CTR Nitro Fueled vs Nitro Kart track comparison

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Bahraini Carguy

Bahraini Carguy

Күн бұрын

Crash Team Racing Nitro Fueled features all the tracks from the original CTR as well as Crash Nitro Kart. Today we are going to look at the difference between the Crash Nitro Kart's original tracks and Nitro Fueled's remastered CNK tracks.
One major difference would be the lack of "Anti Gravity" mechanism in Nitro Fueled, this means that the developers have to change the track to fit the new game or in some cases even remove that section entirely.
Thanks for reading & enjoy the video!
#CrashBandicoot #CrashTeamRacing #CrashRemake
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Twitter: / toygtone

Пікірлер: 342
@Bahraini_Carguy
@Bahraini_Carguy 2 жыл бұрын
I apologize for my terrible driving. At the time of recording this, I haven't played a kart racer for quite a while so my skills are quite rusty.
@eggheadcobra
@eggheadcobra 5 жыл бұрын
I like how they drastically changed the colors between Android Alley and Electron Avenue for Nitro Fueled. Those two tracks seemed very same-y in terms of colors and design in Nitro Kart, so I really appreciate the variety with the presentation that Beenox went with.
@magicduckman5568
@magicduckman5568 5 жыл бұрын
I hated android alley in Nk, it had a weird mixup of hot and cold colors that did NOT work well together, the red/yellow/blue pallete they went with didn't help. But now, they went with clear blue/white colors that give a much more "clean" and cool look to it, i really like what they did.
@Dragonfire2505
@Dragonfire2505 5 жыл бұрын
@@magicduckman5568 Looks like Ratchet and Clank :D
@arcadetransylvania2066
@arcadetransylvania2066 5 жыл бұрын
looks fucking cheap.
@Vdrift16
@Vdrift16 5 жыл бұрын
This i can definitely agree with. Though I kind of miss seeing the zero gravity on the game too. Would have been nice.
@a.wosaibi
@a.wosaibi 5 жыл бұрын
@@Vdrift16 NK always felt clunky so anti gravity with a tighter feel would've definitely been a cool addition. Though I can see why they opted out of it as it can feel kinda 'floaty' and might disrupt the flow of the game
@RolyWestYT
@RolyWestYT 5 жыл бұрын
I do love the remake but I am annoyed they got rid of the anti-gravity parts of the tracks
@LucarioShirona
@LucarioShirona 3 жыл бұрын
Agreed about the clunky part, the Anti Gravity sections weren't designed well.
@justinchannel128
@justinchannel128 3 жыл бұрын
Even though it looks cool, I think it’s for the best: 1. Nitro fueled’s gameplay is based on the original CTR + the boosting system from nitro kart, so trying to add anti gravity to both the ctr tracks and nitro fueled would’ve been more jarring than anything (yeah Mario kart 8 remixes some classic tracks to have anti gravity, but that game’s entirely new, whereas nitro fueled is a remake) 2. Unlike Mario kart 8, where the playstyle changed when In anti gravity (ex. bump into players to go faster), nothing much changed in nitro kart except now you’re racing upside down
@lazarebabunashvili7297
@lazarebabunashvili7297 3 жыл бұрын
They remastered only crash team racing but thay add changed maps from nitro kart and skins from nitro kart and crash tag team racing but i hope they remake crash tag team racing and nitro kart and put it in one game (crash team racing nitro fueled) as they do with crash bandicoot 1, 2, 3
@nowheredude4204
@nowheredude4204 5 жыл бұрын
they turned Electron Avenue to vaporwave
@a.wosaibi
@a.wosaibi 5 жыл бұрын
I love it
@BROSOLAF
@BROSOLAF 2 жыл бұрын
Sunset Avenue Or Synthwave Avenue
@iamannoying1752
@iamannoying1752 4 жыл бұрын
I just realized the worms are missing. Now I miss them.
@skrr.6584
@skrr.6584 5 жыл бұрын
Gotta say, they addressed CNK's anti-gravity sections really well in Nitro-Fueled. Tracks flow insanely well, you wouldn't even notice the changes.
@ThundagaT2
@ThundagaT2 4 жыл бұрын
I beg to differ, the lack of anti gravity is VERY noticeable if you played the original game. It works in some cases, others make the levels feel too different (e.g. Thunderstruck, and Hyper Spaceway). Im biased tho, i preferred the tracks with the anti gravity.
@gotenksjr
@gotenksjr 4 жыл бұрын
@@ThundagaT2 I did play the game but didn't really enjoy it as much as CNK and the one track I remembered there being an anti gravity section on was Out of Time, which while admittedly is the least altered really was still enough for me to go "Oh I must be misremembering" the only other place I really thought was different was Hyper Spaceway, which I remembered as longer. But yeah I think its posisble to replay em and not realise, in my case its just it didn't leave a memorable impression and as such my memories were vague enough for me to not realise.
@GregTheLion
@GregTheLion 5 жыл бұрын
Android Alley in Nitro Fueled looks more like Metropolis from Ratchet and Clank
@SaoryEmanoelle
@SaoryEmanoelle 5 жыл бұрын
Omg yess I thought the same thing!!
@CharlieBrown-fy3zy
@CharlieBrown-fy3zy 5 жыл бұрын
ur right
@Dante_Sparda_DMC
@Dante_Sparda_DMC 5 жыл бұрын
What do you guys mean?? The buildings in Metropolis have vegetation growing on them. This looks more like the Gadgetron HQ.
