation isn't directly associated with the sin of lust, it IS directly associated with the first sin of mankind which is similar to the sin of lust, Slugfish is both gluttony and greed, elkman, heed, and slight have not been associated with a sin, I forgot about Sorrow and Dozer. I love the idea of this game being like Dante's Purgatorio because it kinda is, but without Seven Terraces (so so so so painful not to have it that way) but in the game you are doing something similar to Purgatory, not quite Mount Purgatory though.
@Myo-Rabbit
@Myo-Rabbit Ай бұрын
​@@ChristianBianco-k8d.. With gluttony soon to follow.
@AzertyQwertyXD
@AzertyQwertyXD Ай бұрын
Read the description for dozer badge I think its pride
@janvernw
@janvernw Ай бұрын
Clearly pride!
@yoelhalimzipp8780
@yoelhalimzipp8780 Ай бұрын
Reign: an entity that has a rare chance to spawn in the middle of the room. If he spawns the player is unable to sprint, the player needs to walk out of the room Reign was in or not the player will not survive. Also the player need to go to room behind the room Reign was in. It's like Reign telling the player "Hey, this rooms is MINE! Go back to the previous room you were in" and if the player already went to the previous room, Reign will mediately disappear. If the player doesn't go, his hand will grab the player and crush the player. Appearance: a lime ball with a smiley face with hands coming out his eyes, the hand we're touching the ground meaning that it's Reign's ground. The hands are dark green. Sound: the sound when Reign spawns is a deep laugh with an loud echo, and the disappearing sound is a loud boom. ( I took me a long time to make this)
@kingkoopa7376
@kingkoopa7376 Ай бұрын
While the designs are insanely cool, but i dont think any of them would fit into something as fast paced as grace. They would however fit perfectly into doors.
@kimberlymerrill-bowen135
@kimberlymerrill-bowen135 Ай бұрын
Expanded at door 25 pande: GET OUTTA MA WAY MINIGAME TIME. Also pande: EHEHEHEHEHEHHEHEHEHEHEHEHEHEH (that's the scream when he spots you)
@GeometricalParadox
@GeometricalParadox 21 күн бұрын
i agree, it wouldn't fit into the fast paced theme of grace. I recon an entity that makes an obstacle else than moving, something that doesn't slow down to defeat it.
@andromeda7651
@andromeda7651 Ай бұрын
Love your commentary and art Also for names 1 - Leer ( Malicious Gaze ) 2 - Retribution or Penal (Anything relating to punishment) 3 - Edict ( Order from an Authority [ God ] )
@koonfuzzled
@koonfuzzled Ай бұрын
Thank u and love the names
@LunaNull0105
@LunaNull0105 Ай бұрын
I imagine the second entity would be named "Shove" since he shoves you back a certain amount of doors for going too fast from your teammates
@pimentinhagames7248
@pimentinhagames7248 19 күн бұрын
i think of adding more to the game: 1. a card where you cant pass the elkman 2. more rooms where you need to wall jump to pass 3. the new lever system must be a card feature
@BuzzieeTheMarsmellow
@BuzzieeTheMarsmellow Ай бұрын
I think the gimmick of Grace having so few entities is that the further you progress, the higher the chance of multiple appearing at once is. in like doors in pressure you rarely ever get more than two entities at once, but in Grace it’s not too much of a surprise if you get a slight room being chased by carnation and then dozer appearing ykwim? like the combinations of the entities prevents you from learning the pattern is cool, and being forced to go really fast helps this imo
@Milk_honestly
@Milk_honestly Ай бұрын
3 things. 1 - your art style is immaculate. 2 - these are really good designs and mechanics, the second entity would be so fun to troll your friends with in multiplayer (purposely be back a few rooms) 3 - i have now subscribed with notifications on.
@koonfuzzled
@koonfuzzled Ай бұрын
thank you, thank you, and VERY MUCH THANK YOU
@Milk_honestly
@Milk_honestly Ай бұрын
@ welcome, welcome, and YOUR VERY WELCOME
@cat-lv4gj
@cat-lv4gj Ай бұрын
Second one is a nightmare people moving at 0.00000000000001 MPH
@Milk_honestly
@Milk_honestly Ай бұрын
@@cat-lv4gj indeed
@dusk3rfordays
@dusk3rfordays Ай бұрын
1- Sera 2- Ticktock 3- Opher Cool video, hope you make more entities
@koonfuzzled
@koonfuzzled Ай бұрын
peak names, and thanks
@turtleman9361
@turtleman9361 Ай бұрын
Eh I was thinking the last one will be named “supernovae”. Though he does look like a Dyson sphere (they are basically pieces of solar panels capturing a stars energy like farming pseudo infinite energy
@mtfnu-7143
@mtfnu-7143 Ай бұрын
the first one should be virtue (ultrakill mention)
@Imsadimgotban
@Imsadimgotban Ай бұрын
Page thing Sera: Stop. play a game of Red light green light Ticktock:don't leave your teammates behind (solo mash a button) Opher: balance it before it goes boom or give it to your team
@mrkoolsg
@mrkoolsg Ай бұрын
the first one is like dreamcore
@floppaofbusiness
@floppaofbusiness 26 күн бұрын
i have an idea called "Blinder", where basically on the roof a black crab will jump on your arm, breaking your lamp and weakening your flashlight, the effects of it lasts for 8 doors, which means after 8 doors, the lamp will be back to working and the flashlight will be no longer weakened
@outersludge
@outersludge Ай бұрын
Oh my god I ADORE the design of the 2nd entity!! And it's such a good concept too for the mechanic omg.
