Scape and Run Parasites (1.9.6 Mob Updates) | Part 1/2 | Minecraft Mod Update

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Crimson Gaming

Crimson Gaming

Күн бұрын

Пікірлер: 886
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
As of today (1/11/23) the SRP Patreon page has been launched! With a monthly subscription you will have access to special mod content, depending on your membership level. Go check it out! Official SRP Patreon Page: patreon.com/srpparasites?Link& NOTE: The revenue generated from this page will be split *evenly* across the dev team!
@builderdude9488
@builderdude9488 Жыл бұрын
Hey i was wondering how do i speed up the process of the parasites because it takes AGES for them to reach even the first stage
@shin_1730
@shin_1730 Жыл бұрын
I have a question can this be on mobile? If not I will download this on my PC java
@alvinmokhram
@alvinmokhram Жыл бұрын
@@shin_1730 no.
@zaidiniabdulkudus678
@zaidiniabdulkudus678 Жыл бұрын
​@@shin_1730yes
@whiffwatcher2709
@whiffwatcher2709 Жыл бұрын
You know the balance is off when the ancient parasites are weaker are the tiers under them 😂
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
The devs have disregarded the ancients for awhile, but I can't imagine they'll permanently leave them how they are 🤔
@cooleecoolee9504
@cooleecoolee9504 Жыл бұрын
@@CrimsonGamingMC They said they would be removing the ancient tier
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
@@cooleecoolee9504 Ah is that the case? I swear I've heard this before, I must've forgotten
@ericpastor4386
@ericpastor4386 Жыл бұрын
@@cooleecoolee9504 I dont think they said that , in the wiki says that the ancients are a work in progress and they will be completly reworked for version 1.10.0.
@cooleecoolee9504
@cooleecoolee9504 Жыл бұрын
@@ericpastor4386 As such the ancient tag is probably gonna be replaced by the new tier
@sanstheskeleton679
@sanstheskeleton679 Жыл бұрын
Love how the Preeminents can CASUALLY KILL THE WITHER Even the Warden sometimes loses to the Wither
@september758
@september758 Жыл бұрын
Yea... The high tier parasite that appears almost in the last phases is strong What a wonder
@derrickhageman1969
@derrickhageman1969 Жыл бұрын
​@@september758at least they are restricted to the parasite biome and colonies which are disabled by default
@lososfish620
@lososfish620 10 ай бұрын
@@derrickhageman1969 Is it worth enabling them, or does it make the game unplayable?
@unbearableRAGE2483
@unbearableRAGE2483 Жыл бұрын
Man ,looks like the mod keeps getting unplayable by Time. I was expecting to have some debuffs to some of the parasites....... Still hoping to get some good changes in the part 2 of the video
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
I can't believe how deadly the preeminents are. At least we have the adaptation logic and 4x fire damage working in our favor
@LoinkLoink
@LoinkLoink Жыл бұрын
It's a shame because it genuinely is an amazing mod. But you're practically required to install other mods that make the player stupid busted just to have an even playing field. And it sucks if you adamantly are opposed to installing gun mods.
@Insidiouskiller
@Insidiouskiller Жыл бұрын
@@LoinkLoink Magic mods are a thing you know, and i'll keep saying it, the mod is still a big W.I.P, even the mobs added this update are W.I.P, theres living and sentient armor sets in creative, currently only available through creative or cheats, i'd wait until the armor sets are implemented.
@LoinkLoink
@LoinkLoink Жыл бұрын
@@Insidiouskiller If you're telling me that the main way to get a fair and balanced experience is to kill several parasites in order to harvest materials to make armor that allows you to survive decently long against them, that is not a good solution. The first half of gameplay working my way towards getting that armor is still incredibly miserable. And hardcore playthroughs are pretty much not even worth considering. I'm just as opposed to magic mods as I am to gun mods due to how drastically they can change the gameplay.
@Insidiouskiller
@Insidiouskiller Жыл бұрын
@@LoinkLoink We dont even know what materials will be used for the armor, and i dont find primitive parasites that dangerous, i even saw someone defeat an adapted with nothing but diamond sword, shield, full diamond armor and flint and steel, all unenchanted, i dont think its as rough as you say. besides the mod is still a W.I.P too, not just the armor, give things some time. Also theres plenty of mods that just add stronger items, no magic or guns.
@buzzlightyearpfp7641
@buzzlightyearpfp7641 Жыл бұрын
its nutty this giant web of interconnected things that parasites can do. it's like an actual disease in some horror game like dead-space. 1 grub could turn an entire world into a hellish land full of colonies, parasites, herds, structures, nexus's, hosts, and sludge.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
It all starts with one buglin, and before you know it you have preeminents knocking on your door
@daviddragonheart6798
@daviddragonheart6798 Жыл бұрын
@@CrimsonGamingMC As a certain half-jaw would put it: "One single Flood spore can destroy an entire species"
@davidarvingumazon5024
@davidarvingumazon5024 Жыл бұрын
@@CrimsonGamingMC I'd like Modders to add Plague Inc. Mod to Minecraft.
@coleandhisvideos
@coleandhisvideos Жыл бұрын
Literally the flood
@jacksonville9642
@jacksonville9642 Жыл бұрын
Good mod, mad respect to the devs for putting so much effort into it, I still won't even consider playing the mod myself, unbalanced AF and it would just ruin my mood and my world in the process
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
I haven't played the mod myself either, not properly anyway
@lavans5721
@lavans5721 Жыл бұрын
​@@CrimsonGamingMC I have. Sincerely and truly, fuck this mod's balancing. I installed it at the beginning of a modded world. I thought I had everything necessary, but nope. At some point, no matter what mod you have, they will always overwhelm you and destroy your base which will cripple you and ruin your game. Also, fuck the sim enderman, and the dev's response to people complaining about the enderman.
@lavans5721
@lavans5721 Жыл бұрын
​@@CrimsonGamingMC wait but actually good job on this vid, very informative and the lack of background music makes it very easy to discern and remember information you're saying. Thank you.
