So what is your programming idea for the next episode? 😄
@herrhartmann30366 ай бұрын
A ball bouncing inside a circle, with the point of gravity rotating around it. Every time the ball bounces, the gravity point gets a little faster. I wonder if this system will eventually reach a point where the ball hovers in the middle, because gravity is moving so quickly that the ball can never fall all the way to the rim.
@benjixscarletdoesntdeservehate6 ай бұрын
Ten balls bouncing at once
@Азиан_пипл6 ай бұрын
The idea for the video: one ball randomly turns a square when falling: 50% to the left, 50% to the right. When the square is completely rotated, the ball(s) doubles (are doubled). Please accept the idea.
@Air_Epic_Wubbox326 ай бұрын
2 balls bouncing. 1 big and 1 small. Each time the big one bounces, the circle gets bigger. When the small ball bounces, the circle gets smaller. And when they collide, the big one gets smaller and the small one gets bigger
@mmlndjdjrj6 ай бұрын
the 2 balls are trapped in a circle inside of 3 other circles and every bounce there is a 10% chance to make a gap that is 1.4x pixels bigger than the ball in the circle and the circles are rotating so it will be harder for them to get out and the next circle is a little bit bigger and ball who wins their size gets increased by 1000% and speed by 500% and spawns 10 clones per bounce and the simulation ends when it crashes
@tesseract75866 ай бұрын
make one where the ball gets faster every bounce and spawns a new one, but every bounce the gravity point is randomised.
@Eljeirobloxgames6 ай бұрын
cool
@ninthhourayonio2 ай бұрын
A ball is in a square and every time it hits a corner, 2 balls come out and the ball goes away.
@Jackdoesthings1002 ай бұрын
🤓
@JACKSONOTTАй бұрын
Cool idea! But if the gravity point is In The middle it might just get stuck
@Kittyderp6 күн бұрын
@Jackdoesthings100 What is so nerdy about it? Or are you just plain rude?
@Whatdoido-b8c6 ай бұрын
The outline is a box, with a ◘ shape, and the ◘ grows bigger every time it bounces. Once the ◘ fills up the box, the circle in ◘ gets bigger and then the square in ◘ gets smaller, and so on.
@FeWi-YT6 ай бұрын
So basically what I understood is: The outside is: „that shape“ Everything the ball inside bounces the „shape“ gets bigger until it fills itself???
@FeWi-YT6 ай бұрын
Once the „Shape“ fills up the box? „The shape“ is literally the box it can’t fill up itself
@evanmorales82436 ай бұрын
.
@cryyl72235 ай бұрын
I love you❤
@Wenda-s8j2 ай бұрын
@@cryyl7223YO WHAT YOU MEAN BY THAT 🤨🤨🤨🤨🤨
@THEajrfan2 ай бұрын
A circle with a ball in it. Every time the ball bounces a scream is heard
@RightWays64Ай бұрын
Repeat until it is your scream
@lailoutherand2 күн бұрын
@@RightWays64 Naw 💀
@Milkocioused5 ай бұрын
5:12 IT DREW A STAR LOL
@LewisDaniel-ff3hw3 ай бұрын
Your right! It draws another one still in the 5 minute part
@betterbuilt58592 ай бұрын
Also look he timestamped 512 from 2048 game
@unnamedguy562 ай бұрын
hahahahaha so funny a star
@XseriezisaG6 ай бұрын
Suggetion: we start with 4 small balls but everytime they hit a wall, it spawns another. and when a ball hits another ball, it merges into a bigger one. to the point that a ball size takes up the whole ring.