@Dante_Sparda_DMC
@Dante_Sparda_DMC 4 жыл бұрын
@Jack Bat Sony just bought Insomniac. Crash and Spyro are connected. Spyro was made by Insomniac. There's a 70% they'll add Ratchet, with Clank's helipack for his trick jump animation.
@brodiero-solar302
@brodiero-solar302 4 жыл бұрын
GregTheLion yep. I thought the same thing
@gavinphoenixballesteros3080
@gavinphoenixballesteros3080 5 жыл бұрын
The new CNK tracks in Nitro-Fueled are amazing though I was slightly bummed that Hyper Spaceway was missing a part
@jangaman7823
@jangaman7823 5 жыл бұрын
Gavin Ballesteros Lol a part. A quarter or something. Kinda sad they couldnt find a better use for the parts
@gavinphoenixballesteros3080
@gavinphoenixballesteros3080 5 жыл бұрын
Janga Man I thought it was gonna be like that tube with the lasers like the near end of the race
@jangaman7823
@jangaman7823 5 жыл бұрын
Gavin Ballesteros Anything would do fine. Or just the same curves but straightish. Just so that the track keeps its epic lenght
@gavinphoenixballesteros3080
@gavinphoenixballesteros3080 5 жыл бұрын
Janga Man Good idea man!
@gavinphoenixballesteros3080
@gavinphoenixballesteros3080 4 жыл бұрын
Chloe Flourence I don’t think mods are strong enough to effect the entire track but I hope to see the result!
@IanRB26
@IanRB26 5 жыл бұрын
I love the clock hairpin on Out of Time in CNK with the clock hands moving above you as you drive. But they did a great job with the repurposing of the tracks to fit CTRNF. In fact they did a great job for all the CNK tracks.
@Bahraini_Carguy
@Bahraini_Carguy 5 жыл бұрын
In some tracks, they made it even better IMO but yeah, I kinda miss that clock hairpin from the CNK.
@IanRB26
@IanRB26 5 жыл бұрын
@@Bahraini_Carguy I gotta say though, the handling seems a bit off. I can play the original and blast through the whole track without making any mistakes. I seem to make more in NF. And we can't drive on the walls of sewer speedway like we did in the original.
@OriginalLightRogue
@OriginalLightRogue 5 жыл бұрын
Ian Lau I noticed the same thing. Disappointed with the Sewer Speedway wall change but eh, more reason to practice
@Rodolphin
@Rodolphin 5 жыл бұрын
Electron Avenue was my favorite track and CTRNF just made it so much better. I LOVE IT!!!
@SalemKFox
@SalemKFox 5 жыл бұрын
I like how they breathed new life into some of the tracks. For example Meteor Gorge in NF looks like there's still work being done there, but in the original it looks as if it was shut down years ago. The hairpin in Out of time looks like it went into stasis, Android Alley looking like a dystopian future until it modernized in NF. Shits great.
@0bserverXD
@0bserverXD 5 жыл бұрын
I miss the Anti gravity parts
@voltrainer
@voltrainer 4 жыл бұрын
i dont. it made tracks disorienting and you couldnt see parts of the track alot of the time. some parts didnt even need it.
@xBaconator9000x
@xBaconator9000x 3 жыл бұрын
I'm here because I knew i didn't hallucinate those sections. Urgh
@Cyber_Smoke
@Cyber_Smoke 3 жыл бұрын
@@xBaconator9000x haha same I was thinking I swear I remember loops in the track.
@darkbushido635
@darkbushido635 4 жыл бұрын
It's still saddening to see the anti-gravity removed. That was my favorite part of CNK. NF could've done the same thing MK8 did and it would've ran just fine.
@mojoroxlol
@mojoroxlol 5 жыл бұрын
Man the anti-gravity parts were so cool, kinda cheesed they got rid of them :(
@lethauntic
@lethauntic 5 жыл бұрын
They worked very poorly in the original. I was excited to see them redone in NF, but alas... Though they did a fantastic job making up for them.
@mojoroxlol
@mojoroxlol 5 жыл бұрын
lethauntic Yeah the way they remade them was good but it would of been pretty neat to see them re-imagined esp w mario kart having something similar
@jamiemcivor8462
@jamiemcivor8462 5 жыл бұрын
I feel they were sometimes filler eg Android alley where you’re on a road with buildings around and robots as obstacles and then a generic blue platform which in my opinion was forced. Sometimes it worked really well eg on Thunderstruck (it suffered from the anti grav removal in NF)
@PomLamb
@PomLamb 5 жыл бұрын
@@ClutchX3_ I am pretty sure that if they kept the anti gravity it would not be as sludgy. Probably could do what mk8 did and it would flow fine. This game is real fun and I have so many gameplay video it is just that fun.
@iansteelmatheson
@iansteelmatheson 5 жыл бұрын
@@mojoroxlol but people who hadn't played NK would just think CTR NF was copying Mario Kart ;)
@clownymoosebean
@clownymoosebean 4 жыл бұрын
The space noodle part in Hyper Spaceway 17:49 was always my favorite part of the track in the original CNK.
@jjsponge1202
@jjsponge1202 5 жыл бұрын
Cutting down Hyper Spaceway is just like reducing N64 Rainbow Road to a single lap race.
@angelraulrecioguerrero9969
@angelraulrecioguerrero9969 5 жыл бұрын
Actualy happened :(
@Enyoiyourself
@Enyoiyourself 5 жыл бұрын
I'm kinda glad. In online nobody wants to play Electron Avenue because it's so long. Some newbies can clock up to 4 minutes in Hyper Spaceway short as it is, and the part that was cut was just some twist and a jump, so I don't feel anything of value was lost.