@Flubbred
@Flubbred Жыл бұрын
@@lavans5721 Go into configs and disable sim enderman. Most mobs in the mod are far too strong but sim enderman is just whole new tier of bs.
@lavans5721
@lavans5721 Жыл бұрын
@@Flubbred I did that after a day of playing. Just the amount of bs that mob is capable of, and the nerve of the devs to claim that shit is fair.
@ayanokoujikiyotaka3857
@ayanokoujikiyotaka3857 Жыл бұрын
I know that this will be a really unpopular opinion, but I think that this mod went from a super cool concept with SOME balance to a unbalanced mod which is on the line of being a mess... There are too little gear added to help you with the OP parasites and I get that they are supposed to be these super strong foes but literally when its just 6 random parasites rushing to you all together you just know that its certain death. I hope they focus on adding more gear to help balancing cause I still think that the concept is AMAZING.
@harbinger9824
@harbinger9824 Жыл бұрын
Well as a donor I know it might not be the chase since the main purpose of this mod is to make the player itself evolve new strategies with what they already have , like one of the main figures that leads the project its still completely against the armor that got added.
@thatoneoctopus7494
@thatoneoctopus7494 Жыл бұрын
I agree whole heartedly... the mobs look amazing and the concepts are awesome, but its gotten to the point where it just flat out isn't fun anymore. if you even want s SMALL chance at surviving in a world with this mod you need to throw together like 400+ mods that can help you out with dealing with these pricks
@AdamSmith-gr9mg
@AdamSmith-gr9mg Жыл бұрын
The devs are trying to balance the mod, like with the buff to fire damage.
@sipherys1961
@sipherys1961 Жыл бұрын
There are parasite add-ons by nocube that make the parasite mod much easier by letting you craft armour from the parasite drops
@loading420
@loading420 Жыл бұрын
when i see the parasite can break block thats when i stop playing.
@yeetuszilla1663
@yeetuszilla1663 Жыл бұрын
How to make this mod fun (with configs): Add the techguns and crafttweaker mods Remove adaptations Make them 10-20x weak to fire Remove all armor points Put global health amount to 50-70% of the base stats Use craftweaker to make recipes for the new gear (just for the option if you don't fancy guns) Turn off assimilated endermen
@igorkardyna5958
@igorkardyna5958 Жыл бұрын
If u dont want to be called bad keep the fire and the adaptations as it is
@september758
@september758 Жыл бұрын
This is beyond skill issue my guy
@igorkardyna5958
@igorkardyna5958 Жыл бұрын
Ah wait i just remembered what are armor points, get real they would be like a zombie. I absolutly share the opinion of the guy above
@shep1818
@shep1818 Жыл бұрын
Only one I agree with is endermen. Them and Arachnida are super duper annoying to fight against
@september758
@september758 Жыл бұрын
@@shep1818 my brother in christ Just go on a body of water, submerge yourself and hit them from under
@hopekill1498
@hopekill1498 Жыл бұрын
What worries me about this mod it might fall prey to a similar incident like the orespawn mod where Devs added too many mobs that weren't patch early after it's release which brought too many bug's into the mod and mobs were practically too OP too beat
@cooleecoolee9504
@cooleecoolee9504 Жыл бұрын
Orespawn was balanced, Got op gear along with op mobs
@hopekill1498
@hopekill1498 Жыл бұрын
@@cooleecoolee9504 if it's balanced then where is it? I heard rumours creator of the mod gave his work to his son which ended up going badly after he was getting bad vibes from the community because he was adding too many mobs which had lot bug's that needed to be fixed that weren't exactly due too him being selfish to do so
@fivethree87
@fivethree87 Жыл бұрын
@@hopekill1498 Pretty sure that's not how it went down. The developer got worried due to Microsoft purchasing Minecraft, decided to abandon the mod and make his own game with most of the same features called Dangerzone.
@hopekill1498
@hopekill1498 Жыл бұрын
@@fivethree87 Idk about this Microsoft stuff?...But I do know the original developers broke off from the original creator due to the stunts he was pulling on the mod and backlash he was getting from discord for example "making the mod cost 10$"
@Cadriul
@Cadriul Жыл бұрын
Orespawn’s creator was the real issue. I’d describe the guy as unhinged…
@TheHyperKid1
@TheHyperKid1 Жыл бұрын
So basically the only way to survive this mod in hardcore is to just speedrun mining truckloads of obsidian, getting farming supplies, and building a multiple layered thick base at bedrock level withg every precaution taken to prevent anything getting out, or getting inside.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
That or making a lava wall perimeter around your base and also layering it with obsidian. Even then a sim enderman can just teleport in so it's kinda redundant
@randomnobody8713
@randomnobody8713 Жыл бұрын
Or make a sky island Lol
@lavans5721
@lavans5721 Жыл бұрын
​@@randomnobody8713 ancients, overlords, heavy bombers.
@lavans5721
@lavans5721 Жыл бұрын
​@@randomnobody8713 also sim endermen lmao
@AurelianSkies
@AurelianSkies Жыл бұрын
@@randomnobody8713 If a biome spreads beneath it any animals you have in the skybase will be infected immediately.
@Borgedesigns
@Borgedesigns Жыл бұрын
Might have to do another playthrough. Last time I used Techguns and several turret and base defense mods and we built a huge fortress. It was so cool when a wave of enemies approaches and you heard like 50 turrets start firing at once. The playthrough ended with us unlocking ICBM nukes and wiping the infected area off the map.
@mdbgamer556
@mdbgamer556 Жыл бұрын
I threw together a modpack with Immersive Engineering addons. Mortars and stuff. Never really got too far with it cuz I can never stay focused.
@leonburgosmeneses8468
@leonburgosmeneses8468 Жыл бұрын
Escape and Run is now just RUN, and not even running will be enough to survive... Now the motto for this mod should be "Every second you are not running, we're onoy getting closer"
@purplehaze2358
@purplehaze2358 Жыл бұрын
It makes me happy knowing this update makes the mod significantly fairer. There's still some uh.. questionable, design decisions, but for the most part S&R is no longer a mod made by sadists for masochists.