@koonfuzzled
@koonfuzzled Ай бұрын
gonna stop THOSE PEOPLE
@goosegooseduckkk
@goosegooseduckkk Ай бұрын
@@koonfuzzled i am "those people" so i hate this idea imo :😭
@KID-IN-BATHTUB
@KID-IN-BATHTUB Ай бұрын
I want there to be a thing where every 1,000 doors there should be a new style Like how floor 1 is the brick rooms we usually see and the second could be tile (on and on)
@koonfuzzled
@koonfuzzled Ай бұрын
i like this idea yeah
@sarahbell2643
@sarahbell2643 Ай бұрын
Idea: Void. Punishes those who go slow. When opening a door, a static (similar to incarnation’s but black) will signal that void has spawned. The entity is special to each player, so you can’t die because someone went too fast. It will spawn 5 doors behind the player, being slightly faster than a players running speed. It will try to catch up to a player and consume them, but if a player goes through 10 doors before it does, it despawns. (It also puts some small black tentacles and black static at the bottom of their screen to signal it’s there, and the static and tentacles will get bigger the closer it is)
@oleksiiammo7832
@oleksiiammo7832 14 күн бұрын
So just carnation without the hiding spots?
@samherken
@samherken Ай бұрын
If there is more entities, I think they should switch out. Some would have to stay in, like Carnation, Goatman, and maybe Sight (I will call them Sight no matter what). So say you could have a Dozer and Sorrow mix one hatch, but Heed and Elkman the other. I also have some mechanic criticisms -A red light, green light mechanic would be the THIRD stop in place entity, which makes it repetitive and would require way too much focus. -I like the idea of ruberbanding people who hyper-rush, but being tossed back would waste lots of time, especially with how tight the timer gets. -The shake screen idea is perfect, it'd be a quick shake so you're not held back and disorientated too much. -Again, the time bomb minigame would need to be short and not have keys that interfere with movement keys, so spamming right click might work. -Over all, they're good mechanics on paper, but would need to be tweaked to be executed well and fairly.
@el_naranja0927
@el_naranja0927 Ай бұрын
Entity Concept: *Deluge* Functionality: Deluge is a sudden burst of flood which attacks similarly to floor is lava. However, before initiating, a hint of water will flow when opening a door. In the next 10 seconds after opening that door, the water will quickly flood the room you are in and to survive you must be standing in a surface that doesnt go in contact with the ground like that room where theres obstacles you need to jump and slide into. The flooding will stop after 2 seconds, the flood will just disappear like nothing ever happened, a similar effect like Sorrow. Deluge can be associated/simultaneous with: (after flood) Sorrow, and (whilst flooding) Slugfish.
@koonfuzzled
@koonfuzzled Ай бұрын
I like this, creative
@el_naranja0927
@el_naranja0927 Ай бұрын
​@@koonfuzzled tHanks 🥹
@bruceplankton6937
@bruceplankton6937 Ай бұрын
I have one entity idea- "Executers"- Function: This entity starts spawning after Dozer and Sorrow start appearing. Their hint on the note would be "dodge their attacks. they all have a mind of their own." One of the executers will shoot up 3 dynamites exploding after 10 seconds. The second one would blast at least 4 fireballs at you. The third however, Drops a blood-covered metallic block. The block's shadow can help the player dodge this. Appearance: A three headed god of evil, With the first one having a blood-covered hand, The second having a gun, (Makes sense-), And the third having an orb colored gray. With a blue atmosphere too. Badge Name: A Deadly Trio How To Collect: Survive the Executers.
@jesuscampos7952
@jesuscampos7952 Ай бұрын
I think a better mechanic for the second one IF you are in single player is he just sends you back anyway from 1-2 rooms without a mini game. Having that sort of mini game in grace does not feel grace-y, it feels pressure quick time event mini games like pandemonium
@koonfuzzled
@koonfuzzled Ай бұрын
ykw thas real
@jesuscampos7952
@jesuscampos7952 Ай бұрын
Another reason why it might not work is because grace is a speed type of game soo having to do a mini game while trying to be fast might not work
@mel-d1b
@mel-d1b Ай бұрын
Or there would be a quick minigame and if you’d fail he’d send you back 1-3 rooms
@mel-d1b
@mel-d1b Ай бұрын
Like a few second minigame
@nebitnonebitno3449
@nebitnonebitno3449 Ай бұрын
Static:Once appearing, the player has to get to the next door in a second or they get the hallucination effect or die. Appearance:Makes faint static on the sides of the players screen, the screen gets filled with static and the player dies when death and hit, the hit has no black, the hit static effect lasts 1 second too, Sounds:When appearing, makes a wind sound and starts playing static sounds, on dissapears the static sound fades, on hit its a very strong wind sound.
@sillynoober
@sillynoober Ай бұрын
sorrows brother has just been found
@CertifiedCarl
@CertifiedCarl Ай бұрын
Fun fact- the previous entities actually represent a sin, which adds up the lore despite the name and thumbnail. For example, heed represents lust because it forces you to look at you. I mean I wish I can share my ideas, but I also invent some new features for example, a new currency called gems which you can buy items that boost you Some items can’t be bought twice like a live Every 100 rooms has a shop that gives 3 items, only 1 friend can get 1 Anyways I just wanna tell you your videos are great!
