Creating Geometry-Based Lighting in Houdini Solaris

  Рет қаралды 7,226

Chetal Gazdar

Chetal Gazdar

Күн бұрын

In this tutorial, I'll walk you through the process of converting geometry into captivating light sources using Karma-Solaris in Houdini.
I'll guide you step by step as we bring your 3D scenes to life in a whole new light.
Music: Bensound.com/free-music-for-videos
License code: QKBRV8Z0P0QV1XGV

Пікірлер: 17
@Shaolinfool_animation
@Shaolinfool_animation Ай бұрын
This is exactly what I was looking for!
@peterpejanovic2652
@peterpejanovic2652 Жыл бұрын
Wow,nice,thank you! That is super useful!
@elenatres
@elenatres 8 ай бұрын
Thanks! very helpful tutorial 🙏
@madluis9
@madluis9 2 ай бұрын
thanks man! it was really helpful
@alexandrkornilov9199
@alexandrkornilov9199 11 ай бұрын
How do you make a lpe tag on this light source?
@alexbudulan4663
@alexbudulan4663 Ай бұрын
How can you make geo light emission work with xpu?
@wewantmoreparty
@wewantmoreparty Жыл бұрын
Awesome thanks
@Mati_Motion
@Mati_Motion 4 ай бұрын
I did this with instancer and sphere particles, not work. How to do particles emiting light ?
@midnightround476
@midnightround476 Жыл бұрын
thank you,but how can i create a light LPE tag for this geometry light?
@HangYuriYangFX
@HangYuriYangFX 10 ай бұрын
you need to use rendergeometrysetting to set the tag. and then use LPE to get them in AOVs
@gregorybennings8718
@gregorybennings8718 7 ай бұрын
I take it Karma doesn't support bloom? I'm assuming this is something you'd add in post-processing/compositing?
@paun-l8k
@paun-l8k 12 күн бұрын
Yes
@karimoh3154
@karimoh3154 4 ай бұрын
nice
@adriendelmas_
@adriendelmas_ 11 ай бұрын
thanks !
@mechmedved
@mechmedved 3 ай бұрын
well, how to get LPE tag with output ? )
@sqworkshop
@sqworkshop 6 ай бұрын
why i need make "rendergeometrysettings"??? Emission working without this step
@ChetalGazdarVFX
@ChetalGazdarVFX 6 ай бұрын
In Solaris, if you want to treat your geometry as a light source with proper light behavior, you need to enable the 'treat as light source' option in the "rendergeometrysettings".if you apply only emission material, it will emit light but won't produce shadows or other light-related effects.
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