@countercomeback5504
@countercomeback5504 Жыл бұрын
It becomes dull early
@caolanochearnaigh9804
@caolanochearnaigh9804 Жыл бұрын
So, I looked on the wiki, and in the Upcoming Content section, it mentions something called "The Source". It doesn't say much, but from what info I can gather it seems to be very similar to the Gravemind from Halo, in that it's a massive boss entity that's the source of the infection, and the one responsible for the spread of Beckons.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
I think that's almost spot on for what they have planned for it. I might be mistaken but I think the mod will have a custom dimension under bedrock where this source will be located
@caolanochearnaigh9804
@caolanochearnaigh9804 Жыл бұрын
@@CrimsonGamingMC God, I can't wait!
@caolanochearnaigh9804
@caolanochearnaigh9804 Жыл бұрын
@dueslin113 Cool, but I'd prefer it to be some massive monster under the bedrock.
@aztumtheknightofwumbo7060
@aztumtheknightofwumbo7060 Жыл бұрын
Considering one of the parasites looks like a Flood Juggernaut I wouldn't put it past them.
@caolanochearnaigh9804
@caolanochearnaigh9804 Жыл бұрын
@@aztumtheknightofwumbo7060 I have never played Halo in my life, but The Flood sound fucking terrifying... One spore is enough to destroy an entire galaxy, single handed? What were they smoking when they came up with that?!
@ika-i
@ika-i Жыл бұрын
I always though that techguns wepons where too op and made every playthrough boring but now with this parasites mod it's finally ballanced and makes it feel like you are really in an apocalypse world with nothing but your trusty weapons to survive
@alejandrodasilva8110
@alejandrodasilva8110 Жыл бұрын
techgun its not enough, install draconic mod (and rush it)
@ika-i
@ika-i Жыл бұрын
@@alejandrodasilva8110 I already tested it against every parasite and the only one I couldn't kill in less than 20 seconds was the dispatcher phase 4, the rest of them were easy with a minigun and incendiary bullets so they couldn't adapt on time, even a beacon phase 4 is easy if you shot at it's sweet spot which is the green/yellow thing at the top
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
No music was added to this video in post, do you guys like it this way? Or do you want background music? Also, make sure to delete your old config files before playing the new updates!
@riccardo-rezzi
@riccardo-rezzi Жыл бұрын
Your are a good at explaining the mods 👍
@theamazingspiral
@theamazingspiral Жыл бұрын
I don’t mind the lack of background music. Makes it easier to focus on what you’re saying.
@Nose-gp7yy
@Nose-gp7yy Жыл бұрын
No music?
@Nose-gp7yy
@Nose-gp7yy Жыл бұрын
I need music without it video gets boring
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
@@riccardo-rezzi Thank you!
@thatdudemetro6271
@thatdudemetro6271 Жыл бұрын
The mod is heading towards a bad path due to how OP the parasites are, they are litterally undefeatable by vanilla means and you need specific mods to actually stand a slight chance, atleast in RL craft you could somehow manage.
@countercomeback5504
@countercomeback5504 Жыл бұрын
Wasn't it supposed to be made to like that?. They're aren't made to be impossible obstacles that keeps growing if your ignorant and chill about it?. Man the moment it becomes "un"impossible even in vanilla, is the moment people will start to get bored and will forget to ever exist. like for some certain mods out there
@mcwaff8661
@mcwaff8661 Жыл бұрын
Then the mod wasn't really made for u? Obviously since the concept this mod is obviously supposed to be unfair.
@Wolfbroa
@Wolfbroa Жыл бұрын
@@mcwaff8661 oh shut up with that stupid child like non argument
@Remember_Bubblebutt
@Remember_Bubblebutt Жыл бұрын
Eh, just mess around with the config and it will be playable.
@54wolf75
@54wolf75 Жыл бұрын
i like how you actually know what your doing and you put so much work into your videos, thank you
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Hey thank you! Pecora and Zuko made this video possibly so they deserve some thanks as well :)
@Eric4bz
@Eric4bz Жыл бұрын
This is giving me the same vibes as some games like Project Zomboid - the goal isn't to 'win' but just see how long you can survive for. It's so damn crazy now.
@yokoreta6811
@yokoreta6811 Жыл бұрын
At least in project zomboid you can manage to "survive" in many ways
@vijayalaxminarayanappa8675
@vijayalaxminarayanappa8675 Жыл бұрын
The problem is there is no proper way to reset the counter . There are no strong items to help the player. There are no ways to completely stop the progress unless you keep grinding (mob killing)every second in this world.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
There is a bug in 1.9.6 that allows you to decrease evolution phases by killing parasites. I really wish they made this a mechanic and refined it, but no they removed it in 1.9.7
@the_phantom_cat7912
@the_phantom_cat7912 9 ай бұрын
@@CrimsonGamingMC Lures can still decrease the phase
@CrimsonGamingMC
@CrimsonGamingMC 9 ай бұрын
@@the_phantom_cat7912 Oh yeah I keep forgetting about lures
@AurelianSkies
@AurelianSkies Жыл бұрын
I can't believe I'm seven days late to this video. That aside, there's some pretty cool stuff here, but as I said on your last SRP update video there are glaring issues when it comes to balancing. Personally, the main offenders for me are the enderman, succors, the Bogle, and the Haunter. Ever since 1.9.6 (and even in later versions), the enderman seems to be EVEN more aggressive than what it once was, as no matter where I went in my survival world I'd always be attacked by hoards of endermen and the mobs they teleported with them (as they can see through walls and teleport each other; I believe their detection radius may have been increased by a lot). Succors bother me because of the frequency in which they're employed by preeminent parasites, and their ability to teleport their summoner to them (something that can essentially one shot you since they have melee attack rate similar to a charging reeker) is ridiculous. As for the Bogle and Haunter, you pretty much got that covered in this video. I really do like this new adaption logic though, as having them become adapted to entire damage types was extremely annoying. Beyond that however, we still do not have a way to brew and make use of immaleable potions, nor were any new weapons introduced to balance out the introduction of these new and extremely powerful parasites. And I wasn't even aware of how punishing the entity orbs or dreadnaught pods from dispatchers were, but seeing them now has only strengthened the way I feel about this mod. It has amazing concepts behind it and great mob design, but extremely poor balancing. Here's to hoping things will eventually change.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
While recording this video I was jumped several times by sim endermen, I guess they spawn in caves nearby and then teleport to you. I cannot describe how frustrating it was haha
@commanderfoxtrot
@commanderfoxtrot Жыл бұрын
I feel like someone should make an extension mod that adds a double-barrel shotgun and a chainsaw, as well as a much better armour for use when fighting the parasites. You know, kinda like Doom.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
I need this ASAP
@br3hbmc79
@br3hbmc79 Жыл бұрын
The devs need to really work on balancing the player v parasite combat and interactions before adding more mobs, its sort of creating this snowballing issue thats been going on for a while now
@alleosussquirt8041
@alleosussquirt8041 Жыл бұрын
This mods really become raw since its conception, such a great promise and premise that they just can't seem to refine before they add more to it.