@0rangjooce3456 ай бұрын
So basically, it’s just cannibalism, but you get bigger each time you eat
@catbirdlover88585 ай бұрын
@@0rangjooce345aren't you literally a bomb
@Carlang292 ай бұрын
@@catbirdlover8858💣
@jengjengYT5 ай бұрын
1:36 box starts to go CRAZY
@catmeowdogwoof4 ай бұрын
insanity
@randomcooldud4 ай бұрын
@@catmeowdogwoofme
@Slowby_Sloby4 ай бұрын
@@catmeowdogwoofi said that wth
@gabrielsus-sus3 ай бұрын
1:40 this is the actual part when the box starts go crazy
@YongsiangTayАй бұрын
😅
@axelryvola4 ай бұрын
Complicated idea: Make a sim with a square border and a ball. The ball has a 10% chance of duplicating, 10% chance of disappearing (if there's already a second one), 10% chance of speeding up, 10% chance of inverting gravity, 10% chance of getting bigger, 10% chance of getting smaller, 10% chance of slowing down, 10% chance of getting a random gravity, 10% chance of making the frame bigger and 10% chance of making it smaller. These effects apply to all balls. Start with 10 balls and make the square pretty big. The max square size is the entire screen. End the simulation once it crashes. I hope you make this one it's pretty good and it's my first recommendation!
@BonesYouTube6 ай бұрын
A ball starts with a 0% chance of spawning a new one, every bounce increases the probability by 0.1%. The probability value is unique for all balls, and when a ball duplicates, its probability resets to 0%, but increases its own probability incrementation by 0.1%. Which means after a ball duplicates for the first time it will increase by 0.2% instead.
@qopparune4 ай бұрын
When it bounces around, it typically makes a cool song
@PlankingPancake6 ай бұрын
The outline is a square. The ball starts in the middle. Every bounce on the bottom half of the box decreases gravity and spawns two balls but if it hits the top half of the box three balls get deleted and gravity increases
@The_Mandela_Alternate_YT6 ай бұрын
love your calming vids for someone with adhd it helps me a lot
@180rotator6 ай бұрын
Suggestion: 2 triangles (rotation isn't static) bouncing from it's trail which gets longer but everytime the 2 triangles collide, another one appears. The border being a constantly rotating square. (5°/s)
@DatAzureBoi12 күн бұрын
idea: ball bouncing but if it doesn’t hit a said amount of bounces before the timer runs out, it explodes
@T4C75P_tacysp5 ай бұрын
5:23 ball makin stars
@林林林-q8p6 ай бұрын
1:49 digit spinner
@Aellebpleb4 ай бұрын
Clever xd
@wasperfly6 ай бұрын
A ball is spawned that explodes into multiple smaller balls that color the circle and despawn after bouncing once or twice. Maybe for the big balls they explode randomly after 1-5 seconds, while the smaller balls have a 50% chance if despawning on the first bounce and 100% on the second. Repeat until the circle is fully colored (or once you get tired of waiting if it goes on too long lol)
A triangle bounces around inside of a circle. Whenever it collides with the circle, it has a 60% chance to gain one side (turning into a square) or a 40% chance to lose one side. The shape can also grow every bounce. The simulation stops once it is too big to bounce inside the circle.
@twbvqc2 ай бұрын
1:36 is me trying to solve a rubik's cube
@Hayden-go2tr2 ай бұрын
🤣
@Russell-h9q9 күн бұрын
fr tho
@Turkey_bookworm3 ай бұрын
0:01 “black hole dododododo” pinkfong star moment 💀
@anno_nym6 ай бұрын
I kinda liked the star appearin g out of nowhere at 5:02
@Cinnimin2 ай бұрын
a fun concept to try out is something like the double pendulum fractal, where you plot out every point in the circle and watch the ball bounce. from there you assign to each point depending on where the ball is after a certain period of time and what u get is a neat and interesting picture :3
@Timetravelingpancake-uj7rw5 ай бұрын
A complex idea: There would be a Sun, and Earth. The sun would drag the Earth towards it. The earth has a 20 percent chance to add another Earth when it collides with the sun, but the Sun has a 20 percent chance to remove an Earth when it hits it..
