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Crucible Sneak Peek - A Game System Designed for Foundry VTT

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Foundry Virtual Tabletop

Foundry Virtual Tabletop

Жыл бұрын

Crucible is a setting-agnostic modern RPG designed specifically for Foundry Virtual Tabletop as a platform. The system is designed to leverage all the capabilities of the VTT to provide some innovative experiences including:
- Consequential character building with a sophisticated class-less progression system.
- Strategic grid-based combat with a strong backbone of automated game mechanics.
- A dice pool system which consistently rewards character progression while allowing for surprises.
- An open-ended spellcraft system that involves dynamically composing spells using learned components.
- A setting-agnostic (but fantasy-leaning) framework that empowers the GM to pair the system with their own preferred lore.
The playtest will be available through the Foundry VTT Patreon soon! Stay up to date in the Foundry VTT Discord: / discord
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Пікірлер: 31
@lyssplyss3982
@lyssplyss3982 Жыл бұрын
This system looks awesome! I would suggest an option to be able to view how many actions you have left in the token, maybe another bar with N segments above the health bar. This might be helpful to get into the system. Really hyped to get into Crucible!
@EbonxGaming
@EbonxGaming Жыл бұрын
I am highly impressed by this new game system. 1. Foundry itself is amazing and playing 5e has not really allowed me to see the true power of Foundry. 2. The system itself is so interesting and unique but it's also very customizable which makes it perfect for me to drag my world onto. I will certainly be looking forward to the playtest of Crucible.
@WPharolin
@WPharolin Жыл бұрын
Love what I see so far. One thing in particular I loved was the way you could easily build taxonomies and archetypes and then combine and customize. Being able to attach talents to archetypes is a very nice touch. I'd love to see this expanded into the ancestries. Especially if you could also choose talents from outside of the talent tree. Being able to drag and drop a "Quadraped" talent, an "Amphibeous" talent, and such would be nice. It would be especially great for campaigns where you want the ancesteries to have a larger impact. For example, if you had a setting where the players could choose between humans, vampires, centaurs, and snake folk, you would probably want the differences between those ancestries to be more than just stats and resists / vulnerabilites. I'm excited to see how things develop. I hope you post a follow up after the playtest to talk about how it went, what you learned, and how you're moving forward.
@aaronmiller9545
@aaronmiller9545 Жыл бұрын
I love the passion and the amount of thought that you have placed into this video, displaying this very interesting system. I look forward to giving it a try with some friends.
@kallelfiori9767
@kallelfiori9767 Жыл бұрын
what a time to be alive, i just discovered this and i'm flabbergasted
@0kaj8
@0kaj8 Жыл бұрын
I'm probably gonna try this system out in my next campaign. Would be nice to have a UI similar to token action hud or argon ui, or just a simple action bar where players can drop their actions into slots.
@davidquillen5680
@davidquillen5680 10 ай бұрын
My players have found that you can drag the options into the macro boxes and activate them from there whitout having to open the character sheet everytime.
@0kaj8
@0kaj8 10 ай бұрын
@@davidquillen5680 oh cool
@plundypops
@plundypops Жыл бұрын
Much excite! System looks early but with more promise than any system i've seen in quite a while!
@bobari557
@bobari557 Жыл бұрын
Looking good, looking forward to playtest this with friends!
@autonomous1507
@autonomous1507 Жыл бұрын
Post Timestamps in comments! Spellcraft - 1:02:05 Resolving a strike - 1:10:35
@fosanthros4686
@fosanthros4686 Жыл бұрын
I, for one, am quite excited! Please keep up the good work!
@xukash2781
@xukash2781 Жыл бұрын
First i have to say...wow, im really impressed with this system. Exactly my type of system i was so desperatly searching, for the magic system alone. I am really hyped for the playtest and would love to play this with my group. We came from an really outstanding and long mmorpg background, so the talent system looks really promising to us. Keep up the good work :)
@Threvlin
@Threvlin Жыл бұрын
This looks like almost exactly my kind of system, loving what I'm seeing so far. Will likely join the patreon when the play-tests start. Really looking forward to breaking this open and figuring out what kind of builds can be made. My group was looking to run PF2e with the next campaign, but depending on when this starts...
@Nysteria
@Nysteria Жыл бұрын
Shame I couldn't be there for the stream, I was really looking forward to it, but the game's looking amazing, can't wait to hear more!
@Dddsasul
@Dddsasul 2 ай бұрын
I noticed this in the anniversary stream as well as in this video. Although not impossible, it's hard to read text and understand what's happening because you're using a widescreen setup to stream/record. when that gets full-screened on a normal aspect ratio, everything becomes tiny. I'd recommend going forward to do these streams in a normal aspect ratio, since most people don't rock widescreen monitors. This also leaves a huge portion of the screen unused (top and bottom).
@TheStrandedAlliance
@TheStrandedAlliance Жыл бұрын
Still not sure why you stream in ultra-wide after all this time. Impossible to read anything.
@asaxander740
@asaxander740 Жыл бұрын
This is what I imagine a Path of Exile TTRPG looking like
@derekishmael4034
@derekishmael4034 Жыл бұрын
This just might be the thing that could fix Shadowrun.
@whitestagg
@whitestagg Жыл бұрын
The stream for a new Foundry game starting with various technical issues is so meta. Is getting the game to work a mini-game for the GM? I couldn't hear him speak because I was laughing so loud. Super excited for this though as Foundry is all I use anymore. Loving it!
@ChronoCZ
@ChronoCZ Жыл бұрын
What usually works best for me, when trying to convince me to get into some new game or game system, are stories. Maybe consider compiling a few real life as it happened re-tellings of what happened in the games you ran. Consider focusing on things that could have only happened in this system.
@jillytaboga5552
@jillytaboga5552 Жыл бұрын
System Strings are ready for translate? Multiple language is a Strong benefit.
@FoundryVTT
@FoundryVTT Жыл бұрын
Very premature for that, I'm afraid. Things are changing so fast the localization will be very unstable for a while.
@jillytaboga5552
@jillytaboga5552 Жыл бұрын
@@FoundryVTT It is more to be prepare for that, make the texts in a translate pattern Will make It easy in the Future.
@insomniacult
@insomniacult Жыл бұрын
Just as the adventure you published was bad, your system is bad. Leave this stuff to specialists. Do what you know how to do.
@RealWorldMaverick
@RealWorldMaverick Жыл бұрын
We will have to see I guess. I mean D&D is on 5e so it's not like things will always be perfect. I'm sure they will keep at it and eventually get a good system down.
@RealWorldMaverick
@RealWorldMaverick Жыл бұрын
But I am curious. Please elaborate further. Rather than just saying it sucks, what don't you like about it? What are they doing wrong? Let's hear your opinion.
@insomniacult
@insomniacult Жыл бұрын
@@RealWorldMaverick I haven't even looked at it. I don't buy supermarket brand food either. If you know you know.
@RealWorldMaverick
@RealWorldMaverick Жыл бұрын
​@insomniacult no worries. Everyone has their own ways. I was just interested in starting a conversation and hoping to dive more into your thoughts that made you not like this system. Have a good one.
@Mbeluba
@Mbeluba Жыл бұрын
@@insomniacult >it's bad >I haven't even looked at it Real respectable shit right there
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