@areyouWISE
@areyouWISE Жыл бұрын
Nice and comprehensive video of all the parasites. I tried playing this mod recently but I never managed to see most of the new parasites. I got stuck on phase 3 because a bunch of incomplete forms filled up a cave and capped the mob count.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Oh so since the parasites couldn't kill/infest anything in the caves, your phase didn't increase? Interesting
@spazzey0
@spazzey0 Жыл бұрын
Woah, love that this mod is getting much appreciated updates, I hope it keeps going in a darker direction, there's always something ominous about seeing the parasites get more and more of a hold on your world by the day, like some cancer that spreads without end.
@linktheplayer3
@linktheplayer3 Жыл бұрын
Remember kids, if you are having trouble with actually playing this mod, play it with the mcdungeons and inventorypets mod Makes this mod ALOT more tolerable (at phase 1-6 at least as that’s as far as I go usually)
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Thanks for the mod suggestions! Most people install ICBM and other heavy artillery-like mods, so it's nice to see less explosive alternatives being suggested
@professionalidiot4987
@professionalidiot4987 Жыл бұрын
Someone should make a resident evil-like map/game based off scape and run parasites. With a gun mod obviously. Swords won't be enough.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
I agree, bringing swords to a parasite fight is unplayable
@caolanochearnaigh9804
@caolanochearnaigh9804 Жыл бұрын
Techguns would be a good gun mod, since it has a flamethrower. You should also add all three of NoCube's S&R Parasites Addons, to make it more immersive. I really want a Resident Evil style map... Maybe a massive city map styled after Raccoon City, with a giant underground complex absolutely CRAWLIG with parasites, and some chests with Books & Quills in them that detail experiments carried out on various mobs and how the city got overrun by the parasites?
@taelim6599
@taelim6599 Жыл бұрын
@@caolanochearnaigh9804 Theoretically, Immersive Engineering's chemical thrower combined with Nuclearcraft's plasma should also work pretty well, assuming you have some efficient means of extracting the plasma from the nuclear fusion reactor.
@caolanochearnaigh9804
@caolanochearnaigh9804 Жыл бұрын
@@taelim6599 Yep... But how would that work?
@taelim6599
@taelim6599 Жыл бұрын
@@caolanochearnaigh9804 You can test it yourself, all it requires is having both Immersive Engineering and Nuclearcraft. The chemical thrower is natively compatible with any fluid from any mod (do note though that this probably does not include gases. However, plasma is a fluid and not a gas so it does work)
@OrbitalSnapshots2455
@OrbitalSnapshots2455 Жыл бұрын
This Mod needs a balancing update, it gets more impossibly hard with nearly every update they do.
@philengo6048
@philengo6048 Жыл бұрын
With how powerful the parasites are I wouldn't be surprised if you are suppose to use it with other mods that give you op gear.
@junkoenoshima6756
@junkoenoshima6756 Жыл бұрын
Or that one nuke mod that let's you build barbed wire and *incindery* grenades.
@elliotepegs7369
@elliotepegs7369 11 ай бұрын
​@@junkoenoshima6756hbm ?
@johnprice6271
@johnprice6271 Жыл бұрын
No matter how much work is put into a mod, the mod will fail if it reaches the point of being unplayable. Until players have gain an actual chance to survive against the parasites, there is next to no chance the mod will be popular despite its well implemented design.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Sadly I'm starting to think this way too. I love this mod, yet I haven't played it for real. It just doesn't look possible to play
@Roover8138
@Roover8138 Жыл бұрын
If Minecraft had the world evils of Terraria, and said world evils were buffed to hell and back.
@SairinEarthsea
@SairinEarthsea Жыл бұрын
Terraria legendary mode is like that.
@YaboizoXD
@YaboizoXD Жыл бұрын
These videos are getting better and better. Keep up the good work :)
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Thank you! I'm glad to see you're still around
@AmAn_DoingStuff
@AmAn_DoingStuff Жыл бұрын
They should add some new armor and weapons because the new parasites are way too strong.😮
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
That would be much appreciated! But for now we'll have to manage with the living and sentient equipment
@Not_Evil_
@Not_Evil_ Жыл бұрын
To make this mod balanced and fun you seriously need to spent an hour in the config files looking for every option needing balancing. Before any changes they literally survive multiple antimatter rockets, its OP as fuck
@renepineda1449
@renepineda1449 Жыл бұрын
Scape and Run Parasites: Because you need something worth using HBM's top tier nukes on.
@69MustangMach1
@69MustangMach1 Жыл бұрын
URANIUM FEVER HAS DONE AND GOT ME DOWN, URANIUM FEVER IS SPREADIN' ALL AROUND
@zacharyweaver276
@zacharyweaver276 Жыл бұрын
I'm waiting for some big turrets or something to be added to this mod cause these guys give me big zerg and halo flood vibes with the infecting and adapting stuff.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
oooo turrets would be awesome
@zacharyweaver276
@zacharyweaver276 Жыл бұрын
@@CrimsonGamingMC Yeah adding some kind of group of friendly npcs like an Earth defense force style faction with special parasite fighting weapons would be cool to.