@sonicwaveinfinitymiddwelle85555 ай бұрын
> circle arena > 2 balls > upon collision both balls velocity and gravity gets halved > when balls collide with ground there's 0.5% chance to triple velocity and double gravity > the chance of the rule above is multiplied by amount of total collisions > run the program until you reach 200 total collisions or the balls fill the whole circle
@Demetra-w8n4 ай бұрын
1:26 how I feel when trying to figure out something complicated
@Thebestsisters695 ай бұрын
The outline is a rectangle (Make it as big as you want) 1) A square black hole will keep going left and right (The height of the rectangle) 2) A tiny ball will appear behind the black hole, every time it hits the black hole, it disappears but every time it touches the border, it duplicates 3) You can end it by making the square wider enough so it can't move anymore or you can do it until all the balls are collected and can not be duplicated anymore (I'll let you decide) Anyway that's my video idea😊
@R6nken2 ай бұрын
0:39 looks like a washing machine for me
@VimsekoppКүн бұрын
ME TO😂😂
@XxalejandroxX-w7t2 ай бұрын
2:25 "i want to go" "no, go with me."
@kdilena853 ай бұрын
7:32 the fly in my room
@Andrethegiant20084 ай бұрын
A triangle in a box. Whenever the triangle hits the sides, it gains a side. This keeps happening until it's a circle, at which point a new triangle spawns. If a shape collides with a shape of a higher number of sides, the one with fewer sides will gain one and the one with more sides will lose one. Keep this up until you've got 5 circles. Or 10, if 5 turns out to be too quick.
@RealKjnolie6 ай бұрын
4:23 why I here hear "I was never lookin for her till I found her" This melody
@nshoofficial4 ай бұрын
same
@betterbuilt58592 ай бұрын
me too
@jasonzawtunАй бұрын
• A rectangle border. • Blue ball starts at the left side and red at the right. • If blue ball touches the right side of the border, it despawns and 2 new blue balls spawn at the left side. Same for red. • If blue and red balls touch each other, they're deleted. • If the coloured ball team has zero balls left and thus extinct, the other team wins (and maybe fill the border in the long run lol).
@PapaGeorgeVr6 ай бұрын
Why does this have so few views? This is amazing!
@vuelle98164 ай бұрын
That was cus it has/had very recently been posted
@gabriellemarkle276110 күн бұрын
Can you make one where the outline is a circle ⭕️ and a ball inside get bigger every tap and it keeps on layering and can the song be hot to go? Please I love your videos ❤
@IkeFanBoy645 ай бұрын
Suggestion: How about one where the shape needs to fill the border, but every time it goes completely over a part of its trail, the trail disappears and the shape gets smaller.
@Catkid6 ай бұрын
A ball is bouncing around in a ring, and every time the ball hits the ring, the ring's shape shifts closer to being a square. Once the ring is fully a square (or like one is unable to visually tell the difference between it and a regular square), the ball slowly gets larger and more square-like every bounce, until it fills the square
@qopparune4 ай бұрын
0:54 I don’t see any balls getting deleted
@LaserMob.6 ай бұрын
a little wheel that run in a direction (left/right) when that touch the center change direction 5% speed up 5% less gravity 15% enlarge the wheel until is stuck
@sooper_wooper6 ай бұрын
Love these videos, pls make more
@TheProfessor-TB5 ай бұрын
A box, with a square, there is a line, that if the square touches it, it will double. The process continues until the squares fill the box, as if it were a grid.
@mateojosecarolino27206 ай бұрын
Idea: 1:57 but the gravity changer has no gravity and is also a ball
@AngieTheCatGD6 ай бұрын
These are separate btw A ball bounces in a circle, but the gravity point changes to where the last bounce was, until it fills the screen Every bounce, there is a: 25% chance of ball growing 25%chance of ball shrinking 15% chance border grows 15% chance border shrinks 10% chance nothing 5% chance new ball spawns 4% chance ball deletes 1% chance end
@Kittycat-mr4im6 ай бұрын
The ring is bouncing on the edge of the screen, there is a ball bouncing inside of it, and every time either of them bounces it spawns one more ball. every time the balls collide 10% chance one of them disappears. Every ten bounces of the balls, the ring bounces faster
@2048tile-s5y5 ай бұрын
The outline is a ring. There is a gravity ball looping around the ring. There is a ball inside the ring. Every bounce increases the speed of the ball and the looping gravity ball. Sim stops when the gravity ball becomes a particle accelerator. Trackers: speed of gravity ball, rotation of gravity ball.