@jamerility
@jamerility Ай бұрын
no hear me out God: GOD (duh) Goatman: DEVIL, gives you limited time, you can only prolong the time you stand against him except for saferooms. Slugfish: SLOTH “Stay patient, no greed” Elkman: ENVY (hes a distorted version of goatman as he envys goatman, hence the name ELK man, GOAT man.) Heed: GLUTTONY. (DO stare, DO give it attention) Carnation: LUST (Carnation is a name of a flower which can be translated to “flower of god” which is used to represent love, hence, lust.) Sorrow: WRATH (the storm is powerful and withers away at the soul.) Dozer: PRIDE “Swallow your ego or it will.” SLIGHT: GREED (it stares at you because it wants something from you.) that took me like 2 minutes
@KrystalLovesGaming
@KrystalLovesGaming Ай бұрын
my creation Peer. lore: your anxiety. if you move while he’s on your screen you lose health (like losing sanity) in order to not get effected by him is to crouch in a corner (CANNOT SPAWN WITH OTHER ENTITIES EXCEPT FOR ELKMAN). he has no actual form making it hard to see, but if you see like a shockwave or a bent part in the screen or an anomaly that is him! Bloodshed. Lore: your fear of being watched. if you see a room full of green slights you must crouch and look up and hold your breath via keybind b if you don’t do that the eyes will swarm your screen then your screen will become completely red and then you get ripped to shreds by a complete black entity. looks like a room full of green slights.
@KrystalLovesGaming
@KrystalLovesGaming Ай бұрын
pls like if this hits 5 likes I will add more entities
@iropthegamer726
@iropthegamer726 Ай бұрын
I made an entity of my own, I call it, Brace it's similar to sorrow, but with grey fog instead of red, after a second the fog goes away with a huge thud brace is an earthquake, all players on the floor when the thud occurs die instantly, so you nee to time your jump
@Steve-t5l6q
@Steve-t5l6q 21 күн бұрын
this is a good suggestion due to grace being about speed. Brace could appear along side carnation or any other entity to make a combo like dozer and carnation. Most other suggestions feel too much like doors, even though grace is about speed.
@iropthegamer726
@iropthegamer726 21 күн бұрын
@@Steve-t5l6q I feel like brace would appear in the same conditions as sorrow (but without objects to hide under) also thx
@First_Drifter
@First_Drifter Ай бұрын
Enitity idea:repeator Appears on safezone 6 Way the enitity works:There is a chance when you open a door your screen will flash black when this happens you must turn back and run in the oppisite direction Failure to do so (you dont turn back and continue going foward) will make repeator generate fake rooms (rooms that dont contribite to the amount of rooms you need to get a safe zone) if you make the same mistake 5 times repeator will create a booby trap room(scales with how many safezones you completed past 6)Ex:safe zones 7=4 rooms If you enter this room you will be locked in and forced to be killed by another entity with no way to survive Carnage booby trap room:a room with no safe spots Slugfish booby trap room:a thin room with no space to dodge slugfish Sorrow booby trap room:a room with no roofs Slight booby trap room:you will be forced to look at slight by repeator Heed booby trap room:you will be forced to look away from heed Goatman booby trap room(has a 1% chance of happening): both of your lights have been stripped of their guiding potential you will sit in darkness until goatman arrives God booby trap room(Can only be spawned by a admin):a quick painless death by the one who brought you into this very maze he sits there watching,all knowing,leeching off your mistakes Repeator physical appearance:a tall pale gray figure with cctv film wrapped around him with each space on the film wrapping him showing a repeat sign Another monster idea vanguard Appearance:a sort of tall warrior/samurai armored man(will vary in appearance depending on rule) Hints(papers in saferooms):each paper will tell you what each of the rules are Functionality:if vangaurd spawns the next door ahead of you will have a paper that will display a rule Rules: See evil:you need to look at vangaurd until he disappears with fiery ash|||Failure to do so(not looking at vanguard or going to the next room)will result in vanguard plunging his sword into you(instakill) Appearance:vanguards eyes are beat red with fire illuminating them Hint Appearance:a stick figure looking at a eye See no evil:you need to resist vanguards influence(vanguard will try to make you look at him)and avoid staring at him failure to do so(looking at him or moving onto the next door)will result in vanguard throwing his sword at your head Appearance:vanguards eyes are gone with bandages covering his face Hint Appearance:a stick figure looking away from the eye King:you must crouch in vanguards direction and look down until he leaves fail to do so(not crouching,looking at him,standing will result in him knocking you down and crushing your skull) Appearance:vanguard sitting on a throne Hint appearance:a stick figure crouching and looking down at the floor Nighttime:turn off all light sources and proceed onto the next door fail to do so(keeping a light source on)will result in vanguard tearing out your eyes Vanguard Appearance:his eyes illuminating the dark room Hint appearance:a stick figure puting away his light source Note:vanguards rules cannot interject/ruin another entitys mechanic EX:see no evil with heed in the room Note 2:the timer goes at 0.75x speed when you are in vanguards room FEEL FREE TO LEAVE SUGGESTIONS IN COMMENTS
@koonfuzzled
@koonfuzzled Ай бұрын
I love how detailed this is. The name Vanguard is amazing :3
@XRYI601
@XRYI601 22 күн бұрын
Name ideas cause I’m silly !! 1st Design (4 names) : Angelic, Pupil, Mother, Adriel (like the Guardian angel) 2nd Design (2 names) : Crossfire, Speedmeter 3rd Design (3 names) : Timebomb, Lightness, Cage
@kasiapapatya1194
@kasiapapatya1194 Ай бұрын
So i loved these ideas but realised they wouldnt match up with the paste of the game.i had some cool ideas that maybe make sense with your (beautiful) designs😊 1.warden:he appears on your screen with closed wings like dozer but hell slowly open his wing indicating that you should stop.if youre still moving a panic meter goes up pretty quickly.if it fills up you die.he appears alongside heed at 170. 2.Catzer:hell also appear on your screen and youll still have to shake your screen to shake him off.his eyes count down from 5.if you dont succeed to shake him of in these 5 seconds,hell throw you back 5 rooms and raise the same panic meter that warden has aswell.he appears at room 120 alongside slugfish and elkman. 3.Bless:he falls in your hand and you would have to hold it in hand to stop the time.the passing still exists but you would only have to hold it in hand to stop.if you take out a lantern instead the time would continue.the inventory box for bless would be shaking aswell if not held in hand.if 15 seconds pass without it being in your inventory you explode in an blessing light also matching Graces theme.he appears at the next vault after dozer and sorrow(i think 240 idk) new monster at 25 likes on this comment!!!