@Insidiouskiller
@Insidiouskiller Жыл бұрын
I dont think the mod will ever add its own guns or turrets etc since its intended for people to be able to pretend whatever they believe parasites to be, whether that be aliens, lab experiment gone wrong or some magical creatures, adding one or the other instantly goes against the other.
@zacharyweaver276
@zacharyweaver276 Жыл бұрын
@@Insidiouskiller Well the parasites don't feel very magical. Nonetheless they'd go great for a high tech mod pack or just one that gives a lot of powerful tools and weapons to deal with them.
@Insidiouskiller
@Insidiouskiller Жыл бұрын
@@zacharyweaver276 No, you can definetly pretend them to be some sort of eldritch creature and it works, absolutely nothing in the mod ever points to them being magical in nature, but absolutely nothing points to them being technological or alien in nature either, the devs want people to be able to believe the parasites are whatever they want them to be. For the rest, i agree, the mod does go nicely with gun mods, and does so with magic mods too imo.
@michalm.3372
@michalm.3372 Жыл бұрын
Would love to see someone make modpack similar to Blightfall based on this mod and maybe techguns and some serious balancing.
@parkerbrown4104
@parkerbrown4104 Жыл бұрын
Yeah once this mod is complete it’s defo only going to be fair if there’s like a million other mods your running to make yourself op
@pltchamp7240
@pltchamp7240 Жыл бұрын
This mod just keeps getting better.... cant wait for part 2!
@tyshawnstubbs9315
@tyshawnstubbs9315 Жыл бұрын
And somehow more unbalanced. Though I still love this mod. You can make such an interesting story out of this
@SWY1356
@SWY1356 Жыл бұрын
@@tyshawnstubbs9315 luckily i always play this mod with guns, balances it out
@alejandrodasilva8110
@alejandrodasilva8110 Жыл бұрын
and unplayable without draconic mod
@fakemetalbucket
@fakemetalbucket Жыл бұрын
this mod is legitimately one of the best looking mods i have ever seen. the work put into this mod and its animations is crazy
@FALLEN_CERBERUS
@FALLEN_CERBERUS Жыл бұрын
I really hope they or another mod will add a way to permanently cleanse the dimension your in of parasites from stage 8 to -2 but only in the dimension your in. Would be nice and adds and objective
@xavreim6957
@xavreim6957 Жыл бұрын
It seems that the mod isn't one that you should defeat just because you progressing, it seems that you have to SURVIVE while progressing endlessly through parasitic hellscape that consume your Planet in hyperspeed infection. I kinda like the concept that the mod subtly tell you to never engage at any danger and should always run, hide and defend yourself rather than trying to be a Hero.
@Me-jt8lf
@Me-jt8lf Жыл бұрын
Those mob are amazing and insanely Absurdly Powerful, i hope we will get some armor and weapon to deal or just resist against them
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Living and sentient armor sets were added to the mod, they will be introduced in part 2 of my review
@ourwtj
@ourwtj 6 ай бұрын
13:32 i like how they kick the players like the footballs as every parasites supposed to but even better lol
@chillcovegaming8237
@chillcovegaming8237 Жыл бұрын
"Get me this mod" "But sir it has tentacles and scary" "GET ME THIS MOD"
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
DID I STUTTER?
@derrickhageman1969
@derrickhageman1969 Жыл бұрын
Btw 20 Minecraft ticks is exactly half a second in real time now that doesn't sound bad but once you consider that nearly all of the special abilities that most of the mobs have also run on that amount of ticks and the mobs in question have fast attacks
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Good info to know, thank you!
@SeductiveMask
@SeductiveMask Жыл бұрын
The concept of the mod is very good, the designs of the creatures are magnificent, but it has exorbitant design and balance flaws that make it unplayable and not very enjoyable, my respects to those who work on the mod, it is not an easy job, but a mod It is there to enjoy it and this is unenjoyable without making a fair balance.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Recording this video was painful, I kept dying over and over again trying to show the new parasites. I really hope they balance the mod around vanilla but I don't think it'll happen
@justarandomabandonedchannel
@justarandomabandonedchannel Жыл бұрын
Cool update! The mod just keeps getting better (and harder). Tho i dont really like the health boost in certain parasites becouse ive barely survived the older versions..
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
It's crazy that a few parasites had their health *doubled*
@justarandomabandonedchannel
@justarandomabandonedchannel Жыл бұрын
@@CrimsonGamingMC Yeah sometimes i feel like the devs do not know what theyre doing and dont know that making something harder doesnt always make it good. Luckily, SRP hasnt fallen to the "so hard its unplayable" category. Yet...
@davidarvingumazon5024
@davidarvingumazon5024 Жыл бұрын
@@justarandomabandonedchannel We have Anime Mods. No worries.
@ursfan
@ursfan Жыл бұрын
As much as I love the idea of these new mobs being OP as shit I fear for the mods longevity. I'm someone who already tends to avoid fights in minecraft when I can, and I play with keepInventory on and mobGriefing off because goddammit it's my world and my play experience I get to the decide the rules, so I dont see myself getting particularly frustrated with the difficulty. That being said, the way I play the game is not universal, as a lot of the comments here make very clear. I do hope the devs consider adding counters to the parasites to give the player a chance. The idea of OP terrifying mobs is fun in concept, but when executed poorly it can really divide the playerbase.