@Mapyor6 ай бұрын
6:55 error not tail
@FLonYT3266 ай бұрын
Suggestion: The outline is a circle, and the ball starts in the middle. It bounces and gets bigger until it fills up the circle, however, the twist is that the bounces are synced to a song’s original rhythm.
@ANDAPBALL6 ай бұрын
can u do the ball but every time bouncing double count and ball gets faster?
@AceAmericiumWind6 ай бұрын
I remember u I was americium
@kevin_the_pixeladed3 ай бұрын
5:26 i love so frikin much how the ball just signs at 160 bpm but the ball speed is beyond infinite
@sarahclark3196 ай бұрын
Make a ring with a circle that has a trail everytime the ball bounces it has a 50% chance the trail and circle will get bigger and another 50% chance the ring will get smaller. It also changes gravity every bounce. Hit like if you would love this idea plz🥺... Please add my idea I like your videos!!
@ABITDANTON5 ай бұрын
inside the ball there is a square jumping without gravity, but there is also a triangle with high gravity there. If the triangle touches the walls of the circle, then the gravity of the square decreases, and that of the triangle increases, and vice versa.
@Poudcou.2.05 ай бұрын
A circle with a circle in the center and if the balls touch it they get erased
@tmangb2 ай бұрын
The outline is a triangle with rounded edges. The ball has to fill in the triangle, and gets bigger with every bounce. but theres an evil square bouncing around that gets smaller with each bounce, which erases the filled in areas from the ball.
@lemm-16 ай бұрын
how people thinking of this shi 😭😭🙏
@MasonNeville-w9n2 ай бұрын
a square divided into 4 sections with a different gravitational pull for each segment (maybe a gravity source in each corner that only affects the object in the middle when it is in the nearest segment to it . The object in the middle ( a square) that has a 1% chance to double in size and a 99% chance to grow by a small margin, until it fills the square
@sedrickrobinson45956 ай бұрын
1:07 fnf arrow colors right there
@MegaGamer224 ай бұрын
Playstation colors too
@NoahJamesGaming4 ай бұрын
why did I think that said fnaf at first💀🙏
@user-ngatjehdsmwoaplАй бұрын
The ball bounces gets x1.3 faster. If it reaches to x1.3^17 speed. Stop at 1 speed and go at x1.5 then x1.8 until we get to x4.2 as the Maxuim until if it’s at x4.2^17, rebirth will do ^1.1 and it multiplies x by 1.9. ^1.1 ^1.2 ^1.3 ^1.4 Until to ^6.9 Then unlock the fps at ^3.6 to get 1 functions fps per second. 60 functions fps per seconds to buy (functions multiply all stats by x1.006)
@mavutotantoshumba4459Ай бұрын
Pls give me some likes 3:10 😢
@ZekeBRunner_76Ай бұрын
No
@firey-valer20106 ай бұрын
ME TOO :( 1. When the simulate start, a black hole will created and move toward with degrees = 45 and the speed 10px/f and zero-gravity. 2. If the black hole touching the egde, it will bounce and create a new black hole in random location. 3. All black hole will have the gravity (G = 0.4). 4. If an black hole touching another black hole, they will bounce and the border will wider. 5. Border will start with the radius wide (R = 325.75px).
@manjuegazos46725 ай бұрын
The outline is a circle. It starts with a ball in the center. For every tick, the gravity vector is randomized, but of same module. If the ball touches the ring, -your PC crashes.- another ball spawns. Every time a ball bounces, it grows (they can also bounce with eachother). It goes like this until the balls can't fit inside the ring.