@TheDarkEclipxe
@TheDarkEclipxe Ай бұрын
How about dredge, a monster that drags you underground while you try to fight back. During its attack it makes you immune to every other monsters attacks in the meantime
@ShocktoSpectre
@ShocktoSpectre Ай бұрын
All of my Grace monster ideas (yapper alert) A monster where you have to jump to avoid them A monster like sluggish, but you are only safe on one side of the hall. A version of Dozer but with more HP (EDIT: Kinda predicted Litany ngl) A monster that makes spikes that come from the ground that limits the player's health. A flooding thing where you have to go to a certain elevation to avoid him. A camouflaging guy. I think that would be cool. A Sonic Unleashed-style quick time event. (Idk, stuff like slode+jump+left+right and then he leaves? Idk) An Anti-dozer mechanic. Idk how exactly it would work? Maybe being forced to run backwards until he closes his eyes? I think that would be cool, but would probably be conflicting with the whole room despawning thing. A monster that forces you to stop running, but not necessarily stop moving. A monster you have to crouch for. An eye guy (like slight and heed) that would be circular and green that would force you to touch it as fast as you can or it attacks you. A slippery ice thing A guy that chases you for 30 seconds or so. Like Pizza Face from Pizza Tower. You can't avoid it, but it chases you. Other players also have their own versions, and they won't die to other players versions of this enemy A schizophrenia update. A monster that kills one player randomly, or turns them around. A goatman like entity, but only comes after you once. A guy that increases the time. A guy that spawns like 10 or so doors in front that spawns bullets headed to the rooms behind. Can't be destroyed but can be walked around. A monster that forces you to stop using any form of light, or it will attack you.
@koonfuzzled
@koonfuzzled Ай бұрын
DANG THAT'S A LOT (a schizophrenia update is SO NEEDED)
@oleksiiammo7832
@oleksiiammo7832 14 күн бұрын
these are so good
@anonymousspider8762
@anonymousspider8762 Ай бұрын
Entity mechanic idea: reverse carnation. Basically carnation but you want to be outside of the safe zone. Indicator would be tendrils apear out of nowhere and the screen is breifly blinded by static when he passes by (color depends on what you'd choose for a design)
@koonfuzzled
@koonfuzzled Ай бұрын
someone who kills u in hiding spaces? neat
@anonymousspider8762
@anonymousspider8762 Ай бұрын
@@koonfuzzled also I got a name idea calling it "parallel"
@Angryvoidcreature2763
@Angryvoidcreature2763 25 күн бұрын
Names that might be neat! 1: Pause 2: Return 3: Temporality
@SpeedyFishThing
@SpeedyFishThing Ай бұрын
I love the first design!!! :333
@koonfuzzled
@koonfuzzled Ай бұрын
thank u :3
@ShiroTheFoxrouge123
@ShiroTheFoxrouge123 Ай бұрын
My idea: Temptation - basically you need to press a certain button or key otherwise you’ll slowly become charmed, certain entities will only appear in it like Dozer and Slugfish in the room before, where the entity is, and the room after it. Kneel - an entity blocking the door, stop and crouch otherwise it won’t let you in. If chased by Carnation or Slugfish, if the entity allows you to go in, stops said entity until you reach the door after. Hope/Blessing - pressing a button or key allows the entity to function and provide you a second life (cannot be stacked). Failing to activate it will not do anything. (This entity can only appear once in a run)
@elionmrasori4153
@elionmrasori4153 21 күн бұрын
i like temptation but what abt mobile users
@oleksiiammo7832
@oleksiiammo7832 14 күн бұрын
kneel could send you back a little if you don’t stop and crouch
@oleksiiammo7832
@oleksiiammo7832 14 күн бұрын
and hope could be an alternative path
@ShiroTheFoxrouge123
@ShiroTheFoxrouge123 14 күн бұрын
@@elionmrasori4153 sudden button will appear on the screen and you have to press or maybe the whole screen has some sort of fog like effect that will make press the screen fast to not get killed.
@Diego64MC
@Diego64MC 20 күн бұрын
1: Coat 2: Estrobel 3: It can be religion OR intervention
@Error.exe09
@Error.exe09 Ай бұрын
Cool video, and as someone who has not played grace yet, here are my thoughts for some names that would work for them. 1. Stopsight. (The red-light green-light mini-game idea) 2. Skillcheck (It sounded funny with the mechanic you said if a teammate was behind) 3. The Stabilizer (or Ticktock, both sound good) Also you gotta be more specific with the drink water quote, i drank too much bottled water i almost threw up (13) and as much as this sound like a joke(it mostly is) i did drink 13 bottles today and felt sick for three hours
@koonfuzzled
@koonfuzzled Ай бұрын
Ngl I love these
@Rem.Rem.