@francescomilesi3095
@francescomilesi3095 Жыл бұрын
All of this OP new mobs but we really know that the ender man is the real G. I mean how unbalanced can you be that THEY ADD A BUTTON TO DISABLE YOU
@pelontrix
@pelontrix Жыл бұрын
this mod doesn't seem too enjoyable to play tbh. i was pretty alright with it at first, but like. this sort of stuff is really unbalanced without other mods, and even then, there's only so much the other mods can do. i'd've killed for the warp stuff in thaumcraft to be made into a different mod, i think it's a neat concept, and while this mod does technically provide an alternative, it's an unbalanced mess compared to actual thaumcraft.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
The mod is perfect for hardcore modpacks, but for vanilla? Not so much
@pelontrix
@pelontrix Жыл бұрын
@@CrimsonGamingMC it's not particularly good for that either, i'd argue. the parasites seem far too unbalanced. it's an okay mod from a general showcase standpoint, but the balancing is terrible for both hardcore and casual modpacks.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
@@pelontrix I was referring to modpacks like RLCraft. The parasites need to be stuck in their own dimension so they don't ruin everything
@pelontrix
@pelontrix Жыл бұрын
@@CrimsonGamingMC the fact that they outright have to be in an entirely different (and thus optional) dimension as a whole due to them being fundamentally unbalanced says a lot - i'm not sure if it's the mod author(s) not having the time to balance stuff, or just a general lack of experience. i don't really have the energy to go and review the mod (and i'm a bit burnt out on modded mc), but i'd be interested in more of your thoughts and opinions. :]
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
@@pelontrix I've been beating around the bush but yeah the mod is unbalanced. The devs are fine with this fact, and I have learned to accept it. I've been trying to find appropriate scenarios and setups where the mod would be playable, but I'm at a loss as you can see
@Ellian01
@Ellian01 8 ай бұрын
so that's why my bunker gets filled with parasites, a sneaky dispatcher tentacle bring parasites there. Thank you so much for this information!
@midnightexe7248
@midnightexe7248 Жыл бұрын
and just when this mod couldn't get anymore terrifying, it just did
@BreadMine
@BreadMine Жыл бұрын
I feel like the point of this mod is to inflict hopelessness, as the creatures become stronger, you become more helpless to do anything, besides there are plenty of armor and weapon mods people can add to make it easier
@mson7234
@mson7234 Жыл бұрын
Man, scape and run, Devs really have no mercy, and I mean no mercy at all.😂
@Krash2o
@Krash2o Жыл бұрын
3:40 is when my expression switched to pure terror Edit: After learning that dispatchers evolve after a countdown, I have officially fallen to despair.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
I'm right there with you
@CairoFaustine
@CairoFaustine Жыл бұрын
The fact that some of the parasites variants attacks has no invincibility frames is just ludicrous
@commenter3002
@commenter3002 9 ай бұрын
This mod is probably meant to be played with mods that give you OP gear, otherwise it's just another "die in full diamond in under 3 seconds" mod
@TheRealWalt
@TheRealWalt Жыл бұрын
I admit, I love the aesthetic of this mod. It is very cosmic horror-like and Lovecraftian, and it's clear that a lot of love has been put into it, but the main detractor here is that there is basically no progression for the player. It seems to be purely endgame gear, no mid or early game. It seems like this mod is meant to be played with other mods that allow for early to mid game gear, like RLCraft (which is a mod pack, I know) Also, there is basically no way to figure out the infection level of the world without a command. It would be nice to know what level the world is at so you can prepare. In addition, some lore behind these parasites would be nice. It seems like they just appear in your world without explanation. Maybe something like a meteor with a foreign parasite.
@caolanochearnaigh9804
@caolanochearnaigh9804 Жыл бұрын
I'm getting some MAJOR Resident Evil vibes from this mod, guys... Wouldn't be surprised if the Nemesis showed up as a Crude tier parasite.
@naynay9133
@naynay9133 Жыл бұрын
Me personally I see more Flood inspiration as most of the parasites look like infection forms, Combat forms ,and pure forms
@koronx058
@koronx058 Жыл бұрын
@@naynay9133 Yeah, most outside source inspiration did come from the flood as the rupter and marauder are models taken directly from the game.
@thatoneoctopus7494
@thatoneoctopus7494 Жыл бұрын
its gotten to the point where the mod isn't even fun anymore. This shit was way too broken. You could add all the gun/magic/tech mods under the sun for 1.12 into your survival world and it still wouldn't be enough to have the slightest chance against the parasites. At first it was all "funny ha ha op mobs" but its just not even funny anymore
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
I was having such a difficult time showing off the mobs in recording because they kept killing me within seconds. I love the mod but it can be very frustrating, at least when you're trying to review it properly
@NotthisName
@NotthisName Жыл бұрын
Now make some Anti-Parasite Weapons and add a singular Anti-Parasite mob.
@sargentsteve7148
@sargentsteve7148 Жыл бұрын
200 IQ play Just go to the end, no parasites there Sincerely: The totally not assimilated dragon and her totally not assimilated endermen
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
*_They're not real, just don't look at them_*
@dek5775
@dek5775 Жыл бұрын
I think this mod is officially the hardest video game the mankind can make
@tyshawnstubbs9315
@tyshawnstubbs9315 Жыл бұрын
If you don't got other mods to help you like guns and such, you gonna struggle big time
@dek5775
@dek5775 Жыл бұрын
Men and true women play vanilla parasites
@koronx058
@koronx058 Жыл бұрын
@@dek5775 Challenge accepted
@alvinmokhram
@alvinmokhram Жыл бұрын
@@dek5775 bruh if this mod combined to RLcraft and survived 100 day hardcored i think you might be a best player.
@bruhgod123
@bruhgod123 Жыл бұрын
@@alvinmokhram if you survived 10 days in this mod you would be a professional
@smileyfacism
@smileyfacism 10 ай бұрын
Happy to see the Juggernaut from Halo 2 get some love, even if it's in a minecraft mod.
@nie3408
@nie3408 Жыл бұрын
I love watching this mod when eating my breakfast
@snas_creature
@snas_creature Жыл бұрын
These things really remind me of john carpenter’s the thing, and i’m all for it
@nbmfreaksc6299
@nbmfreaksc6299 Жыл бұрын
This mod just got more F'ed up how the hell are we gonna survive this abomination............. But i do like the Changes they just need to balance between the player and the parasites.....😕😕
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
The adaptation logic and 4x fire damage change is huge for players. Also, they added living and sentient armor sets to 1.9.6. So there's that, but unfortunately playing vanilla with this mod is still next to impossible
@Insidiouskiller
@Insidiouskiller Жыл бұрын
@@CrimsonGamingMC Tbf it is still a work in progress, i think its best to wait until the armor sets are fully implemented, i mean i saw someone kill an adapted longarms with nothing but unenchanted diamond set, diamond sword, shield and flint & steel, using the bow only to aggro it, if the armor set is even half as strong as the parasites themselves, its gonna be fine i think.