@Trebord_6 ай бұрын
Suggestion: Start with two balls, one becoming the center of mass, and whenever a ball collides with the center of mass, it becomes the new center of mass and duplicates the other ball it stole from
@kwekker6 ай бұрын
A red circle and green square in a square box, the square can move up, down, left or right, depending on player input. When the square touches the circle, its tail gets larger and the circle disappears, respawning at a random different location
@jenriesgamingworld80416 ай бұрын
a circle in a box but everytime it hits the box it multiplies but if it hits the top or bottom it has a 50% chance "or 100% if you cant have a randomizer" to delete the ball it hitted. "plus a 25% chance to spontaniusly combust/explode"
@_Dearex_5 ай бұрын
Squares bouncing in a circle. If two shapes touch, one loses a corner and the other gains one (random on equal, else the lower count loses). A triangle losing one gets deleted and spawns two new squares. Maybe color per corner count?
@FlashOfAshАй бұрын
motorized ball, it's constantly rotating, also add bumps to the border so that it isn't just stuck there at some point
@patchb0iАй бұрын
make a ball inside of a triangle Ball Purpose: the ball will clone itself every second Triangle Purpose: every bounce makes the triangle increase in sides Clone Purpose: every time it hits a new side it will be deleted Speed Purpose: Every Bounce Will Make The Balls Speed Up By 0.01%
@jkju98162 ай бұрын
Every time a ball bounces, 10 new ones spawn💀💀💀
@RBLXCJ.2 ай бұрын
Hi Code CodeCrafted! I subbed btw An idea: A ball is bouncing in a circle, with 2 centers of gravity, if the ball hits the right side, it chooses the red one, if it bounces off the left side, it goes to blue. Please note that if the ball hits one of the walls on top of its it spawns 1 more ball.
@OrasuiАй бұрын
Idea:2 Ball bouncing in square box but first ball will change the shape to square when bounce and when it bounce again it will change to circle and will have 10% to grow bigger second ball when touched the other ball it will freeze and new ball appears.
@44Hd226 ай бұрын
Can you make an algorithm that lets any number of balls play a song with correct pauses and note lengths? This will probably require a lot of processing power with more balls so you could just do one or two. You would need to add areas in which a longer note is played while the ball is overlapping it and the algorithm should work with different physics so you can tweak them. Some other cool elements could be moving parts, areas that exert a force on the ball (it can be a different shape if you want), gravity areas so just force areas but shaped differently (circle or maybe hexagons or any shape), bounce pads or something, mid environment physics changes, logic gates or interactive parts that change something in the level and maybe visuals but visuals could be a separate algorithm. The algorithm could use the level or you could do (some parts) manually to emphasise changes in he music. If you have more ideas, you can add them if you want to. You can do this by making each element have a specific sound or you could just predetermine the sounds and let the main object travel through the level that way. Maybe you need to isolate the sounds you want to be synced but I don’t have any real coding experience. I might know very simple surface level stuff but I can’t really know *List of Elements* Main object Collision areas Extra bounce collision areas Passable sound areas for longer sounds Environment changes Buttons or triggers for movements (the buttons aren’t really required for movements because it’s a simulation and not a game) Physics changes (gravity fields or changing direction of gravity or making it be one gravity point; time speed, shape change (number and/or shape) Visuals (can be just some text or colourful and pretty animations)
@Hy-Dray3 ай бұрын
Make one where it starts off as a triangle and every bounce it gets very slightly bigger and gets one more side each time. (Hopefully that makes sense)
@Theofficial_aggelocccc514 ай бұрын
a circle with a ball, there is a 50% chance for the shape to get more speed, and a 25% chance to add 1 more side, and a 10% chance to spawn another shape of the same
@bellastella238821 күн бұрын
5:28 FRUIT NINJA!
@asia60382 ай бұрын
If A Ball Bounces, A Gravity Ball Appears, If A Ball Gets At Least 30 Speed, Gravity Ball Disappears. If A Ball Gets At Least 25 Speed, 5 New Balls Create. When Any Ball Gets At Least 10 Speed, 8 New Balls Appears, When A Ball Bounces At The Bottom, A Spike Appears. When There Are No More Balls Left, The Simulator Ends. We Start In Four Balls.