@Rem.Rem. Ай бұрын
Pretty creative
@Error.exe09
@Error.exe09 Ай бұрын
@@koonfuzzledi finally played it recently, and dear god, instead of grace they need to name it no grace…
@joytuiza4975
@joytuiza4975 Ай бұрын
Meet Prayer. I chose this name cause i got a entity idea. So prayer is a Very mysterious entity. It has no eyes. Mouth. or design. You cant slide when hes active. and you cant run too, Every time you crouch. a beam shows up, 2nd time = 2 of them 3rd time you do they get bigger and every time you crouch there apears more. until you opened the 5th door of him doing it. he dies after that. his color is like a HEAVENLY yellow. and it lasts less rooms when Someone takes dmg Because his name is Prayer and it fits with the lore video someone made.The lore video is something about Every entity trying to slow you down. because theres timer and so you dont see whats at the end because they think theres something disturbing there, Slow you down: 6.97/10 Make you lose: 30% Survive: 70% Dmg: 25 Lost time by him: 19.5 Seconds Forms: Big, Small, And medium Class: A- Type of charecter: On the good side. Nice Story if entities had their own storys: I will pray for 19.5 seconds, I dont want to hurt you. But if i did im sorry, I will leave sooner if i do, I will grow bigger after you join in for the 3rd time, I might be mysterious, But i want to be nice, I hope god takes me when i die
@Sub-spaceTripmine
@Sub-spaceTripmine Ай бұрын
every grace entity must: 1. take 1 or 2 actions to avoid (hide, stand still, etc.) 2. be comboable with other entities (carnation) 3. it must have a very obvious visual cue
@ConnorDyer-sq4en
@ConnorDyer-sq4en 21 күн бұрын
3:24 Creyestal I feel this is great name for his eye and he is crystal like appearance
@MrStopRightThere
@MrStopRightThere Ай бұрын
This looks so good! Idk what their names should be tho. Are you going to make more of these?
@koonfuzzled
@koonfuzzled Ай бұрын
Maybe, who knows?
@StarYohezq
@StarYohezq Ай бұрын
Entety name suggestions: 1 - The tester ( as in gods angel testing you ) 2 - The reeler ( as it reels you back a # amount of rooms ) 3 - The cogs ( refering to its machine like appearence ) Great vid as always koon! Also this one was kinda funny to me bc the second entety is just a fusion between Haunter and one of my creature desingns
@koonfuzzled
@koonfuzzled Ай бұрын
The tester is such a ominous name
@Everestalsoknowznothingg
@Everestalsoknowznothingg 26 күн бұрын
BADGE IDEAS WITH MY NAME IDEAS! PEEKABOO - incounter Vista and survive. NOW YOU SEE ME, NOW YOU DON'T - run out of Vista's room within two turns. (VISTA= SIGHT) SLOW IT DOWN! - encounter Cease. HALT. NOW RETURN. - get sent back five rooms by Cease. (CEASE = STOP) PASSBACK - get Tranquil passed back to you after giving it to a player. NOT NICE KNOWING YOU - stare at Tranquil while he floats away. (TRANQUIL = CALM)
@DenarWasTaken
@DenarWasTaken 26 күн бұрын
Yall can chill with the "more creatures" an update just dropped
@Theashtonshow
@Theashtonshow Ай бұрын
Hey good vid btw can get tips how you make you vids like is so good
@SirStairs
@SirStairs Ай бұрын
1- Oversetter 2- CloBurn 3- Corusa These are very cool names so yeah
@zekeziondeligos155
@zekeziondeligos155 Ай бұрын
Here's an concept Entity name: gracer Mechanics: if gracer spawns gracer will be on your screen and he will make you play a mini game the mini game is a puzzle piece mini game and you have 20 seconds to finish it when you dont finish the puzzle in time he will applie the hallucinations effect on you Apprenece: looks like a puzzle piece and color dark green and haves dozers eyes and mouth
@The_Epic-1
@The_Epic-1 Ай бұрын
I have my own entity that if you’re doing a part two i would love it if you could draw. So it’s a a grandfather clock that spawns in the corner of the room somewhere and if you open the next door before it stops making a ticking noise a loud gong sound effect will happen and it will damage the player to half health (like slight) also similar to slight there will be an effect on your screen of a ticking clock. The entities name is ticker
@sirfigmas99
@sirfigmas99 Ай бұрын
Entity Introductions: ‘When it flashes, stop everything’ ‘Don’t run too far ahead of others’ or in single-player ‘Shake it off you’ ‘Stabilise it or pass it to someone else’
@magiccalls4116
@magiccalls4116 Ай бұрын
I love the designs so much, the second one looks crazy. Absolutely peak!
@CallMeCrazyCoffee
@CallMeCrazyCoffee Ай бұрын
Entity Concept: Bliss Not a sin, but a blessing. Bliss appears every 200 doors. At the next safehouse after reaching 200, 400, 600 to how long you get, that safe house will be a shop. Bliss sells useful items like the Super Strap Light, where you can have it on forever and have other items in your hand. There's Eye Replacer Spray, making your vision back to normal if you got hit by Slight or Heed. And finally we have the Minute Extender, giving you another minute to that run. They do cost Tear Coins, where you can get some each room. Super Strap Light: 700 Eye Replacer Spray: 800 Minute Extender: 2000 You can also, in settings, add him to see what you died to, like Sebastian from pressure, just nicer.
@oleksiiammo7832
@oleksiiammo7832 14 күн бұрын
Interesting idea
@Empty_Headed_Genius
@Empty_Headed_Genius Ай бұрын
I like how: #1 looks like a Pokémon, #2 looks like a hollow knight character And #3 is a rubber band ball. Funny
@OctiaMáyor_2
@OctiaMáyor_2 29 күн бұрын
Lop-sider: look only on the sides of walls Carium: no going back only go forwards Filan: don't hide in safezones
@tomberthegreat
@tomberthegreat Ай бұрын
Rapidity - This entity deals damage no matter what you do, although, the best way to keep most health, is by running through every door as fast as you can, this entity is tall an red, with no prominent features, and it is EXTREMELY QUICK, which is why it starts 5 doors behind. You'll know you've encountered Rapidity when you hear guttural wrenches and gurgles, this is your cue to run, and no matter what you do. DO. NOT. STOP. RUNNING.