@ComradeQuagsire
@ComradeQuagsire 5 жыл бұрын
It's better now
@SuperMase9X
@SuperMase9X 5 жыл бұрын
@@Enyoiyourself Odd, because everyone constantly chooses Electron Avenue when I play lol
@AdmiralOctopus
@AdmiralOctopus 5 жыл бұрын
The difference between Hyper Spaceway and N64 Rainbow Road is that the former is actually fun to play in its entirety, whereas the latter is so dull that only doing one lap is an improvement.
@PuffyOne1898
@PuffyOne1898 5 жыл бұрын
I had a feeling Hyper Spaceway was too short in Nitro fueled...
@personax911
@personax911 5 жыл бұрын
I didn’t even notice until I watched the video, although I did feel as if something was up.
@WangerZ3291
@WangerZ3291 4 жыл бұрын
never played nitro kart, but watching this vid made me have....mixed feelings. the redesign is great and i'm surprised how much re-working the beenox team did to make these courses to have the original ctr feel
@gotenksjr
@gotenksjr 4 жыл бұрын
My only clue they had change dthe tracks at all was that and Out of Time, shows how much a lack of an impression CNK made on me xD, especially when you consider I was CTR mad and was watching the remakes physics etc fairly closely
@hippopolove
@hippopolove 4 жыл бұрын
WR is 1.45, it's like 10 sec more from Inferno Island LOL
@voltrainer
@voltrainer 4 жыл бұрын
hyper spaceway needed alot of reworking. i would say they should make an Ultra Hyper Spaceway and return the section that got cut. i played cnk recently and the camera placement makes driving an absolute pain. i can barely see anything sometimes.
@iggnifyre6333
@iggnifyre6333 5 жыл бұрын
I kind of miss the look and feel of the original Android Alley. But as a trade-off, I do love the new Electron Avenue
@mudshrooze
@mudshrooze 5 жыл бұрын
For sure nostalgia is good and they looked good back then. Like for instance I'm really partial to tiny tigers orange color from the older racing games they made him a bit darker to not be the same color as papu and crash. But all in all these games are perfect ways of taking our past and bringing it to the future. they just need to work on online a bit
@yamaslushy9461
@yamaslushy9461 5 жыл бұрын
@@mudshrooze I mean, you can't really say it's for sure nostalgia, maybe he really genuinely does actually think it looks more aesthetic. Like me, i think the orange sky and yellow road with neon signs gives it more of a feel you are in another planet, cause you know, it *is* another planet. I like the air vehicles and new buildings tho, that was much better than the weird looking buildings they had before. Really wish they did not do away with the magnetic segments, i miss that, it was so creative!
@ChronosQ
@ChronosQ 4 жыл бұрын
Oh man... I’m suddenly very nostalgic for the old Android Alley. It used to be my favorite track but I don’t like it as much in CTR:NF... now I can pinpoint why. I miss those anti gravity sections and the colour scheme
@christopherdelacruz9728
@christopherdelacruz9728 5 жыл бұрын
I can see why they made these changes. If they were gonna have it be a remake of the original game and its adventure mode, why would they spend a bunch of time implementing a mechanic where only half the maps will have it? I think they did a good job redesigning the zero grav zones. Nice work to beenox
@angierosado6520
@angierosado6520 5 жыл бұрын
Orrrr. They could have added zero gravity sections to the original ctr tracks 😉😉
@JoakoQuesada
@JoakoQuesada 5 жыл бұрын
@@angierosado6520 nope
@feIon
@feIon 5 жыл бұрын
Angie Rosado nope
@gotenksjr
@gotenksjr 4 жыл бұрын
@@angierosado6520 The sheer amount of outrage that would have caused...
@stanvanoorschot7075
@stanvanoorschot7075 5 жыл бұрын
The music at the beginning was just terrifying
@gcortez2173
@gcortez2173 4 жыл бұрын
Stanvoo bro thats my childhood music you are talking about
@hippopolove
@hippopolove 4 жыл бұрын
12:02 That glass floor is beautiful, sad they change that !
@itscreepyguy
@itscreepyguy 5 жыл бұрын
CTR Nitro Fueled is so much faster!
@JoakoQuesada
@JoakoQuesada 5 жыл бұрын
@@gamingdiary1804 wtf why
@itscreepyguy
@itscreepyguy 5 жыл бұрын
@@gamingdiary1804 .....
@iamkert2915
@iamkert2915 5 жыл бұрын
I miss the old Hyper Spaceway.
@TheNadroj10
@TheNadroj10 4 жыл бұрын
Same
@mattkroening7964
@mattkroening7964 5 жыл бұрын
My god, the bubble shields look worse in nitro cart than they did in the original ctr
@a.wosaibi
@a.wosaibi 5 жыл бұрын
Ikr and you can't even throw them!
@moomanchu608
@moomanchu608 5 жыл бұрын
The while game looks worse
@wesleycrawford7420
@wesleycrawford7420 5 жыл бұрын
The shields in cnk look like they were lifted from the gba version.
@dabestgamer
@dabestgamer 5 жыл бұрын
@@a.wosaibi Can't throw them but it means you can keep the shield and still use powerups you pick up. So I'd argue the benefit outweighs the loss there. Though I'd also say that puts it toward being a little too strong. Just a little.