@yoylecake3134 ай бұрын
the outline is a circle and there’s a square that bounces. the square duplicates the amount of squares in the circle and also increases the circle’s radius
@jmanbenoit38125 ай бұрын
A cube bounces around inside a box. There are 2 points in which the box is shot up with great force. When this happens, it changes gravity, and there is 1 force point on the roof in the middle. Everytime it changes gravity, another box spawns, the identical size of the cube. The original cube is white, and the others are red. The white cube will absorb the other cubes. As it absorbs cubes, it gets bigger. The simulation ends when the white square gets too big to fit in the square. Side note, all squares play a piano note whenever bouncing.
@bonapartnt42862 ай бұрын
A ball that’s goal is to fill the circle. But with every bounce, there’s a 25% chance to randomly switch the gravity point. If the gravity point is switched, there’s a 50% chance to not only erase all progress, but also double the balls size
@Pin_Pin_Pin_Pin5 ай бұрын
1: a ball bounces around and spawns 2 more balls every bounce but also gets bigger every bounce 2: a black hole bounces around and every 5 bounces it makes another black hole Or A ball is trying to escape 10 rings but every bounce it breaks a small chunk off of a ring and every 5 bounces a new ring is added. Or 7 Balls Each A different colour. Every time a ball bounces another one of its type spawns, And a black hole bounces around and changes to a random colour every bounce and it can only take the colour it is.
@Scoreman86266 ай бұрын
Hexagon housing: 1 ball, 1 triangle, 1 square bouncing inside, ball makes the hexagon thicker, square makes it thinner, triangle makes the bouncing faster.
@TheGamingG8102 ай бұрын
Idea: There is a ring, and the ball is a smaller copy of the ring, and that small copy has an even smaller copy of the ring, and so on. When the rings touch, the ratio of the sizes of the rings gets smaller (in other words, the rings get bigger)
@meneither8100Ай бұрын
I know this is a long video idea: There is a ball inside a circle and it is bouncing around the circle making the beat of the Pi song one digit at a time. The center of gravity moves around the circle at a faster and faster rate every rotation. For every digit of Pi, that amount of new balls come that start bouncing to the song more. Once the circle is filled with balls of different sizes, the outside circle shrinks into a ball and starts in the top corner of an outside triangle and it starts bouncing but every bounce, it gets faster and the triangle gains a side. Once the outside shape is a circle, the ball teleports to the top and starts rolling on the very edge of the circle as the center gravity rotates around the circle. Once the ball completes a trip around the circle, the center of gravity (and the ball) goes faster and the ball gets bigger. Once the ball is as big as the circle, they shrink to a ball again and this repeats from the start inside the triangle. Not the Pi song part. Also, this is how many digits of Pi I have memorized: 3.14159265358979323846243383279502884191
@Kaipawz4525 күн бұрын
6:32 7th simulation was my fav it was the ball just randomly spazzed out of no where😃😄😆😂🤣
@crystalz_playz2 ай бұрын
Make on when every time the ball bounces, there is a 50% chance the pitch of when the ball bounces goes up and 50% that it goes down. It goes up/down by 100hz each time and if it gets to 0hz or 16000hz it stops. The ball starts at 6000hz.