@chrispinkerton5557
@chrispinkerton5557 Ай бұрын
Ima just... 1. Pheri (fairy) 2. "Forgotten" (best i can do) 3. Bambol (yes...bambol..it was bambol or steve and i chose bambol) Reasonings 1. Because its looks kinda like some fairy seraphim hybrid if you look at it like i did 2. Because i feel like it would be a soul that was forgotten by thier teamate...(Because of the mechanic given) 3. Its a bomb...best i could do
@koonfuzzled
@koonfuzzled Ай бұрын
Bambol or Steve?
@jaguarjess1176
@jaguarjess1176 Ай бұрын
Bro, I’m so happy they haven’t been new entities for days
@XllllllollllllX
@XllllllollllllX Ай бұрын
Slugfish + pandemonium + dread when?
@Goobizy
@Goobizy Ай бұрын
Oh no
@AzertyQwertyXD
@AzertyQwertyXD Ай бұрын
How would that even work??????
@RealDestinycalls
@RealDestinycalls Ай бұрын
Goat Man is already technically dread if you think about it
@AzertyQwertyXD
@AzertyQwertyXD Ай бұрын
@RealDestinycalls ...I didn't think about that damn your smart
@arobloxbaconhair1242
@arobloxbaconhair1242 Ай бұрын
goatman rework?
@The-void_hotel
@The-void_hotel Ай бұрын
I think you should call the one that sends you back a few rooms if your teammates are behind push back, get it because it pushes you back more like just throws you back, but pushback sounds better than throwback
@Envy_but_humorous
@Envy_but_humorous Ай бұрын
Two entity ideas I came up with: The first entity would be called envy. When you enter the room it’s in A timer of five seconds will appear in the left corner of your screen. Once you see the timer you have to stop running or walking and on the last second you have to rush to the next door. If you do it to late or two early it will obscure your vision. The next time you fail the minigame you will be killed. The entity will spawn rarely and will only appear when you make it to the fifth saferoom. The second entity would be called exceptance. If he appears in the room your in you have to stop running for five rooms. You can slide during the five floors though. If you run during the five rooms you will be killed. If you make it through the five rooms without running 30 seconds will be added to the timer. Exeptance will spawn very rarely and will only appear once you make it to the seventh saferoom.
@Piszle
@Piszle Ай бұрын
As usual Peak content✨ I love the last design a lot You cooked this michellin’s video a lot its good❤ 00:00 Start of the Peak Video 8:58 Best Ending quote
@koonfuzzled
@koonfuzzled Ай бұрын
thank u :D
@Piszle
@Piszle Ай бұрын
@ Thanks for blessing My eyes right after I woke up this is masterpiece
@Kaydogoco
@Kaydogoco Ай бұрын
Absolute gracious
@koonfuzzled
@koonfuzzled Ай бұрын
gracious!
@LeonidesEzekiel
@LeonidesEzekiel Ай бұрын
budum tss 🥁
@rylearkinnotob4555
@rylearkinnotob4555 Ай бұрын
1. Serphin 2. Pacer 3. Opha-Bomb added mechanics: 1. serphim protects you from goat man; an interface of when theyre gunna come, basically their eyes turn red to stop, and blue to go 2. pacer, in singleplayer just appears at a 1/30 chance, and must spam the spacebar/screen, or a rhythm minigame where its like the beginning of hatsune miku no shoushitsu in proseka (expert chart) 3. opha-bomb syncs with the in-game clock, and in multiplayer, whenever someone passes the opha-bomb to someone, they steal their time equivalent to how much the opha-bomb has. death animations: 1. you burn into a crisp while screaming in pain 2. get cut up into pieces and slashed 3. blue shell
@KareemMohammed-h6s
@KareemMohammed-h6s 18 күн бұрын
(New entity)litany+angler+rush (grace)(pressure)(doors)
@yeshchatte
@yeshchatte 25 күн бұрын
Ideas for names! The first one that’s like red light green light: Watcher Light The second one that pushes you back a few rooms: Stay Counter Grin The third one that acts like a bomb: Blow Fret Bombin
@sumybibin6511
@sumybibin6511 Ай бұрын
Names: 1st entity, dinve 2nd entity, gashes 3rd entity,xrax Hope these are fine names. Also ur very good at art! Keep it up!
@amitsamaradhanushkumar656
@amitsamaradhanushkumar656 19 күн бұрын
These designs are SO very cool you cooked with then and some names i was thinking of for the entitys are Entity 1: Peek Entity 2: Watcher "Entity" 3: Grasurd Explainations for the names i gave: Peek: i mean like, he does feel like a entity that would slowly peek at the player before fully looking Watcher: I feel like he would always be watching and when he sees a player ahead of another player he would start to fly toward the player ahead and his other eye (not the number one) the pupil would start to smallen the bigger the gap between the players and his pupil would grow back to normal when he rushes to the player ahead and i think a small terrifying scream would be good enough to know he is coming Entity 3: i dunno just sounds cool
@Steve-t5l6q
@Steve-t5l6q 21 күн бұрын
Entity idea: Mist Mist would be able to become entities, but they will never do harm. Each entity has a different indicator to so that entity is mist. If you do the action you are meant to do for said entity, you will take 25 damage Carnation and Slug Fish: a faint blue glow will appear next to the tentacles Dozer: blue glow around the image Slight and Heed: a blue glow around the door that you enter through Elkman: "eyes" glow blue instead of white Sorrow: blue mist instead of red (prob a bad idea for an entity)
@AetherStan12
@AetherStan12 26 күн бұрын
1- patience! I heard somewhere that grace is based of a god or high powered entity, and the runs we do are like a purgatory. Each entity is supposed to represent something the player had problems with. However I do realize this really wouldn't be a good name since others like dozer kind of use patience, so my next idea is the name Cetch. (Catch but with an e. Idk it kinda matches what think the developer would say.) 2- Retribute. This is in a sense for if you leave the player behind, you'd have to pay back with some rooms as like a punishment. 3- I won't know if this makes sense but I chose flurry! The Google definition for this means sped up or quick activity I think, so i thought this would be a good name for him mechanic wise.