@a.wosaibi
@a.wosaibi 5 жыл бұрын
@@dabestgamer Yeah but that means they could be used more offensively without waiting for another randomised item
@SuperMase9X
@SuperMase9X 5 жыл бұрын
Out of Time was my favourite track from CNK. Even though they changed the anti-gravity part on the clock (one of the best parts for me), I still enjoy it, even if it can be a difficult track sometimes.
@Unhingedcringe00129
@Unhingedcringe00129 5 жыл бұрын
SuperMase9X it would’ve been cool if they made the tower fall down before the racers got to it and there would be a boost jump to still race on the clock.
@StanleySophana
@StanleySophana 5 жыл бұрын
Comparing both games, CNK was slower and floaty than CTRNF
@sebastianaliandkulche
@sebastianaliandkulche 3 жыл бұрын
CNK was never slow, is the camera that is too close to the kart that gives you that feel. If you play the Xbox version or use widescreen hacks in the PS2 and Gamecube you would notice that the karts were pretty fast.
@Ra18SJ
@Ra18SJ 5 жыл бұрын
Beenox did a great job re-making these tracks
@fzcbh4698
@fzcbh4698 5 жыл бұрын
Except shortened(Hyper Speedway) and removing the worms(from Out of Time).
@sonicrashyugioh
@sonicrashyugioh 4 жыл бұрын
Except invisible walls and abnormal hitboxes.
@lapsedilationdrive3943
@lapsedilationdrive3943 4 жыл бұрын
Nope
@argetlam350
@argetlam350 5 жыл бұрын
Only track I really have kind of a complain on with the change is Hyper Speedway. It just seems weird without that entire one section and appears that it could of been added in without the the antigrav and still be fine. I mean it doesn't seem like the karts ever go upside down or to far up an angle to make it to far fetched to do with regular tires. Other then that I think most of the changes to adapt the tracks to have no antigrav sections worked out really well. Now if only N. Oxide Time Trial wasn't such a pain on Tiny Temple.
@benshapirohamburgerhelper1239
@benshapirohamburgerhelper1239 5 жыл бұрын
Man CNK'S menu theme was such a banger
@aonghuslennon2677
@aonghuslennon2677 3 жыл бұрын
i know lol
@kevain684
@kevain684 5 жыл бұрын
Out of time was a inevitable change for the good, but still miss the old one :(, excellent video btw
@kaeya4825
@kaeya4825 4 жыл бұрын
Didn't even know Electron Avenue belonged to CNK, it changed so much I didn't recognize it.
@ThundagaT2
@ThundagaT2 4 жыл бұрын
I kinda wish they could have added some of the Nitro Kart items to Nitro Fueled. Even if they had to be reskins of CTR items. Like say instead of the Orb, you get the Tornado when racing on Nitro Kart Tracks instead. Both items would work the same, just look and sound different.
@SITORESGREECE
@SITORESGREECE 4 жыл бұрын
holy shit this needs more likes smart idea for real!
@omegaweaponredux
@omegaweaponredux 5 жыл бұрын
I was never a fan of Nitro Kart back in the day, but boy do i love those tracks in nitro fueled.
@MagcargoMan
@MagcargoMan 5 жыл бұрын
Thanks for making this video. It was really useful to see the two versions side-by-side rather than having to watch footage of both in seperate tabs. One thing though, the second new segment in Electron Avenue actually is the one at 15:41 to 15:51, whereas the part of the footage where you paused the CNK version at was the actual matching segment.
@Bahraini_Carguy
@Bahraini_Carguy 5 жыл бұрын
Glad that you enjoyed it. Also Yeah I actually noticed the mistake I made after I uploaded the video, my bad.
@mrfandangojimmies7117
@mrfandangojimmies7117 4 жыл бұрын
It's kinda shocking how everything is a direct upgrade, wow.
@niles4656
@niles4656 5 жыл бұрын
I think it would be nice to be able to change the main menu sound track to the CNK one, just listening to it now brought back memories
@Unhingedcringe00129
@Unhingedcringe00129 5 жыл бұрын
Niles That would be nice
@aedrianys
@aedrianys 5 жыл бұрын
Every track is better in Nitro fueled. I'm so glad they took the time to improve the looks and mechanics of every track instead of just adding them to the game. CTRNF is the most entertaining game I've played in years.
@TheNadroj10
@TheNadroj10 4 жыл бұрын
Not Hyper Spaceway.
@jakighcolburnchannel3584
@jakighcolburnchannel3584 3 жыл бұрын
Well I mostly agree but they only thing that isn’t better is the fact they got rid of the Anti Gravity mechanic, that kinda ruins the CNK tracks a little bit. That’s like if Mario Kart 9 had Mario Kart 8’s tracks but they removed the Anti Gravity mechanic that was part of ALL the track layouts in that game. If Mario Kart 8 used CNK’s anti gravity mechanic, then NF should’ve done what MK8 did with the retro tracks and implement the Anti Gravity onto CTR’s tracks while leaving CNK’s layouts the same with the anti gravity but with the graphical upgrades.