@harmonicbox20116 ай бұрын
in the square box, there is a black hole and 100 or 200 squares bouncing, every bounce makes a square dissapear if the square goes in the black hole, 2 squares are added (like a hydra type of crap)
@bweeeeeeeeeeeeeeeeeeeeen4 ай бұрын
A ball bouncing in a square with a trail.. Also.... Make the circle fill the whole square. LOL
@spaceguy20_126 ай бұрын
A square that duplicates every time it hits the right wall, if it hits the floor, it changes gravity direction, if it hits the left or the roof, it gets removed
@fmczmc48695 ай бұрын
Every 3 seconds, a random effect occurs, that takes place for 10 seconds. The outside ring is always spinning, and a ball is trying to get out. If any ball gets out, the simulation is over. Effects: > Create a ball > Flip Gravity > Create a unmoveable object > Trails created 2 seconds prior now become solid, but not after 5. > all objects become 20% bigger > Speed of all objects increase by 10%
@platydig2 ай бұрын
A black hole ball that follows a gravity point ball that can’t be sucked up, and a bunch of tiny balls that duplicate every time one gets sucked up
@marco-lixian6 ай бұрын
Idea: there are 4 circles and 4 squares in a big box with a bunch of platforms preaded across the box. theres a triangle on the top on a platform. The triangle can be put on the head of whoever touches it. Each team has to collaborate to grab the triangle (that is the only shape who can't bounce) and bring it to their spawn. The triangle can be stolen from the opposite shape if they touch
@Xmascon16 ай бұрын
Idea: make a circle border for the ball, make the first ball white, it tries to fill up the circle with white trail but while thats happening a white ball OR a black ball might spawn every 2 second, White: 60% chance Black: 40% chance (or just make it half to half if cannot) White balls: helps the other white balls fill up the circle with white Black balls: it sort of erase the color white and instead, does not help the white balls (Context): its not a racing to see what ball fills up the circle first, its just the white ball that has to fill the circle with the white trail, and yes the balls THAT spawned will despawn after 7 secs so that it does not fill the circle with balls instead of white, and also if it lasted too long, just end it in like 1 min or so
@lunchannelhiv7095 ай бұрын
Idea: The outline is a triangle. There is an ball and a blackhole. If the ball hits the top, 2 new balls spawn, and vice-versa. (1) When the black hole sucks the ball, it has an 50% chance to rotate right or left. (2) Every time the black hole sucks the balls, or any spawn, will make the triangle bigger and thicker. (3) There is an ball rotating outside of the circle, and it decides the gravity of the black hole. (4) All this until the black hole fills the screen. (5)
@Kitlinn-id7vt4 ай бұрын
So, put a ball in a circle. Every time the ball bounces, there's a 60% chance another ball will spawn and a 40% chance it will grow in size. Continue this simulation until the ball(s) are too big to fit the circle.
@Aaronelxd12346 ай бұрын
Square shaped box, a ball the left corner, if the ball touches another corner the shape changes and another ball gets created, but if it touches a side, the square moves 1 inch to that side.
@ariterzija2 ай бұрын
So there's a circle and theres a ball and each first rainbow with the bounces and every time it does that it adds a ball until it's filled
@Grayfang12 ай бұрын
5:11 ITS A DEMON
@Somerandomchannel-z2xАй бұрын
I don’t get it
@Hiandhello12489 күн бұрын
@@Somerandomchannel-z2xits a demon star
@renakunisaki4 ай бұрын
Ball in a circle. Gravity point outside the circle. When the ball bounces, gravity moves to the site of the previous bounce.
@gneu15276 ай бұрын
A ball bounces around and every bounce there's a 25% chance it spawns another ball, 25% chance its speed increases, 25% chance the gravity changes in a random direction, and a 25% chance the ring size decreases. Repeat until ring gets small.
@satzukaze6 ай бұрын
Ball in a box with 25% chance to invert gravity when it touches the edge. When it hits the bottom, the box will get another side, but when it hits the top, the box will lose a side. If the box loses all its sides, start over with 1 more ball than last time.
@adriandidotherthings6 ай бұрын
Idea 1: A triangle. A ball will bounce inside the triangle. The ball is given 3 bounces at the start, then turns into a solid, floating block in its place. A new ball will spawn, this time smaller and with 4. Then 5, 6...all the way up until there is either no room left, or until the ball is too small (by that i mean idk how small). If a ball spawns with a bounce counter equal to any multiple of 10, a new ball spawns. Idea 2: subscribe to CodeCraftedPhysics