@barricadedpurifier
@barricadedpurifier Жыл бұрын
If they gave us guns or friendly mobs that actively hunt for this corruption, this mod can be playable.
@deepthib1191
@deepthib1191 Жыл бұрын
Oh boi I love your cinematic intro's keep creating good content man!
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Thank you!! I will try
@williamwolfstein6170
@williamwolfstein6170 Жыл бұрын
I really want to know now what happens if i put the Wither Storm in a parasite world, maybe i can't survive in a parasite world but they will not too
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
A fully grown wither storm would wipe out the parasite biome pretty quick
@poncie4444
@poncie4444 Жыл бұрын
Letts gooo, i was specifically waiting for you to review the updates
@mlggaming121
@mlggaming121 Жыл бұрын
this mod needs too be updated ALOT too newer versions of MC like 1.19.2!!
@shiguriyamamo6730
@shiguriyamamo6730 Жыл бұрын
Could be fun to add in a Halo Minecraft server. The Parasites seem like a fun alternative to the flood.
@bruhgod123
@bruhgod123 Жыл бұрын
the parasites are prob based off the flood considering that the rupters look like infection forms
@HIM0034
@HIM0034 Жыл бұрын
我完全想像不到除了遷徙以外的任何抵禦方法 這些怪物真的太強 需要更強的武器 槍 炮 火焰發射器 需要淨化 清空區域的方法 就算是超級炸藥 核彈 有放射線殘留問題 污染問題 都比有這些寄生蟲好
@Unknown_variant_0
@Unknown_variant_0 Жыл бұрын
It's been 3 months since Crimson uploaded a video. What happened? Either way I'm going to give a review in regards to the video. Here's my review: The first paragraph talks about how Crimson nailed it on a few aspects of the video. The second paragraph talks about how Crimson yet again nailed it on a few aspects of the video. The last paragraph discusses of few things but there were some bias however. The conclusion/what could have been improved paragraph discusses on the video overall. 10/10 Minecraft mod update review/showcase. Firstly I would like to talk about the audio, thumbnail, video title and the cinematic intro. The audio was great, no moments that were ear piercing from what I can notice, the sounds added fitted the situations shown and gave that extra immersion to the video. The thumbnail is amazing, no clickbait and has a brief showcase through one picture of everything the video has to offer. The video title is great, no clickbait and goes straight to the point. The cinematic intro was amazing, it is a nice introduction to the video as it briefs you on what you'd expect. Secondly, I would like to talk about the description, the timestamps and the editing. The description is wonderful! You gave so much information on there, I'm speechless in regards to the description, it was filled with so much useful information. The timestamps are nice, it felt a bit to many but their there for the convenience so it doesn't bother me personally. The editing was great, balanced between to much and to little. Lastly, I would like to discuss about the length of the video, the commentary and the gameplay shown. The length of the video personally for me feels good, not to long nor to short for a Minecraft mod update review/showcase. The commentary was ok, it felt odd? Perhaps it's because of my bias towards Crimson's voice. The gameplay shown was amazing, I'll extend further about the gameplay in the next paragraph which is the conclusion/what could have been improved. In conclusion, everything was well put together and the information shown wasn't to overwhelming for the average player but still had some technical things for technical players. Here are two things that could have possibly been improved, during the miscellaneous timestamp, you talked about how some parasites activating their abilities have flame particles now and showed gameplay of one of the parasites activating their abilities, instead of showing one you could have showed multiple by either making a 4 person screen or a quick speed up gameplay of them activating their abilities or added several seconds to the video to show all of the parasites that do this. However I can understand you avoiding this to not waste people's time and the headache. In the Arachnida timestamp you showed gameplay of the Arachnida, but one of the things you didn't mention was the Arachnida movement for both primitive and adapted, I'm going based off memory but I don't recall them ever doing movement like that when attacking in melee. That's all I have to say, remember to stay safe and have a good time. (:
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Thanks for the review! Regarding the two improvement suggestions: The split screen for the charge attacks is a good idea, though once you see the flame particles for one parasite, you've pretty much seen them all. I didn't even think to specify if the changes were for prim and/or adapt arachnida, good catch! I believe both arachnidas were affected by the changes.
@Unknown_variant_0
@Unknown_variant_0 Жыл бұрын
@@CrimsonGamingMC just out of curiosity, where have you been and how have you been?
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
@@Unknown_variant_0 I was incredibly burnt out from youtube, didn't think I would be gone for 3 months though. I've been okay, 2022 was super rough. I hope you have been well yourself
@Unknown_variant_0
@Unknown_variant_0 Жыл бұрын
@@CrimsonGamingMC glad to hear that your fine. Thanks for your concern, I've been doing well. I wanted to know what's your plan forwards, your schedule for KZbin and what's the next mod review?
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
@@Unknown_variant_0 I'd like to get part 2 up within a week and then work on a video for Cracker's Wither Storm "Sky Darkens" update. After that I will most likely upload an underrated mod list
@Uhhhhhh_Idkman
@Uhhhhhh_Idkman Жыл бұрын
I think there should be stiff like pesticide (and different types for different parasites) that you can spray on surfaces to deter the parasites and add to arrows and other weapons to do more damage, but you would have to keep reapplying it often. there should be a way to carry the meat stuff away somewhere else so it doesn't keep respawning right where you killed it. There should also be some kind of really strong glass that the flying ones can't break.
@kingoscar5447
@kingoscar5447 Жыл бұрын
man, these mobs sound super broken
@Nose-gp7yy
@Nose-gp7yy Жыл бұрын
I know you are not a guy who uploads videos in these types but if you make a video on immersive engineering it would be awesome
@CooISkeleton96
@CooISkeleton96 6 ай бұрын
When a parasite can easily kill the wither, you know it’s unbalanced.