@gristlyknave831
@gristlyknave831 5 жыл бұрын
I don't like that they got rid of the worms in the Out of Time track
@SuperMase9X
@SuperMase9X 5 жыл бұрын
I think it may have been because they didn't want to have them copy Papu's Pyramid with the Piranha Plants
@SuperMase9X
@SuperMase9X 5 жыл бұрын
@@AshMV I'm just going by what I've read. If its true I can't really see why only one track in the game has to have such a unique hazard, especially since the worms made Out of Time a significantly more difficult track to race on
@GuilhermeSilva-hr3zb
@GuilhermeSilva-hr3zb 5 жыл бұрын
I belive they removed the worms because they don't have their models for the game. You know, they reutilized the plants made for N Sane Trilogy for Papu-Papu Piramid. So, maybe have the trouble to model, animate and programing such a small part of the track was a bit out of question, if you consider all the work they already have making all Nitro Kart tracks.
@SuperMase9X
@SuperMase9X 5 жыл бұрын
@@GuilhermeSilva-hr3zb But they had models for the statues in Thunder Struck
@GuilhermeSilva-hr3zb
@GuilhermeSilva-hr3zb 5 жыл бұрын
@@SuperMase9X But the statues in Thunder Strucks acts like a hazard that the player can actually manipulate at his favor, just like that magnet thing in Assembly Lane. I think is something they tought it would be more worth to have for showing more of what makes CNK tracks specials besides de antigravity
@Megumi_Bandicoot
@Megumi_Bandicoot 4 жыл бұрын
Thunderstruck was may more intimidating in CNK.
@bernardogoncalves825
@bernardogoncalves825 2 жыл бұрын
thunder struck was a nightmare in cnk, especially in two player races.
@animula8322
@animula8322 4 жыл бұрын
I just love nitro cart's theme!
@mudshrooze
@mudshrooze 5 жыл бұрын
I will say I miss the wild boar in the old tiny temple :)
@AndrewColomy
@AndrewColomy 5 жыл бұрын
Its so blatantly obvious that Nitro Fueled is a much faster game to play. You can achieve unprecedented amounts of speed to where it's actually pretty hard to control with how fast you're going.
@XenoWars
@XenoWars 5 жыл бұрын
You can do that in the originals too, but much harder.
@jonyleche3549
@jonyleche3549 5 жыл бұрын
You should try beating velo ghosts in cnk its wayyy more challenging than any oxide ghosts in both ctr and ctrnf, and if u cant, atleast watch some vids of people doing it. Anyone who has beat all velo ghosts in cnk has my respect as a kick ass cnk champ, my dude these ghosts are very fast paced and no joke just sayin
@XenoWars
@XenoWars 5 жыл бұрын
@@jonyleche3549 Velo ghosts were easy, what do you mean? Oxide is much harder. Beating all Velo ghosts unlocked Velo so they couldn't make him too hard. I was very not good at keeping reserves then either (cause I didnt know about them). In Nitro Fueled, Digital N. Tropy is an optional skin, so they kept Oxide the same difficulty. I have lots of trouble on Oxide, but had little problem with Velo.
@jonyleche3549
@jonyleche3549 5 жыл бұрын
@@XenoWars lel I beat all the oxide ghosts in the first week of the game release they were much easier, velo had me sweating in cnk
@TheMoonRover
@TheMoonRover 5 жыл бұрын
@@XenoWars Actually Velo was unlocked by beating adventure mode 100% with both teams. Nothing to do with Time Trials.
@Theosake
@Theosake 5 жыл бұрын
The sound design for Nitro Kart was awful. The engine sound isn’t nearly as satisfying and the bounce sound just made it sound goofy. And the gameplay wasn’t nearly as fun with how the boost system worked.
@IERServer
@IERServer 5 жыл бұрын
Indeed.
@009teme
@009teme 5 жыл бұрын
In my opinion if you compare solid controls: CTR > nitro fueled > CNK In nitro fueled I do love the way you keep blue fire without (unintended?) tricks and how you fly through the air with it but sometimes the physics are off and collision system is worse than in the original. And sadly some tricks like power sliding and jumping at the same time with buffering input are removed from nitro fueled. Although the nitro fueled engine sounds are amazing I still slightly prefer the CTR sounds. CNK... Eww
@yetanotherhankhill1032
@yetanotherhankhill1032 4 жыл бұрын
We get it. Nitro Kart sucks.
@zemo8214
@zemo8214 5 жыл бұрын
Not a fan of how Hyper Spaceway was changed, and it's not just the missing parts of the track but also the look of the track. The change in looks in Android Alley to a cleaner, sleeker look makes sense because it reflects Geary's perfectionistic neat-freak attitude. The change in color from Velo's Purple and Green to Orange and Blue however don't make sense at all.
@dan1446
@dan1446 5 жыл бұрын
The Nitro Kart Theme is the best (ost)
@brodiero-solar302
@brodiero-solar302 4 жыл бұрын
I like the new version of Electron Avenue and Hyper Spaceway.
@marloncarrero6575
@marloncarrero6575 5 жыл бұрын
Nice video, thanks for the edit work!
@Bahraini_Carguy
@Bahraini_Carguy 5 жыл бұрын
Thanks, glad you enjoyed the video!
@crashbandicoot430
@crashbandicoot430 5 жыл бұрын
Fantastic video bro Great fantastic work!
@angierosado6520
@angierosado6520 5 жыл бұрын
Also, KUDOS to the maker of this video and pointing out the differences, this video slaps!!!
@jamiematlock4371
@jamiematlock4371 5 жыл бұрын
That clock hairpin in CNK was so badass. And the way the clock stood out so prominently in the tracks design. It was just so cool. Sad that they didn't keep that. I just remember getting to the clock and being like, the clock is part of the track???
@Vulcanfaux
@Vulcanfaux 5 жыл бұрын
What the heck happened to nitros oxide in cnk?