@Cyroid_1
@Cyroid_1 Ай бұрын
OMG I LOVE YOUR ART!!!!
@ethansgamingvideo
@ethansgamingvideo 3 күн бұрын
Paper Scenarios: 1: “when he rolls the dice, do not go behind the number of doors he rolled.” 2: stop when it’s eye is red 3: do the game correctly, you will be safe, or else it explodes.
@Darklordhedgehog
@Darklordhedgehog 5 күн бұрын
3:04 seems cool, but i would say it should work for 1 room, since carnation is kinda... deadly and it would be rng when that happens. And i think the damage should be like yellow mist like slight or heed, but it ticks every time you move dealing 1/10 hp every second
@what.nonottoday-m8q
@what.nonottoday-m8q Ай бұрын
the voices are back. EDIT: it’s based off of pizza tower it has low quality entities look at dozers art style.
@hamburgerman69-j3l
@hamburgerman69-j3l Ай бұрын
i think the first monster thingy should instead have the effects of both heed and slight but they switch depending on the the color of its eye and can change what color its eye is by blinking
@cheese_with_a_hat
@cheese_with_a_hat Ай бұрын
grace has 7 entities since each represents a sin, so I think we should keep it as 7 and add more room types instead
@JayCeeTheOne7
@JayCeeTheOne7 Ай бұрын
How about certain gimmicks in rooms that resemble the 7 heavenly virtues, like a diligence room that slows the timer but it gives you a fair trade off by spawning the opposition of the room? This case, sloth. I don't know just a fun little thing i thought, i agree though.
@cheese_with_a_hat
@cheese_with_a_hat Ай бұрын
@@JayCeeTheOne7 that's a great idea
@JayCeeTheOne7
@JayCeeTheOne7 Ай бұрын
​@@cheese_with_a_hat Thank you!
@loganboi2166
@loganboi2166 Ай бұрын
problem is there is 8 entities so i dont think this works (elkman, slight, heed, sorrow, carnation, slugfish, dozer , goatman) and we cannot agree which entities are which sin (there is such wide opinion elkman could be any of them)
@WEEBYTHEARTIST
@WEEBYTHEARTIST Ай бұрын
Goatman doesn't count, it represents the Devil
@grorge4556
@grorge4556 Ай бұрын
Here's one more, What about an entitie where when you hide from carnation the light change color and you have to wait a bit longer because it is standing outside waiting for you and peaking at you from the opening
@koonfuzzled
@koonfuzzled Ай бұрын
i see the vision
@A1nnyey
@A1nnyey Ай бұрын
Carnation prime lol
@grorge4556
@grorge4556 Ай бұрын
I'm talking about the white light changing and a different entity will be there
@speedy-bp7vk
@speedy-bp7vk Ай бұрын
I just relized that you got a discord. Also on one of your first videos i commented about you getting a discrod and you responded that if you got like enough attention or somthing like that im not to sure but eather way im happy you got a discord 🎉 I found the vid it is ur first one 👍
@PheonixKingII
@PheonixKingII Ай бұрын
Idea for the second one you did: Speedster, if you get too far ahead of your teammate(s) he will appear Infront of you constantly at the same distance, his eye will change 1-5, then he'll grab you, your screen flashes white, and then you're back the number of rooms that were in his eye, I think the singleplayer one fits him perfectly though
@Onikai1455
@Onikai1455 Ай бұрын
I forgot about your channel but I’m glad to be returned
@koonfuzzled
@koonfuzzled Ай бұрын
Welcome back
@Gamerscreech
@Gamerscreech 3 күн бұрын
I think the reason grace has so few entities because of the time limit, the time limit makes it hard to create entities without making it hard for non-speedrunners to play the game
@Youraveragecommenter45
@Youraveragecommenter45 Ай бұрын
would it be realy funny if after room 500 entities change from sins to vitues: like: patience- an entity which will require you to slow down (much like the elk man and if you dont slow down (by spending atleast 2secs in the room you will start to glitch out) faith- a room type wich (if you take he long path going up (you are not safe from carnation though she will be slowed)) will cut 5-9 rooms (if this room generates near the safe area then it will cut half of the course) charity- having to make you trade atleast one item (either pages wich give you like 2bricks or any upcoming items) just to name a few and these entities/room types will cycle every 500 rooms
@badlydrawntriangle
@badlydrawntriangle 15 күн бұрын
i dont know what to call it, but i had an idea for an entity where a bunch of hands will reach onto your screen and you have to "shake" them off before too many get on. if too many get on, you die. this would probably spawn more frequently though because its easy to just move your camera a bit while running
@hono.sapiens
@hono.sapiens 25 күн бұрын
if you do another one of these, i have a entity idea. picture some (humanoid) thing with 4 or 6 legs crawling around in the room ur in, then going to the door frame. once the door is open, you IMMEDIATELY have to disable your light before it insta kills you. it can appear in any room type and it doesnt matter if your out of sight,it always knows if theres a light on.
@Failedtoname
@Failedtoname 23 күн бұрын
I personally think that Grace has already enough entities, the new update is going to make it CHAOTIC...