@DHS222
@DHS222 Жыл бұрын
I did a world on parasites where there were several islands. Eventually my island was overrun (stage 6) they grew underground and I couldn't do anything about it. I wish there was a way t9 fight back against them. Maybe add a fire weapon and make them less adaptive.
@ArchonOfDoom
@ArchonOfDoom Жыл бұрын
This made my day, I'm happy to see you made theese reviews! My only problem so far with the new updates is that I detected a heavy drop in spawnrates. I have Zombie awareness mod installed too, and previously the Parasites swarmed me allways, now only normal mobs tends to spawn. Any help with this?
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
Hmmm interesting. 1.9.6 introduced individual mobcaps for all parasites, maybe this has something to do with it? I didn't look at the configs too closely but maybe they changed the spawn weight for parasite tiers
@ArchonOfDoom
@ArchonOfDoom Жыл бұрын
@@CrimsonGamingMC That's what I tought as well, am gonna check after it as well if I'm able to find mobcaps in the inis, and edit them.
@towerman3873
@towerman3873 Жыл бұрын
Boy theese guys surely love making 'The Thing' Apocalypses
@andrewdegarmo5565
@andrewdegarmo5565 Жыл бұрын
Went from a cool idea to "HA, TAKE THAT, PLAYER!", its "I did [insert time limit challenge]" bait.
@orange0666
@orange0666 Жыл бұрын
God you would need 32K sharpness swords to fight this.
@orange0666
@orange0666 Жыл бұрын
I tried with 32k sharpness swords and even those aren’t enough. Turns out they have a hard cap on how much damage they can take each hit and they end up building up a resistance to your sword anyway. By the time you’re able to kill them you’re already pretty much dead because they deal so much damage and apply so many debuffs. I couldn’t survive even with the best modded armour I could find. How are you supposed to survive this in survival?
@bruhgod123
@bruhgod123 Жыл бұрын
@@orange0666 you survive it by delaying the higher stages
@ameliajales5307
@ameliajales5307 Жыл бұрын
The way I see this mod is that it’s probably designed to be played alongside military-themed mods, in order to allow you to get weapons and technology that gives you an edge against the parasites.
@DjDeadpig
@DjDeadpig Жыл бұрын
Surprised they haven’t added a parasite pigman yet.
@naynay9133
@naynay9133 Жыл бұрын
Can we appreciate that fact that this mod is most likely based on the FLOOD fro halo and the THING which I think is badass
@1stoftheFatuiHarbingers
@1stoftheFatuiHarbingers Жыл бұрын
Just started playing Minecraft after a long while, and this mod is absolutely amazing. I genuinely don't understand why people are complaining about with balance, because that's literally the point of it. Things like telefragging Endermen are obviously stupid levels of unfair and are unreactible, but most of the mod is intentionally made to be unfair like how a game like Super Meat Boy or Darkest Dungeon are made to be unfair. If they make it so that the Enderman don't telefrag you instantly and give the player at least 1 second of reaction time to do something, than it would be much more in line with the rest of the mod. Maybe it's just my experience with games designed to be objectively unfair to the player, but this is some of the only times I've ever played this game where I actually felt like there were stakes and it felt worth playing for more than a few months. It's pretty clear that the devs don't want to the players to win. They want them to struggle and then lose. But for the actual good players who manage to adapt and survive, they easily get one of the best Minecraft survival experiences out there, and they definitely deserve it for managing to adapt. This mod is pretty much the definition of a skill wall. Those who can't adapt get left behind. I feel like most of the people complaining haven't really touched a game like Hunger and Fear, and probably don't really know that games can be designed intentionally unfairly. If someone's gonna complain about the parasites being too strong, they probably shouldn't be playing the mod in the first place. Cool video too; great information.
@CrimsonGamingMC
@CrimsonGamingMC Жыл бұрын
I think the main issue people have with the assimilated enderman is that the parasite belongs in the "weaker" tier but it's arguably as deadly as a primitive parasite. It's a parasite you'll most likely find earlier on and encountering one for your first time is guaranteed death. Personally, I have an issue with the stronger parasites and the status effects. Things that one shot you isn't fun and engaging gameplay. Although, with the right mods and tweaking of the configs people can make the mod more manageable for them. But hey, if you like the mod the way it is then I'm happy for you. People should play mods the way they want to.
@lolbitbot4791
@lolbitbot4791 Жыл бұрын
i like how the scaperune devs are very brutal, it forces players to work together
@KingMaw27
@KingMaw27 Жыл бұрын
The literal definition of “nip the bud of the flower before it reaches full bloom)
@steelscarecrow8491
@steelscarecrow8491 Жыл бұрын
This mod is absolutely awesome, but it so off balance even Techguns can't really fix it. Maybe even mobs from Orespawn or Nevermine or the old Titans Mod would have problems with the parasites (although the Titans would probs still wreck the Parasites). I wish we got better armour and weapons and maybe some nerfs, cuz right now this mod is becoming Orespawn but with a consistent theme and no really OP weapons.
@greenrifleman2969
@greenrifleman2969 Жыл бұрын
Welp, time to bring out VMW 3.0², Spartan Weaponry and Elenai Dodge 2.
@aquadarkskull3248
@aquadarkskull3248 Жыл бұрын
I really hope at some point it becomes available for 1.18
@thezerrech
@thezerrech Жыл бұрын
i hope they will add some gigantic aquatic parasites
@Herib104
@Herib104 Жыл бұрын
once this mod comes out to later updates lost trinkets will be a great counter to these (it can burn entities targeting you)
@bluegirrafe17
@bluegirrafe17 Жыл бұрын
At this rate, I'll just give up fighting back and build an underwater base or skybase lol
@pain2miedelicieux755
@pain2miedelicieux755 Жыл бұрын
To make the mod even harder, they should add a mechanic that if some type of hight tier parasite is low, the call all the litle one to him and asimilate them to heal itself.
@Auragrim_
@Auragrim_ Жыл бұрын
At this point, they’re just going to /kill the player when they spawn
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