@SuperMase9X
@SuperMase9X 5 жыл бұрын
His unicycle accident ruined his face
@Vulcanfaux
@Vulcanfaux 5 жыл бұрын
@@SuperMase9X did it also make him lose one of his exhaust pipes on the back of his head though? And if so why did they center it instead of reattaching the other one.
@jonbeecee
@jonbeecee 5 жыл бұрын
@@Vulcanfaux They did everything they could, the accident was really bad. It was too gruesome to be detailed here
@GmNdWtchr96
@GmNdWtchr96 5 жыл бұрын
@@jonbeecee (The ratings boards are watching.)
@Wolfric_Rogers
@Wolfric_Rogers 4 жыл бұрын
He got a head-job
@mudshrooze
@mudshrooze 5 жыл бұрын
They are literally so beautiful I'm shocked that beenox worked so hard on details and style and even in the background of these stages they went above and beyond. Plus each stage has a unique starting line
@anasomar1473
@anasomar1473 4 жыл бұрын
So the game basically is a combination between 2 games together, the 1st one was on ps1 and the second one is on ps2
@c.syde65
@c.syde65 4 жыл бұрын
I wish you'd kept the characters consistent. Like the first examples both features Crash and Cortex respectively. But after that I began seeing odd characters. Also I do miss anti-gravity being on some tracks.
@nowheredude4204
@nowheredude4204 5 жыл бұрын
So crash didnt steal the anti gravity theme it was mario kart
@jangaman7823
@jangaman7823 5 жыл бұрын
martin morales zarate In reality they both did. I had a ps1 game where the complete game was magnet racing and in between parts with anti gravity where u needed to press a specific button to activate your magnets so you could stick to the surface. If you did not you would get a error kinda feel and loose all your speed. Forgot the name tho
@giovanniherrera6037
@giovanniherrera6037 5 жыл бұрын
It’s been a concept in sci-fi for a long time so it’s no surprise that it’s popular
@lethauntic
@lethauntic 5 жыл бұрын
That's not really the case, though... MK8 wasn't the first to do it, but then again, _Crash Nitro Kart_ wasn't _really_ the first to do it anyways- for sure not in media as a whole, but in video games specifically is what I'm talking about. Really, CNK did it very, _very_ poorly- so while it was done sooner in CNK than MK8, it wasn't good, just the concept was. Also, what a pedantic argument that no one cares about. To say *"steal",* as though literally no one is allowed to use the overly broad concept in video games after one group does it, even if it's done way better- is just fucking stupid. Really now? Fuck it, if we _really_ want to do this, then what about Wipeout? The game came out over 8 years prior... Sure, it's not quite the same, but it's still "anti-gravity", so it's not _that_ different is it? Are you talking about how the wheels rotate and give off hover functionality? Well, Motor Mayhem did it a year and a half sooner, so CNK doesn't even have that... Now you get why I say that it's pedantic. The only thing that CNK _might_ have done originally in video games, was the fact that Motor Mayhem didn't allow you to stick to tracks, just hover (not that you had tracks in that game), whereas CNK did stick to a track and that's really it... So to say MK8 _stole_ the mechanic, yet CNK didn't exactly "invent" it to begin with, it's just moronic. MK8 made changes to how it worked anyways, very much for the better. Unless you mean the theme specifically, rather than the mechanics, in which that's even sadder- I don't even know how many people remember it outside of, "oh, yeah, Nitro Kart _did_ have anti-gravity, I completely forgot!" I'm just confused by the amount of times that I've seen the "Mario Kart _stole_ the anti-gravity theme/mechanic from Nitro Kart!", even though that's kind of just false and an overall pointless argument to have, because it would lose 100% of the time. I'm not making the argument that Vicarious Visions _actually_ stole from Nintendo or vice versa (because I don't think either is true and don't get why it's ever made), but just that CNK didn't do it first, that's it. And this is coming from someone who, while I love the Mario Kart series for the most part, I much preferred CTR- even Nitro Fueled over MK8. It's just my kind of game. TL;DR: Any bit of the "anti-gravity" theme that CNK might have done first is so small that you could just say that the game _also_ stole it, if you were to make an augment out of it. Fun-fact: Vicarious Visions, the developers of Nitro Kart, actually made N-sane trilogy, the remakes to the original games by Naughty Dog, which is pretty cool if you ask me.
@Wolfric_Rogers
@Wolfric_Rogers 4 жыл бұрын
Yes, Mario Kart did steal the idea
@ThundagaT2
@ThundagaT2 4 жыл бұрын
@@jangaman7823 There was also the two Rollcage games on ps1. But there it wasnt anti gravity, it was just the cars moved so fast that gravity wasnt an issue unless you slowed down. Even so anti gravity sections in racing games still remind me of Rollcage. It was the first racing game i ever played where you could drive on the ceiling of tunnels.
@superiorgamedude
@superiorgamedude 5 жыл бұрын
I love all of these tracks so much. Growing up with CNK, this hit me right in the childhood.
@NauticalNoey
@NauticalNoey 5 жыл бұрын
TOTALLY. Never ended up playing CTR as a kid...but having all my childhood tracks with the EXCELLENT feel and speed on CTR is just awesome. Love this game to pieces.
@DastardlyGamer
@DastardlyGamer 5 жыл бұрын
I actually prefer the color palette of Nitro Kart for the most part, everything just looks more vibrant
@kysyethuuda6544
@kysyethuuda6544 5 жыл бұрын
Thought so too, at first! However, playing those tracks on a proper HDR-tv it really shows how rich and vibrant the colours in Nitro Fueled really are!