@AzertyQwertyXD
@AzertyQwertyXD Ай бұрын
My idea for a monster is the reverse of dozer. It's a red face that's crying. when he spawns, you can't stop running until the next monster spawns (not including slugfish elkman goatman slight and heed). if you stop running, your screen turns red, and his eyes turn into black + and the text that appears is "ẄH4| H4V€ ¥ØU Ð0Ŋ3" instead of the text appearing on a corner and multiples. it spawns everywhere like the "you are a idiot" virus, then you die. The note reads, "Don't stop." he appears as the last entity. He won't spawn when any of the not listed enemies are active. the description of his badge is "he Isn't like the other ones" I didn't know what name to give him so I put reverse of sleeper on chat gpt and got vigilant, alert, conscious, awake, wary, and more that didn't fit so what name should I give him????? Edit:Someone responded, and his name is 'awakening', and the name of the badge is 'CONSCIOUSNESS' :D
@katarzynagrabka5820
@katarzynagrabka5820 Ай бұрын
i think a good name for this entity would be "awakening" also for the badge name i think it would be improved by just an antonym of snooze, and i think the name of the badge would be "CONSCIOUSNESS" the badge description would fit being "Swallow her ego, or she will, too." (also sorry if awakening was actually a he, but they're the reverse of dozer, they even reverse gender :P )
@AzertyQwertyXD
@AzertyQwertyXD Ай бұрын
@katarzynagrabka5820 THANK YOU your the greatest person known to man thank you for telling that is genuinely fantastic I hope you have a fantastic day week and life :)
@Sans-l9u
@Sans-l9u 23 күн бұрын
Here’s an idea for ya! Name: chaos Spawns a portal in the middle of the floor creating mini and slow versions of it to chase you for a minute. He will spawn a lot of these if you touch the portal, you will fall in it and fall on top of him. Resulting in death. If you get caught. You will die to tell that he spawned. If you are holding a lantern or a flashlight. It will flicker
@CarlPlays6922
@CarlPlays6922 Ай бұрын
you've made new entities for pressure and grace, now its time for doors!
@koonfuzzled
@koonfuzzled Ай бұрын
Oooo
@karenlong1877
@karenlong1877 Ай бұрын
Here are what I think they're hints could be. First one (v1) "learn from Dozer" First one (v2) "it only sees moving things. Go when it can't see you" Second one (multiplayer) "stick together. Don't go too far away" Second one (singleplayer) "fight back. He gets weaker the better you do" Third one (multiplayer) "keep it stable. If you can't do it, trust a friend.) Third one (singleplayer) "keep it stable. Don't let it explode"
@ucf06
@ucf06 Ай бұрын
Slight + eyes = eyefestation
@philip_countryball
@philip_countryball 29 күн бұрын
Hollow, Disobey, and Challenger (Storywise in replies, someone pls do it)
@ucf06
@ucf06 Ай бұрын
I know you should make an entity. If you do this again, you should make one where if the entity is Black you have to use a light source but when it’s black, you have to remove it as quick as you can. His name will be Humber
@GastrointestinalGastornis
@GastrointestinalGastornis Ай бұрын
This is Awesome
@The_void_calls_you
@The_void_calls_you Ай бұрын
You are a nice youtuber, I subbed
@koonfuzzled
@koonfuzzled Ай бұрын
Ur so peak for that
@battleformixedisland648
@battleformixedisland648 Ай бұрын
entity idea: bile spawns on the roof of a room and goes down the room gradually to survive, you need to get out of the room before bile touches the floor (like goatman + sorrow)
@aggelosaggelos5696
@aggelosaggelos5696 Ай бұрын
it would be interesting to add an thing that needs you to keep balance. Basically if you slide spam,take corners to violently etc it would cause a meter to drop,once at zero death or a penalty entity or not its an interesting mechanic against mega tryhards
@Cyancloud13
@Cyancloud13 Ай бұрын
My Entity For Grace: Rush (From Doors) It Starts A Chase Every 100 Doors, That Lasts 25 Doors, Other Entities Can Spawn In The Chase, It Makes A Big Chase Every 1K Doors, The Chase Lasts 100 Doors And Has New Mechanics Like Parkour And Mazes
@Kaicool90287
@Kaicool90287 Ай бұрын
0:02 THATS ME! but I didn't necessarily want more entities.
@ethansgamingvideo
@ethansgamingvideo 5 күн бұрын
WOW AMAZING
@OrionPlaysRoblox
@OrionPlaysRoblox Ай бұрын
Cool! The first two kinda look like Pokémon lol but I love the designs!
@Cl0omi3
@Cl0omi3 Ай бұрын
For the second entity i think if ever someone makes an animation out of the mechanic i think it would be nice if it dashes in front of you and grabs you and makes you look in its eyes by going up in your face. If you succeed then it will disappear. If you didn't succeed, the number in the eyes will count up like a slot machine and once it reaches five it will either push you or drag you 5 doors down.
@alexionutbarbu
@alexionutbarbu Ай бұрын
Okay so, the first monster is fine since he works like dozer, but the second one has a problem with its single player version since it fits more into like a game like doors and pressure, a better version would be you need to point your flashlight at hes eye and then it starts counting down from 5 to 0, it does have a timer and once the timer finishes, it attacks you(it does as much damage as heed and slight) The third one is fine tho and all of the designs in the video are good
@BlueWolf0998
@BlueWolf0998 19 күн бұрын
Name ideas 3:26 - Weep The name refers to the usual “Weeping Angel” enemies you find in some games, since I assume the entity is some sort of angel 8:29 Smite Tried my best to tie the name in with the religious aspect of Grace
@pischk1
@pischk1 Ай бұрын
Tbh i had a idea of one where it would take some time off the timer like 10 or 20 im not shur what is best probably the first one but i feel it would be a minigames thing or got to hide or out run it
@IvanTheEyeThing40000
@IvanTheEyeThing40000 Ай бұрын
Here's my ideas for some names cuz why not: 1-Cower (since it "cowers" behidn it's wings when it's not looking at you) 2-Regress (pretty self-explanatory) 3-Saviour (since it's based off of an angel)
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