CVPR 2024 - SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction

  Рет қаралды 1,773

Antoine Guédon

Antoine Guédon

Күн бұрын

Пікірлер: 10
@alexsilvatorres
@alexsilvatorres 2 ай бұрын
great contribution!
@goshawk_fly
@goshawk_fly 2 ай бұрын
I didn't test Sugar yet. But I compared JawSet PostShot and 3DF Zephyr. Zephyr gives higher texture resolution, but have great troubles with the surface without pattern. Jawset PostShot glithes sometimes, but it is official beta. So, the main request: extracting mesh for mirror and glass surfaces and surfaces without pattern. 3DF Zephyr makes high quality mesh with rough textured surfaces. So, with the example at 1:39 3DF Zephyr should work well.
@goshawk_fly
@goshawk_fly 2 ай бұрын
But the algorithm from this video is very interesting. I hope, it helps me to make perfect reconstruction of architecture.
@trollenz
@trollenz 3 ай бұрын
Very nice work guys 👏🏻👌🏻
@patriciocalvelo1839
@patriciocalvelo1839 3 ай бұрын
Hi Antoine! One question? what is the better way to import to blender? with the OBJ? is possible to have this process as an addon inside blender?
@b.a.g2073
@b.a.g2073 5 күн бұрын
kzbin.info/www/bejne/rnmxhYZqZreejsksi=sZEh33YrEimP-H_2
@aaronjaggars321
@aaronjaggars321 3 ай бұрын
Whats the best settings for the camera for SuGar
@patriciocalvelo1839
@patriciocalvelo1839 3 ай бұрын
Amazing guys! Great work! I was waiting this for long!
@ltone7307
@ltone7307 3 ай бұрын
very nice work!😀
@jordanmakesmaps
@jordanmakesmaps 2 ай бұрын
Thank you for adding good lofi mix to this, I think this should become the standard for abstract videos 😎
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