@AJR2k
@AJR2k 5 жыл бұрын
No longer too narrow,Excellent.
@gotenksjr
@gotenksjr 4 жыл бұрын
I knew something was off XD, that being said I don't have fond memories of CNK anyway so I can't really pretend I don't prefer the Nitro Fueld versions. Still am glad to know I wasn't misremembering ^^.
@Ninos_Film
@Ninos_Film 5 жыл бұрын
Nice video, thanks!!!!!
@DukeOfBurlap
@DukeOfBurlap 5 жыл бұрын
I feel like the tracks were vastly improved in design and aesthetic. So many segments were either tightened up or given more breathing room, it would be hard to really talk about it all. I would argue the only downgrade between the two games is the removal of an entire segment from Hyper Spaceway.
@ZakRas
@ZakRas 4 жыл бұрын
There's two things in the overall design that speak volumes about the creative team's genuis and hard work. 1. By making 2 design changes on Inferno Island, the team are able to circumvent the question of where all the CNK tracks come from since they weren't able to include the CNK story and explains it for those who never played it in the first place. 2. I didn't even register that Anti-Gravity wasn't in the CNK remakes until I got up to Out of Time, since driving up and around the clock face was such a big thing in the loading screens and even made it into Phenomena's hub.
@TheMcgillacuddy
@TheMcgillacuddy 5 жыл бұрын
I have to give Beenox so muxh props for their detailing. I mean, just look at the ground they race on. The paved roads on Out of Time aren't so smooth and clean like they are in CNK. They added cracks and dirt so that it looks old and worn. I just love that extra effort they put into designing this game.
@nautmusicuk
@nautmusicuk 4 жыл бұрын
There were way too many tracks in CNK that were just like the developers took the themes from CTR and just made new tracks with them. We really lucked out with Beenox in charge of CTR:NF - I'd say the ones that were a little too derivative they have added some great twists, like Inferno Island being a night time track now, sure the CNK version was a Crash Cove ripoff, but now it's like an after hours version and it's great. The only gripe is the shortening of Hyper Spaceway, but it is what it is.
@TeckGeck
@TeckGeck 5 жыл бұрын
It would be a cool if they added a CNK campaign in Nitro Fueled and implemented the Grav mechanics then have the option to race CNK tracks with or without the Grav mechanic
@colbybaker4651
@colbybaker4651 5 жыл бұрын
theres a creture somewhere in deep sea driving in the old game that looked like a dragon that was scraped in the new game
@TheZerglot1
@TheZerglot1 5 жыл бұрын
why does coco look so worried in her nitro kart portrait?
@LoliPeeSlurper
@LoliPeeSlurper 3 жыл бұрын
Her CNK portrait looks hot though, the NF one looks cute on other hand
@Kortifex
@Kortifex 5 жыл бұрын
CNK Menu Theme> CTR Menu Theme why they didn't add this in legacy music is unacceptable
@mikedupont3585
@mikedupont3585 4 жыл бұрын
3:31 when you are at a school dance and someone accidentally presses fast forward.
@big_weenie1447
@big_weenie1447 5 жыл бұрын
Nitro Kart looks so slow now. I remember the anti-gravity being pretty off as a kid, so I'm happy that Beenox altered these tracks for consistency. I am not quite as pleased with Hyper Spaceway's change aesthetically. It looks empty now, not like a giant sporting event full of nameless Velos, which was what I really liked about it originally.
@_maestroX
@_maestroX 5 жыл бұрын
They should add Team Race to CTR NF. And they should add the original kart sounds depending on the kart.
@giovanyzegarra1452
@giovanyzegarra1452 5 жыл бұрын
MarioPlayz Gamez A new game mode that should be interesting
@omarabulaban1891
@omarabulaban1891 3 жыл бұрын
Did anyone else get so much nostalgia watching all these tracks
@voltrainer
@voltrainer 4 жыл бұрын
So similar, yet so different. And also way better in nitro fueled XD
@MalkeTFC
@MalkeTFC Ай бұрын
I'm glad my 2 favorite tracks (Barin Ruins/Assembly Lane) are still really good and faithful to the original
@hhbga
@hhbga 5 жыл бұрын
Never played CNK but from those tracks my favorites are Android Alley and Electron Avenue, Beenox did a great job
@CornPopWasABadDude
@CornPopWasABadDude 4 жыл бұрын
Man, the music for CNK took me back. I really hope they'll add the adventure mode for CNK. I was so young back then I never really cared about completing it. I need to prove myself gosh darn it!
@trcsonic
@trcsonic 5 жыл бұрын
Beenox rules, i love what they did in this game
@eapiova
@eapiova 5 жыл бұрын
I liked team play in CNK
@xZShaneRemeydZx
@xZShaneRemeydZx 5 жыл бұрын
Algunas partes de la presentación las cortaste, eso no me agradó porque soy la chica que no tiene problema en ver que una pista sea más larga/corta que la otra o viceversa. De todos modos, grazie, hiciste que reviviera mi linda infancia otra vez, aunque no recuerdo que la mayoría de las pistas actuales de Nitro-Fueled, sean en gran mayoría, las pistas de CNK. Eso me encantó, porque solamente jugué CNK y CTTR, y muchas de sus aventuras. 💙 •••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Some parts of the presentation you cut, that did not please me, because I'm the girl, who has no problem on watch the track longer / shorter than the other track or vice versa. In any case, grazie, you made me relive my childhood, again, although I do not remember that most of the current tracks of Nitro-Fueled are, in great majority, the tracks of CNK. That enchanted me cuz i only played CNK n CTTR, n many of his adventures. 💙
@a.wosaibi
@a.wosaibi 3 жыл бұрын
I appreciate how faithful to the original Out Of Time is both aesthetically and musically. Despite it missing the anti-grav section, it plays similar enough
@jonbeecee
@jonbeecee 5 жыл бұрын
Out of Time, where da wurms at doe
@yshtolarengarchachat9601
@yshtolarengarchachat9601 5 жыл бұрын
Holding USF on Tiny Temple in NF like 2 laps . Impossible to do it with that anti-grav. But I miss anti-grav
@benkenobi8328
@benkenobi8328 5 жыл бұрын
I’m not gonna lie I loved the nitro kart music I wish they’d bring it back
@shinsukesama8665
@shinsukesama8665 5 жыл бұрын
I thought you could switch to the original music in Nitro Fueled?
@benkenobi8328
@benkenobi8328 5 жыл бұрын
Shinsuke Sama nope you’re only able to switch between the classic music and the remixed classic music
@shinsukesama8665
@shinsukesama8665 5 жыл бұрын
Well, I never played CNK so I did not notice.
@benkenobi8328
@benkenobi8328 5 жыл бұрын
Shinsuke Sama all good dude
@javalapa8952
@javalapa8952 5 жыл бұрын
Did anyone else find CNK to be really... slow and kind of awkward? I'm remembering from a long long time ago but that's how I remember it. I never liked it much. I rebought it for GameCube a while ago and the graphics were really fidgetty and it hurt my eyes a lot, so I couldn't play it.
@festerulcer3543
@festerulcer3543 5 жыл бұрын
Yes, me and pretty sure many others who have played ctr for years before
@7sson-hasson-310
@7sson-hasson-310 Жыл бұрын
old as gold for true OG's
@kennydarmawan13
@kennydarmawan13 4 жыл бұрын
Thunder Struck, Electron Avenue, and Deep Sea Driving have the best redesigns.
@Firmin38
@Firmin38 5 жыл бұрын
Great video.
@ethanw7211
@ethanw7211 3 жыл бұрын
I like how Clockwork Wumpa has snow in Nitro Fueled.
@samanthabernie1356
@samanthabernie1356 5 жыл бұрын
Coco looked very different in Nitro Kart than her appearance in Nitro Fueled, and which is a good thing because I felt like Coco was More of a Sindy rip off
@KamyAnai03
@KamyAnai03 4 жыл бұрын
Cindy from Jimmy Neutron?? Because if she was i used to think the same back then :)
@LaughOLott
@LaughOLott 5 жыл бұрын
The beginning is overwhelming
@Taser9001
@Taser9001 5 жыл бұрын
Not too fussed about the slightly shortened Android Alley, and Hyper Spaceway is still a damn good track, even without the bits that were removed. They all play better now and look amazing. The reward for the most improved track? Electron Avenue. The bit that was removed just couldn't work without anti-grav, but they added a new section and it looks phenomenal.
@mickael486
@mickael486 5 жыл бұрын
How was Deap Sea Diving slightly altered to "Fit Nitro Fueled"? your description mentions an anti-gravity mechanic? I don't remember that being a thing. and what was the charging meter about in Nitro Kart? idr.
@logiclunacy606
@logiclunacy606 5 жыл бұрын
The room with the kraken is new and it replaced the pincer like antigrav section before the turn. Also the tube is altered a little.... since you're unable to go upside down.
@bernardogoncalves825
@bernardogoncalves825 2 жыл бұрын
I don't like the fact that beenox had chopped off an entire section of hyper spaceway. They could just remixed it like they did with all other tracks.
@hasan__gts6306
@hasan__gts6306 5 жыл бұрын
You have a nice editing bro
@Bahraini_Carguy
@Bahraini_Carguy 5 жыл бұрын
Thanks bro! Glad that you enjoyed the video.
@mellamosteve331
@mellamosteve331 5 жыл бұрын
I think I know what turn me off from Nitro Kart, the jumping and the slide sound effect were horriblr
@voltrainer
@voltrainer 4 жыл бұрын
After playing the cnf tracks for awhile i noticed they made alot of upgrades. Not just to the visuals and removal of the magnetic segments, but also with making the tracks less absurdly wide and their shortcuts more viable.
@omarmartinezolvera8405
@omarmartinezolvera8405 5 жыл бұрын
I find it very amusing how back in the day those GameCube games and older looked fantastic to me, like, I see the remasters and I'm like, "that's exactly how I remember them...", and it isn't until I go back and see the originals that I notice how cringy they actually were lol like that SpongeBob game they're also remaking. But it's very interesting to see how over the years our perception of things change, it's like back in the day we knew technology wasn't capable of more, so despite the graphics not looking very realistic, our brains somehow interpreted that and created "the full" picture in our minds. It's also interesting to know that newer generations get to grow up with a different perception of the world and technology than us, and how they take for granted things like HD graphics, or other stuff like online play, or even if we go to other devices, like the touch screen, smartphones, wireless in general, things that just a few years ago weren't that common or accessible, or even imaginable.
@LazarouDave
@LazarouDave 5 жыл бұрын
Well that explains the fuck out of that Thunder Struck shortcut 😂
@BillyBillyandMandyReal
@BillyBillyandMandyReal 4 жыл бұрын
When Inferno Island goes from day to night
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